Sweden-Number/dlls/ddraw
Matteo Bruni 6784684abf ddraw: Filter out redundant discard maps.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-17 18:57:22 +01:00
..
tests ddraw/tests: Account for random WARP behavior in test_texturemapblend. 2022-02-09 20:08:11 +01:00
Makefile.in include: Add support for defining Win32 types as 'long' where possible. 2022-01-27 20:38:22 +01:00
clipper.c
ddraw.c ddraw: Remove topmost style when going from exclusive mode to normal. 2022-01-20 18:18:00 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Filter out redundant discard maps. 2022-02-17 18:57:22 +01:00
device.c ddraw: Filter out redundant discard maps. 2022-02-17 18:57:22 +01:00
executebuffer.c wined3d: Pass a wined3d_device_context to wined3d_device_set_primitive_type(). 2021-04-21 21:20:55 +02:00
light.c
main.c winecrt0: Add a default implementation DllRegisterServer()/DllUnregisterServer(). 2021-04-30 22:59:50 +02:00
material.c
palette.c
surface.c ddraw: Fix typo in a comment. 2021-12-14 20:54:22 +01:00
utils.c
version.rc
vertexbuffer.c ddraw: Filter out redundant discard maps. 2022-02-17 18:57:22 +01:00
viewport.c wined3d: Introduce a wined3d_bound_range() helper. 2021-07-07 18:14:35 +02:00