Sweden-Number/dlls/dxgi
Nikolay Sivov 16a2095556 dxgi: Use texture pointer instead of resource pointer for DXGI surface.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-01 21:21:35 +09:00
..
tests wined3d: Optionally use closest matching mode in wined3d_swapchain_resize_target(). 2016-08-26 23:23:36 +09:00
Makefile.in
adapter.c dxgi: Do not store IDXGIAdapters in IDXGIFactory. 2016-04-15 01:14:24 +09:00
device.c dxgi: Use texture pointer instead of resource pointer for DXGI surface. 2016-09-01 21:21:35 +09:00
dxgi.spec dxgi: Add feature level support. 2016-03-11 20:23:02 +09:00
dxgi_main.c dxgi: Trace requested feature levels. 2016-04-22 21:19:36 +09:00
dxgi_private.h dxgi: Use texture pointer instead of resource pointer for DXGI surface. 2016-09-01 21:21:35 +09:00
factory.c dxgi: Implement IDXGISwapChain_ResizeTarget(). 2016-08-05 09:07:56 -05:00
output.c dxgi: Implement dxgi_output_FindClosestMatchingMode(). 2016-08-26 23:23:34 +09:00
surface.c dxgi: Use texture pointer instead of resource pointer for DXGI surface. 2016-09-01 21:21:35 +09:00
swapchain.c dxgi: Release target output when releasing swapchain. 2016-08-29 23:54:41 +09:00
utils.c dxgi: Enable WINED3D_SWAPCHAIN_USE_CLOSEST_MATCHING_MODE. 2016-08-26 23:23:36 +09:00
version.rc