526 lines
16 KiB
C
526 lines
16 KiB
C
/* -*- tab-width: 8; c-basic-offset: 4 -*- */
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/*
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* MMSYTEM functions
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*
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* Copyright 1993 Martin Ayotte
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* 1998-2002 Eric Pouech
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdarg.h>
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#include <string.h>
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#include "windef.h"
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#include "winbase.h"
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#include "mmsystem.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "winreg.h"
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#include "winemm.h"
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#include "winternl.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(winmm);
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static HMMIO get_mmioFromFile(LPCWSTR lpszName)
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{
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HMMIO ret;
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WCHAR buf[256];
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LPWSTR dummy;
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ret = mmioOpenW((LPWSTR)lpszName, NULL,
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MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
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if (ret != 0) return ret;
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if (SearchPathW(NULL, lpszName, NULL, sizeof(buf)/sizeof(buf[0]), buf, &dummy))
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{
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return mmioOpenW(buf, NULL,
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MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
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}
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return 0;
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}
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static HMMIO get_mmioFromProfile(UINT uFlags, LPCWSTR lpszName)
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{
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WCHAR str[128];
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LPWSTR ptr;
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HMMIO hmmio;
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HKEY hRegSnd, hRegApp, hScheme, hSnd;
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DWORD err, type, count;
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static const WCHAR wszSounds[] = {'S','o','u','n','d','s',0};
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static const WCHAR wszDefault[] = {'D','e','f','a','u','l','t',0};
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static const WCHAR wszKey[] = {'A','p','p','E','v','e','n','t','s','\\',
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'S','c','h','e','m','e','s','\\',
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'A','p','p','s',0};
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static const WCHAR wszDotDefault[] = {'.','D','e','f','a','u','l','t',0};
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static const WCHAR wszDotCurrent[] = {'.','C','u','r','r','e','n','t',0};
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static const WCHAR wszNull[] = {0};
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TRACE("searching in SystemSound list for %s\n", debugstr_w(lpszName));
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GetProfileStringW(wszSounds, lpszName, wszNull, str, sizeof(str)/sizeof(str[0]));
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if (lstrlenW(str) == 0)
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{
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if (uFlags & SND_NODEFAULT) goto next;
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GetProfileStringW(wszSounds, wszDefault, wszNull, str, sizeof(str)/sizeof(str[0]));
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if (lstrlenW(str) == 0) goto next;
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}
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for (ptr = str; *ptr && *ptr != ','; ptr++);
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if (*ptr) *ptr = 0;
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hmmio = mmioOpenW(str, NULL, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
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if (hmmio != 0) return hmmio;
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next:
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/* we look up the registry under
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* HKCU\AppEvents\Schemes\Apps\.Default
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* HKCU\AppEvents\Schemes\Apps\<AppName>
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*/
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if (RegOpenKeyW(HKEY_CURRENT_USER, wszKey, &hRegSnd) != 0) goto none;
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if (uFlags & SND_APPLICATION)
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{
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DWORD len;
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err = 1; /* error */
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len = GetModuleFileNameW(0, str, sizeof(str)/sizeof(str[0]));
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if (len > 0 && len < sizeof(str)/sizeof(str[0]))
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{
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for (ptr = str + lstrlenW(str) - 1; ptr >= str; ptr--)
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{
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if (*ptr == '.') *ptr = 0;
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if (*ptr == '\\')
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{
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err = RegOpenKeyW(hRegSnd, ptr+1, &hRegApp);
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break;
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}
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}
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}
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}
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else
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{
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err = RegOpenKeyW(hRegSnd, wszDotDefault, &hRegApp);
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}
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RegCloseKey(hRegSnd);
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if (err != 0) goto none;
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err = RegOpenKeyW(hRegApp, lpszName, &hScheme);
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RegCloseKey(hRegApp);
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if (err != 0) goto none;
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/* what's the difference between .Current and .Default ? */
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err = RegOpenKeyW(hScheme, wszDotDefault, &hSnd);
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if (err != 0)
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{
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err = RegOpenKeyW(hScheme, wszDotCurrent, &hSnd);
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RegCloseKey(hScheme);
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if (err != 0)
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goto none;
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}
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count = sizeof(str)/sizeof(str[0]);
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err = RegQueryValueExW(hSnd, NULL, 0, &type, (LPBYTE)str, &count);
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RegCloseKey(hSnd);
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if (err != 0 || !*str) goto none;
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hmmio = mmioOpenW(str, NULL, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
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if (hmmio) return hmmio;
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none:
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WARN("can't find SystemSound='%s' !\n", debugstr_w(lpszName));
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return 0;
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}
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struct playsound_data
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{
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HANDLE hEvent;
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DWORD dwEventCount;
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};
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static void CALLBACK PlaySound_Callback(HWAVEOUT hwo, UINT uMsg,
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DWORD dwInstance,
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DWORD dwParam1, DWORD dwParam2)
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{
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struct playsound_data* s = (struct playsound_data*)dwInstance;
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switch (uMsg) {
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case WOM_OPEN:
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case WOM_CLOSE:
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break;
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case WOM_DONE:
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InterlockedIncrement(&s->dwEventCount);
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TRACE("Returning waveHdr=%lx\n", dwParam1);
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SetEvent(s->hEvent);
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break;
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default:
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ERR("Unknown uMsg=%d\n", uMsg);
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}
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}
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static void PlaySound_WaitDone(struct playsound_data* s)
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{
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for (;;) {
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ResetEvent(s->hEvent);
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if (InterlockedDecrement(&s->dwEventCount) >= 0) break;
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InterlockedIncrement(&s->dwEventCount);
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WaitForSingleObject(s->hEvent, INFINITE);
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}
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}
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static BOOL PlaySound_IsString(DWORD fdwSound, const void* psz)
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{
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/* SND_RESOURCE is 0x40004 while
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* SND_MEMORY is 0x00004
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*/
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switch (fdwSound & (SND_RESOURCE|SND_ALIAS|SND_FILENAME))
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{
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case SND_RESOURCE: return HIWORD(psz) != 0; /* by name or by ID ? */
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case SND_MEMORY: return FALSE;
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case SND_ALIAS: /* what about ALIAS_ID ??? */
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case SND_FILENAME:
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case 0: return TRUE;
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default: FIXME("WTF\n"); return FALSE;
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}
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}
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static void PlaySound_Free(WINE_PLAYSOUND* wps)
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{
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WINE_PLAYSOUND** p;
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EnterCriticalSection(&WINMM_IData->cs);
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for (p = &WINMM_IData->lpPlaySound; *p && *p != wps; p = &((*p)->lpNext));
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if (*p) *p = (*p)->lpNext;
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if (WINMM_IData->lpPlaySound == NULL) SetEvent(WINMM_IData->psLastEvent);
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LeaveCriticalSection(&WINMM_IData->cs);
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if (wps->bAlloc) HeapFree(GetProcessHeap(), 0, (void*)wps->pszSound);
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if (wps->hThread) CloseHandle(wps->hThread);
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HeapFree(GetProcessHeap(), 0, wps);
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}
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static WINE_PLAYSOUND* PlaySound_Alloc(const void* pszSound, HMODULE hmod,
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DWORD fdwSound, BOOL bUnicode)
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{
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WINE_PLAYSOUND* wps;
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wps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wps));
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if (!wps) return NULL;
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wps->hMod = hmod;
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wps->fdwSound = fdwSound;
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if (PlaySound_IsString(fdwSound, pszSound))
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{
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if (bUnicode)
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{
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if (fdwSound & SND_ASYNC)
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{
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wps->pszSound = HeapAlloc(GetProcessHeap(), 0,
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(lstrlenW(pszSound)+1) * sizeof(WCHAR));
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if (!wps->pszSound) goto oom_error;
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lstrcpyW((LPWSTR)wps->pszSound, pszSound);
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wps->bAlloc = TRUE;
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}
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else
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wps->pszSound = pszSound;
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}
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else
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{
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UNICODE_STRING usBuffer;
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RtlCreateUnicodeStringFromAsciiz(&usBuffer, pszSound);
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wps->pszSound = usBuffer.Buffer;
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if (!wps->pszSound) goto oom_error;
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wps->bAlloc = TRUE;
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}
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}
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else
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wps->pszSound = pszSound;
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return wps;
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oom_error:
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PlaySound_Free(wps);
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return NULL;
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}
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static DWORD WINAPI proc_PlaySound(LPVOID arg)
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{
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WINE_PLAYSOUND* wps = (WINE_PLAYSOUND*)arg;
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BOOL bRet = FALSE;
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HMMIO hmmio = 0;
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MMCKINFO ckMainRIFF;
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MMCKINFO mmckInfo;
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LPWAVEFORMATEX lpWaveFormat = NULL;
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HWAVEOUT hWave = 0;
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LPWAVEHDR waveHdr = NULL;
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INT count, bufsize, left, index;
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struct playsound_data s;
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void* data;
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s.hEvent = 0;
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TRACE("SoundName='%s' !\n", debugstr_w(wps->pszSound));
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/* if resource, grab it */
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if ((wps->fdwSound & SND_RESOURCE) == SND_RESOURCE) {
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static const WCHAR wszWave[] = {'W','A','V','E',0};
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HRSRC hRes;
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HGLOBAL hGlob;
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if ((hRes = FindResourceW(wps->hMod, wps->pszSound, wszWave)) == 0 ||
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(hGlob = LoadResource(wps->hMod, hRes)) == 0)
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goto errCleanUp;
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if ((data = LockResource(hGlob)) == NULL) {
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FreeResource(hGlob);
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goto errCleanUp;
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}
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FreeResource(hGlob);
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} else
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data = (void*)wps->pszSound;
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/* construct an MMIO stream (either in memory, or from a file */
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if (wps->fdwSound & SND_MEMORY)
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{ /* NOTE: SND_RESOURCE has the SND_MEMORY bit set */
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MMIOINFO mminfo;
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memset(&mminfo, 0, sizeof(mminfo));
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mminfo.fccIOProc = FOURCC_MEM;
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mminfo.pchBuffer = (LPSTR)data;
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mminfo.cchBuffer = -1; /* FIXME: when a resource, could grab real size */
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TRACE("Memory sound %p\n", data);
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hmmio = mmioOpenW(NULL, &mminfo, MMIO_READ);
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}
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else if (wps->fdwSound & SND_ALIAS)
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{
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hmmio = get_mmioFromProfile(wps->fdwSound, wps->pszSound);
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}
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else if (wps->fdwSound & SND_FILENAME)
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{
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hmmio = get_mmioFromFile(wps->pszSound);
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}
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else
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{
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if ((hmmio = get_mmioFromProfile(wps->fdwSound | SND_NODEFAULT, wps->pszSound)) == 0)
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{
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if ((hmmio = get_mmioFromFile(wps->pszSound)) == 0)
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{
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hmmio = get_mmioFromProfile(wps->fdwSound, wps->pszSound);
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}
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}
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}
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if (hmmio == 0) goto errCleanUp;
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if (mmioDescend(hmmio, &ckMainRIFF, NULL, 0))
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goto errCleanUp;
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TRACE("ParentChunk ckid=%.4s fccType=%.4s cksize=%08lX \n",
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(LPSTR)&ckMainRIFF.ckid, (LPSTR)&ckMainRIFF.fccType, ckMainRIFF.cksize);
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if ((ckMainRIFF.ckid != FOURCC_RIFF) ||
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(ckMainRIFF.fccType != mmioFOURCC('W', 'A', 'V', 'E')))
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goto errCleanUp;
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mmckInfo.ckid = mmioFOURCC('f', 'm', 't', ' ');
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if (mmioDescend(hmmio, &mmckInfo, &ckMainRIFF, MMIO_FINDCHUNK))
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goto errCleanUp;
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TRACE("Chunk Found ckid=%.4s fccType=%.4s cksize=%08lX \n",
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(LPSTR)&mmckInfo.ckid, (LPSTR)&mmckInfo.fccType, mmckInfo.cksize);
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lpWaveFormat = HeapAlloc(GetProcessHeap(), 0, mmckInfo.cksize);
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if (mmioRead(hmmio, (HPSTR)lpWaveFormat, mmckInfo.cksize) < sizeof(WAVEFORMAT))
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goto errCleanUp;
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TRACE("wFormatTag=%04X !\n", lpWaveFormat->wFormatTag);
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TRACE("nChannels=%d \n", lpWaveFormat->nChannels);
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TRACE("nSamplesPerSec=%ld\n", lpWaveFormat->nSamplesPerSec);
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TRACE("nAvgBytesPerSec=%ld\n", lpWaveFormat->nAvgBytesPerSec);
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TRACE("nBlockAlign=%d \n", lpWaveFormat->nBlockAlign);
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TRACE("wBitsPerSample=%u !\n", lpWaveFormat->wBitsPerSample);
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/* move to end of 'fmt ' chunk */
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mmioAscend(hmmio, &mmckInfo, 0);
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mmckInfo.ckid = mmioFOURCC('d', 'a', 't', 'a');
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if (mmioDescend(hmmio, &mmckInfo, &ckMainRIFF, MMIO_FINDCHUNK))
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goto errCleanUp;
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TRACE("Chunk Found ckid=%.4s fccType=%.4s cksize=%08lX\n",
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(LPSTR)&mmckInfo.ckid, (LPSTR)&mmckInfo.fccType, mmckInfo.cksize);
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s.hEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
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if (waveOutOpen(&hWave, WAVE_MAPPER, lpWaveFormat, (DWORD)PlaySound_Callback,
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(DWORD)&s, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
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goto errCleanUp;
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/* make it so that 3 buffers per second are needed */
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bufsize = (((lpWaveFormat->nAvgBytesPerSec / 3) - 1) / lpWaveFormat->nBlockAlign + 1) *
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lpWaveFormat->nBlockAlign;
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waveHdr = HeapAlloc(GetProcessHeap(), 0, 2 * sizeof(WAVEHDR) + 2 * bufsize);
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waveHdr[0].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR);
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waveHdr[1].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR) + bufsize;
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waveHdr[0].dwUser = waveHdr[1].dwUser = 0L;
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waveHdr[0].dwLoops = waveHdr[1].dwLoops = 0L;
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waveHdr[0].dwFlags = waveHdr[1].dwFlags = 0L;
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waveHdr[0].dwBufferLength = waveHdr[1].dwBufferLength = bufsize;
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if (waveOutPrepareHeader(hWave, &waveHdr[0], sizeof(WAVEHDR)) ||
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waveOutPrepareHeader(hWave, &waveHdr[1], sizeof(WAVEHDR))) {
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goto errCleanUp;
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}
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s.dwEventCount = 1L; /* for first buffer */
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index = 0;
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do {
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left = mmckInfo.cksize;
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mmioSeek(hmmio, mmckInfo.dwDataOffset, SEEK_SET);
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while (left)
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{
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if (WaitForSingleObject(WINMM_IData->psStopEvent, 0) == WAIT_OBJECT_0)
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{
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wps->bLoop = FALSE;
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break;
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}
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count = mmioRead(hmmio, waveHdr[index].lpData, min(bufsize, left));
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if (count < 1) break;
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left -= count;
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waveHdr[index].dwBufferLength = count;
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waveHdr[index].dwFlags &= ~WHDR_DONE;
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if (waveOutWrite(hWave, &waveHdr[index], sizeof(WAVEHDR)) == MMSYSERR_NOERROR) {
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index ^= 1;
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PlaySound_WaitDone(&s);
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}
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else FIXME("Couldn't play header\n");
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}
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bRet = TRUE;
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} while (wps->bLoop);
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PlaySound_WaitDone(&s); /* for last buffer */
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waveOutReset(hWave);
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waveOutUnprepareHeader(hWave, &waveHdr[0], sizeof(WAVEHDR));
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waveOutUnprepareHeader(hWave, &waveHdr[1], sizeof(WAVEHDR));
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errCleanUp:
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TRACE("Done playing='%s' => %s!\n", debugstr_w(wps->pszSound), bRet ? "ok" : "ko");
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CloseHandle(s.hEvent);
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if (waveHdr) HeapFree(GetProcessHeap(), 0, waveHdr);
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if (lpWaveFormat) HeapFree(GetProcessHeap(), 0, lpWaveFormat);
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if (hWave) while (waveOutClose(hWave) == WAVERR_STILLPLAYING) Sleep(100);
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if (hmmio) mmioClose(hmmio, 0);
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PlaySound_Free(wps);
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return bRet;
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}
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static BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSound, BOOL bUnicode)
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{
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WINE_PLAYSOUND* wps = NULL;
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TRACE("pszSound='%p' hmod=%p fdwSound=%08lX\n",
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pszSound, hmod, fdwSound);
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/* FIXME? I see no difference between SND_NOWAIT and SND_NOSTOP !
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* there could be one if several sounds can be played at once...
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*/
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if ((fdwSound & (SND_NOWAIT | SND_NOSTOP)) && WINMM_IData->lpPlaySound != NULL)
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return FALSE;
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/* alloc internal structure, if we need to play something */
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if (pszSound && !(fdwSound & SND_PURGE))
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{
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if (!(wps = PlaySound_Alloc(pszSound, hmod, fdwSound, bUnicode)))
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return FALSE;
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}
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EnterCriticalSection(&WINMM_IData->cs);
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/* since several threads can enter PlaySound in parallel, we're not
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* sure, at this point, that another thread didn't start a new playsound
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*/
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while (WINMM_IData->lpPlaySound != NULL)
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{
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ResetEvent(WINMM_IData->psLastEvent);
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/* FIXME: doc says we have to stop all instances of pszSound if it's non
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* NULL... as of today, we stop all playing instances */
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SetEvent(WINMM_IData->psStopEvent);
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LeaveCriticalSection(&WINMM_IData->cs);
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WaitForSingleObject(WINMM_IData->psLastEvent, INFINITE);
|
|
EnterCriticalSection(&WINMM_IData->cs);
|
|
|
|
ResetEvent(WINMM_IData->psStopEvent);
|
|
}
|
|
|
|
if (wps) wps->lpNext = WINMM_IData->lpPlaySound;
|
|
WINMM_IData->lpPlaySound = wps;
|
|
LeaveCriticalSection(&WINMM_IData->cs);
|
|
|
|
if (!pszSound || (fdwSound & SND_PURGE)) return TRUE;
|
|
|
|
if (fdwSound & SND_ASYNC)
|
|
{
|
|
DWORD id;
|
|
HANDLE handle;
|
|
wps->bLoop = (fdwSound & SND_LOOP) ? TRUE : FALSE;
|
|
if ((handle = CreateThread(NULL, 0, proc_PlaySound, wps, 0, &id)) != 0) {
|
|
wps->hThread = handle;
|
|
return TRUE;
|
|
}
|
|
}
|
|
else return proc_PlaySound(wps);
|
|
|
|
/* error cases */
|
|
PlaySound_Free(wps);
|
|
return FALSE;
|
|
}
|
|
|
|
/**************************************************************************
|
|
* PlaySoundA [WINMM.@]
|
|
*/
|
|
BOOL WINAPI PlaySoundA(LPCSTR pszSoundA, HMODULE hmod, DWORD fdwSound)
|
|
{
|
|
return MULTIMEDIA_PlaySound(pszSoundA, hmod, fdwSound, FALSE);
|
|
}
|
|
|
|
/**************************************************************************
|
|
* PlaySoundW [WINMM.@]
|
|
*/
|
|
BOOL WINAPI PlaySoundW(LPCWSTR pszSoundW, HMODULE hmod, DWORD fdwSound)
|
|
{
|
|
return MULTIMEDIA_PlaySound(pszSoundW, hmod, fdwSound, TRUE);
|
|
}
|
|
|
|
/**************************************************************************
|
|
* sndPlaySoundA [WINMM.@]
|
|
*/
|
|
BOOL WINAPI sndPlaySoundA(LPCSTR pszSoundA, UINT uFlags)
|
|
{
|
|
uFlags &= SND_ASYNC|SND_LOOP|SND_MEMORY|SND_NODEFAULT|SND_NOSTOP|SND_SYNC;
|
|
return MULTIMEDIA_PlaySound(pszSoundA, 0, uFlags, FALSE);
|
|
}
|
|
|
|
/**************************************************************************
|
|
* sndPlaySoundW [WINMM.@]
|
|
*/
|
|
BOOL WINAPI sndPlaySoundW(LPCWSTR pszSound, UINT uFlags)
|
|
{
|
|
uFlags &= SND_ASYNC|SND_LOOP|SND_MEMORY|SND_NODEFAULT|SND_NOSTOP|SND_SYNC;
|
|
return MULTIMEDIA_PlaySound(pszSound, 0, uFlags, TRUE);
|
|
}
|
|
|
|
/**************************************************************************
|
|
* mmsystemGetVersion [WINMM.@]
|
|
*/
|
|
UINT WINAPI mmsystemGetVersion(void)
|
|
{
|
|
TRACE("3.10 (Win95?)\n");
|
|
return 0x030a;
|
|
}
|