Sweden-Number/dlls/ddraw
Henri Verbeet 82a7f1ebf2 wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-15 12:32:25 +09:00
..
tests wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory(). 2016-04-15 12:32:25 +09:00
Makefile.in
clipper.c
ddraw.c wined3d: Get rid of the surface parameter to wined3d_device_parent_ops.surface_created(). 2016-02-12 23:07:28 +09:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Disable WINED3D_SRGB_READ_WRITE_CONTROL. 2016-02-13 13:22:56 +09:00
device.c ddraw: Use SetRect() instead of open coding it. 2016-03-22 23:51:31 +09:00
executebuffer.c
light.c
main.c dxgi: Implement dxgi_output_GetDesc(). 2015-11-25 13:21:47 +09:00
material.c
palette.c
surface.c wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory(). 2016-04-15 12:32:25 +09:00
utils.c
version.rc
vertexbuffer.c
viewport.c