Sweden-Number/dlls/dmstyle/dmstyle_main.c

195 lines
6.5 KiB
C

/* DirectMusicStyle Main
*
* Copyright (C) 2003-2004 Rok Mandeljc
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "winnt.h"
#include "wingdi.h"
#include "winuser.h"
#include "winreg.h"
#include "objbase.h"
#include "rpcproxy.h"
#include "initguid.h"
#include "dmusici.h"
#include "dmstyle_private.h"
#include "dmobject.h"
WINE_DEFAULT_DEBUG_CHANNEL(dmstyle);
LONG DMSTYLE_refCount = 0;
typedef struct {
IClassFactory IClassFactory_iface;
HRESULT WINAPI (*fnCreateInstance)(REFIID riid, void **ret_iface);
} IClassFactoryImpl;
static HRESULT WINAPI create_direct_music_section(REFIID riid, void **ret_iface)
{
FIXME("(%s, %p) stub\n", debugstr_dmguid(riid), ret_iface);
return CLASS_E_CLASSNOTAVAILABLE;
}
/******************************************************************
* IClassFactory implementation
*/
static inline IClassFactoryImpl *impl_from_IClassFactory(IClassFactory *iface)
{
return CONTAINING_RECORD(iface, IClassFactoryImpl, IClassFactory_iface);
}
static HRESULT WINAPI ClassFactory_QueryInterface(IClassFactory *iface, REFIID riid, void **ppv)
{
if (ppv == NULL)
return E_POINTER;
if (IsEqualGUID(&IID_IUnknown, riid))
TRACE("(%p)->(IID_IUnknown %p)\n", iface, ppv);
else if (IsEqualGUID(&IID_IClassFactory, riid))
TRACE("(%p)->(IID_IClassFactory %p)\n", iface, ppv);
else {
FIXME("(%p)->(%s %p)\n", iface, debugstr_guid(riid), ppv);
*ppv = NULL;
return E_NOINTERFACE;
}
*ppv = iface;
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
static ULONG WINAPI ClassFactory_AddRef(IClassFactory *iface)
{
DMSTYLE_LockModule();
return 2; /* non-heap based object */
}
static ULONG WINAPI ClassFactory_Release(IClassFactory *iface)
{
DMSTYLE_UnlockModule();
return 1; /* non-heap based object */
}
static HRESULT WINAPI ClassFactory_CreateInstance(IClassFactory *iface, IUnknown *pUnkOuter,
REFIID riid, void **ppv)
{
IClassFactoryImpl *This = impl_from_IClassFactory(iface);
TRACE ("(%p, %s, %p)\n", pUnkOuter, debugstr_dmguid(riid), ppv);
if (pUnkOuter) {
*ppv = NULL;
return CLASS_E_NOAGGREGATION;
}
return This->fnCreateInstance(riid, ppv);
}
static HRESULT WINAPI ClassFactory_LockServer(IClassFactory *iface, BOOL dolock)
{
TRACE("(%d)\n", dolock);
if (dolock)
DMSTYLE_LockModule();
else
DMSTYLE_UnlockModule();
return S_OK;
}
static const IClassFactoryVtbl classfactory_vtbl = {
ClassFactory_QueryInterface,
ClassFactory_AddRef,
ClassFactory_Release,
ClassFactory_CreateInstance,
ClassFactory_LockServer
};
static IClassFactoryImpl Section_CF = {{&classfactory_vtbl}, create_direct_music_section};
static IClassFactoryImpl Style_CF = {{&classfactory_vtbl}, create_dmstyle};
static IClassFactoryImpl ChordTrack_CF = {{&classfactory_vtbl}, create_dmchordtrack};
static IClassFactoryImpl CommandTrack_CF = {{&classfactory_vtbl}, create_dmcommandtrack};
static IClassFactoryImpl StyleTrack_CF = {{&classfactory_vtbl}, create_dmstyletrack};
static IClassFactoryImpl MotifTrack_CF = {{&classfactory_vtbl}, create_dmmotiftrack};
static IClassFactoryImpl AuditionTrack_CF = {{&classfactory_vtbl}, create_dmauditiontrack};
static IClassFactoryImpl MuteTrack_CF = {{&classfactory_vtbl}, create_dmmutetrack};
/******************************************************************
* DllCanUnloadNow (DMSTYLE.1)
*
*
*/
HRESULT WINAPI DllCanUnloadNow(void) {
return DMSTYLE_refCount != 0 ? S_FALSE : S_OK;
}
/******************************************************************
* DllGetClassObject (DMSTYLE.@)
*
*
*/
HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv) {
TRACE("(%s, %s, %p)\n", debugstr_dmguid(rclsid), debugstr_dmguid(riid), ppv);
if (IsEqualCLSID (rclsid, &CLSID_DirectMusicSection) && IsEqualIID (riid, &IID_IClassFactory)) {
*ppv = &Section_CF;
IClassFactory_AddRef((IClassFactory*)*ppv);
return S_OK;
} else if (IsEqualCLSID (rclsid, &CLSID_DirectMusicStyle) && IsEqualIID (riid, &IID_IClassFactory)) {
*ppv = &Style_CF;
IClassFactory_AddRef((IClassFactory*)*ppv);
return S_OK;
} else if (IsEqualCLSID (rclsid, &CLSID_DirectMusicChordTrack) && IsEqualIID (riid, &IID_IClassFactory)) {
*ppv = &ChordTrack_CF;
IClassFactory_AddRef((IClassFactory*)*ppv);
return S_OK;
} else if (IsEqualCLSID (rclsid, &CLSID_DirectMusicCommandTrack) && IsEqualIID (riid, &IID_IClassFactory)) {
*ppv = &CommandTrack_CF;
IClassFactory_AddRef((IClassFactory*)*ppv);
return S_OK;
} else if (IsEqualCLSID (rclsid, &CLSID_DirectMusicStyleTrack) && IsEqualIID (riid, &IID_IClassFactory)) {
*ppv = &StyleTrack_CF;
IClassFactory_AddRef((IClassFactory*)*ppv);
return S_OK;
} else if (IsEqualCLSID (rclsid, &CLSID_DirectMusicMotifTrack) && IsEqualIID (riid, &IID_IClassFactory)) {
*ppv = &MotifTrack_CF;
IClassFactory_AddRef((IClassFactory*)*ppv);
return S_OK;
} else if (IsEqualCLSID (rclsid, &CLSID_DirectMusicAuditionTrack) && IsEqualIID (riid, &IID_IClassFactory)) {
*ppv = &AuditionTrack_CF;
IClassFactory_AddRef((IClassFactory*)*ppv);
return S_OK;
} else if (IsEqualCLSID (rclsid, &CLSID_DirectMusicMuteTrack) && IsEqualIID (riid, &IID_IClassFactory)) {
*ppv = &MuteTrack_CF;
IClassFactory_AddRef((IClassFactory*)*ppv);
return S_OK;
}
WARN("(%s, %s, %p): no interface found.\n", debugstr_dmguid(rclsid), debugstr_dmguid(riid), ppv);
return CLASS_E_CLASSNOTAVAILABLE;
}