Sweden-Number/dlls/ddraw
Lionel Ulmer d069312de6 Add the possibility to save a snapshot of the backbuffer at
flip-time.
2004-04-12 22:07:33 +00:00
..
d3ddevice Do not return an error when setting a material to NULL. 2004-03-23 23:02:37 +00:00
dclipper Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
ddraw Enable creation of a zbuffer in system memory. 2004-03-22 22:57:30 +00:00
direct3d Do not return an error when setting a material to NULL. 2004-03-23 23:02:37 +00:00
dpalette
dsurface Add the possibility to save a snapshot of the backbuffer at 2004-04-12 22:07:33 +00:00
tests We no longer use the .exe.spec.c files. 2004-03-02 21:16:37 +00:00
.cvsignore .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Makefile.in Only link against libdxguid where necessary. 2004-01-27 00:11:16 +00:00
convert.c
d3d_private.h - add ZBuffer write support 2003-09-15 20:00:03 +00:00
d3dcommon.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
d3dexecutebuffer.c Do not return an error when setting a material to NULL. 2004-03-23 23:02:37 +00:00
d3dlight.c Do not return an error when setting a material to NULL. 2004-03-23 23:02:37 +00:00
d3dmaterial.c Fix some stupid bug with missing braces. 2003-11-09 01:21:25 +00:00
d3dtexture.c Add the possibility to save a snapshot of the backbuffer at 2004-04-12 22:07:33 +00:00
d3dvertexbuffer.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
d3dviewport.c Add necessary AddRef/Release stuff to {Set/Get}CurrentViewport. 2003-10-14 01:16:42 +00:00
ddcomimpl.h - Clean up all the D3D COM handling (but the underlaying code is still 2002-11-21 21:04:16 +00:00
ddraw.spec Make the DllRegisterServer, DllRegisterServerEx, DllUnregisterServer, 2003-07-30 03:48:55 +00:00
ddraw_private.h Add the possibility to save a snapshot of the backbuffer at 2004-04-12 22:07:33 +00:00
gl_api.h Use vertex arrays when possible. 2003-11-25 00:06:33 +00:00
gl_private.h Use vertex arrays when possible. 2003-11-25 00:06:33 +00:00
helper.c Add the possibility to save a snapshot of the backbuffer at 2004-04-12 22:07:33 +00:00
main.c Fixed a couple of header files ordering issues. 2004-04-07 03:59:41 +00:00
mesa.c Fix handling of D3DBLEND_BOTH* blend modes. 2004-03-27 01:36:26 +00:00
mesa_private.h Use vertex arrays when possible. 2003-11-25 00:06:33 +00:00
regsvr.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
struct_convert.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
version.rc Implement DllRegisterServer and DllUnregisterServer for ddraw.dll, and 2003-07-19 03:10:06 +00:00