739 lines
25 KiB
C
739 lines
25 KiB
C
/*
|
|
* Direct3D wine types include file
|
|
*
|
|
* Copyright 2002-2003 The wine-d3d team
|
|
* Copyright 2002-2003 Jason Edmeades
|
|
* Raphael Junqueira
|
|
* Copyright 2005 Oliver Stieber
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#ifndef __WINE_WINED3D_TYPES_H
|
|
#define __WINE_WINED3D_TYPES_H
|
|
|
|
/* TODO: remove the dependency on d3d9 or d3d8 */
|
|
#if !defined( __WINE_D3D8_H ) && !defined( __WINE_D3D9_H )
|
|
# error You must include d3d8.h or d3d9.h header to use this header
|
|
#endif
|
|
|
|
#define WINED3D_VSHADER_MAX_CONSTANTS 96
|
|
#define WINED3D_PSHADER_MAX_CONSTANTS 32
|
|
|
|
typedef struct _WINED3DVECTOR_3 {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
} WINED3DVECTOR_3;
|
|
|
|
typedef struct _WINED3DVECTOR_4 {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
float w;
|
|
} WINED3DVECTOR_4;
|
|
|
|
typedef struct WINED3DSHADERVECTOR {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
float w;
|
|
} WINED3DSHADERVECTOR;
|
|
|
|
typedef struct WINED3DSHADERSCALAR {
|
|
float x;
|
|
} WINED3DSHADERSCALAR;
|
|
|
|
typedef WINED3DSHADERVECTOR WINEVSHADERCONSTANTS8[WINED3D_VSHADER_MAX_CONSTANTS];
|
|
|
|
typedef struct VSHADERDATA {
|
|
/** Run Time Shader Function Constants */
|
|
/*D3DXBUFFER* constants;*/
|
|
WINEVSHADERCONSTANTS8 C;
|
|
/** Shader Code as char ... */
|
|
CONST DWORD* code;
|
|
UINT codeLength;
|
|
} VSHADERDATA;
|
|
|
|
/** temporary here waiting for buffer code */
|
|
typedef struct VSHADERINPUTDATA {
|
|
WINED3DSHADERVECTOR V[17];
|
|
} WINEVSHADERINPUTDATA;
|
|
|
|
/** temporary here waiting for buffer code */
|
|
typedef struct VSHADEROUTPUTDATA {
|
|
WINED3DSHADERVECTOR oPos;
|
|
WINED3DSHADERVECTOR oD[2];
|
|
WINED3DSHADERVECTOR oT[8];
|
|
WINED3DSHADERVECTOR oFog;
|
|
WINED3DSHADERVECTOR oPts;
|
|
} WINEVSHADEROUTPUTDATA;
|
|
|
|
typedef WINED3DSHADERVECTOR WINEPSHADERCONSTANTS8[WINED3D_PSHADER_MAX_CONSTANTS];
|
|
|
|
typedef struct PSHADERDATA {
|
|
/** Run Time Shader Function Constants */
|
|
/*D3DXBUFFER* constants;*/
|
|
WINEPSHADERCONSTANTS8 C;
|
|
/** Shader Code as char ... */
|
|
CONST DWORD* code;
|
|
UINT codeLength;
|
|
} PSHADERDATA;
|
|
|
|
/** temporary here waiting for buffer code */
|
|
typedef struct PSHADERINPUTDATA {
|
|
WINED3DSHADERVECTOR V[2];
|
|
WINED3DSHADERVECTOR T[8];
|
|
WINED3DSHADERVECTOR S[16];
|
|
/*D3DSHADERVECTOR R[12];*/
|
|
} WINEPSHADERINPUTDATA;
|
|
|
|
/** temporary here waiting for buffer code */
|
|
typedef struct PSHADEROUTPUTDATA {
|
|
WINED3DSHADERVECTOR oC[4];
|
|
WINED3DSHADERVECTOR oDepth;
|
|
} WINEPSHADEROUTPUTDATA;
|
|
|
|
/*****************************************************************************
|
|
* WineD3D Structures to be used when d3d8 and d3d9 are incompatible
|
|
*/
|
|
|
|
typedef enum _WINED3DDEGREETYPE {
|
|
WINED3DDEGREE_LINEAR = 1,
|
|
WINED3DDEGREE_QUADRATIC = 2,
|
|
WINED3DDEGREE_CUBIC = 3,
|
|
WINED3DDEGREE_QUINTIC = 5,
|
|
|
|
WINED3DDEGREE_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DDEGREETYPE;
|
|
|
|
|
|
typedef enum _WINED3DFORMAT {
|
|
WINED3DFMT_UNKNOWN = 0,
|
|
|
|
WINED3DFMT_R8G8B8 = 20,
|
|
WINED3DFMT_A8R8G8B8 = 21,
|
|
WINED3DFMT_X8R8G8B8 = 22,
|
|
WINED3DFMT_R5G6B5 = 23,
|
|
WINED3DFMT_X1R5G5B5 = 24,
|
|
WINED3DFMT_A1R5G5B5 = 25,
|
|
WINED3DFMT_A4R4G4B4 = 26,
|
|
WINED3DFMT_R3G3B2 = 27,
|
|
WINED3DFMT_A8 = 28,
|
|
WINED3DFMT_A8R3G3B2 = 29,
|
|
WINED3DFMT_X4R4G4B4 = 30,
|
|
WINED3DFMT_A2B10G10R10 = 31,
|
|
WINED3DFMT_A8B8G8R8 = 32,
|
|
WINED3DFMT_X8B8G8R8 = 33,
|
|
WINED3DFMT_G16R16 = 34,
|
|
WINED3DFMT_A2R10G10B10 = 35,
|
|
WINED3DFMT_A16B16G16R16 = 36,
|
|
|
|
|
|
WINED3DFMT_A8P8 = 40,
|
|
WINED3DFMT_P8 = 41,
|
|
|
|
WINED3DFMT_L8 = 50,
|
|
WINED3DFMT_A8L8 = 51,
|
|
WINED3DFMT_A4L4 = 52,
|
|
|
|
WINED3DFMT_V8U8 = 60,
|
|
WINED3DFMT_L6V5U5 = 61,
|
|
WINED3DFMT_X8L8V8U8 = 62,
|
|
WINED3DFMT_Q8W8V8U8 = 63,
|
|
WINED3DFMT_V16U16 = 64,
|
|
WINED3DFMT_W11V11U10 = 65,
|
|
WINED3DFMT_A2W10V10U10 = 67,
|
|
|
|
WINED3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
|
|
WINED3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
|
|
WINED3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
|
|
WINED3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
|
|
WINED3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
|
|
WINED3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
|
|
WINED3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
|
|
WINED3DFMT_MULTI2_ARGB = MAKEFOURCC('M', 'E', 'T', '1'),
|
|
WINED3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
|
|
WINED3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
|
|
|
|
WINED3DFMT_D16_LOCKABLE = 70,
|
|
WINED3DFMT_D32 = 71,
|
|
WINED3DFMT_D15S1 = 73,
|
|
WINED3DFMT_D24S8 = 75,
|
|
WINED3DFMT_D24X8 = 77,
|
|
WINED3DFMT_D24X4S4 = 79,
|
|
WINED3DFMT_D16 = 80,
|
|
WINED3DFMT_D32F_LOCKABLE = 82,
|
|
WINED3DFMT_D24FS8 = 83,
|
|
|
|
WINED3DFMT_VERTEXDATA = 100,
|
|
WINED3DFMT_INDEX16 = 101,
|
|
WINED3DFMT_INDEX32 = 102,
|
|
WINED3DFMT_Q16W16V16U16 = 110,
|
|
/* Flaoting point formats */
|
|
WINED3DFMT_R16F = 111,
|
|
WINED3DFMT_G16R16F = 112,
|
|
WINED3DFMT_A16B16G16R16F = 113,
|
|
|
|
/* IEEE formats */
|
|
WINED3DFMT_R32F = 114,
|
|
WINED3DFMT_G32R32F = 115,
|
|
WINED3DFMT_A32B32G32R32F = 116,
|
|
|
|
WINED3DFMT_CxV8U8 = 117,
|
|
|
|
|
|
WINED3DFMT_FORCE_DWORD = 0xFFFFFFFF
|
|
} WINED3DFORMAT;
|
|
|
|
|
|
|
|
|
|
typedef enum _WINED3DRENDERSTATETYPE {
|
|
WINED3DRS_ZENABLE = 7,
|
|
WINED3DRS_FILLMODE = 8,
|
|
WINED3DRS_SHADEMODE = 9,
|
|
WINED3DRS_LINEPATTERN = 10,
|
|
WINED3DRS_ZWRITEENABLE = 14,
|
|
WINED3DRS_ALPHATESTENABLE = 15,
|
|
WINED3DRS_LASTPIXEL = 16,
|
|
WINED3DRS_SRCBLEND = 19,
|
|
WINED3DRS_DESTBLEND = 20,
|
|
WINED3DRS_CULLMODE = 22,
|
|
WINED3DRS_ZFUNC = 23,
|
|
WINED3DRS_ALPHAREF = 24,
|
|
WINED3DRS_ALPHAFUNC = 25,
|
|
WINED3DRS_DITHERENABLE = 26,
|
|
WINED3DRS_ALPHABLENDENABLE = 27,
|
|
WINED3DRS_FOGENABLE = 28,
|
|
WINED3DRS_SPECULARENABLE = 29,
|
|
WINED3DRS_ZVISIBLE = 30,
|
|
WINED3DRS_FOGCOLOR = 34,
|
|
WINED3DRS_FOGTABLEMODE = 35,
|
|
WINED3DRS_FOGSTART = 36,
|
|
WINED3DRS_FOGEND = 37,
|
|
WINED3DRS_FOGDENSITY = 38,
|
|
WINED3DRS_EDGEANTIALIAS = 40,
|
|
WINED3DRS_ZBIAS = 47,
|
|
WINED3DRS_RANGEFOGENABLE = 48,
|
|
WINED3DRS_STENCILENABLE = 52,
|
|
WINED3DRS_STENCILFAIL = 53,
|
|
WINED3DRS_STENCILZFAIL = 54,
|
|
WINED3DRS_STENCILPASS = 55,
|
|
WINED3DRS_STENCILFUNC = 56,
|
|
WINED3DRS_STENCILREF = 57,
|
|
WINED3DRS_STENCILMASK = 58,
|
|
WINED3DRS_STENCILWRITEMASK = 59,
|
|
WINED3DRS_TEXTUREFACTOR = 60,
|
|
WINED3DRS_WRAP0 = 128,
|
|
WINED3DRS_WRAP1 = 129,
|
|
WINED3DRS_WRAP2 = 130,
|
|
WINED3DRS_WRAP3 = 131,
|
|
WINED3DRS_WRAP4 = 132,
|
|
WINED3DRS_WRAP5 = 133,
|
|
WINED3DRS_WRAP6 = 134,
|
|
WINED3DRS_WRAP7 = 135,
|
|
WINED3DRS_CLIPPING = 136,
|
|
WINED3DRS_LIGHTING = 137,
|
|
WINED3DRS_AMBIENT = 139,
|
|
WINED3DRS_FOGVERTEXMODE = 140,
|
|
WINED3DRS_COLORVERTEX = 141,
|
|
WINED3DRS_LOCALVIEWER = 142,
|
|
WINED3DRS_NORMALIZENORMALS = 143,
|
|
WINED3DRS_DIFFUSEMATERIALSOURCE = 145,
|
|
WINED3DRS_SPECULARMATERIALSOURCE = 146,
|
|
WINED3DRS_AMBIENTMATERIALSOURCE = 147,
|
|
WINED3DRS_EMISSIVEMATERIALSOURCE = 148,
|
|
WINED3DRS_VERTEXBLEND = 151,
|
|
WINED3DRS_CLIPPLANEENABLE = 152,
|
|
WINED3DRS_SOFTWAREVERTEXPROCESSING = 153,
|
|
WINED3DRS_POINTSIZE = 154,
|
|
WINED3DRS_POINTSIZE_MIN = 155,
|
|
WINED3DRS_POINTSPRITEENABLE = 156,
|
|
WINED3DRS_POINTSCALEENABLE = 157,
|
|
WINED3DRS_POINTSCALE_A = 158,
|
|
WINED3DRS_POINTSCALE_B = 159,
|
|
WINED3DRS_POINTSCALE_C = 160,
|
|
WINED3DRS_MULTISAMPLEANTIALIAS = 161,
|
|
WINED3DRS_MULTISAMPLEMASK = 162,
|
|
WINED3DRS_PATCHEDGESTYLE = 163,
|
|
WINED3DRS_PATCHSEGMENTS = 164,
|
|
WINED3DRS_DEBUGMONITORTOKEN = 165,
|
|
WINED3DRS_POINTSIZE_MAX = 166,
|
|
WINED3DRS_INDEXEDVERTEXBLENDENABLE = 167,
|
|
WINED3DRS_COLORWRITEENABLE = 168,
|
|
WINED3DRS_TWEENFACTOR = 170,
|
|
WINED3DRS_BLENDOP = 171,
|
|
WINED3DRS_POSITIONORDER = 172,
|
|
WINED3DRS_NORMALORDER = 173,
|
|
WINED3DRS_POSITIONDEGREE = 172,
|
|
WINED3DRS_NORMALDEGREE = 173,
|
|
WINED3DRS_SCISSORTESTENABLE = 174,
|
|
WINED3DRS_SLOPESCALEDEPTHBIAS = 175,
|
|
WINED3DRS_ANTIALIASEDLINEENABLE = 176,
|
|
WINED3DRS_MINTESSELLATIONLEVEL = 178,
|
|
WINED3DRS_MAXTESSELLATIONLEVEL = 179,
|
|
WINED3DRS_ADAPTIVETESS_X = 180,
|
|
WINED3DRS_ADAPTIVETESS_Y = 181,
|
|
WINED3DRS_ADAPTIVETESS_Z = 182,
|
|
WINED3DRS_ADAPTIVETESS_W = 183,
|
|
WINED3DRS_ENABLEADAPTIVETESSELLATION= 184,
|
|
WINED3DRS_TWOSIDEDSTENCILMODE = 185,
|
|
WINED3DRS_CCW_STENCILFAIL = 186,
|
|
WINED3DRS_CCW_STENCILZFAIL = 187,
|
|
WINED3DRS_CCW_STENCILPASS = 188,
|
|
WINED3DRS_CCW_STENCILFUNC = 189,
|
|
WINED3DRS_COLORWRITEENABLE1 = 190,
|
|
WINED3DRS_COLORWRITEENABLE2 = 191,
|
|
WINED3DRS_COLORWRITEENABLE3 = 192,
|
|
WINED3DRS_BLENDFACTOR = 193,
|
|
WINED3DRS_SRGBWRITEENABLE = 194,
|
|
WINED3DRS_DEPTHBIAS = 195,
|
|
WINED3DRS_WRAP8 = 198,
|
|
WINED3DRS_WRAP9 = 199,
|
|
WINED3DRS_WRAP10 = 200,
|
|
WINED3DRS_WRAP11 = 201,
|
|
WINED3DRS_WRAP12 = 202,
|
|
WINED3DRS_WRAP13 = 203,
|
|
WINED3DRS_WRAP14 = 204,
|
|
WINED3DRS_WRAP15 = 205,
|
|
WINED3DRS_SEPARATEALPHABLENDENABLE = 206,
|
|
WINED3DRS_SRCBLENDALPHA = 207,
|
|
WINED3DRS_DESTBLENDALPHA = 208,
|
|
WINED3DRS_BLENDOPALPHA = 209,
|
|
|
|
WINED3DRS_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DRENDERSTATETYPE;
|
|
|
|
#define WINEHIGHEST_RENDER_STATE WINED3DRS_BLENDOPALPHA
|
|
/* Highest D3DRS_ value */
|
|
|
|
typedef enum _WINED3DSWAPEFFECT {
|
|
WINED3DSWAPEFFECT_DISCARD = 1,
|
|
WINED3DSWAPEFFECT_FLIP = 2,
|
|
WINED3DSWAPEFFECT_COPY = 3,
|
|
WINED3DSWAPEFFECT_COPY_VSYNC = 4,
|
|
WINED3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF
|
|
} WINED3DSWAPEFFECT;
|
|
|
|
|
|
typedef enum _WINED3DSAMPLERSTATETYPE {
|
|
WINED3DSAMP_ADDRESSU = 1,
|
|
WINED3DSAMP_ADDRESSV = 2,
|
|
WINED3DSAMP_ADDRESSW = 3,
|
|
WINED3DSAMP_BORDERCOLOR = 4,
|
|
WINED3DSAMP_MAGFILTER = 5,
|
|
WINED3DSAMP_MINFILTER = 6,
|
|
WINED3DSAMP_MIPFILTER = 7,
|
|
WINED3DSAMP_MIPMAPLODBIAS = 8,
|
|
WINED3DSAMP_MAXMIPLEVEL = 9,
|
|
WINED3DSAMP_MAXANISOTROPY = 10,
|
|
WINED3DSAMP_SRGBTEXTURE = 11,
|
|
WINED3DSAMP_ELEMENTINDEX = 12,
|
|
WINED3DSAMP_DMAPOFFSET = 13,
|
|
|
|
WINED3DSAMP_FORCE_DWORD = 0x7fffffff,
|
|
} WINED3DSAMPLERSTATETYPE;
|
|
#define WINED3D_HIGHEST_SAMPLER_STATE WINED3DSAMP_DMAPOFFSET
|
|
|
|
typedef enum _WINED3DTEXTURESTAGESTATETYPE {
|
|
WINED3DTSS_COLOROP = 1,
|
|
WINED3DTSS_COLORARG1 = 2,
|
|
WINED3DTSS_COLORARG2 = 3,
|
|
WINED3DTSS_ALPHAOP = 4,
|
|
WINED3DTSS_ALPHAARG1 = 5,
|
|
WINED3DTSS_ALPHAARG2 = 6,
|
|
WINED3DTSS_BUMPENVMAT00 = 7,
|
|
WINED3DTSS_BUMPENVMAT01 = 8,
|
|
WINED3DTSS_BUMPENVMAT10 = 9,
|
|
WINED3DTSS_BUMPENVMAT11 = 10,
|
|
WINED3DTSS_TEXCOORDINDEX = 11,
|
|
WINED3DTSS_BUMPENVLSCALE = 22,
|
|
WINED3DTSS_BUMPENVLOFFSET = 23,
|
|
WINED3DTSS_TEXTURETRANSFORMFLAGS = 24,
|
|
WINED3DTSS_ADDRESSW = 25,
|
|
WINED3DTSS_COLORARG0 = 26,
|
|
WINED3DTSS_ALPHAARG0 = 27,
|
|
WINED3DTSS_RESULTARG = 28,
|
|
WINED3DTSS_CONSTANT = 32,
|
|
|
|
WINED3DTSS_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DTEXTURESTAGESTATETYPE;
|
|
|
|
#define WINED3D_HIGHEST_TEXTURE_STATE WINED3DTSS_CONSTANT
|
|
|
|
typedef struct _WINEDD3DRECTPATCH_INFO {
|
|
UINT StartVertexOffsetWidth;
|
|
UINT StartVertexOffsetHeight;
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT Stride;
|
|
D3DBASISTYPE Basis;
|
|
WINED3DDEGREETYPE Degree;
|
|
} WINED3DRECTPATCH_INFO;
|
|
|
|
|
|
typedef struct _WINED3DADAPTER_IDENTIFIER {
|
|
char *Driver;
|
|
char *Description;
|
|
char *DeviceName;
|
|
LARGE_INTEGER *DriverVersion;
|
|
DWORD *VendorId;
|
|
DWORD *DeviceId;
|
|
DWORD *SubSysId;
|
|
DWORD *Revision;
|
|
GUID *DeviceIdentifier;
|
|
DWORD *WHQLLevel;
|
|
} WINED3DADAPTER_IDENTIFIER;
|
|
|
|
typedef struct _WINED3DPRESENT_PARAMETERS {
|
|
UINT *BackBufferWidth;
|
|
UINT *BackBufferHeight;
|
|
D3DFORMAT *BackBufferFormat;
|
|
UINT *BackBufferCount;
|
|
D3DMULTISAMPLE_TYPE *MultiSampleType;
|
|
DWORD *MultiSampleQuality;
|
|
D3DSWAPEFFECT *SwapEffect;
|
|
HWND *hDeviceWindow;
|
|
BOOL *Windowed;
|
|
BOOL *EnableAutoDepthStencil;
|
|
D3DFORMAT *AutoDepthStencilFormat;
|
|
DWORD *Flags;
|
|
UINT *FullScreen_RefreshRateInHz;
|
|
UINT *PresentationInterval;
|
|
} WINED3DPRESENT_PARAMETERS;
|
|
|
|
typedef struct _WINED3DSURFACE_DESC
|
|
{
|
|
WINED3DFORMAT *Format;
|
|
D3DRESOURCETYPE *Type;
|
|
DWORD *Usage;
|
|
D3DPOOL *Pool;
|
|
UINT *Size;
|
|
|
|
D3DMULTISAMPLE_TYPE *MultiSampleType;
|
|
DWORD *MultiSampleQuality;
|
|
UINT *Width;
|
|
UINT *Height;
|
|
} WINED3DSURFACE_DESC;
|
|
|
|
typedef struct _WINED3DVOLUME_DESC
|
|
{
|
|
WINED3DFORMAT *Format;
|
|
D3DRESOURCETYPE *Type;
|
|
DWORD *Usage;
|
|
D3DPOOL *Pool;
|
|
UINT *Size;
|
|
|
|
UINT *Width;
|
|
UINT *Height;
|
|
UINT *Depth;
|
|
} WINED3DVOLUME_DESC;
|
|
|
|
typedef struct _WINED3DVERTEXELEMENT {
|
|
WORD Stream;
|
|
WORD Offset;
|
|
BYTE Type;
|
|
BYTE Method;
|
|
BYTE Usage;
|
|
BYTE UsageIndex;
|
|
} WINED3DVERTEXELEMENT, *LPWINED3DVERTEXELEMENT;
|
|
|
|
|
|
typedef enum _WINED3DQUERYTYPE {
|
|
WINED3DQUERYTYPE_VCACHE = 4,
|
|
WINED3DQUERYTYPE_RESOURCEMANAGER = 5,
|
|
WINED3DQUERYTYPE_VERTEXSTATS = 6,
|
|
WINED3DQUERYTYPE_EVENT = 8,
|
|
WINED3DQUERYTYPE_OCCLUSION = 9,
|
|
WINED3DQUERYTYPE_TIMESTAMP = 10,
|
|
WINED3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
|
|
WINED3DQUERYTYPE_TIMESTAMPFREQ = 12,
|
|
WINED3DQUERYTYPE_PIPELINETIMINGS = 13,
|
|
WINED3DQUERYTYPE_INTERFACETIMINGS = 14,
|
|
WINED3DQUERYTYPE_VERTEXTIMINGS = 15,
|
|
WINED3DQUERYTYPE_PIXELTIMINGS = 16,
|
|
WINED3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
|
|
WINED3DQUERYTYPE_CACHEUTILIZATION = 18
|
|
} WINED3DQUERYTYPE;
|
|
|
|
#define WINED3DISSUE_BEGIN (1 << 1)
|
|
#define WINED3DISSUE_END (1 << 0)
|
|
#define WINED3DGETDATA_FLUSH (1 << 0)
|
|
|
|
typedef struct _WINED3DDEVICE_CREATION_PARAMETERS {
|
|
UINT AdapterOrdinal;
|
|
D3DDEVTYPE DeviceType;
|
|
HWND hFocusWindow;
|
|
DWORD BehaviorFlags;
|
|
} WINED3DDEVICE_CREATION_PARAMETERS;
|
|
|
|
typedef struct _WINED3DDEVINFO_BANDWIDTHTIMINGS {
|
|
float MaxBandwidthUtilized;
|
|
float FrontEndUploadMemoryUtilizedPercent;
|
|
float VertexRateUtilizedPercent;
|
|
float TriangleSetupRateUtilizedPercent;
|
|
float FillRateUtilizedPercent;
|
|
} WINED3DDEVINFO_BANDWIDTHTIMINGS;
|
|
|
|
typedef struct _WINED3DDEVINFO_CACHEUTILIZATION {
|
|
float TextureCacheHitRate;
|
|
float PostTransformVertexCacheHitRate;
|
|
} WINED3DDEVINFO_CACHEUTILIZATION;
|
|
|
|
typedef struct _WINED3DDEVINFO_INTERFACETIMINGS {
|
|
float WaitingForGPUToUseApplicationResourceTimePercent;
|
|
float WaitingForGPUToAcceptMoreCommandsTimePercent;
|
|
float WaitingForGPUToStayWithinLatencyTimePercent;
|
|
float WaitingForGPUExclusiveResourceTimePercent;
|
|
float WaitingForGPUOtherTimePercent;
|
|
} WINED3DDEVINFO_INTERFACETIMINGS;
|
|
|
|
typedef struct _WINED3DDEVINFO_PIPELINETIMINGS {
|
|
float VertexProcessingTimePercent;
|
|
float PixelProcessingTimePercent;
|
|
float OtherGPUProcessingTimePercent;
|
|
float GPUIdleTimePercent;
|
|
} WINED3DDEVINFO_PIPELINETIMINGS;
|
|
|
|
typedef struct _WINED3DDEVINFO_STAGETIMINGS {
|
|
float MemoryProcessingPercent;
|
|
float ComputationProcessingPercent;
|
|
} WINED3DDEVINFO_STAGETIMINGS;
|
|
|
|
|
|
typedef struct WINED3DRESOURCESTATS {
|
|
BOOL bThrashing;
|
|
DWORD ApproxBytesDownloaded;
|
|
DWORD NumEvicts;
|
|
DWORD NumVidCreates;
|
|
DWORD LastPri;
|
|
DWORD NumUsed;
|
|
DWORD NumUsedInVidMem;
|
|
DWORD WorkingSet;
|
|
DWORD WorkingSetBytes;
|
|
DWORD TotalManaged;
|
|
DWORD TotalBytes;
|
|
} WINED3DRESOURCESTATS;
|
|
|
|
typedef enum _WINED3DRESOURCETYPE {
|
|
WINED3DRTYPE_SURFACE = 1,
|
|
WINED3DRTYPE_VOLUME = 2,
|
|
WINED3DRTYPE_TEXTURE = 3,
|
|
WINED3DRTYPE_VOLUMETEXTURE = 4,
|
|
WINED3DRTYPE_CUBETEXTURE = 5,
|
|
WINED3DRTYPE_VERTEXBUFFER = 6,
|
|
WINED3DRTYPE_INDEXBUFFER = 7,
|
|
|
|
WINED3DRTYPE_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DRESOURCETYPE;
|
|
|
|
#define WINED3DRTYPECOUNT (WINED3DRTYPE_INDEXBUFFER+1)
|
|
|
|
typedef struct _WINED3DDEVINFO_RESOURCEMANAGER {
|
|
WINED3DRESOURCESTATS stats[WINED3DRTYPECOUNT];
|
|
} WINED3DDEVINFO_RESOURCEMANAGER;
|
|
|
|
typedef struct _WINED3DDEVINFO_VERTEXSTATS {
|
|
DWORD NumRenderedTriangles;
|
|
DWORD NumExtraClippingTriangles;
|
|
} WINED3DDEVINFO_VERTEXSTATS;
|
|
|
|
|
|
/*Vertex cache optimization hints.*/
|
|
typedef struct WINED3DDEVINFO_VCACHE {
|
|
/*Must be a 4 char code FOURCC (e.g. CACH)*/
|
|
DWORD Pattern;
|
|
/*0 to get the longest strips, 1 vertex cache*/
|
|
DWORD OptMethod;
|
|
/*Cache size to use (only valid if OptMethod==1) */
|
|
DWORD CacheSize;
|
|
/*internal for deciding when to restart strips, non user modifyable (only valid if OptMethod==1)*/
|
|
DWORD MagicNumber;
|
|
} WINED3DDEVINFO_VCACHE;
|
|
|
|
/*
|
|
* The wined3dcaps structure
|
|
*/
|
|
|
|
typedef struct _WINED3DVSHADERCAPS2_0 {
|
|
DWORD *Caps;
|
|
INT *DynamicFlowControlDepth;
|
|
INT *NumTemps;
|
|
INT *StaticFlowControlDepth;
|
|
} WINED3DVSHADERCAPS2_0;
|
|
|
|
typedef struct _WINED3DPSHADERCAPS2_0 {
|
|
DWORD *Caps;
|
|
INT *DynamicFlowControlDepth;
|
|
INT *NumTemps;
|
|
INT *StaticFlowControlDepth;
|
|
INT *NumInstructionSlots;
|
|
} WINED3DPSHADERCAPS2_0;
|
|
|
|
typedef struct _WINED3DCAPS {
|
|
D3DDEVTYPE *DeviceType;
|
|
UINT *AdapterOrdinal;
|
|
|
|
DWORD *Caps;
|
|
DWORD *Caps2;
|
|
DWORD *Caps3;
|
|
DWORD *PresentationIntervals;
|
|
|
|
DWORD *CursorCaps;
|
|
|
|
DWORD *DevCaps;
|
|
|
|
DWORD *PrimitiveMiscCaps;
|
|
DWORD *RasterCaps;
|
|
DWORD *ZCmpCaps;
|
|
DWORD *SrcBlendCaps;
|
|
DWORD *DestBlendCaps;
|
|
DWORD *AlphaCmpCaps;
|
|
DWORD *ShadeCaps;
|
|
DWORD *TextureCaps;
|
|
DWORD *TextureFilterCaps;
|
|
DWORD *CubeTextureFilterCaps;
|
|
DWORD *VolumeTextureFilterCaps;
|
|
DWORD *TextureAddressCaps;
|
|
DWORD *VolumeTextureAddressCaps;
|
|
|
|
DWORD *LineCaps;
|
|
|
|
DWORD *MaxTextureWidth;
|
|
DWORD *MaxTextureHeight;
|
|
DWORD *MaxVolumeExtent;
|
|
|
|
DWORD *MaxTextureRepeat;
|
|
DWORD *MaxTextureAspectRatio;
|
|
DWORD *MaxAnisotropy;
|
|
float *MaxVertexW;
|
|
|
|
float *GuardBandLeft;
|
|
float *GuardBandTop;
|
|
float *GuardBandRight;
|
|
float *GuardBandBottom;
|
|
|
|
float *ExtentsAdjust;
|
|
DWORD *StencilCaps;
|
|
|
|
DWORD *FVFCaps;
|
|
DWORD *TextureOpCaps;
|
|
DWORD *MaxTextureBlendStages;
|
|
DWORD *MaxSimultaneousTextures;
|
|
|
|
DWORD *VertexProcessingCaps;
|
|
DWORD *MaxActiveLights;
|
|
DWORD *MaxUserClipPlanes;
|
|
DWORD *MaxVertexBlendMatrices;
|
|
DWORD *MaxVertexBlendMatrixIndex;
|
|
|
|
float *MaxPointSize;
|
|
|
|
DWORD *MaxPrimitiveCount;
|
|
DWORD *MaxVertexIndex;
|
|
DWORD *MaxStreams;
|
|
DWORD *MaxStreamStride;
|
|
|
|
DWORD *VertexShaderVersion;
|
|
DWORD *MaxVertexShaderConst;
|
|
|
|
DWORD *PixelShaderVersion;
|
|
float *PixelShader1xMaxValue;
|
|
|
|
/* DX 9 */
|
|
DWORD *DevCaps2;
|
|
|
|
float *MaxNpatchTessellationLevel;
|
|
DWORD *Reserved5; /*undocumented*/
|
|
|
|
UINT *MasterAdapterOrdinal;
|
|
UINT *AdapterOrdinalInGroup;
|
|
UINT *NumberOfAdaptersInGroup;
|
|
DWORD *DeclTypes;
|
|
DWORD *NumSimultaneousRTs;
|
|
DWORD *StretchRectFilterCaps;
|
|
WINED3DVSHADERCAPS2_0 VS20Caps;
|
|
WINED3DPSHADERCAPS2_0 PS20Caps;
|
|
DWORD *VertexTextureFilterCaps;
|
|
DWORD *MaxVShaderInstructionsExecuted;
|
|
DWORD *MaxPShaderInstructionsExecuted;
|
|
DWORD *MaxVertexShader30InstructionSlots;
|
|
DWORD *MaxPixelShader30InstructionSlots;
|
|
DWORD *Reserved2;/* Not in the microsoft headers but documented */
|
|
DWORD *Reserved3;
|
|
|
|
} WINED3DCAPS;
|
|
|
|
typedef enum _WINED3DSTATEBLOCKTYPE {
|
|
WINED3DSBT_INIT = 0,
|
|
WINED3DSBT_ALL = 1,
|
|
WINED3DSBT_PIXELSTATE = 2,
|
|
WINED3DSBT_VERTEXSTATE = 3,
|
|
|
|
WINED3DSBT_FORCE_DWORD = 0xffffffff
|
|
} WINED3DSTATEBLOCKTYPE;
|
|
|
|
typedef struct glDescriptor {
|
|
UINT textureName;
|
|
int level;
|
|
int target;
|
|
int/*GLenum*/ glFormat;
|
|
int/*GLenum*/ glFormatInternal;
|
|
int/*GLenum*/ glType;
|
|
} glDescriptor;
|
|
/****************************
|
|
* * Vertex Shaders Declaration
|
|
* */
|
|
|
|
typedef enum _WINED3DDECLUSAGE {
|
|
WINED3DSHADERDECLUSAGE_POSITION = 0,
|
|
WINED3DSHADERDECLUSAGE_BLENDWEIGHT,
|
|
WINED3DSHADERDECLUSAGE_BLENDINDICES,
|
|
WINED3DSHADERDECLUSAGE_NORMAL,
|
|
WINED3DSHADERDECLUSAGE_PSIZE ,
|
|
WINED3DSHADERDECLUSAGE_TEXCOORD0,
|
|
WINED3DSHADERDECLUSAGE_TEXCOORD1,
|
|
WINED3DSHADERDECLUSAGE_TEXCOORD2,
|
|
WINED3DSHADERDECLUSAGE_TEXCOORD3,
|
|
WINED3DSHADERDECLUSAGE_TEXCOORD4,
|
|
WINED3DSHADERDECLUSAGE_TEXCOORD5,
|
|
WINED3DSHADERDECLUSAGE_TEXCOORD6,
|
|
WINED3DSHADERDECLUSAGE_TEXCOORD7,
|
|
WINED3DSHADERDECLUSAGE_TANGENT,
|
|
WINED3DSHADERDECLUSAGE_BINORMAL,
|
|
WINED3DSHADERDECLUSAGE_TESSFACTOR,
|
|
WINED3DSHADERDECLUSAGE_POSITIONT,
|
|
WINED3DSHADERDECLUSAGE_DIFFUSE,
|
|
WINED3DSHADERDECLUSAGE_SPECULAR,
|
|
WINED3DSHADERDECLUSAGE_FOG,
|
|
WINED3DSHADERDECLUSAGE_DEPTH,
|
|
WINED3DSHADERDECLUSAGE_SAMPLE,
|
|
WINED3DSHADERDECLUSAGE_POSITION2,
|
|
WINED3DSHADERDECLUSAGE_POSITION21,
|
|
WINED3DSHADERDECLUSAGE_POSITION22,
|
|
WINED3DSHADERDECLUSAGE_POSITION23,
|
|
WINED3DSHADERDECLUSAGE_POSITION24,
|
|
WINED3DSHADERDECLUSAGE_POSITION25,
|
|
WINED3DSHADERDECLUSAGE_POSITION26,
|
|
WINED3DSHADERDECLUSAGE_POSITION27,
|
|
WINED3DSHADERDECLUSAGE_POSITION28,
|
|
WINED3DSHADERDECLUSAGE_NORMAL2,
|
|
WINED3DSHADERDECLUSAGE_POSITIONT2,
|
|
WINED3DSHADERDECLUSAGE_MAX_USAGE
|
|
} WINED3DSHADERDECLUSAGE;
|
|
|
|
#endif
|