Sweden-Number/dlls/wined3d
H. Verbeet 9d6f22002c wined3d: Only copy the depth buffer if there is one. 2006-11-20 11:50:14 +01:00
..
Makefile.in wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
arb_program_shader.c wined3d: Fix introduced regression in shader_glsl_mnxn and vshader_hw_mnxn. 2006-10-30 20:37:34 +01:00
baseshader.c wined3d: Fix GL_ARB_texture_cube_map extension support. 2006-11-20 11:50:14 +01:00
basetexture.c wined3d: Add D3DTADDRESS to the WINED3D namespace. 2006-10-24 20:06:15 +02:00
cubetexture.c wined3d: Fix GL_ARB_texture_cube_map extension support. 2006-11-20 11:50:14 +01:00
device.c wined3d: Make sure render target textures aren't bound when we start drawing. 2006-11-20 11:50:14 +01:00
directx.c wined3d: Add FBO support for offscreen rendering. 2006-11-17 18:14:13 +01:00
drawprim.c wined3d: Only copy the depth buffer if there is one. 2006-11-20 11:50:14 +01:00
glsl_shader.c wined3d: Fix introduced regression in shader_glsl_mnxn and vshader_hw_mnxn. 2006-10-30 20:37:34 +01:00
indexbuffer.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
palette.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
pixelshader.c wined3d: Remove '\0's in traces. 2006-10-16 11:30:53 +02:00
query.c wined3d: Corrected names in checkGLcall text. 2006-10-10 19:58:29 +02:00
resource.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
stateblock.c wined3d: Add D3DLINEPATTERN to the WINED3D namespace. 2006-10-31 12:11:09 +01:00
surface.c wined3d: Fix regression in surface conversion. 2006-11-08 11:25:27 +01:00
surface_gdi.c wined3d: D3DLOCK: Use consistently in the WINED3D namespace. 2006-10-24 20:06:06 +02:00
swapchain.c Assorted spelling fixes. 2006-11-07 15:25:24 +01:00
texture.c wined3d: Add D3DTSS_TCI codes to the WINED3D namespace. 2006-10-31 12:09:15 +01:00
utils.c wined3d: Fix depth buffer formats to use actual depth textures. 2006-11-17 15:54:01 +01:00
vertexbuffer.c wined3d: Fix a comment. 2006-11-13 12:58:40 +01:00
vertexdeclaration.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
vertexshader.c wined3d: Fix introduced regression in shader_glsl_mnxn and vshader_hw_mnxn. 2006-10-30 20:37:34 +01:00
volume.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
volumetexture.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
wined3d.spec
wined3d_main.c wined3d: Add FBO support for offscreen rendering. 2006-11-17 18:14:13 +01:00
wined3d_private.h wined3d: Fix GL_ARB_texture_cube_map extension support. 2006-11-20 11:50:14 +01:00
wined3d_private_types.h wined3d: Allow the depth buffer to be shared between onscreen and offscreen rendering modes. 2006-11-17 18:14:25 +01:00