Sweden-Number/include/wine
Henri Verbeet 9f51e8f77e d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_texture_3d_GetLevelDesc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 13:00:47 +09:00
..
dcetypes.idl
debug.h oleaut32: Add V_RECORD() and V_RECORDINFO() and use them for wine_dbgstr_variant(). 2015-10-27 21:44:49 +09:00
dplaysp.h
epm.idl
exception.h
gdi_driver.h gdi32: Added GetFontRealizationInfo() export. 2015-09-01 19:28:16 +09:00
irot.idl
itss.idl
library.h
list.h
mmsystem16.h
mscvpdb.h dbghelp: Add even more symbol types. 2015-11-11 19:39:22 +09:00
port.h
rbtree.h
rpcfc.h
schrpc.idl
server.h
server_protocol.h server: Implement NtOpenJobObject. 2016-01-29 16:38:53 +09:00
strmbase.h
svcctl.idl
test.h include: Implement todo_wine_if for usage in wine tests. 2016-02-09 20:09:27 +09:00
unicode.h
wgl.h opengl32: Update to the current OpenGL spec. 2016-02-13 13:33:25 +09:00
wgl_driver.h opengl32: Update to the current OpenGL spec. 2016-02-13 13:33:25 +09:00
wglext.h
winaspi.h
winbase16.h ole2nls: Fix CompareString() prototype. 2015-12-21 18:18:20 +01:00
windef16.h
wine_common_ver.rc Update copyright info for 2016. 2016-01-03 20:08:27 +01:00
wined3d.h d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_texture_3d_GetLevelDesc(). 2016-03-03 13:00:47 +09:00
winedxgi.idl makefiles: Generate rules for installing IDL headers. 2015-11-04 16:29:04 +09:00
wingdi16.h
winnet16.h
winuser16.h
wpp.h