419 lines
13 KiB
Objective-C
419 lines
13 KiB
Objective-C
/*
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* MACDRV Cocoa application class
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*
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* Copyright 2011, 2012, 2013 Ken Thomases for CodeWeavers Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#import <Carbon/Carbon.h>
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#import "cocoa_app.h"
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#import "cocoa_event.h"
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#import "cocoa_window.h"
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int macdrv_err_on;
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@interface WineApplication ()
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@property (readwrite, copy, nonatomic) NSEvent* lastFlagsChanged;
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@end
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@implementation WineApplication
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@synthesize keyboardType, lastFlagsChanged;
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- (id) init
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{
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self = [super init];
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if (self != nil)
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{
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eventQueues = [[NSMutableArray alloc] init];
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eventQueuesLock = [[NSLock alloc] init];
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keyWindows = [[NSMutableArray alloc] init];
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if (!eventQueues || !eventQueuesLock || !keyWindows)
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{
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[self release];
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return nil;
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}
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}
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return self;
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}
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- (void) dealloc
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{
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[keyWindows release];
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[eventQueues release];
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[eventQueuesLock release];
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[super dealloc];
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}
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- (void) transformProcessToForeground
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{
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if ([self activationPolicy] != NSApplicationActivationPolicyRegular)
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{
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NSMenu* mainMenu;
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NSMenu* submenu;
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NSString* bundleName;
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NSString* title;
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NSMenuItem* item;
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[self setActivationPolicy:NSApplicationActivationPolicyRegular];
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[self activateIgnoringOtherApps:YES];
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mainMenu = [[[NSMenu alloc] init] autorelease];
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submenu = [[[NSMenu alloc] initWithTitle:@"Wine"] autorelease];
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bundleName = [[NSBundle mainBundle] objectForInfoDictionaryKey:(NSString*)kCFBundleNameKey];
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if ([bundleName length])
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title = [NSString stringWithFormat:@"Quit %@", bundleName];
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else
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title = @"Quit";
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item = [submenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
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[item setKeyEquivalentModifierMask:NSCommandKeyMask | NSAlternateKeyMask];
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item = [[[NSMenuItem alloc] init] autorelease];
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[item setTitle:@"Wine"];
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[item setSubmenu:submenu];
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[mainMenu addItem:item];
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submenu = [[[NSMenu alloc] initWithTitle:@"Window"] autorelease];
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[submenu addItemWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@""];
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[submenu addItemWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""];
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[submenu addItem:[NSMenuItem separatorItem]];
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[submenu addItemWithTitle:@"Bring All to Front" action:@selector(arrangeInFront:) keyEquivalent:@""];
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item = [[[NSMenuItem alloc] init] autorelease];
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[item setTitle:@"Window"];
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[item setSubmenu:submenu];
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[mainMenu addItem:item];
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[self setMainMenu:mainMenu];
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[self setWindowsMenu:submenu];
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}
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}
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- (BOOL) registerEventQueue:(WineEventQueue*)queue
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{
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[eventQueuesLock lock];
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[eventQueues addObject:queue];
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[eventQueuesLock unlock];
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return TRUE;
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}
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- (void) unregisterEventQueue:(WineEventQueue*)queue
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{
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[eventQueuesLock lock];
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[eventQueues removeObjectIdenticalTo:queue];
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[eventQueuesLock unlock];
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}
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- (void) computeEventTimeAdjustmentFromTicks:(unsigned long long)tickcount uptime:(uint64_t)uptime_ns
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{
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eventTimeAdjustment = (tickcount / 1000.0) - (uptime_ns / (double)NSEC_PER_SEC);
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}
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- (double) ticksForEventTime:(NSTimeInterval)eventTime
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{
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return (eventTime + eventTimeAdjustment) * 1000;
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}
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/* Invalidate old focus offers across all queues. */
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- (void) invalidateGotFocusEvents
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{
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WineEventQueue* queue;
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windowFocusSerial++;
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[eventQueuesLock lock];
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for (queue in eventQueues)
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{
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[queue discardEventsMatchingMask:event_mask_for_type(WINDOW_GOT_FOCUS)
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forWindow:nil];
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}
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[eventQueuesLock unlock];
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}
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- (void) windowGotFocus:(WineWindow*)window
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{
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macdrv_event event;
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[NSApp invalidateGotFocusEvents];
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event.type = WINDOW_GOT_FOCUS;
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event.window = (macdrv_window)[window retain];
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event.window_got_focus.serial = windowFocusSerial;
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if (triedWindows)
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event.window_got_focus.tried_windows = [triedWindows retain];
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else
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event.window_got_focus.tried_windows = [[NSMutableSet alloc] init];
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[window.queue postEvent:&event];
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}
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- (void) windowRejectedFocusEvent:(const macdrv_event*)event
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{
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if (event->window_got_focus.serial == windowFocusSerial)
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{
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triedWindows = (NSMutableSet*)event->window_got_focus.tried_windows;
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[triedWindows addObject:(WineWindow*)event->window];
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for (NSWindow* window in [keyWindows arrayByAddingObjectsFromArray:[self orderedWindows]])
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{
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if (![triedWindows containsObject:window] && [window canBecomeKeyWindow])
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{
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[window makeKeyWindow];
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break;
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}
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}
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triedWindows = nil;
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}
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}
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- (void) keyboardSelectionDidChange
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{
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TISInputSourceRef inputSource;
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inputSource = TISCopyCurrentKeyboardLayoutInputSource();
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if (inputSource)
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{
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CFDataRef uchr;
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uchr = TISGetInputSourceProperty(inputSource,
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kTISPropertyUnicodeKeyLayoutData);
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if (uchr)
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{
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macdrv_event event;
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WineEventQueue* queue;
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event.type = KEYBOARD_CHANGED;
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event.window = NULL;
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event.keyboard_changed.keyboard_type = self.keyboardType;
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event.keyboard_changed.iso_keyboard = (KBGetLayoutType(self.keyboardType) == kKeyboardISO);
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event.keyboard_changed.uchr = CFDataCreateCopy(NULL, uchr);
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if (event.keyboard_changed.uchr)
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{
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[eventQueuesLock lock];
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for (queue in eventQueues)
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{
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CFRetain(event.keyboard_changed.uchr);
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[queue postEvent:&event];
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}
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[eventQueuesLock unlock];
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CFRelease(event.keyboard_changed.uchr);
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}
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}
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CFRelease(inputSource);
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}
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}
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- (CGFloat) primaryScreenHeight
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{
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if (!primaryScreenHeightValid)
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{
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NSArray* screens = [NSScreen screens];
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if ([screens count])
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{
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primaryScreenHeight = NSHeight([[screens objectAtIndex:0] frame]);
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primaryScreenHeightValid = TRUE;
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}
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else
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return 1280; /* arbitrary value */
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}
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return primaryScreenHeight;
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}
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- (NSPoint) flippedMouseLocation:(NSPoint)point
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{
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/* This relies on the fact that Cocoa's mouse location points are
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actually off by one (precisely because they were flipped from
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Quartz screen coordinates using this same technique). */
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point.y = [self primaryScreenHeight] - point.y;
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return point;
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}
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/*
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* ---------- NSApplication method overrides ----------
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*/
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- (void) sendEvent:(NSEvent*)anEvent
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{
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if ([anEvent type] == NSFlagsChanged)
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self.lastFlagsChanged = anEvent;
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[super sendEvent:anEvent];
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}
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/*
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* ---------- NSApplicationDelegate methods ----------
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*/
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- (void)applicationDidChangeScreenParameters:(NSNotification *)notification
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{
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primaryScreenHeightValid = FALSE;
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}
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- (void)applicationDidResignActive:(NSNotification *)notification
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{
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macdrv_event event;
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WineEventQueue* queue;
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[self invalidateGotFocusEvents];
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event.type = APP_DEACTIVATED;
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event.window = NULL;
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[eventQueuesLock lock];
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for (queue in eventQueues)
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[queue postEvent:&event];
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[eventQueuesLock unlock];
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}
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- (void)applicationWillFinishLaunching:(NSNotification *)notification
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{
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NSNotificationCenter* nc = [NSNotificationCenter defaultCenter];
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[nc addObserverForName:NSWindowDidBecomeKeyNotification
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object:nil
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queue:nil
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usingBlock:^(NSNotification *note){
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NSWindow* window = [note object];
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[keyWindows removeObjectIdenticalTo:window];
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[keyWindows insertObject:window atIndex:0];
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}];
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[nc addObserverForName:NSWindowWillCloseNotification
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object:nil
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queue:[NSOperationQueue mainQueue]
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usingBlock:^(NSNotification *note){
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NSWindow* window = [note object];
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[keyWindows removeObjectIdenticalTo:window];
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}];
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[nc addObserver:self
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selector:@selector(keyboardSelectionDidChange)
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name:NSTextInputContextKeyboardSelectionDidChangeNotification
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object:nil];
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/* The above notification isn't sent unless the NSTextInputContext
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class has initialized itself. Poke it. */
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[NSTextInputContext self];
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self.keyboardType = LMGetKbdType();
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}
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@end
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/***********************************************************************
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* OnMainThread
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*
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* Run a block on the main thread synchronously.
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*/
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void OnMainThread(dispatch_block_t block)
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{
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dispatch_sync(dispatch_get_main_queue(), block);
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}
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/***********************************************************************
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* OnMainThreadAsync
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*
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* Run a block on the main thread asynchronously.
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*/
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void OnMainThreadAsync(dispatch_block_t block)
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{
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dispatch_async(dispatch_get_main_queue(), block);
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}
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/***********************************************************************
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* LogError
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*/
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void LogError(const char* func, NSString* format, ...)
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{
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va_list args;
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va_start(args, format);
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LogErrorv(func, format, args);
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va_end(args);
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}
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/***********************************************************************
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* LogErrorv
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*/
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void LogErrorv(const char* func, NSString* format, va_list args)
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{
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NSString* message = [[NSString alloc] initWithFormat:format arguments:args];
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fprintf(stderr, "err:%s:%s", func, [message UTF8String]);
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[message release];
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}
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/***********************************************************************
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* macdrv_window_rejected_focus
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*
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* Pass focus to the next window that hasn't already rejected this same
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* WINDOW_GOT_FOCUS event.
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*/
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void macdrv_window_rejected_focus(const macdrv_event *event)
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{
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OnMainThread(^{
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[NSApp windowRejectedFocusEvent:event];
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});
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}
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/***********************************************************************
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* macdrv_get_keyboard_layout
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*
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* Returns the keyboard layout uchr data.
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*/
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CFDataRef macdrv_copy_keyboard_layout(CGEventSourceKeyboardType* keyboard_type, int* is_iso)
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{
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__block CFDataRef result = NULL;
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OnMainThread(^{
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TISInputSourceRef inputSource;
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inputSource = TISCopyCurrentKeyboardLayoutInputSource();
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if (inputSource)
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{
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CFDataRef uchr = TISGetInputSourceProperty(inputSource,
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kTISPropertyUnicodeKeyLayoutData);
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result = CFDataCreateCopy(NULL, uchr);
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CFRelease(inputSource);
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*keyboard_type = ((WineApplication*)NSApp).keyboardType;
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*is_iso = (KBGetLayoutType(*keyboard_type) == kKeyboardISO);
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}
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});
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return result;
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}
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/***********************************************************************
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* macdrv_beep
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*
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* Play the beep sound configured by the user in System Preferences.
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*/
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void macdrv_beep(void)
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{
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OnMainThreadAsync(^{
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NSBeep();
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});
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}
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