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tests
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ddraw: Emulate a 24 bit depth format without stencil or padding.
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2011-08-29 13:56:33 +02:00 |
Makefile.in
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ddraw: Just pass NULL as swapchain parent.
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2011-03-08 12:28:20 +01:00 |
clipper.c
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ddraw: Use unsafe_impl_from_IDirectDrawClipper for an app provided iface.
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2011-06-20 19:32:03 +02:00 |
ddraw.c
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ddraw: Introduce a separate function for setting the focus window.
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2011-08-29 19:42:46 +02:00 |
ddraw.spec
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ddraw: Implement and test DirectDrawEnumerateExW.
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2009-10-09 11:50:28 +02:00 |
ddraw_classes.idl
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ddraw: Convert dll registration to the IRegistrar mechanism.
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2010-12-07 12:54:12 +01:00 |
ddraw_private.h
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ddraw: Change IDirect3DTexture2_vtbl to IDirect3DTexture2_iface.
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2011-07-29 19:19:32 +02:00 |
device.c
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ddraw: Change IDirect3DTexture2_vtbl to IDirect3DTexture2_iface.
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2011-07-29 19:19:32 +02:00 |
executebuffer.c
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ddraw: Use unsafe_impl_from_IDirect3DExecuteBuffer for an app provided iface.
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2011-07-08 14:45:23 +02:00 |
light.c
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ddraw: Use unsafe_impl_from_IDirect3DLight() for application provided ifaces.
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2011-06-09 13:28:12 +02:00 |
main.c
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ddraw: Make the OpenGL renderer the default one.
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2011-08-31 12:08:02 +02:00 |
material.c
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ddraw: COM cleanup for the IDirect3DMaterial3 iface.
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2011-06-08 17:43:07 +02:00 |
palette.c
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wined3d: Remove COM from the device implementation.
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2011-05-17 10:06:18 +02:00 |
surface.c
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ddraw: Trust wined3d to give us what we asked for.
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2011-08-29 13:56:17 +02:00 |
utils.c
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ddraw: Emulate a 24 bit depth format without stencil or padding.
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2011-08-29 13:56:33 +02:00 |
version.rc
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resources: Define a generic mechanism for adding extra values to the common version block.
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2010-12-03 14:53:59 +01:00 |
vertexbuffer.c
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dlls: Assorted spelling fixes.
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2011-08-01 18:26:27 +02:00 |
viewport.c
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ddraw: Use unsafe_impl_from_IDirect3DLight() for application provided ifaces.
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2011-06-09 13:28:12 +02:00 |