Sweden-Number/dlls/gdi32
Chip Davis 012d996b83 gdi32: Add D3DKMTSetQueuedLimit() stub.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-29 20:33:24 +01:00
..
dibdrv gdi32: Add D3DKMTSetVidPnSourceOwner and D3DKMTCheckVidPnExclusiveOwnership stubs. 2019-10-22 23:04:27 +02:00
enhmfdrv gdi32: Add D3DKMTSetVidPnSourceOwner and D3DKMTCheckVidPnExclusiveOwnership stubs. 2019-10-22 23:04:27 +02:00
mfdrv gdi32: Add D3DKMTSetVidPnSourceOwner and D3DKMTCheckVidPnExclusiveOwnership stubs. 2019-10-22 23:04:27 +02:00
tests gdi32/tests: Remove workarounds for SetLayout(). 2020-01-08 21:11:59 +01:00
Makefile.in
bidi.c gdi32: Fix the spelling of some comments. 2019-09-16 22:58:42 +02:00
bitblt.c gdi32: Make GDI driver functions cdecl. 2019-07-06 21:47:58 +02:00
bitmap.c
brush.c
clipping.c gdi32: Make GDI driver functions cdecl. 2019-07-06 21:47:58 +02:00
dc.c gdi32: Make GDI driver functions cdecl. 2019-07-06 21:47:58 +02:00
dib.c gdi32: Make GDI driver functions cdecl. 2019-07-06 21:47:58 +02:00
direction.c unicode: Try harder to reuse subsequences when compressing data arrays. 2020-01-28 19:26:13 +01:00
driver.c gdi32: Add D3DKMTSetQueuedLimit() stub. 2020-01-29 20:33:24 +01:00
enhmetafile.c gdi32: Handle HeapAlloc failure in SetEnhMetaFileBits (scan-build). 2019-09-12 22:47:45 +02:00
font.c gdi32: Implement GetCharWidthFloat(). 2019-10-17 10:49:09 +02:00
freetype.c gdi32: Add D3DKMTSetVidPnSourceOwner and D3DKMTCheckVidPnExclusiveOwnership stubs. 2019-10-22 23:04:27 +02:00
gdi32.rc
gdi32.spec gdi32: Add D3DKMTSetQueuedLimit() stub. 2020-01-29 20:33:24 +01:00
gdi_private.h gdi32: Make GDI driver functions cdecl. 2019-07-06 21:47:58 +02:00
gdiobj.c
icm.c
mapping.c gdi32: Make GDI driver functions cdecl. 2019-07-06 21:47:58 +02:00
metafile.c
opengl.c
painting.c gdi32: Make GDI driver functions cdecl. 2019-07-06 21:47:58 +02:00
palette.c gdi32: Make GDI driver functions cdecl. 2019-07-06 21:47:58 +02:00
path.c gdi32: Add D3DKMTSetVidPnSourceOwner and D3DKMTCheckVidPnExclusiveOwnership stubs. 2019-10-22 23:04:27 +02:00
pen.c
printdrv.c
region.c
resource.h
vertical.c unicode: Try harder to reuse subsequences when compressing data arrays. 2020-01-28 19:26:13 +01:00
vulkan.c