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Sweden-Number/dlls/dsound
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Andrew Eikum f0be44c82d dsound: Don't destroy primary buffer until device is released.
2012-05-09 17:49:33 +02:00
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tests
dsound: Don't destroy primary buffer until device is released.
2012-05-09 17:49:33 +02:00
buffer.c
dsound: Don't destroy primary buffer until device is released.
2012-05-09 17:49:33 +02:00
capture.c
dsound: Map MMDevAPI error to DSound error.
2012-04-27 11:59:44 +02:00
dsound_classes.idl
…
dsound_convert.c
dsound: Clean up channels.
2012-05-01 19:16:23 +02:00
dsound_main.c
dsound: Don't launch a separate thread for the mmdevapi enumerator.
2012-01-16 19:32:51 +01:00
dsound_private.h
dsound: Don't destroy primary buffer until device is released.
2012-05-09 17:49:33 +02:00
dsound.c
dsound: Don't destroy primary buffer until device is released.
2012-05-09 17:49:33 +02:00
dsound.spec
…
duplex.c
dsound: Remove hardware acceleration support.
2011-09-26 18:38:07 +02:00
fir.h
dsound: Added a windowed-sinc resampler.
2012-05-08 09:29:47 +02:00
Makefile.in
dsound: Reimplement rendering devices on mmdevapi.
2011-09-27 16:53:51 +02:00
mixer.c
dsound: Added a windowed-sinc resampler.
2012-05-08 09:29:47 +02:00
primary.c
dsound: Don't destroy primary buffer until device is released.
2012-05-09 17:49:33 +02:00
propset.c
dsound: Mark enum_callback and search_callback static.
2011-10-03 15:51:17 -05:00
sound3d.c
dsound: Don't destroy primary buffer until device is released.
2012-05-09 17:49:33 +02:00
version.rc
…
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