Sweden-Number/dlls/msctf
Zhiyi Zhang 0bebbbaa51 msctf: Check TF_GetThreadMgr error in DocumentMgr_Destructor.
Thread manager could be already destroyed when calling DocumentMgr_Destructor.
This removes the error dialog when closing Unreal Engine 4 games.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-27 20:23:34 +02:00
..
tests msctf/tests: Add multi-threaded apartment test for ITfSource_AdviseSink. 2019-08-21 14:32:39 +02:00
Makefile.in msctf: Build with msvcrt. 2019-06-12 11:44:26 +02:00
categorymgr.c msctf: Build with msvcrt. 2019-06-12 11:44:26 +02:00
compartmentmgr.c msctf: Build with msvcrt. 2019-06-12 11:44:26 +02:00
context.c msctf: Add ITfContextOwnerCompositionServices stub. 2019-08-16 23:44:09 +02:00
displayattributemgr.c
documentmgr.c msctf: Check TF_GetThreadMgr error in DocumentMgr_Destructor. 2019-08-27 20:23:34 +02:00
inputprocessor.c msctf: Build with msvcrt. 2019-06-12 11:44:26 +02:00
langbarmgr.c
msctf.c msctf: Build with msvcrt. 2019-06-12 11:44:26 +02:00
msctf.spec
msctf_classes.idl
msctf_internal.h msctf: Accept ITfInputProcessorProfileActivationSink in ThreadMgr AdviseSink. 2019-07-31 09:42:55 +02:00
range.c msctf: Build with msvcrt. 2019-06-12 11:44:26 +02:00
threadmgr.c msctf: Accept ITfInputProcessorProfileActivationSink in ThreadMgr AdviseSink. 2019-07-31 09:42:55 +02:00
version.rc