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.gitignore
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Renamed all .cvsignore files to .gitignore.
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2005-11-26 13:10:33 +01:00 |
Makefile.in
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wined3d: Add the bulk of the GLSL string generation functions.
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2006-06-09 13:47:55 +02:00 |
baseshader.c
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wined3d: Fix regression from register maps switch for ARB shaders.
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2006-06-10 12:43:02 +02:00 |
basetexture.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
cubetexture.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
device.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
directx.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
drawprim.c
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wined3d: GLSL shader cleanup patch.
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2006-06-09 21:09:03 +02:00 |
glsl_shader.c
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wined3d: Make all the local shader functions static.
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2006-06-10 13:22:27 +02:00 |
indexbuffer.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
palette.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
pixelshader.c
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wined3d: Make all the local shader functions static.
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2006-06-10 13:22:27 +02:00 |
query.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
resource.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
stateblock.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
surface.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
surface_gdi.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
swapchain.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
texture.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
utils.c
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wined3d: Cleanup GetSrcAndOpFromValue().
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2006-06-12 16:07:58 +02:00 |
vertexbuffer.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
vertexdeclaration.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
vertexshader.c
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wined3d: Map D3DSIO_DEF to it's GLSL generating function for vertex shaders.
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2006-06-12 13:21:46 +02:00 |
volume.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
volumetexture.c
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
wined3d.spec
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…
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wined3d_main.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
wined3d_private.h
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wined3d: Cleanup GetSrcAndOpFromValue().
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2006-06-12 16:07:58 +02:00 |