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tests
d3d9/tests: Destroy the window after we release the device.
2009-12-03 15:26:52 +01:00
Makefile.in
d3d9: Get rid of resource.c.
2009-03-23 14:08:02 +01:00
cubetexture.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00
d3d9.spec
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d3d9_main.c
d3d9: Quiet a few noisy fixme's.
2009-11-09 20:00:29 +01:00
d3d9_private.h
d3d9: Move D3D9CB_DestroySwapChain() to device.c.
2009-11-18 11:16:35 +01:00
device.c
wined3d: Remove the effetively unused "state" field from the device.
2009-11-18 11:16:54 +01:00
directx.c
d3d9: Implement IDirect3D9Ex::GetAdapterLUID().
2009-12-02 13:06:08 +01:00
indexbuffer.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00
pixelshader.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00
query.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00
stateblock.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00
surface.c
d3d9: Fix GetDevice() for surfaces that are part of a texture.
2009-12-07 14:34:08 +01:00
swapchain.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00
texture.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00
version.rc
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vertexbuffer.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00
vertexdeclaration.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00
vertexshader.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00
volume.c
d3d9: Add traces.
2009-10-20 14:00:36 +02:00
volumetexture.c
d3d9: Simplify GetDevice().
2009-12-04 14:34:59 +01:00