Sweden-Number/dlls/d2d1/brush.c

940 lines
30 KiB
C

/*
* Copyright 2014 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d2d);
struct d2d_bitmap_brush_cb
{
float _11, _21, _31, pad0;
float _12, _22, _32, opacity;
BOOL ignore_alpha, pad1, pad2, pad3;
};
static inline struct d2d_gradient *impl_from_ID2D1GradientStopCollection(ID2D1GradientStopCollection *iface)
{
return CONTAINING_RECORD(iface, struct d2d_gradient, ID2D1GradientStopCollection_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_gradient_QueryInterface(ID2D1GradientStopCollection *iface,
REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1GradientStopCollection)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1GradientStopCollection_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_gradient_AddRef(ID2D1GradientStopCollection *iface)
{
struct d2d_gradient *gradient = impl_from_ID2D1GradientStopCollection(iface);
ULONG refcount = InterlockedIncrement(&gradient->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_gradient_Release(ID2D1GradientStopCollection *iface)
{
struct d2d_gradient *gradient = impl_from_ID2D1GradientStopCollection(iface);
ULONG refcount = InterlockedDecrement(&gradient->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
{
HeapFree(GetProcessHeap(), 0, gradient->stops);
ID2D1Factory_Release(gradient->factory);
HeapFree(GetProcessHeap(), 0, gradient);
}
return refcount;
}
static void STDMETHODCALLTYPE d2d_gradient_GetFactory(ID2D1GradientStopCollection *iface, ID2D1Factory **factory)
{
struct d2d_gradient *gradient = impl_from_ID2D1GradientStopCollection(iface);
TRACE("iface %p, factory %p.\n", iface, factory);
ID2D1Factory_AddRef(*factory = gradient->factory);
}
static UINT32 STDMETHODCALLTYPE d2d_gradient_GetGradientStopCount(ID2D1GradientStopCollection *iface)
{
struct d2d_gradient *gradient = impl_from_ID2D1GradientStopCollection(iface);
TRACE("iface %p.\n", iface);
return gradient->stop_count;
}
static void STDMETHODCALLTYPE d2d_gradient_GetGradientStops(ID2D1GradientStopCollection *iface,
D2D1_GRADIENT_STOP *stops, UINT32 stop_count)
{
struct d2d_gradient *gradient = impl_from_ID2D1GradientStopCollection(iface);
TRACE("iface %p, stops %p, stop_count %u.\n", iface, stops, stop_count);
memcpy(stops, gradient->stops, min(gradient->stop_count, stop_count) * sizeof(*stops));
if (stop_count > gradient->stop_count)
memset(stops, 0, (stop_count - gradient->stop_count) * sizeof(*stops));
}
static D2D1_GAMMA STDMETHODCALLTYPE d2d_gradient_GetColorInterpolationGamma(ID2D1GradientStopCollection *iface)
{
FIXME("iface %p stub!\n", iface);
return D2D1_GAMMA_1_0;
}
static D2D1_EXTEND_MODE STDMETHODCALLTYPE d2d_gradient_GetExtendMode(ID2D1GradientStopCollection *iface)
{
FIXME("iface %p stub!\n", iface);
return D2D1_EXTEND_MODE_CLAMP;
}
static const struct ID2D1GradientStopCollectionVtbl d2d_gradient_vtbl =
{
d2d_gradient_QueryInterface,
d2d_gradient_AddRef,
d2d_gradient_Release,
d2d_gradient_GetFactory,
d2d_gradient_GetGradientStopCount,
d2d_gradient_GetGradientStops,
d2d_gradient_GetColorInterpolationGamma,
d2d_gradient_GetExtendMode,
};
HRESULT d2d_gradient_init(struct d2d_gradient *gradient, ID2D1Factory *factory,
const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode)
{
FIXME("Ignoring gradient properties.\n");
gradient->ID2D1GradientStopCollection_iface.lpVtbl = &d2d_gradient_vtbl;
gradient->refcount = 1;
ID2D1Factory_AddRef(gradient->factory = factory);
gradient->stop_count = stop_count;
if (!(gradient->stops = HeapAlloc(GetProcessHeap(), 0, stop_count * sizeof(*stops))))
return E_OUTOFMEMORY;
memcpy(gradient->stops, stops, stop_count * sizeof(*stops));
return S_OK;
}
static void d2d_brush_destroy(struct d2d_brush *brush)
{
ID2D1Factory_Release(brush->factory);
HeapFree(GetProcessHeap(), 0, brush);
}
static void d2d_brush_init(struct d2d_brush *brush, ID2D1Factory *factory,
enum d2d_brush_type type, const D2D1_BRUSH_PROPERTIES *desc, const struct ID2D1BrushVtbl *vtbl)
{
static const D2D1_MATRIX_3X2_F identity =
{
1.0f, 0.0f,
0.0f, 1.0f,
0.0f, 0.0f,
};
brush->ID2D1Brush_iface.lpVtbl = vtbl;
brush->refcount = 1;
ID2D1Factory_AddRef(brush->factory = factory);
brush->opacity = desc ? desc->opacity : 1.0f;
brush->transform = desc ? desc->transform : identity;
brush->type = type;
}
static inline struct d2d_brush *impl_from_ID2D1SolidColorBrush(ID2D1SolidColorBrush *iface)
{
return CONTAINING_RECORD(iface, struct d2d_brush, ID2D1Brush_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_solid_color_brush_QueryInterface(ID2D1SolidColorBrush *iface,
REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1SolidColorBrush)
|| IsEqualGUID(iid, &IID_ID2D1Brush)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1SolidColorBrush_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_solid_color_brush_AddRef(ID2D1SolidColorBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
ULONG refcount = InterlockedIncrement(&brush->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_solid_color_brush_Release(ID2D1SolidColorBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
ULONG refcount = InterlockedDecrement(&brush->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
d2d_brush_destroy(brush);
return refcount;
}
static void STDMETHODCALLTYPE d2d_solid_color_brush_GetFactory(ID2D1SolidColorBrush *iface, ID2D1Factory **factory)
{
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
TRACE("iface %p, factory %p.\n", iface, factory);
ID2D1Factory_AddRef(*factory = brush->factory);
}
static void STDMETHODCALLTYPE d2d_solid_color_brush_SetOpacity(ID2D1SolidColorBrush *iface, float opacity)
{
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
TRACE("iface %p, opacity %.8e.\n", iface, opacity);
brush->opacity = opacity;
}
static void STDMETHODCALLTYPE d2d_solid_color_brush_SetTransform(ID2D1SolidColorBrush *iface,
const D2D1_MATRIX_3X2_F *transform)
{
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
TRACE("iface %p, transform %p.\n", iface, transform);
brush->transform = *transform;
}
static float STDMETHODCALLTYPE d2d_solid_color_brush_GetOpacity(ID2D1SolidColorBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
TRACE("iface %p.\n", iface);
return brush->opacity;
}
static void STDMETHODCALLTYPE d2d_solid_color_brush_GetTransform(ID2D1SolidColorBrush *iface,
D2D1_MATRIX_3X2_F *transform)
{
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
TRACE("iface %p, transform %p.\n", iface, transform);
*transform = brush->transform;
}
static void STDMETHODCALLTYPE d2d_solid_color_brush_SetColor(ID2D1SolidColorBrush *iface, const D2D1_COLOR_F *color)
{
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
TRACE("iface %p, color %p.\n", iface, color);
brush->u.solid.color = *color;
}
static D2D1_COLOR_F * STDMETHODCALLTYPE d2d_solid_color_brush_GetColor(ID2D1SolidColorBrush *iface, D2D1_COLOR_F *color)
{
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
TRACE("iface %p, color %p.\n", iface, color);
*color = brush->u.solid.color;
return color;
}
static const struct ID2D1SolidColorBrushVtbl d2d_solid_color_brush_vtbl =
{
d2d_solid_color_brush_QueryInterface,
d2d_solid_color_brush_AddRef,
d2d_solid_color_brush_Release,
d2d_solid_color_brush_GetFactory,
d2d_solid_color_brush_SetOpacity,
d2d_solid_color_brush_SetTransform,
d2d_solid_color_brush_GetOpacity,
d2d_solid_color_brush_GetTransform,
d2d_solid_color_brush_SetColor,
d2d_solid_color_brush_GetColor,
};
void d2d_solid_color_brush_init(struct d2d_brush *brush, ID2D1Factory *factory,
const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc)
{
d2d_brush_init(brush, factory, D2D_BRUSH_TYPE_SOLID, desc,
(ID2D1BrushVtbl *)&d2d_solid_color_brush_vtbl);
brush->u.solid.color = *color;
}
static inline struct d2d_brush *impl_from_ID2D1LinearGradientBrush(ID2D1LinearGradientBrush *iface)
{
return CONTAINING_RECORD(iface, struct d2d_brush, ID2D1Brush_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_linear_gradient_brush_QueryInterface(ID2D1LinearGradientBrush *iface,
REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1LinearGradientBrush)
|| IsEqualGUID(iid, &IID_ID2D1Brush)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1LinearGradientBrush_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_linear_gradient_brush_AddRef(ID2D1LinearGradientBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1LinearGradientBrush(iface);
ULONG refcount = InterlockedIncrement(&brush->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_linear_gradient_brush_Release(ID2D1LinearGradientBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1LinearGradientBrush(iface);
ULONG refcount = InterlockedDecrement(&brush->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
d2d_brush_destroy(brush);
return refcount;
}
static void STDMETHODCALLTYPE d2d_linear_gradient_brush_GetFactory(ID2D1LinearGradientBrush *iface,
ID2D1Factory **factory)
{
struct d2d_brush *brush = impl_from_ID2D1LinearGradientBrush(iface);
TRACE("iface %p, factory %p.\n", iface, factory);
ID2D1Factory_AddRef(*factory = brush->factory);
}
static void STDMETHODCALLTYPE d2d_linear_gradient_brush_SetOpacity(ID2D1LinearGradientBrush *iface, float opacity)
{
FIXME("iface %p, opacity %.8e stub!\n", iface, opacity);
}
static void STDMETHODCALLTYPE d2d_linear_gradient_brush_SetTransform(ID2D1LinearGradientBrush *iface,
const D2D1_MATRIX_3X2_F *transform)
{
struct d2d_brush *brush = impl_from_ID2D1LinearGradientBrush(iface);
TRACE("iface %p, transform %p.\n", iface, transform);
brush->transform = *transform;
}
static float STDMETHODCALLTYPE d2d_linear_gradient_brush_GetOpacity(ID2D1LinearGradientBrush *iface)
{
FIXME("iface %p stub!\n", iface);
return 0.0f;
}
static void STDMETHODCALLTYPE d2d_linear_gradient_brush_GetTransform(ID2D1LinearGradientBrush *iface,
D2D1_MATRIX_3X2_F *transform)
{
struct d2d_brush *brush = impl_from_ID2D1LinearGradientBrush(iface);
TRACE("iface %p, transform %p.\n", iface, transform);
*transform = brush->transform;
}
static void STDMETHODCALLTYPE d2d_linear_gradient_brush_SetStartPoint(ID2D1LinearGradientBrush *iface,
D2D1_POINT_2F start_point)
{
FIXME("iface %p, start_point {%.8e, %.8e} stub!\n", iface, start_point.x, start_point.y);
}
static void STDMETHODCALLTYPE d2d_linear_gradient_brush_SetEndPoint(ID2D1LinearGradientBrush *iface,
D2D1_POINT_2F end_point)
{
FIXME("iface %p, end_point {%.8e, %.8e} stub!\n", iface, end_point.x, end_point.y);
}
static D2D1_POINT_2F * STDMETHODCALLTYPE d2d_linear_gradient_brush_GetStartPoint(ID2D1LinearGradientBrush *iface,
D2D1_POINT_2F *point)
{
FIXME("iface %p, point %p stub!\n", iface, point);
point->x = 0.0f;
point->y = 0.0f;
return point;
}
static D2D1_POINT_2F * STDMETHODCALLTYPE d2d_linear_gradient_brush_GetEndPoint(ID2D1LinearGradientBrush *iface,
D2D1_POINT_2F *point)
{
FIXME("iface %p, point %p stub!\n", iface, point);
point->x = 0.0f;
point->y = 0.0f;
return point;
}
static void STDMETHODCALLTYPE d2d_linear_gradient_brush_GetGradientStopCollection(ID2D1LinearGradientBrush *iface,
ID2D1GradientStopCollection **gradient)
{
FIXME("iface %p, gradient %p stub!\n", iface, gradient);
*gradient = NULL;
}
static const struct ID2D1LinearGradientBrushVtbl d2d_linear_gradient_brush_vtbl =
{
d2d_linear_gradient_brush_QueryInterface,
d2d_linear_gradient_brush_AddRef,
d2d_linear_gradient_brush_Release,
d2d_linear_gradient_brush_GetFactory,
d2d_linear_gradient_brush_SetOpacity,
d2d_linear_gradient_brush_SetTransform,
d2d_linear_gradient_brush_GetOpacity,
d2d_linear_gradient_brush_GetTransform,
d2d_linear_gradient_brush_SetStartPoint,
d2d_linear_gradient_brush_SetEndPoint,
d2d_linear_gradient_brush_GetStartPoint,
d2d_linear_gradient_brush_GetEndPoint,
d2d_linear_gradient_brush_GetGradientStopCollection,
};
void d2d_linear_gradient_brush_init(struct d2d_brush *brush, ID2D1Factory *factory,
const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
ID2D1GradientStopCollection *gradient)
{
FIXME("Ignoring brush properties.\n");
d2d_brush_init(brush, factory, D2D_BRUSH_TYPE_LINEAR, brush_desc,
(ID2D1BrushVtbl *)&d2d_linear_gradient_brush_vtbl);
}
static inline struct d2d_brush *impl_from_ID2D1BitmapBrush(ID2D1BitmapBrush *iface)
{
return CONTAINING_RECORD(iface, struct d2d_brush, ID2D1Brush_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_bitmap_brush_QueryInterface(ID2D1BitmapBrush *iface,
REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1BitmapBrush)
|| IsEqualGUID(iid, &IID_ID2D1Brush)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1BitmapBrush_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_bitmap_brush_AddRef(ID2D1BitmapBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
ULONG refcount = InterlockedIncrement(&brush->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_bitmap_brush_Release(ID2D1BitmapBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
ULONG refcount = InterlockedDecrement(&brush->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
{
if (brush->u.bitmap.sampler_state)
ID3D10SamplerState_Release(brush->u.bitmap.sampler_state);
if (brush->u.bitmap.bitmap)
ID2D1Bitmap_Release(&brush->u.bitmap.bitmap->ID2D1Bitmap_iface);
d2d_brush_destroy(brush);
}
return refcount;
}
static void STDMETHODCALLTYPE d2d_bitmap_brush_GetFactory(ID2D1BitmapBrush *iface,
ID2D1Factory **factory)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p, factory %p.\n", iface, factory);
ID2D1Factory_AddRef(*factory = brush->factory);
}
static void STDMETHODCALLTYPE d2d_bitmap_brush_SetOpacity(ID2D1BitmapBrush *iface, float opacity)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p, opacity %.8e.\n", iface, opacity);
brush->opacity = opacity;
}
static void STDMETHODCALLTYPE d2d_bitmap_brush_SetTransform(ID2D1BitmapBrush *iface,
const D2D1_MATRIX_3X2_F *transform)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p, transform %p.\n", iface, transform);
brush->transform = *transform;
}
static float STDMETHODCALLTYPE d2d_bitmap_brush_GetOpacity(ID2D1BitmapBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p.\n", iface);
return brush->opacity;
}
static void STDMETHODCALLTYPE d2d_bitmap_brush_GetTransform(ID2D1BitmapBrush *iface,
D2D1_MATRIX_3X2_F *transform)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p, transform %p.\n", iface, transform);
*transform = brush->transform;
}
static void STDMETHODCALLTYPE d2d_bitmap_brush_SetExtendModeX(ID2D1BitmapBrush *iface, D2D1_EXTEND_MODE mode)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p, mode %#x.\n", iface, mode);
brush->u.bitmap.extend_mode_x = mode;
if (brush->u.bitmap.sampler_state)
{
ID3D10SamplerState_Release(brush->u.bitmap.sampler_state);
brush->u.bitmap.sampler_state = NULL;
}
}
static void STDMETHODCALLTYPE d2d_bitmap_brush_SetExtendModeY(ID2D1BitmapBrush *iface, D2D1_EXTEND_MODE mode)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p, mode %#x.\n", iface, mode);
brush->u.bitmap.extend_mode_y = mode;
if (brush->u.bitmap.sampler_state)
{
ID3D10SamplerState_Release(brush->u.bitmap.sampler_state);
brush->u.bitmap.sampler_state = NULL;
}
}
static void STDMETHODCALLTYPE d2d_bitmap_brush_SetInterpolationMode(ID2D1BitmapBrush *iface,
D2D1_BITMAP_INTERPOLATION_MODE mode)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p, mode %#x.\n", iface, mode);
brush->u.bitmap.interpolation_mode = mode;
if (brush->u.bitmap.sampler_state)
{
ID3D10SamplerState_Release(brush->u.bitmap.sampler_state);
brush->u.bitmap.sampler_state = NULL;
}
}
static void STDMETHODCALLTYPE d2d_bitmap_brush_SetBitmap(ID2D1BitmapBrush *iface, ID2D1Bitmap *bitmap)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p, bitmap %p.\n", iface, bitmap);
if (bitmap)
ID2D1Bitmap_AddRef(bitmap);
if (brush->u.bitmap.bitmap)
ID2D1Bitmap_Release(&brush->u.bitmap.bitmap->ID2D1Bitmap_iface);
brush->u.bitmap.bitmap = unsafe_impl_from_ID2D1Bitmap(bitmap);
}
static D2D1_EXTEND_MODE STDMETHODCALLTYPE d2d_bitmap_brush_GetExtendModeX(ID2D1BitmapBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p.\n", iface);
return brush->u.bitmap.extend_mode_x;
}
static D2D1_EXTEND_MODE STDMETHODCALLTYPE d2d_bitmap_brush_GetExtendModeY(ID2D1BitmapBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p.\n", iface);
return brush->u.bitmap.extend_mode_y;
}
static D2D1_BITMAP_INTERPOLATION_MODE STDMETHODCALLTYPE d2d_bitmap_brush_GetInterpolationMode(ID2D1BitmapBrush *iface)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p.\n", iface);
return brush->u.bitmap.interpolation_mode;
}
static void STDMETHODCALLTYPE d2d_bitmap_brush_GetBitmap(ID2D1BitmapBrush *iface, ID2D1Bitmap **bitmap)
{
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
TRACE("iface %p, bitmap %p.\n", iface, bitmap);
if ((*bitmap = &brush->u.bitmap.bitmap->ID2D1Bitmap_iface))
ID2D1Bitmap_AddRef(*bitmap);
}
static const struct ID2D1BitmapBrushVtbl d2d_bitmap_brush_vtbl =
{
d2d_bitmap_brush_QueryInterface,
d2d_bitmap_brush_AddRef,
d2d_bitmap_brush_Release,
d2d_bitmap_brush_GetFactory,
d2d_bitmap_brush_SetOpacity,
d2d_bitmap_brush_SetTransform,
d2d_bitmap_brush_GetOpacity,
d2d_bitmap_brush_GetTransform,
d2d_bitmap_brush_SetExtendModeX,
d2d_bitmap_brush_SetExtendModeY,
d2d_bitmap_brush_SetInterpolationMode,
d2d_bitmap_brush_SetBitmap,
d2d_bitmap_brush_GetExtendModeX,
d2d_bitmap_brush_GetExtendModeY,
d2d_bitmap_brush_GetInterpolationMode,
d2d_bitmap_brush_GetBitmap,
};
void d2d_bitmap_brush_init(struct d2d_brush *brush, ID2D1Factory *factory, ID2D1Bitmap *bitmap,
const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc)
{
d2d_brush_init(brush, factory, D2D_BRUSH_TYPE_BITMAP,
brush_desc, (ID2D1BrushVtbl *)&d2d_bitmap_brush_vtbl);
if ((brush->u.bitmap.bitmap = unsafe_impl_from_ID2D1Bitmap(bitmap)))
ID2D1Bitmap_AddRef(&brush->u.bitmap.bitmap->ID2D1Bitmap_iface);
if (bitmap_brush_desc)
{
brush->u.bitmap.extend_mode_x = bitmap_brush_desc->extendModeX;
brush->u.bitmap.extend_mode_y = bitmap_brush_desc->extendModeY;
brush->u.bitmap.interpolation_mode = bitmap_brush_desc->interpolationMode;
}
else
{
brush->u.bitmap.extend_mode_x = D2D1_EXTEND_MODE_CLAMP;
brush->u.bitmap.extend_mode_y = D2D1_EXTEND_MODE_CLAMP;
brush->u.bitmap.interpolation_mode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR;
}
}
struct d2d_brush *unsafe_impl_from_ID2D1Brush(ID2D1Brush *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == (const ID2D1BrushVtbl *)&d2d_solid_color_brush_vtbl
|| iface->lpVtbl == (const ID2D1BrushVtbl *)&d2d_linear_gradient_brush_vtbl
|| iface->lpVtbl == (const ID2D1BrushVtbl *)&d2d_bitmap_brush_vtbl);
return CONTAINING_RECORD(iface, struct d2d_brush, ID2D1Brush_iface);
}
static D3D10_TEXTURE_ADDRESS_MODE texture_address_mode_from_extend_mode(D2D1_EXTEND_MODE mode)
{
switch (mode)
{
case D2D1_EXTEND_MODE_CLAMP:
return D3D10_TEXTURE_ADDRESS_CLAMP;
case D2D1_EXTEND_MODE_WRAP:
return D3D10_TEXTURE_ADDRESS_WRAP;
case D2D1_EXTEND_MODE_MIRROR:
return D3D10_TEXTURE_ADDRESS_MIRROR;
default:
FIXME("Unhandled extend mode %#x.\n", mode);
return D3D10_TEXTURE_ADDRESS_CLAMP;
}
}
static BOOL d2d_brush_fill_cb(struct d2d_brush *brush, struct d2d_d3d_render_target *render_target, void *cb)
{
struct d2d_bitmap_brush_cb *bitmap_brush_cb;
D2D1_COLOR_F *color;
if (brush->type == D2D_BRUSH_TYPE_SOLID)
{
color = cb;
*color = brush->u.solid.color;
color->a *= brush->opacity;
color->r *= color->a;
color->g *= color->a;
color->b *= color->a;
return TRUE;
}
if (brush->type == D2D_BRUSH_TYPE_BITMAP)
{
struct d2d_bitmap *bitmap = brush->u.bitmap.bitmap;
D2D_MATRIX_3X2_F w, b;
float dpi_scale, d;
bitmap_brush_cb = cb;
/* Scale for dpi. */
w = render_target->drawing_state.transform;
dpi_scale = render_target->dpi_x / 96.0f;
w._11 *= dpi_scale;
w._21 *= dpi_scale;
w._31 *= dpi_scale;
dpi_scale = render_target->dpi_y / 96.0f;
w._12 *= dpi_scale;
w._22 *= dpi_scale;
w._32 *= dpi_scale;
/* Scale for bitmap size and dpi. */
b = brush->transform;
dpi_scale = bitmap->pixel_size.width * (96.0f / bitmap->dpi_x);
b._11 *= dpi_scale;
b._21 *= dpi_scale;
dpi_scale = bitmap->pixel_size.height * (96.0f / bitmap->dpi_y);
b._12 *= dpi_scale;
b._22 *= dpi_scale;
d2d_matrix_multiply(&b, &w);
/* Invert the matrix. (Because the matrix is applied to the sampling
* coordinates. I.e., to scale the bitmap by 2 we need to divide the
* coordinates by 2.) */
d = b._11 * b._22 - b._21 * b._12;
if (d != 0.0f)
{
bitmap_brush_cb->_11 = b._22 / d;
bitmap_brush_cb->_21 = -b._21 / d;
bitmap_brush_cb->_31 = (b._21 * b._32 - b._31 * b._22) / d;
bitmap_brush_cb->_12 = -b._12 / d;
bitmap_brush_cb->_22 = b._11 / d;
bitmap_brush_cb->_32 = -(b._11 * b._32 - b._31 * b._12) / d;
}
bitmap_brush_cb->opacity = brush->opacity;
bitmap_brush_cb->ignore_alpha = bitmap->format.alphaMode == D2D1_ALPHA_MODE_IGNORE;
return TRUE;
}
FIXME("Unhandled brush type %#x.\n", brush->type);
return FALSE;
}
HRESULT d2d_brush_get_ps_cb(struct d2d_brush *brush, struct d2d_brush *opacity_brush,
struct d2d_d3d_render_target *render_target, ID3D10Buffer **ps_cb)
{
D3D10_SUBRESOURCE_DATA buffer_data;
D3D10_BUFFER_DESC buffer_desc;
BYTE *cb_data;
HRESULT hr;
static const size_t brush_sizes[] =
{
/* D2D_BRUSH_TYPE_SOLID */ sizeof(D2D1_COLOR_F),
/* D2D_BRUSH_TYPE_LINEAR */ 0,
/* D2D_BRUSH_TYPE_BITMAP */ sizeof(struct d2d_bitmap_brush_cb),
};
buffer_desc.Usage = D3D10_USAGE_DEFAULT;
buffer_desc.BindFlags = D3D10_BIND_CONSTANT_BUFFER;
buffer_desc.CPUAccessFlags = 0;
buffer_desc.MiscFlags = 0;
buffer_data.SysMemPitch = 0;
buffer_data.SysMemSlicePitch = 0;
if (brush->type >= sizeof(brush_sizes) / sizeof(*brush_sizes))
{
ERR("Unhandled brush type %#x.\n", brush->type);
return E_NOTIMPL;
}
buffer_desc.ByteWidth = brush_sizes[brush->type];
if (opacity_brush)
{
if (opacity_brush->type >= sizeof(brush_sizes) / sizeof(*brush_sizes))
{
ERR("Unhandled opacity brush type %#x.\n", brush->type);
return E_NOTIMPL;
}
buffer_desc.ByteWidth += brush_sizes[opacity_brush->type];
}
if (!(cb_data = HeapAlloc(GetProcessHeap(), 0, buffer_desc.ByteWidth)))
{
ERR("Failed to allocate constant buffer data.\n");
return E_OUTOFMEMORY;
}
buffer_data.pSysMem = cb_data;
if (!d2d_brush_fill_cb(brush, render_target, cb_data))
{
HeapFree(GetProcessHeap(), 0, cb_data);
return E_NOTIMPL;
}
cb_data += brush_sizes[brush->type];
if (opacity_brush && !d2d_brush_fill_cb(opacity_brush, render_target, cb_data))
{
HeapFree(GetProcessHeap(), 0, cb_data);
return E_NOTIMPL;
}
if (FAILED(hr = ID3D10Device_CreateBuffer(render_target->device, &buffer_desc, &buffer_data, ps_cb)))
ERR("Failed to create constant buffer, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, cb_data);
return hr;
}
static void d2d_brush_bind_bitmap(struct d2d_brush *brush, ID3D10Device *device,
unsigned int resource_idx, unsigned int sampler_idx)
{
HRESULT hr;
ID3D10Device_PSSetShaderResources(device, resource_idx, 1, &brush->u.bitmap.bitmap->view);
if (!brush->u.bitmap.sampler_state)
{
D3D10_SAMPLER_DESC sampler_desc;
if (brush->u.bitmap.interpolation_mode == D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR)
sampler_desc.Filter = D3D10_FILTER_MIN_MAG_MIP_POINT;
else
sampler_desc.Filter = D3D10_FILTER_MIN_MAG_MIP_LINEAR;
sampler_desc.AddressU = texture_address_mode_from_extend_mode(brush->u.bitmap.extend_mode_x);
sampler_desc.AddressV = texture_address_mode_from_extend_mode(brush->u.bitmap.extend_mode_y);
sampler_desc.AddressW = D3D10_TEXTURE_ADDRESS_CLAMP;
sampler_desc.MipLODBias = 0.0f;
sampler_desc.MaxAnisotropy = 0;
sampler_desc.ComparisonFunc = D3D10_COMPARISON_NEVER;
sampler_desc.BorderColor[0] = 0.0f;
sampler_desc.BorderColor[1] = 0.0f;
sampler_desc.BorderColor[2] = 0.0f;
sampler_desc.BorderColor[3] = 0.0f;
sampler_desc.MinLOD = 0.0f;
sampler_desc.MaxLOD = 0.0f;
if (FAILED(hr = ID3D10Device_CreateSamplerState(device,
&sampler_desc, &brush->u.bitmap.sampler_state)))
ERR("Failed to create sampler state, hr %#x.\n", hr);
}
ID3D10Device_PSSetSamplers(device, sampler_idx, 1, &brush->u.bitmap.sampler_state);
}
void d2d_brush_bind_resources(struct d2d_brush *brush, struct d2d_brush *opacity_brush,
struct d2d_d3d_render_target *render_target, enum d2d_shape_type shape_type)
{
static const float blend_factor[] = {1.0f, 1.0f, 1.0f, 1.0f};
unsigned int resource_idx = 0, sampler_idx = 0;
ID3D10Device *device = render_target->device;
enum d2d_brush_type opacity_brush_type;
ID3D10PixelShader *ps;
ID3D10Device_OMSetBlendState(device, render_target->bs, blend_factor, D3D10_DEFAULT_SAMPLE_MASK);
opacity_brush_type = opacity_brush ? opacity_brush->type : D2D_BRUSH_TYPE_COUNT;
if (!(ps = render_target->shape_resources[shape_type].ps[brush->type][opacity_brush_type]))
FIXME("No pixel shader for shape type %#x and brush types %#x/%#x.\n",
shape_type, brush->type, opacity_brush_type);
ID3D10Device_PSSetShader(device, ps);
if (brush->type == D2D_BRUSH_TYPE_BITMAP)
d2d_brush_bind_bitmap(brush, device, resource_idx++, sampler_idx++);
else if (brush->type != D2D_BRUSH_TYPE_SOLID)
FIXME("Unhandled brush type %#x.\n", brush->type);
if (opacity_brush)
{
if (opacity_brush->type == D2D_BRUSH_TYPE_BITMAP)
d2d_brush_bind_bitmap(opacity_brush, device, resource_idx++, sampler_idx++);
else if (opacity_brush->type != D2D_BRUSH_TYPE_SOLID)
FIXME("Unhandled opacity brush type %#x.\n", opacity_brush->type);
}
}