Sweden-Number/dlls/d3dx9_36
Matteo Bruni 88d8ae3839 d3dx9: Handle non-zero source rect position in D3DXLoadSurfaceFromMemory().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=41936
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-27 22:43:00 +02:00
..
tests d3dx9: Handle non-zero source rect position in D3DXLoadSurfaceFromMemory(). 2019-09-27 22:43:00 +02:00
Makefile.in d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
animation.c
core.c
d3dx9_36.spec
d3dx9_private.h d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
effect.c
font.c
line.c
main.c
math.c
mesh.c
preshader.c
render.c
shader.c
skin.c
sprite.c
surface.c d3dx9: Handle non-zero source rect position in D3DXLoadSurfaceFromMemory(). 2019-09-27 22:43:00 +02:00
texture.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
txc_compress_dxtn.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
txc_dxtn.h d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
txc_fetch_dxtn.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
util.c
version.rc
volume.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
xfile.c