186 lines
7.7 KiB
C
186 lines
7.7 KiB
C
/*
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* Copyright 2000 Juergen Schmied
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_NTDLL_MISC_H
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#define __WINE_NTDLL_MISC_H
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#include <stdarg.h>
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#include <signal.h>
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#include "windef.h"
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#include "winnt.h"
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#include "winternl.h"
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#include "wine/server.h"
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#define MAX_NT_PATH_LENGTH 277
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/* exceptions */
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extern void wait_suspend( CONTEXT *context );
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extern void WINAPI __regs_RtlRaiseException( PEXCEPTION_RECORD, PCONTEXT );
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extern void get_cpu_context( CONTEXT *context );
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extern void set_cpu_context( const CONTEXT *context );
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/* debug helper */
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extern LPCSTR debugstr_us( const UNICODE_STRING *str );
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extern void dump_ObjectAttributes (const OBJECT_ATTRIBUTES *ObjectAttributes);
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extern NTSTATUS NTDLL_queue_process_apc( HANDLE process, const apc_call_t *call, apc_result_t *result );
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extern NTSTATUS NTDLL_wait_for_multiple_objects( UINT count, const HANDLE *handles, UINT flags,
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const LARGE_INTEGER *timeout, HANDLE signal_object );
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/* init routines */
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extern BOOL SIGNAL_Init(void);
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extern size_t get_signal_stack_total_size(void);
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extern void version_init( const WCHAR *appname );
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extern void debug_init(void);
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extern HANDLE thread_init(void);
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extern void virtual_init(void);
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extern void virtual_init_threading(void);
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/* server support */
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extern timeout_t server_start_time;
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extern void server_init_process(void);
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extern NTSTATUS server_init_process_done(void);
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extern size_t server_init_thread( int unix_pid, int unix_tid, void *entry_point );
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extern void DECLSPEC_NORETURN server_protocol_error( const char *err, ... );
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extern void DECLSPEC_NORETURN server_protocol_perror( const char *err );
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extern void DECLSPEC_NORETURN server_exit_thread( int status );
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extern void DECLSPEC_NORETURN server_abort_thread( int status );
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extern sigset_t server_block_set;
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extern void server_enter_uninterrupted_section( RTL_CRITICAL_SECTION *cs, sigset_t *sigset );
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extern void server_leave_uninterrupted_section( RTL_CRITICAL_SECTION *cs, sigset_t *sigset );
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extern int server_remove_fd_from_cache( obj_handle_t handle );
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extern int server_get_unix_fd( obj_handle_t handle, unsigned int access, int *unix_fd,
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int *needs_close, enum server_fd_type *type, unsigned int *options );
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/* module handling */
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extern NTSTATUS MODULE_DllThreadAttach( LPVOID lpReserved );
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extern FARPROC RELAY_GetProcAddress( HMODULE module, const IMAGE_EXPORT_DIRECTORY *exports,
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DWORD exp_size, FARPROC proc, DWORD ordinal, const WCHAR *user );
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extern FARPROC SNOOP_GetProcAddress( HMODULE hmod, const IMAGE_EXPORT_DIRECTORY *exports, DWORD exp_size,
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FARPROC origfun, DWORD ordinal, const WCHAR *user );
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extern void RELAY_SetupDLL( HMODULE hmod );
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extern void SNOOP_SetupDLL( HMODULE hmod );
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extern UNICODE_STRING windows_dir;
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extern UNICODE_STRING system_dir;
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/* redefine these to make sure we don't reference kernel symbols */
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#define GetProcessHeap() (NtCurrentTeb()->Peb->ProcessHeap)
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#define GetCurrentProcessId() (HandleToULong(NtCurrentTeb()->ClientId.UniqueProcess))
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#define GetCurrentThreadId() (HandleToULong(NtCurrentTeb()->ClientId.UniqueThread))
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/* Device IO */
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extern NTSTATUS CDROM_DeviceIoControl(HANDLE hDevice,
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HANDLE hEvent, PIO_APC_ROUTINE UserApcRoutine,
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PVOID UserApcContext,
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PIO_STATUS_BLOCK piosb,
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ULONG IoControlCode,
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LPVOID lpInBuffer, DWORD nInBufferSize,
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LPVOID lpOutBuffer, DWORD nOutBufferSize);
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extern NTSTATUS COMM_DeviceIoControl(HANDLE hDevice,
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HANDLE hEvent, PIO_APC_ROUTINE UserApcRoutine,
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PVOID UserApcContext,
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PIO_STATUS_BLOCK piosb,
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ULONG IoControlCode,
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LPVOID lpInBuffer, DWORD nInBufferSize,
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LPVOID lpOutBuffer, DWORD nOutBufferSize);
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extern NTSTATUS TAPE_DeviceIoControl(HANDLE hDevice,
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HANDLE hEvent, PIO_APC_ROUTINE UserApcRoutine,
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PVOID UserApcContext,
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PIO_STATUS_BLOCK piosb,
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ULONG IoControlCode,
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LPVOID lpInBuffer, DWORD nInBufferSize,
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LPVOID lpOutBuffer, DWORD nOutBufferSize);
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/* file I/O */
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extern NTSTATUS FILE_GetNtStatus(void);
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extern BOOL DIR_is_hidden_file( const UNICODE_STRING *name );
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extern NTSTATUS DIR_unmount_device( HANDLE handle );
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extern NTSTATUS DIR_get_unix_cwd( char **cwd );
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/* virtual memory */
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extern NTSTATUS VIRTUAL_HandleFault(LPCVOID addr);
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extern void VIRTUAL_SetForceExec( BOOL enable );
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extern void VIRTUAL_UseLargeAddressSpace(void);
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extern struct _KUSER_SHARED_DATA *user_shared_data;
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/* code pages */
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extern int ntdll_umbstowcs(DWORD flags, const char* src, int srclen, WCHAR* dst, int dstlen);
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extern int ntdll_wcstoumbs(DWORD flags, const WCHAR* src, int srclen, char* dst, int dstlen,
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const char* defchar, int *used );
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/* load order */
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enum loadorder
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{
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LO_INVALID,
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LO_DISABLED,
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LO_NATIVE,
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LO_BUILTIN,
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LO_NATIVE_BUILTIN, /* native then builtin */
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LO_BUILTIN_NATIVE, /* builtin then native */
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LO_DEFAULT /* nothing specified, use default strategy */
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};
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extern enum loadorder get_load_order( const WCHAR *app_name, const WCHAR *path );
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struct debug_info
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{
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char *str_pos; /* current position in strings buffer */
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char *out_pos; /* current position in output buffer */
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char strings[1024]; /* buffer for temporary strings */
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char output[1024]; /* current output line */
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};
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/* thread private data, stored in NtCurrentTeb()->SystemReserved2 */
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struct ntdll_thread_data
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{
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DWORD fs; /* 1d4 TEB selector */
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DWORD gs; /* 1d8 libc selector; update winebuild if you move this! */
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struct debug_info *debug_info; /* 1dc info for debugstr functions */
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int request_fd; /* 1e0 fd for sending server requests */
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int reply_fd; /* 1e4 fd for receiving server replies */
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int wait_fd[2]; /* 1e8 fd for sleeping server requests */
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void *vm86_ptr; /* 1f0 data for vm86 mode */
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void *pad[2]; /* 1f4 change this if you add fields! */
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};
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static inline struct ntdll_thread_data *ntdll_get_thread_data(void)
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{
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return (struct ntdll_thread_data *)NtCurrentTeb()->SystemReserved2;
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}
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/* thread debug_registers, stored in NtCurrentTeb()->SpareBytes1 */
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struct ntdll_thread_regs
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{
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DWORD dr0;
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DWORD dr1;
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DWORD dr2;
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DWORD dr3;
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DWORD dr6;
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DWORD dr7;
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};
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static inline struct ntdll_thread_regs *ntdll_get_thread_regs(void)
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{
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return (struct ntdll_thread_regs *)NtCurrentTeb()->SpareBytes1;
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}
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#endif
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