Sweden-Number/dlls/d3d9
Henri Verbeet 5057df1f3e d3d9: Explicitly translate swap effects.
Note that previously D3DSWAPEFFECT_OVERLAY would get mapped to
WINED3D_SWAP_EFFECT_COPY_VSYNC. That didn't matter so much because neither is
currently implemented.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-15 08:02:12 +01:00
..
tests d3d9/tests: Extend test_mipmap_gen(). 2018-02-14 20:37:56 +01:00
Makefile.in
buffer.c wined3d: Do not implicitly set WINED3D_RESOURCE_ACCESS_MAP for dynamic resources. 2018-02-14 09:06:51 +01:00
d3d9.spec
d3d9_main.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
d3d9_private.h wined3d: Get rid of legacy mipmap autogeneration support. 2018-02-14 20:37:55 +01:00
device.c d3d9: Explicitly translate swap effects. 2018-02-15 08:02:12 +01:00
directx.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
query.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
shader.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
stateblock.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
surface.c d3d9: Handle D3DUSAGE_AUTOGENMIPMAP textures entirely in d3d9. 2018-02-14 20:37:55 +01:00
swapchain.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
texture.c d3d9: Handle D3DUSAGE_AUTOGENMIPMAP textures entirely in d3d9. 2018-02-14 20:37:55 +01:00
version.rc
vertexdeclaration.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
volume.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00