Sweden-Number/dlls/wined3d
Henri Verbeet 8d2512317f wined3d: Free the blitter private data in arbfp_blit_free() (Valgrind). 2009-10-22 10:46:15 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Free the blitter private data in arbfp_blit_free() (Valgrind). 2009-10-22 10:46:15 +02:00
ati_fragment_shader.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
baseshader.c
basetexture.c
buffer.c
clipper.c
context.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
cubetexture.c
device.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
directx.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
drawprim.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
gl_compat.c
glsl_shader.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
nvidia_texture_shader.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
palette.c
pixelshader.c
query.c
resource.c
shader_sm1.c wined3d: Move the SM1 opcode enum to shader_sm1.c. 2009-10-06 12:02:52 +02:00
shader_sm4.c
state.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
stateblock.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
surface.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
surface_base.c
surface_gdi.c
swapchain.c
swapchain_base.c
swapchain_gdi.c
texture.c
utils.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
vertexdeclaration.c
vertexshader.c wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00
view.c
volume.c
volumetexture.c
wined3d.spec
wined3d_gl.h wined3d: Make shader specific constants accessible via GL_LIMITS. 2009-10-20 14:46:08 +02:00
wined3d_main.c
wined3d_private.h wined3d: Get rid of GL_LIMITS. 2009-10-22 10:46:05 +02:00