Sweden-Number/dlls/gdi32
Rémi Bernon 63de94839c gdi32: Only use the registry cache for application fonts.
And load system fonts outside of the global font mutex. We now only use
the mutex to protect the registry fonts initialization.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-01 12:35:55 +01:00
..
dibdrv gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
enhmfdrv gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
mfdrv gdi32: Add D3DKMTSetVidPnSourceOwner and D3DKMTCheckVidPnExclusiveOwnership stubs. 2019-10-22 23:04:27 +02:00
tests gdi32: Compare font face names using RtlDowncaseUnicodeChar. 2020-11-26 23:25:24 +01:00
uniscribe gdi32/uniscribe: Use wide-char string literals. 2020-11-16 11:25:18 +01:00
Makefile.in gdi32: Merge in Uniscribe functionality. 2020-11-09 20:15:11 +01:00
bidi.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
bitblt.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
bitmap.c
brush.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
clipping.c
dc.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
dib.c gdi32: Avoid exceeding the actual bitmap height. 2020-11-12 13:58:33 +01:00
driver.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
enhmetafile.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
font.c gdi32: Only use the registry cache for application fonts. 2020-12-01 12:35:55 +01:00
freetype.c gdi32: Only use the registry cache for application fonts. 2020-12-01 12:35:55 +01:00
gdi32.rc
gdi32.spec gdi32: Merge in Uniscribe functionality. 2020-11-09 20:15:11 +01:00
gdi_private.h gdi32: Update the external keys after all fonts are loaded. 2020-12-01 12:35:42 +01:00
gdiobj.c gdi32: Implement GdiDllInitialize stub. 2020-11-06 18:20:32 +01:00
icm.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
mapping.c
metafile.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
opengl.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
painting.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
palette.c
path.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
pen.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
printdrv.c
region.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
resource.h
vertical.c unicode: Update data tables to Unicode 13.0. 2020-03-13 13:23:11 +01:00
vulkan.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00