263 lines
6.7 KiB
C
263 lines
6.7 KiB
C
/* FAudio - XAudio Reimplementation for FNA
|
|
*
|
|
* Copyright (c) 2011-2021 Ethan Lee, Luigi Auriemma, and the MonoGame Team
|
|
*
|
|
* This software is provided 'as-is', without any express or implied warranty.
|
|
* In no event will the authors be held liable for any damages arising from
|
|
* the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software in a
|
|
* product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
*
|
|
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
|
|
*
|
|
*/
|
|
|
|
/* This file has no documentation since the MSDN docs are still perfectly fine:
|
|
* https://docs.microsoft.com/en-us/windows/desktop/api/x3daudio/
|
|
*/
|
|
|
|
#ifndef F3DAUDIO_H
|
|
#define F3DAUDIO_H
|
|
|
|
#ifdef _WIN32
|
|
#define F3DAUDIOAPI
|
|
#else
|
|
#define F3DAUDIOAPI
|
|
#endif
|
|
|
|
#include <stdint.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif /* __cplusplus */
|
|
|
|
/* Constants */
|
|
|
|
#ifndef _SPEAKER_POSITIONS_
|
|
#define SPEAKER_FRONT_LEFT 0x00000001
|
|
#define SPEAKER_FRONT_RIGHT 0x00000002
|
|
#define SPEAKER_FRONT_CENTER 0x00000004
|
|
#define SPEAKER_LOW_FREQUENCY 0x00000008
|
|
#define SPEAKER_BACK_LEFT 0x00000010
|
|
#define SPEAKER_BACK_RIGHT 0x00000020
|
|
#define SPEAKER_FRONT_LEFT_OF_CENTER 0x00000040
|
|
#define SPEAKER_FRONT_RIGHT_OF_CENTER 0x00000080
|
|
#define SPEAKER_BACK_CENTER 0x00000100
|
|
#define SPEAKER_SIDE_LEFT 0x00000200
|
|
#define SPEAKER_SIDE_RIGHT 0x00000400
|
|
#define SPEAKER_TOP_CENTER 0x00000800
|
|
#define SPEAKER_TOP_FRONT_LEFT 0x00001000
|
|
#define SPEAKER_TOP_FRONT_CENTER 0x00002000
|
|
#define SPEAKER_TOP_FRONT_RIGHT 0x00004000
|
|
#define SPEAKER_TOP_BACK_LEFT 0x00008000
|
|
#define SPEAKER_TOP_BACK_CENTER 0x00010000
|
|
#define SPEAKER_TOP_BACK_RIGHT 0x00020000
|
|
#define _SPEAKER_POSITIONS_
|
|
#endif
|
|
|
|
#ifndef SPEAKER_MONO
|
|
#define SPEAKER_MONO SPEAKER_FRONT_CENTER
|
|
#define SPEAKER_STEREO (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT)
|
|
#define SPEAKER_2POINT1 \
|
|
( SPEAKER_FRONT_LEFT | \
|
|
SPEAKER_FRONT_RIGHT | \
|
|
SPEAKER_LOW_FREQUENCY )
|
|
#define SPEAKER_SURROUND \
|
|
( SPEAKER_FRONT_LEFT | \
|
|
SPEAKER_FRONT_RIGHT | \
|
|
SPEAKER_FRONT_CENTER | \
|
|
SPEAKER_BACK_CENTER )
|
|
#define SPEAKER_QUAD \
|
|
( SPEAKER_FRONT_LEFT | \
|
|
SPEAKER_FRONT_RIGHT | \
|
|
SPEAKER_BACK_LEFT | \
|
|
SPEAKER_BACK_RIGHT )
|
|
#define SPEAKER_4POINT1 \
|
|
( SPEAKER_FRONT_LEFT | \
|
|
SPEAKER_FRONT_RIGHT | \
|
|
SPEAKER_LOW_FREQUENCY | \
|
|
SPEAKER_BACK_LEFT | \
|
|
SPEAKER_BACK_RIGHT )
|
|
#define SPEAKER_5POINT1 \
|
|
( SPEAKER_FRONT_LEFT | \
|
|
SPEAKER_FRONT_RIGHT | \
|
|
SPEAKER_FRONT_CENTER | \
|
|
SPEAKER_LOW_FREQUENCY | \
|
|
SPEAKER_BACK_LEFT | \
|
|
SPEAKER_BACK_RIGHT )
|
|
#define SPEAKER_7POINT1 \
|
|
( SPEAKER_FRONT_LEFT | \
|
|
SPEAKER_FRONT_RIGHT | \
|
|
SPEAKER_FRONT_CENTER | \
|
|
SPEAKER_LOW_FREQUENCY | \
|
|
SPEAKER_BACK_LEFT | \
|
|
SPEAKER_BACK_RIGHT | \
|
|
SPEAKER_FRONT_LEFT_OF_CENTER | \
|
|
SPEAKER_FRONT_RIGHT_OF_CENTER )
|
|
#define SPEAKER_5POINT1_SURROUND \
|
|
( SPEAKER_FRONT_LEFT | \
|
|
SPEAKER_FRONT_RIGHT | \
|
|
SPEAKER_FRONT_CENTER | \
|
|
SPEAKER_LOW_FREQUENCY | \
|
|
SPEAKER_SIDE_LEFT | \
|
|
SPEAKER_SIDE_RIGHT )
|
|
#define SPEAKER_7POINT1_SURROUND \
|
|
( SPEAKER_FRONT_LEFT | \
|
|
SPEAKER_FRONT_RIGHT | \
|
|
SPEAKER_FRONT_CENTER | \
|
|
SPEAKER_LOW_FREQUENCY | \
|
|
SPEAKER_BACK_LEFT | \
|
|
SPEAKER_BACK_RIGHT | \
|
|
SPEAKER_SIDE_LEFT | \
|
|
SPEAKER_SIDE_RIGHT )
|
|
#define SPEAKER_XBOX SPEAKER_5POINT1
|
|
#endif
|
|
|
|
#define F3DAUDIO_PI 3.141592654f
|
|
#define F3DAUDIO_2PI 6.283185307f
|
|
|
|
#define F3DAUDIO_CALCULATE_MATRIX 0x00000001
|
|
#define F3DAUDIO_CALCULATE_DELAY 0x00000002
|
|
#define F3DAUDIO_CALCULATE_LPF_DIRECT 0x00000004
|
|
#define F3DAUDIO_CALCULATE_LPF_REVERB 0x00000008
|
|
#define F3DAUDIO_CALCULATE_REVERB 0x00000010
|
|
#define F3DAUDIO_CALCULATE_DOPPLER 0x00000020
|
|
#define F3DAUDIO_CALCULATE_EMITTER_ANGLE 0x00000040
|
|
#define F3DAUDIO_CALCULATE_ZEROCENTER 0x00010000
|
|
#define F3DAUDIO_CALCULATE_REDIRECT_TO_LFE 0x00020000
|
|
|
|
/* Type Declarations */
|
|
|
|
#define F3DAUDIO_HANDLE_BYTESIZE 20
|
|
typedef uint8_t F3DAUDIO_HANDLE[F3DAUDIO_HANDLE_BYTESIZE];
|
|
|
|
/* Structures */
|
|
|
|
#pragma pack(push, 1)
|
|
|
|
typedef struct F3DAUDIO_VECTOR
|
|
{
|
|
float x;
|
|
float y;
|
|
float z;
|
|
} F3DAUDIO_VECTOR;
|
|
|
|
typedef struct F3DAUDIO_DISTANCE_CURVE_POINT
|
|
{
|
|
float Distance;
|
|
float DSPSetting;
|
|
} F3DAUDIO_DISTANCE_CURVE_POINT;
|
|
|
|
typedef struct F3DAUDIO_DISTANCE_CURVE
|
|
{
|
|
F3DAUDIO_DISTANCE_CURVE_POINT *pPoints;
|
|
uint32_t PointCount;
|
|
} F3DAUDIO_DISTANCE_CURVE;
|
|
|
|
typedef struct F3DAUDIO_CONE
|
|
{
|
|
float InnerAngle;
|
|
float OuterAngle;
|
|
float InnerVolume;
|
|
float OuterVolume;
|
|
float InnerLPF;
|
|
float OuterLPF;
|
|
float InnerReverb;
|
|
float OuterReverb;
|
|
} F3DAUDIO_CONE;
|
|
|
|
typedef struct F3DAUDIO_LISTENER
|
|
{
|
|
F3DAUDIO_VECTOR OrientFront;
|
|
F3DAUDIO_VECTOR OrientTop;
|
|
F3DAUDIO_VECTOR Position;
|
|
F3DAUDIO_VECTOR Velocity;
|
|
F3DAUDIO_CONE *pCone;
|
|
} F3DAUDIO_LISTENER;
|
|
|
|
typedef struct F3DAUDIO_EMITTER
|
|
{
|
|
F3DAUDIO_CONE *pCone;
|
|
F3DAUDIO_VECTOR OrientFront;
|
|
F3DAUDIO_VECTOR OrientTop;
|
|
F3DAUDIO_VECTOR Position;
|
|
F3DAUDIO_VECTOR Velocity;
|
|
float InnerRadius;
|
|
float InnerRadiusAngle;
|
|
uint32_t ChannelCount;
|
|
float ChannelRadius;
|
|
float *pChannelAzimuths;
|
|
F3DAUDIO_DISTANCE_CURVE *pVolumeCurve;
|
|
F3DAUDIO_DISTANCE_CURVE *pLFECurve;
|
|
F3DAUDIO_DISTANCE_CURVE *pLPFDirectCurve;
|
|
F3DAUDIO_DISTANCE_CURVE *pLPFReverbCurve;
|
|
F3DAUDIO_DISTANCE_CURVE *pReverbCurve;
|
|
float CurveDistanceScaler;
|
|
float DopplerScaler;
|
|
} F3DAUDIO_EMITTER;
|
|
|
|
#ifndef F3DAUDIO_DSP_SETTINGS_DECL
|
|
#define F3DAUDIO_DSP_SETTINGS_DECL
|
|
typedef struct F3DAUDIO_DSP_SETTINGS F3DAUDIO_DSP_SETTINGS;
|
|
#endif /* F3DAUDIO_DSP_SETTINGS_DECL */
|
|
|
|
struct F3DAUDIO_DSP_SETTINGS
|
|
{
|
|
float *pMatrixCoefficients;
|
|
float *pDelayTimes;
|
|
uint32_t SrcChannelCount;
|
|
uint32_t DstChannelCount;
|
|
float LPFDirectCoefficient;
|
|
float LPFReverbCoefficient;
|
|
float ReverbLevel;
|
|
float DopplerFactor;
|
|
float EmitterToListenerAngle;
|
|
float EmitterToListenerDistance;
|
|
float EmitterVelocityComponent;
|
|
float ListenerVelocityComponent;
|
|
};
|
|
|
|
#pragma pack(pop)
|
|
|
|
/* Functions */
|
|
|
|
F3DAUDIOAPI void F3DAudioInitialize(
|
|
uint32_t SpeakerChannelMask,
|
|
float SpeedOfSound,
|
|
F3DAUDIO_HANDLE Instance
|
|
);
|
|
|
|
F3DAUDIOAPI uint32_t F3DAudioInitialize8(
|
|
uint32_t SpeakerChannelMask,
|
|
float SpeedOfSound,
|
|
F3DAUDIO_HANDLE Instance
|
|
);
|
|
|
|
F3DAUDIOAPI void F3DAudioCalculate(
|
|
const F3DAUDIO_HANDLE Instance,
|
|
const F3DAUDIO_LISTENER *pListener,
|
|
const F3DAUDIO_EMITTER *pEmitter,
|
|
uint32_t Flags,
|
|
F3DAUDIO_DSP_SETTINGS *pDSPSettings
|
|
);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
#endif /* F3DAUDIO_H */
|
|
|
|
/* vim: set noexpandtab shiftwidth=8 tabstop=8: */
|