114 lines
2.1 KiB
C
114 lines
2.1 KiB
C
/*
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* CTL3D32 API stubs.
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*
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* Copyright (c) 2003 Dmitry Timoshkov
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "winbase.h"
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#include "winuser.h"
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BOOL WINAPI Ctl3dAutoSubclass(HINSTANCE hInst)
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{
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return TRUE;
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}
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BOOL WINAPI Ctl3dAutoSubclassEx(HINSTANCE hInst, DWORD type)
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{
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return TRUE;
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}
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BOOL WINAPI Ctl3dColorChange(void)
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{
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return TRUE;
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}
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HBRUSH WINAPI Ctl3dCtlColor(HDC hdc, LONG hwnd)
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{
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return 0;
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}
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HBRUSH WINAPI Ctl3dCtlColorEx(UINT msg, WPARAM wParam, LPARAM lParam)
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{
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return 0;
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}
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LONG WINAPI Ctl3dDlgFramePaint(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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return DefWindowProcA(hwnd, msg, wParam, lParam);
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}
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BOOL WINAPI Ctl3dEnabled(void)
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{
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return FALSE;
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}
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WORD WINAPI Ctl3dGetVer(void)
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{
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return MAKEWORD(31,2);
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}
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BOOL WINAPI Ctl3dIsAutoSubclass(void)
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{
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return FALSE;
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}
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BOOL WINAPI Ctl3dRegister(HINSTANCE hInst)
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{
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return FALSE;
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}
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BOOL WINAPI Ctl3dSubclassCtl(HWND hwnd)
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{
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return FALSE;
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}
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BOOL WINAPI Ctl3dSubclassCtlEx(HWND hwnd, int type)
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{
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return FALSE;
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}
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BOOL WINAPI Ctl3dSubclassDlg(HWND hwnd, WORD types)
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{
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return FALSE;
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}
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BOOL WINAPI Ctl3dSubclassDlgEx(HWND hwnd, DWORD types)
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{
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return FALSE;
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}
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BOOL WINAPI Ctl3dUnAutoSubclass(void)
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{
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return FALSE;
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}
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BOOL WINAPI Ctl3dUnregister(HINSTANCE hInst)
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{
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return TRUE;
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}
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BOOL WINAPI Ctl3dUnsubclassCtl(HWND hwnd)
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{
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return FALSE;
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}
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void WINAPI Ctl3dWinIniChange(void)
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{
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}
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