Sweden-Number/dlls/winegstreamer
Derek Lesho 8b7390f80d winegstreamer: Allocate source media buffers in the PE components.
This necessitates an extra blit for the input data, but this is necessary for
both WoW64 support and an internal rework of the source path in wg_parser to use
GstAppSrc. Since source data is usually compressed and not a bottleneck, we
don't expect this to affect performance.

Signed-off-by: Derek Lesho <dlesho@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-16 22:22:44 +02:00
..
Makefile.in
audioconvert.c
gst_guids.h
gst_private.h winegstreamer: Allocate source media buffers in the PE components. 2021-09-16 22:22:44 +02:00
main.c
media_source.c winegstreamer: Allocate source media buffers in the PE components. 2021-09-16 22:22:44 +02:00
mfplat.c
quartz_parser.c winegstreamer: Allocate source media buffers in the PE components. 2021-09-16 22:22:44 +02:00
rsrc.rc
wg_parser.c winegstreamer: Allocate source media buffers in the PE components. 2021-09-16 22:22:44 +02:00
winegstreamer.rgs
winegstreamer.spec
winegstreamer_classes.idl