1263 lines
39 KiB
C
1263 lines
39 KiB
C
/*
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* Server-side console management
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*
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* Copyright (C) 1998 Alexandre Julliard
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* 2001 Eric Pouech
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*
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*/
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#include "config.h"
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#include <assert.h>
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#include <string.h>
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#include <stdio.h>
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#include <unistd.h>
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#include "winnt.h"
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#include "winbase.h"
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#include "wincon.h"
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#include "handle.h"
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#include "process.h"
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#include "request.h"
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#include "unicode.h"
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#include "console.h"
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static void console_input_dump( struct object *obj, int verbose );
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static void console_input_destroy( struct object *obj );
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static int console_input_signaled( struct object *obj, struct thread *thread );
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/* common routine */
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static int console_get_file_info( struct object *obj, struct get_file_info_request *req );
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static const struct object_ops console_input_ops =
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{
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sizeof(struct console_input), /* size */
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console_input_dump, /* dump */
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add_queue, /* add_queue */
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remove_queue, /* remove_queue */
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console_input_signaled, /* signaled */
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no_satisfied, /* satisfied */
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NULL, /* get_poll_events */
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NULL, /* poll_event */
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no_get_fd, /* get_fd */
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no_flush, /* flush */
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console_get_file_info, /* get_file_info */
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console_input_destroy /* destroy */
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};
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static void console_input_events_dump( struct object *obj, int verbose );
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static void console_input_events_destroy( struct object *obj );
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static int console_input_events_signaled( struct object *obj, struct thread *thread );
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struct console_input_events
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{
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struct object obj; /* object header */
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int num_alloc; /* number of allocated events */
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int num_used; /* number of actually used events */
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struct console_renderer_event* events;
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};
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static const struct object_ops console_input_events_ops =
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{
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sizeof(struct console_input_events), /* size */
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console_input_events_dump, /* dump */
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add_queue, /* add_queue */
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remove_queue, /* remove_queue */
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console_input_events_signaled, /* signaled */
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no_satisfied, /* satisfied */
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NULL, /* get_poll_events */
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NULL, /* poll_event */
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no_get_fd, /* get_fd */
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no_flush, /* flush */
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no_get_file_info, /* get_file_info */
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console_input_events_destroy /* destroy */
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};
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struct screen_buffer
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{
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struct object obj; /* object header */
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int mode; /* output mode */
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struct console_input *input; /* associated console input */
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struct screen_buffer *next; /* linked list of all screen buffers */
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short int cursor_size; /* size of cursor (percentage filled) */
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short int cursor_visible;/* cursor visibility flag */
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COORD cursor; /* position of cursor */
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short int width; /* size (w-h) of the screen buffer */
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short int height;
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short int max_width; /* size (w-h) of the window given font size */
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short int max_height;
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unsigned *data; /* the data for each cell - a width x height matrix */
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unsigned short attr; /* default attribute for screen buffer */
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SMALL_RECT win; /* current visible window on the screen buffer *
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* as seen in wineconsole */
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};
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static void screen_buffer_dump( struct object *obj, int verbose );
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static void screen_buffer_destroy( struct object *obj );
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static const struct object_ops screen_buffer_ops =
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{
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sizeof(struct screen_buffer), /* size */
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screen_buffer_dump, /* dump */
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no_add_queue, /* add_queue */
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NULL, /* remove_queue */
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NULL, /* signaled */
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NULL, /* satisfied */
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NULL, /* get_poll_events */
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NULL, /* poll_event */
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no_get_fd, /* get_fd */
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no_flush, /* flush */
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console_get_file_info, /* get_file_info */
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screen_buffer_destroy /* destroy */
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};
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static struct screen_buffer *screen_buffer_list;
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/* dumps the renderer events of a console */
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static void console_input_events_dump( struct object *obj, int verbose )
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{
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struct console_input_events *evts = (struct console_input_events *)obj;
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assert( obj->ops == &console_input_events_ops );
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fprintf( stderr, "Console input events: %d/%d events\n",
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evts->num_used, evts->num_alloc );
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}
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/* destroys the renderer events of a console */
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static void console_input_events_destroy( struct object *obj )
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{
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struct console_input_events *evts = (struct console_input_events *)obj;
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assert( obj->ops == &console_input_events_ops );
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free( evts->events );
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}
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/* the rendere events list is signaled when it's not empty */
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static int console_input_events_signaled( struct object *obj, struct thread *thread )
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{
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struct console_input_events *evts = (struct console_input_events *)obj;
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assert( obj->ops == &console_input_events_ops );
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return evts->num_used ? 1 : 0;
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}
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/* add an event to the console's renderer events list */
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static void console_input_events_append( struct console_input_events* evts,
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struct console_renderer_event* evt)
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{
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if (!evt) return;
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/* to be done even when the renderer generates the events ? */
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if (evts->num_used == evts->num_alloc)
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{
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evts->num_alloc += 16;
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evts->events = realloc( evts->events, evts->num_alloc * sizeof(*evt) );
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assert(evts->events);
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}
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evts->events[evts->num_used++] = *evt;
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wake_up( &evts->obj, 0 );
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}
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/* retrieves events from the console's renderer events list */
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static size_t console_input_events_get( struct console_input_events* evts,
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struct console_renderer_event* evt, size_t num )
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{
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if (num % sizeof(*evt) != 0)
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{
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set_error( STATUS_INVALID_PARAMETER );
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return 0;
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}
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num /= sizeof(*evt);
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if (num > evts->num_used)
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num = evts->num_used;
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memcpy( evt, evts->events, num * sizeof(*evt) );
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if (num < evts->num_used)
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{
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memmove( &evts->events[0], &evts->events[num],
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(evts->num_used - num) * sizeof(*evt) );
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}
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evts->num_used -= num;
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return num * sizeof(struct console_renderer_event);
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}
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static struct console_input_events *create_console_input_events(void)
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{
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struct console_input_events* evt;
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if (!(evt = alloc_object( &console_input_events_ops, -1 ))) return NULL;
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evt->num_alloc = evt->num_used = 0;
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evt->events = NULL;
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return evt;
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}
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static struct object *create_console_input( struct process* renderer )
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{
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struct console_input *console_input;
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if (!(console_input = alloc_object( &console_input_ops, -1 ))) return NULL;
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console_input->renderer = renderer;
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console_input->mode = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT |
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ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT;
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console_input->num_proc = 0;
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console_input->active = NULL;
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console_input->recnum = 0;
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console_input->records = NULL;
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console_input->evt = create_console_input_events();
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console_input->title = NULL;
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console_input->history_size = 50;
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console_input->history = calloc( console_input->history_size, sizeof(WCHAR*) );
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console_input->history_index = 0;
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console_input->history_mode = 0;
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if (!console_input->history || !console_input->evt)
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{
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release_object( console_input );
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return NULL;
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}
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return &console_input->obj;
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}
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static struct object *create_console_output( struct console_input *console_input )
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{
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struct screen_buffer *screen_buffer;
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struct console_renderer_event evt;
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int i;
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if (!(screen_buffer = alloc_object( &screen_buffer_ops, -1 ))) return NULL;
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screen_buffer->mode = ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT;
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screen_buffer->input = console_input;
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screen_buffer->cursor_size = 100;
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screen_buffer->cursor_visible = 1;
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screen_buffer->width = 80;
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screen_buffer->height = 150;
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screen_buffer->max_width = 80;
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screen_buffer->max_height = 25;
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screen_buffer->data = malloc( 4 * screen_buffer->width * screen_buffer->height );
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/* fill the buffer with white on black spaces */
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for (i = 0; i < screen_buffer->width * screen_buffer->height; i++)
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{
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screen_buffer->data[i] = 0x00F00020;
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}
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screen_buffer->cursor.X = 0;
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screen_buffer->cursor.Y = 0;
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screen_buffer->attr = 0xF0;
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screen_buffer->win.Left = 0;
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screen_buffer->win.Right = screen_buffer->max_width - 1;
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screen_buffer->win.Top = 0;
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screen_buffer->win.Bottom = screen_buffer->max_height - 1;
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screen_buffer->next = screen_buffer_list;
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screen_buffer_list = screen_buffer;
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if (!console_input->active)
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{
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console_input->active = (struct screen_buffer*)grab_object( screen_buffer );
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/* generate the fist events */
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evt.event = CONSOLE_RENDERER_ACTIVE_SB_EVENT;
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console_input_events_append( console_input->evt, &evt );
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evt.event = CONSOLE_RENDERER_SB_RESIZE_EVENT;
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evt.u.resize.width = screen_buffer->width;
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evt.u.resize.height = screen_buffer->height;
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console_input_events_append( console_input->evt, &evt );
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evt.event = CONSOLE_RENDERER_DISPLAY_EVENT;
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evt.u.display.left = screen_buffer->win.Left;
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evt.u.display.top = screen_buffer->win.Top;
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evt.u.display.width = screen_buffer->win.Right - screen_buffer->win.Left + 1;
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evt.u.display.height = screen_buffer->win.Bottom - screen_buffer->win.Top + 1;
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console_input_events_append( console_input->evt, &evt );
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evt.event = CONSOLE_RENDERER_UPDATE_EVENT;
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evt.u.update.top = 0;
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evt.u.update.bottom = screen_buffer->height - 1;
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console_input_events_append( console_input->evt, &evt );
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evt.event = CONSOLE_RENDERER_CURSOR_GEOM_EVENT;
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evt.u.cursor_geom.size = screen_buffer->cursor_size;
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evt.u.cursor_geom.visible = screen_buffer->cursor_visible;
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console_input_events_append( console_input->evt, &evt );
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evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT;
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evt.u.cursor_pos.x = screen_buffer->cursor.X;
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evt.u.cursor_pos.y = screen_buffer->cursor.Y;
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console_input_events_append( console_input->evt, &evt );
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}
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return &screen_buffer->obj;
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}
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/* free the console for this process */
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int free_console( struct process *process )
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{
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struct console_input* console = process->console;
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if (!console || !console->renderer) return 0;
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process->console = NULL;
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if (--console->num_proc == 0)
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{
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/* all processes have terminated... tell the renderer to terminate too */
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struct console_renderer_event evt;
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evt.event = CONSOLE_RENDERER_EXIT_EVENT;
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console_input_events_append( console->evt, &evt );
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}
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release_object( console );
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return 1;
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}
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/* let process inherit the console from parent... this handle two cases :
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* 1/ generic console inheritance
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* 2/ parent is a renderer which launches process, and process should attach to the console
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* renderered by parent
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*/
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void inherit_console(struct process *parent, struct process *process, handle_t hconin)
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{
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int done = 0;
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/* if parent is a renderer, then attach current process to its console
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* a bit hacky....
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*/
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if (hconin)
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{
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struct console_input* console;
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if ((console = (struct console_input*)get_handle_obj( parent, hconin, 0, NULL )))
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{
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if (console->renderer == parent)
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{
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process->console = (struct console_input*)grab_object( console );
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process->console->num_proc++;
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done = 1;
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}
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release_object( console );
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}
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}
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/* otherwise, if parent has a console, attach child to this console */
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if (!done && parent->console)
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{
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assert(parent->console->renderer);
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process->console = (struct console_input*)grab_object( parent->console );
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process->console->num_proc++;
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}
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}
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static struct console_input* console_input_get( handle_t handle, unsigned access )
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{
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struct console_input* console = 0;
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if (handle)
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console = (struct console_input *)get_handle_obj( current->process, handle,
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access, &console_input_ops );
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else if (current->process->console)
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{
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assert( current->process->console->renderer );
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console = (struct console_input *)grab_object( current->process->console );
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}
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if (!console && !get_error()) set_error(STATUS_INVALID_PARAMETER);
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return console;
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}
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/* check if a console input is signaled: yes if non read input records */
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static int console_input_signaled( struct object *obj, struct thread *thread )
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{
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struct console_input *console = (struct console_input *)obj;
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assert( obj->ops == &console_input_ops );
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return console->recnum ? 1 : 0;
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}
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static int get_console_mode( handle_t handle )
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{
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struct object *obj;
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int ret = 0;
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if ((obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL )))
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{
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if (obj->ops == &console_input_ops)
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ret = ((struct console_input *)obj)->mode;
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else if (obj->ops == &screen_buffer_ops)
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ret = ((struct screen_buffer *)obj)->mode;
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else
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set_error( STATUS_OBJECT_TYPE_MISMATCH );
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release_object( obj );
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}
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return ret;
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}
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/* changes the mode of either a console input or a screen buffer */
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static int set_console_mode( handle_t handle, int mode )
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{
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struct object *obj;
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int ret = 0;
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if (!(obj = get_handle_obj( current->process, handle, GENERIC_WRITE, NULL )))
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return 0;
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if (obj->ops == &console_input_ops)
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{
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/* FIXME: if we remove the edit mode bits, we need (???) to clean up the history */
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((struct console_input *)obj)->mode = mode;
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ret = 1;
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}
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else if (obj->ops == &screen_buffer_ops)
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{
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((struct screen_buffer *)obj)->mode = mode;
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ret = 1;
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}
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else set_error( STATUS_OBJECT_TYPE_MISMATCH );
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release_object( obj );
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return ret;
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}
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/* add input events to a console input queue */
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static int write_console_input( struct console_input* console, int count, INPUT_RECORD *records )
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{
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INPUT_RECORD *new_rec;
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assert(count);
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if (!(new_rec = realloc( console->records,
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(console->recnum + count) * sizeof(INPUT_RECORD) )))
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{
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set_error( STATUS_NO_MEMORY );
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release_object( console );
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return -1;
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}
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console->records = new_rec;
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memcpy( new_rec + console->recnum, records, count * sizeof(INPUT_RECORD) );
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console->recnum += count;
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/* wake up all waiters */
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wake_up( &console->obj, 0 );
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return count;
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}
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/* retrieve a pointer to the console input records */
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static int read_console_input( handle_t handle, int count, INPUT_RECORD *rec, int flush )
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{
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struct console_input *console;
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if (!(console = (struct console_input *)get_handle_obj( current->process, handle,
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GENERIC_READ, &console_input_ops )))
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return -1;
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if (!count)
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{
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/* special case: do not retrieve anything, but return
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* the total number of records available */
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count = console->recnum;
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}
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else
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{
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if (count > console->recnum) count = console->recnum;
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memcpy( rec, console->records, count * sizeof(INPUT_RECORD) );
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}
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if (flush)
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{
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int i;
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for (i = count; i < console->recnum; i++)
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((INPUT_RECORD*)console->records)[i-count] = ((INPUT_RECORD*)console->records)[i];
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if ((console->recnum -= count) > 0)
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{
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INPUT_RECORD *new_rec = realloc( console->records,
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console->recnum * sizeof(INPUT_RECORD) );
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if (new_rec) console->records = new_rec;
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}
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else
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{
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free( console->records );
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console->records = NULL;
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}
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}
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release_object( console );
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return count;
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}
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|
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/* set misc console input information */
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static int set_console_input_info( struct set_console_input_info_request *req,
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const WCHAR *title, size_t len )
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{
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struct console_input *console;
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struct console_renderer_event evt;
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if (!(console = console_input_get( req->handle, GENERIC_WRITE ))) goto error;
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if (req->mask & SET_CONSOLE_INPUT_INFO_ACTIVE_SB)
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{
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struct screen_buffer *screen_buffer;
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screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, req->active_sb,
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GENERIC_READ, &screen_buffer_ops );
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if (!screen_buffer || screen_buffer->input != console)
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{
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set_error( STATUS_INVALID_PARAMETER );
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if (screen_buffer) release_object( screen_buffer );
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goto error;
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}
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|
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if (screen_buffer != console->active)
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{
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if (console->active) release_object( console->active );
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console->active = screen_buffer;
|
|
evt.event = CONSOLE_RENDERER_ACTIVE_SB_EVENT;
|
|
console_input_events_append( console->evt, &evt );
|
|
}
|
|
else
|
|
release_object( screen_buffer );
|
|
}
|
|
if (req->mask & SET_CONSOLE_INPUT_INFO_TITLE)
|
|
{
|
|
WCHAR *new_title = mem_alloc( len + sizeof(WCHAR) );
|
|
if (new_title)
|
|
{
|
|
memcpy( new_title, title, len + sizeof(WCHAR) );
|
|
new_title[len / sizeof(WCHAR)] = 0;
|
|
if (console->title) free( console->title );
|
|
console->title = new_title;
|
|
}
|
|
}
|
|
if (req->mask & SET_CONSOLE_INPUT_INFO_HISTORY_MODE)
|
|
{
|
|
console->history_mode = req->history_mode;
|
|
}
|
|
if ((req->mask & SET_CONSOLE_INPUT_INFO_HISTORY_SIZE) &&
|
|
console->history_size != req->history_size)
|
|
{
|
|
WCHAR** mem = NULL;
|
|
int i;
|
|
int delta;
|
|
|
|
if (req->history_size)
|
|
{
|
|
mem = mem_alloc( req->history_size * sizeof(WCHAR*) );
|
|
if (!mem) goto error;
|
|
memset( mem, 0, req->history_size * sizeof(WCHAR*) );
|
|
}
|
|
|
|
delta = (console->history_index > req->history_size) ?
|
|
(console->history_index - req->history_size) : 0;
|
|
|
|
for (i = delta; i < console->history_index; i++)
|
|
{
|
|
mem[i - delta] = console->history[i];
|
|
console->history[i] = NULL;
|
|
}
|
|
console->history_index -= delta;
|
|
|
|
for (i = 0; i < console->history_size; i++)
|
|
if (console->history[i]) free( console->history[i] );
|
|
free( console->history );
|
|
console->history = mem;
|
|
console->history_size = req->history_size;
|
|
}
|
|
release_object( console );
|
|
return 1;
|
|
error:
|
|
if (console) release_object( console );
|
|
return 0;
|
|
}
|
|
|
|
/* set misc screen buffer information */
|
|
static int set_console_output_info( struct screen_buffer *screen_buffer,
|
|
struct set_console_output_info_request *req )
|
|
{
|
|
struct console_renderer_event evt;
|
|
|
|
if (req->mask & SET_CONSOLE_OUTPUT_INFO_CURSOR_GEOM)
|
|
{
|
|
if (req->cursor_size < 1 || req->cursor_size > 100)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return 0;
|
|
}
|
|
if (screen_buffer->cursor_size != req->cursor_size ||
|
|
screen_buffer->cursor_visible != req->cursor_visible)
|
|
{
|
|
screen_buffer->cursor_size = req->cursor_size;
|
|
screen_buffer->cursor_visible = req->cursor_visible;
|
|
evt.event = CONSOLE_RENDERER_CURSOR_GEOM_EVENT;
|
|
evt.u.cursor_geom.size = req->cursor_size;
|
|
evt.u.cursor_geom.visible = req->cursor_visible;
|
|
console_input_events_append( screen_buffer->input->evt, &evt );
|
|
}
|
|
}
|
|
if (req->mask & SET_CONSOLE_OUTPUT_INFO_CURSOR_POS)
|
|
{
|
|
if (req->cursor_x < 0 || req->cursor_x >= screen_buffer->width ||
|
|
req->cursor_y < 0 || req->cursor_y >= screen_buffer->height)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return 0;
|
|
}
|
|
if (screen_buffer->cursor.X != req->cursor_x || screen_buffer->cursor.Y != req->cursor_y)
|
|
{
|
|
screen_buffer->cursor.X = req->cursor_x;
|
|
screen_buffer->cursor.Y = req->cursor_y;
|
|
evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT;
|
|
evt.u.cursor_pos.x = req->cursor_x;
|
|
evt.u.cursor_pos.y = req->cursor_y;
|
|
console_input_events_append( screen_buffer->input->evt, &evt );
|
|
}
|
|
}
|
|
if (req->mask & SET_CONSOLE_OUTPUT_INFO_SIZE)
|
|
{
|
|
int i, j;
|
|
/* FIXME: there are also some basic minimum and max size to deal with */
|
|
unsigned* new_data = mem_alloc( 4 * req->width * req->height );
|
|
|
|
if (!new_data) return 0;
|
|
|
|
/* fill the buffer with either the old buffer content or white on black spaces */
|
|
for (j = 0; j < req->height; j++)
|
|
{
|
|
for (i = 0; i < req->width; i++)
|
|
{
|
|
new_data[j * req->width + i] =
|
|
(i < screen_buffer->width && j < screen_buffer->height) ?
|
|
screen_buffer->data[j * screen_buffer->width + i] : 0x00F00020;
|
|
}
|
|
}
|
|
free( screen_buffer->data );
|
|
screen_buffer->data = new_data;
|
|
screen_buffer->width = req->width;
|
|
screen_buffer->height = req->height;
|
|
evt.event = CONSOLE_RENDERER_SB_RESIZE_EVENT;
|
|
evt.u.resize.width = req->width;
|
|
evt.u.resize.height = req->height;
|
|
console_input_events_append( screen_buffer->input->evt, &evt );
|
|
|
|
if (screen_buffer == screen_buffer->input->active &&
|
|
screen_buffer->input->mode & ENABLE_WINDOW_INPUT)
|
|
{
|
|
INPUT_RECORD ir;
|
|
ir.EventType = WINDOW_BUFFER_SIZE_EVENT;
|
|
ir.Event.WindowBufferSizeEvent.dwSize.X = req->width;
|
|
ir.Event.WindowBufferSizeEvent.dwSize.Y = req->height;
|
|
write_console_input( screen_buffer->input, 1, &ir );
|
|
}
|
|
}
|
|
if (req->mask & SET_CONSOLE_OUTPUT_INFO_ATTR)
|
|
{
|
|
screen_buffer->attr = req->attr;
|
|
}
|
|
if (req->mask & SET_CONSOLE_OUTPUT_INFO_DISPLAY_WINDOW)
|
|
{
|
|
if (req->win_left < 0 || req->win_left > req->win_right ||
|
|
req->win_right >= screen_buffer->width ||
|
|
req->win_top < 0 || req->win_top > req->win_bottom ||
|
|
req->win_bottom >= screen_buffer->height)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return 0;
|
|
}
|
|
if (screen_buffer->win.Left != req->win_left || screen_buffer->win.Top != req->win_top ||
|
|
screen_buffer->win.Right != req->win_right || screen_buffer->win.Bottom != req->win_bottom)
|
|
{
|
|
screen_buffer->win.Left = req->win_left;
|
|
screen_buffer->win.Top = req->win_top;
|
|
screen_buffer->win.Right = req->win_right;
|
|
screen_buffer->win.Bottom = req->win_bottom;
|
|
evt.event = CONSOLE_RENDERER_DISPLAY_EVENT;
|
|
evt.u.display.left = req->win_left;
|
|
evt.u.display.top = req->win_top;
|
|
evt.u.display.width = req->win_right - req->win_left + 1;
|
|
evt.u.display.height = req->win_bottom - req->win_top + 1;
|
|
console_input_events_append( screen_buffer->input->evt, &evt );
|
|
}
|
|
}
|
|
if (req->mask & SET_CONSOLE_OUTPUT_INFO_MAX_SIZE)
|
|
{
|
|
/* can only be done by renderer */
|
|
if (current->process->console != screen_buffer->input)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return 0;
|
|
}
|
|
|
|
screen_buffer->max_width = req->max_width;
|
|
screen_buffer->max_height = req->max_height;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* appends a new line to history (history is a fixed size array) */
|
|
static void console_input_append_hist( struct console_input* console, const WCHAR* buf, size_t len )
|
|
{
|
|
WCHAR* ptr = mem_alloc( (len + 1) * sizeof(WCHAR) );
|
|
|
|
if (!ptr)
|
|
{
|
|
set_error( STATUS_NO_MEMORY );
|
|
return;
|
|
}
|
|
if (!console || !console->history_size)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER ); /* FIXME */
|
|
return;
|
|
}
|
|
|
|
memcpy( ptr, buf, len * sizeof(WCHAR) );
|
|
ptr[len] = 0;
|
|
|
|
if (console->history_mode && console->history_index &&
|
|
strncmpW( console->history[console->history_index - 1], ptr, len * sizeof(WCHAR) ) == 0)
|
|
{
|
|
/* ok, mode ask us to not use twice the same string...
|
|
* so just free mem and returns
|
|
*/
|
|
set_error( STATUS_ALIAS_EXISTS );
|
|
free(ptr);
|
|
return;
|
|
}
|
|
|
|
if (console->history_index < console->history_size)
|
|
{
|
|
console->history[console->history_index++] = ptr;
|
|
}
|
|
else
|
|
{
|
|
free( console->history[0]) ;
|
|
memmove( &console->history[0], &console->history[1],
|
|
(console->history_size - 1) * sizeof(WCHAR*) );
|
|
console->history[console->history_size - 1] = ptr;
|
|
}
|
|
}
|
|
|
|
/* returns a line from the cachde */
|
|
static int console_input_get_hist( struct console_input* console, WCHAR* buf, size_t len, int index )
|
|
{
|
|
int ret;
|
|
|
|
/* FIXME: don't use len yet */
|
|
if (!console || index >= console->history_index)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return 0;
|
|
}
|
|
ret = strlenW(console->history[index]);
|
|
memcpy( buf, console->history[index], ret * sizeof(WCHAR) ); /* FIXME should use len */
|
|
return ret;
|
|
}
|
|
|
|
/* dumb dump */
|
|
static void console_input_dump( struct object *obj, int verbose )
|
|
{
|
|
struct console_input *console = (struct console_input *)obj;
|
|
assert( obj->ops == &console_input_ops );
|
|
fprintf( stderr, "Console input active=%p evt=%p\n",
|
|
console->active, console->evt );
|
|
}
|
|
|
|
static int console_get_file_info( struct object *obj, struct get_file_info_request *req )
|
|
{
|
|
if (req)
|
|
{
|
|
req->type = FILE_TYPE_CHAR;
|
|
req->attr = 0;
|
|
req->access_time = 0;
|
|
req->write_time = 0;
|
|
req->size_high = 0;
|
|
req->size_low = 0;
|
|
req->links = 0;
|
|
req->index_high = 0;
|
|
req->index_low = 0;
|
|
req->serial = 0;
|
|
}
|
|
return FD_TYPE_CONSOLE;
|
|
}
|
|
|
|
static void console_input_destroy( struct object *obj )
|
|
{
|
|
struct console_input* console_in = (struct console_input *)obj;
|
|
struct screen_buffer* curr;
|
|
int i;
|
|
|
|
assert( obj->ops == &console_input_ops );
|
|
if (console_in->title) free( console_in->title );
|
|
if (console_in->records) free( console_in->records );
|
|
|
|
if (console_in->active) release_object( console_in->active );
|
|
console_in->active = NULL;
|
|
|
|
for (curr = screen_buffer_list; curr; curr = curr->next)
|
|
{
|
|
if (curr->input == console_in) curr->input = NULL;
|
|
}
|
|
|
|
release_object( console_in->evt );
|
|
console_in->evt = NULL;
|
|
|
|
for (i = 0; i < console_in->history_size; i++)
|
|
if (console_in->history[i]) free( console_in->history[i] );
|
|
if (console_in->history) free( console_in->history );
|
|
}
|
|
|
|
static void screen_buffer_dump( struct object *obj, int verbose )
|
|
{
|
|
struct screen_buffer *screen_buffer = (struct screen_buffer *)obj;
|
|
assert( obj->ops == &screen_buffer_ops );
|
|
|
|
fprintf(stderr, "Console screen buffer input=%p\n", screen_buffer->input );
|
|
}
|
|
|
|
static void screen_buffer_destroy( struct object *obj )
|
|
{
|
|
struct screen_buffer* screen_buffer = (struct screen_buffer *)obj;
|
|
struct screen_buffer** psb;
|
|
|
|
assert( obj->ops == &screen_buffer_ops );
|
|
|
|
for (psb = &screen_buffer_list; *psb; *psb = (*psb)->next)
|
|
{
|
|
if (*psb == screen_buffer)
|
|
{
|
|
*psb = screen_buffer->next;
|
|
break;
|
|
}
|
|
}
|
|
if (screen_buffer->input && screen_buffer->input->active == screen_buffer)
|
|
{
|
|
struct screen_buffer* sb;
|
|
for (sb = screen_buffer_list; sb && sb->input != screen_buffer->input; sb = sb->next);
|
|
screen_buffer->input->active = sb;
|
|
}
|
|
}
|
|
|
|
/* write data into a screen buffer */
|
|
static int write_console_output( struct screen_buffer *screen_buffer, size_t size,
|
|
const unsigned char* data, int mode, short int x, short int y )
|
|
{
|
|
int uniform = mode & WRITE_CONSOLE_MODE_UNIFORM;
|
|
unsigned *ptr;
|
|
unsigned i, inc;
|
|
int len;
|
|
|
|
mode &= ~WRITE_CONSOLE_MODE_UNIFORM;
|
|
|
|
if (mode < 0 || mode > 3)
|
|
{
|
|
set_error(STATUS_INVALID_PARAMETER);
|
|
return 0;
|
|
}
|
|
|
|
/* set destination pointer and increment */
|
|
ptr = screen_buffer->data + (y * screen_buffer->width + x);
|
|
if (mode == WRITE_CONSOLE_MODE_ATTR) ptr = (unsigned*)((char*)ptr + 2);
|
|
inc = (mode == WRITE_CONSOLE_MODE_TEXTATTR) ? 4 : 2;
|
|
len = size / inc;
|
|
|
|
/* crop if needed */
|
|
if (x + len > screen_buffer->width) len = screen_buffer->width - x;
|
|
|
|
for (i = 0; i < len; i++)
|
|
{
|
|
if (mode == WRITE_CONSOLE_MODE_TEXTSTDATTR)
|
|
{
|
|
memcpy( (char*)ptr + 2, &screen_buffer->attr, 2 );
|
|
}
|
|
memcpy( ptr++, data, inc );
|
|
if (!uniform) data += inc;
|
|
}
|
|
|
|
if (len && screen_buffer == screen_buffer->input->active)
|
|
{
|
|
int y2;
|
|
struct console_renderer_event evt;
|
|
|
|
y2 = (y * screen_buffer->width + x + len - 1) / screen_buffer->width;
|
|
|
|
evt.event = CONSOLE_RENDERER_UPDATE_EVENT;
|
|
evt.u.update.top = y;
|
|
evt.u.update.bottom = y2;
|
|
console_input_events_append( screen_buffer->input->evt, &evt );
|
|
}
|
|
return len;
|
|
}
|
|
|
|
/* read data from a screen buffer */
|
|
static int read_console_output( struct screen_buffer *screen_buffer, size_t size, void* data,
|
|
short int x, short int y, short int w, short int h,
|
|
short int* eff_w, short int* eff_h )
|
|
{
|
|
int j;
|
|
|
|
if (size < w * h * 4 || x >= screen_buffer->width || y >= screen_buffer->height)
|
|
{
|
|
set_error(STATUS_INVALID_PARAMETER);
|
|
return 0;
|
|
}
|
|
|
|
*eff_w = w;
|
|
*eff_h = h;
|
|
if (x + w > screen_buffer->width) *eff_w = screen_buffer->width - x;
|
|
if (y + h > screen_buffer->height) *eff_h = screen_buffer->height - y;
|
|
|
|
for (j = 0; j < *eff_h; j++)
|
|
{
|
|
memcpy( (char*)data + 4 * j * w, &screen_buffer->data[(y + j) * screen_buffer->width + x],
|
|
*eff_w * 4 );
|
|
}
|
|
|
|
return *eff_w * *eff_h;
|
|
}
|
|
|
|
/* scroll parts of a screen buffer */
|
|
static void scroll_console_output( handle_t handle, short int xsrc, short int ysrc,
|
|
short int xdst, short int ydst, short int w, short int h )
|
|
{
|
|
struct screen_buffer *screen_buffer;
|
|
int j;
|
|
unsigned* psrc;
|
|
unsigned* pdst;
|
|
struct console_renderer_event evt;
|
|
|
|
if (!(screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, handle,
|
|
GENERIC_READ, &screen_buffer_ops )))
|
|
return;
|
|
if (xsrc < 0 || ysrc < 0 || xdst < 0 || ydst < 0 ||
|
|
xsrc + w > screen_buffer->width ||
|
|
xdst + w > screen_buffer->width ||
|
|
ysrc + h > screen_buffer->height ||
|
|
ydst + h > screen_buffer->height ||
|
|
w == 0 || h == 0)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
release_object( screen_buffer );
|
|
return;
|
|
}
|
|
|
|
if (ysrc < ydst)
|
|
{
|
|
psrc = &screen_buffer->data[(ysrc + h - 1) * screen_buffer->width + xsrc];
|
|
pdst = &screen_buffer->data[(ydst + h - 1) * screen_buffer->width + xdst];
|
|
|
|
for (j = h; j > 0; j--)
|
|
{
|
|
memcpy(pdst, psrc, w * 4);
|
|
pdst -= screen_buffer->width;
|
|
psrc -= screen_buffer->width;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
psrc = &screen_buffer->data[ysrc * screen_buffer->width + xsrc];
|
|
pdst = &screen_buffer->data[ydst * screen_buffer->width + xdst];
|
|
|
|
for (j = 0; j < h; j++)
|
|
{
|
|
/* we use memmove here because when psrc and pdst are the same,
|
|
* copies are done on the same row, so the dst and src blocks
|
|
* can overlap */
|
|
memmove( pdst, psrc, w * 4 );
|
|
pdst += screen_buffer->width;
|
|
psrc += screen_buffer->width;
|
|
}
|
|
}
|
|
|
|
/* FIXME: this could be enhanced, by signalling scroll */
|
|
evt.event = CONSOLE_RENDERER_UPDATE_EVENT;
|
|
evt.u.update.top = min(ysrc, ydst);
|
|
evt.u.update.bottom = max(ysrc, ydst) + h - 1;
|
|
console_input_events_append( screen_buffer->input->evt, &evt );
|
|
|
|
release_object( screen_buffer );
|
|
}
|
|
|
|
/* allocate a console for the renderer */
|
|
DECL_HANDLER(alloc_console)
|
|
{
|
|
handle_t in = 0;
|
|
handle_t evt = 0;
|
|
struct process *process;
|
|
struct process *renderer = current->process;
|
|
struct console_input *console;
|
|
|
|
process = (req->pid) ? get_process_from_id( req->pid ) :
|
|
(struct process *)grab_object( renderer->parent );
|
|
|
|
req->handle_in = 0;
|
|
req->event = 0;
|
|
if (!process) return;
|
|
if (process != renderer && process->console)
|
|
{
|
|
set_error( STATUS_ACCESS_DENIED );
|
|
goto the_end;
|
|
}
|
|
|
|
if ((console = (struct console_input*)create_console_input( renderer )))
|
|
{
|
|
if ((in = alloc_handle( renderer, console, req->access, req->inherit )))
|
|
{
|
|
if ((evt = alloc_handle( renderer, console->evt,
|
|
SYNCHRONIZE|GENERIC_READ|GENERIC_WRITE, FALSE )))
|
|
{
|
|
if (process != renderer)
|
|
{
|
|
process->console = (struct console_input*)grab_object( console );
|
|
console->num_proc++;
|
|
}
|
|
req->handle_in = in;
|
|
req->event = evt;
|
|
release_object( console );
|
|
goto the_end;
|
|
}
|
|
close_handle( renderer, in, NULL );
|
|
}
|
|
free_console( process );
|
|
}
|
|
the_end:
|
|
release_object( process );
|
|
}
|
|
|
|
/* free the console of the current process */
|
|
DECL_HANDLER(free_console)
|
|
{
|
|
free_console( current->process );
|
|
}
|
|
|
|
/* let the renderer peek the events it's waiting on */
|
|
DECL_HANDLER(get_console_renderer_events)
|
|
{
|
|
struct console_input_events* evt;
|
|
size_t len = 0;
|
|
|
|
evt = (struct console_input_events *)get_handle_obj( current->process, req->handle,
|
|
GENERIC_WRITE, &console_input_events_ops );
|
|
if (!evt) return;
|
|
len = console_input_events_get( evt, get_req_data(req), get_req_data_size(req) );
|
|
set_req_data_size( req, len );
|
|
release_object( evt );
|
|
}
|
|
|
|
/* open a handle to the process console */
|
|
DECL_HANDLER(open_console)
|
|
{
|
|
struct object *obj = NULL;
|
|
|
|
req->handle = 0;
|
|
switch (req->from)
|
|
{
|
|
case 0:
|
|
if (current->process->console && current->process->console->renderer)
|
|
obj = grab_object( (struct object*)current->process->console );
|
|
break;
|
|
case 1:
|
|
if (current->process->console && current->process->console->renderer &&
|
|
current->process->console->active)
|
|
obj = grab_object( (struct object*)current->process->console->active );
|
|
break;
|
|
default:
|
|
if ((obj = get_handle_obj( current->process, (handle_t)req->from,
|
|
GENERIC_READ|GENERIC_WRITE, &console_input_ops )))
|
|
{
|
|
struct console_input* console = (struct console_input*)obj;
|
|
obj = (console->active) ? grab_object( console->active ) : NULL;
|
|
release_object( console );
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* FIXME: req->share is not used (as in screen buffer creation) */
|
|
if (obj)
|
|
{
|
|
req->handle = alloc_handle( current->process, obj, req->access, req->inherit );
|
|
release_object( obj );
|
|
}
|
|
if (!req->handle && !get_error()) set_error( STATUS_ACCESS_DENIED );
|
|
}
|
|
|
|
/* set info about a console input */
|
|
DECL_HANDLER(set_console_input_info)
|
|
{
|
|
set_console_input_info( req, get_req_data(req), get_req_data_size(req) );
|
|
}
|
|
|
|
/* get info about a console (output only) */
|
|
DECL_HANDLER(get_console_input_info)
|
|
{
|
|
struct console_input *console = 0;
|
|
|
|
set_req_data_size( req, 0 );
|
|
if (!(console = console_input_get( req->handle, GENERIC_READ ))) return;
|
|
|
|
if (console->title)
|
|
{
|
|
size_t len = strlenW( console->title ) * sizeof(WCHAR);
|
|
if (len > get_req_data_size(req)) len = get_req_data_size(req);
|
|
memcpy( get_req_data(req), console->title, len );
|
|
set_req_data_size( req, len );
|
|
}
|
|
req->history_mode = console->history_mode;
|
|
req->history_size = console->history_size;
|
|
req->history_index = console->history_index;
|
|
|
|
release_object( console );
|
|
}
|
|
|
|
/* get a console mode (input or output) */
|
|
DECL_HANDLER(get_console_mode)
|
|
{
|
|
req->mode = get_console_mode( req->handle );
|
|
}
|
|
|
|
/* set a console mode (input or output) */
|
|
DECL_HANDLER(set_console_mode)
|
|
{
|
|
set_console_mode( req->handle, req->mode );
|
|
}
|
|
|
|
/* add input records to a console input queue */
|
|
DECL_HANDLER(write_console_input)
|
|
{
|
|
struct console_input *console;
|
|
|
|
req->written = 0;
|
|
if (!(console = (struct console_input *)get_handle_obj( current->process, req->handle,
|
|
GENERIC_WRITE, &console_input_ops )))
|
|
return;
|
|
|
|
req->written = write_console_input( console, get_req_data_size(req) / sizeof(INPUT_RECORD),
|
|
get_req_data(req) );
|
|
release_object( console );
|
|
}
|
|
|
|
/* fetch input records from a console input queue */
|
|
DECL_HANDLER(read_console_input)
|
|
{
|
|
size_t size = get_req_data_size(req) / sizeof(INPUT_RECORD);
|
|
int res = read_console_input( req->handle, size, get_req_data(req), req->flush );
|
|
/* if size was 0 we didn't fetch anything */
|
|
if (size) set_req_data_size( req, res * sizeof(INPUT_RECORD) );
|
|
req->read = res;
|
|
}
|
|
|
|
/* appends a string to console's history */
|
|
DECL_HANDLER(append_console_input_history)
|
|
{
|
|
struct console_input* console;
|
|
|
|
if (!(console = console_input_get( req->handle, GENERIC_WRITE ))) return;
|
|
console_input_append_hist( console, get_req_data(req),
|
|
get_req_data_size(req) / sizeof(WCHAR) );
|
|
release_object( console );
|
|
}
|
|
|
|
/* appends a string to console's history */
|
|
DECL_HANDLER(get_console_input_history)
|
|
{
|
|
struct console_input* console;
|
|
int len;
|
|
|
|
if (!(console = console_input_get( req->handle, GENERIC_WRITE ))) return;
|
|
|
|
len = console_input_get_hist( console, get_req_data(req), 0 /* FIXME */, req->index );
|
|
set_req_data_size( req, len * sizeof(WCHAR));
|
|
release_object( console );
|
|
}
|
|
|
|
/* creates a screen buffer */
|
|
DECL_HANDLER(create_console_output)
|
|
{
|
|
struct console_input* console;
|
|
struct screen_buffer* screen_buffer;
|
|
|
|
if (!(console = console_input_get( req->handle_in, GENERIC_WRITE))) return;
|
|
|
|
screen_buffer = (struct screen_buffer*)create_console_output( console );
|
|
if (screen_buffer)
|
|
{
|
|
/* FIXME: should store sharing and test it when opening the CONOUT$ device
|
|
* see file.c on how this could be done
|
|
*/
|
|
req->handle_out = alloc_handle( current->process, screen_buffer, req->access, req->inherit );
|
|
release_object( screen_buffer );
|
|
}
|
|
release_object( console );
|
|
}
|
|
|
|
/* set info about a console screen buffer */
|
|
DECL_HANDLER(set_console_output_info)
|
|
{
|
|
struct screen_buffer *screen_buffer;
|
|
|
|
if (!(screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle,
|
|
GENERIC_WRITE, &screen_buffer_ops )))
|
|
return;
|
|
|
|
set_console_output_info( screen_buffer, req );
|
|
release_object( screen_buffer );
|
|
}
|
|
|
|
/* get info about a console screen buffer */
|
|
DECL_HANDLER(get_console_output_info)
|
|
{
|
|
struct screen_buffer *screen_buffer;
|
|
size_t len = 0;
|
|
|
|
if ((screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, req->handle,
|
|
GENERIC_READ, &screen_buffer_ops )))
|
|
{
|
|
req->cursor_size = screen_buffer->cursor_size;
|
|
req->cursor_visible = screen_buffer->cursor_visible;
|
|
req->cursor_x = screen_buffer->cursor.X;
|
|
req->cursor_y = screen_buffer->cursor.Y;
|
|
req->width = screen_buffer->width;
|
|
req->height = screen_buffer->height;
|
|
req->attr = screen_buffer->attr;
|
|
req->win_left = screen_buffer->win.Left;
|
|
req->win_top = screen_buffer->win.Top;
|
|
req->win_right = screen_buffer->win.Right;
|
|
req->win_bottom = screen_buffer->win.Bottom;
|
|
req->max_width = screen_buffer->max_width;
|
|
req->max_height = screen_buffer->max_height;
|
|
|
|
release_object( screen_buffer );
|
|
}
|
|
set_req_data_size( req, len );
|
|
}
|
|
|
|
/* read data (chars & attrs) from a screen buffer */
|
|
DECL_HANDLER(read_console_output)
|
|
{
|
|
struct screen_buffer *screen_buffer;
|
|
size_t size = get_req_data_size(req);
|
|
int res;
|
|
|
|
if (!(screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle,
|
|
GENERIC_READ, &screen_buffer_ops )))
|
|
return;
|
|
|
|
res = read_console_output( screen_buffer, size, get_req_data(req),
|
|
req->x, req->y, req->w, req->h, &req->eff_w, &req->eff_h);
|
|
/* if size was 0 we didn't fetch anything */
|
|
if (size) set_req_data_size( req, res * 4 );
|
|
release_object( screen_buffer );
|
|
}
|
|
|
|
/* write data (char and/or attrs) to a screen buffer */
|
|
DECL_HANDLER(write_console_output)
|
|
{
|
|
struct screen_buffer *screen_buffer;
|
|
size_t size = get_req_data_size(req);
|
|
int res;
|
|
|
|
if (!(screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle,
|
|
GENERIC_WRITE, &screen_buffer_ops )))
|
|
return;
|
|
|
|
res = write_console_output( screen_buffer, size, get_req_data(req), req->mode, req->x, req->y );
|
|
|
|
/* if size was 0 we didn't fetch anything */
|
|
if (size) set_req_data_size( req, res );
|
|
req->written = res;
|
|
release_object( screen_buffer );
|
|
}
|
|
|
|
/* move a rect of data in a screen buffer */
|
|
DECL_HANDLER(move_console_output)
|
|
{
|
|
scroll_console_output( req->handle, req->x_src, req->y_src, req->x_dst, req->y_dst,
|
|
req->w, req->h );
|
|
}
|