Sweden-Number/dlls/ddraw
Matteo Bruni 9191661992 ddraw: Pass the sub resource count to ddraw_surface_reserve_memory().
Mostly to avoid triggering the WARN() from
wined3d_texture_get_sub_resource_desc() every time this function is
called.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-14 20:54:15 +01:00
..
tests ddraw/tests: Pass the correct size to VirtualQuery(). 2021-11-24 15:33:50 +01:00
Makefile.in
clipper.c
ddraw.c
ddraw.spec
ddraw_classes.idl
ddraw_private.h
device.c ddraw: Use wined3d_bit_scan() in compute_sphere_visibility(). 2021-11-10 18:55:55 +01:00
executebuffer.c
light.c
main.c
material.c
palette.c
surface.c ddraw: Pass the sub resource count to ddraw_surface_reserve_memory(). 2021-12-14 20:54:15 +01:00
utils.c
version.rc
vertexbuffer.c
viewport.c