Sweden-Number/dlls/dxgi/swapchain.c

3155 lines
104 KiB
C

/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "dxgi_private.h"
#ifdef SONAME_LIBVKD3D
#define VK_NO_PROTOTYPES
#define VKD3D_NO_PROTOTYPES
#define VKD3D_NO_VULKAN_H
#define VKD3D_NO_WIN32_TYPES
#ifndef USE_WIN32_VULKAN
#define WINE_VK_HOST
#endif
#include "wine/vulkan.h"
#include "wine/vulkan_driver.h"
#include <vkd3d.h>
#endif
WINE_DEFAULT_DEBUG_CHANNEL(dxgi);
WINE_DECLARE_DEBUG_CHANNEL(winediag);
static DXGI_SWAP_EFFECT dxgi_swap_effect_from_wined3d(enum wined3d_swap_effect swap_effect)
{
switch (swap_effect)
{
case WINED3D_SWAP_EFFECT_DISCARD:
return DXGI_SWAP_EFFECT_DISCARD;
case WINED3D_SWAP_EFFECT_SEQUENTIAL:
return DXGI_SWAP_EFFECT_SEQUENTIAL;
case WINED3D_SWAP_EFFECT_FLIP_DISCARD:
return DXGI_SWAP_EFFECT_FLIP_DISCARD;
case WINED3D_SWAP_EFFECT_FLIP_SEQUENTIAL:
return DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
default:
FIXME("Invalid swap effect %#x.\n", swap_effect);
return DXGI_SWAP_EFFECT_DISCARD;
}
}
static BOOL dxgi_validate_flip_swap_effect_format(DXGI_FORMAT format)
{
switch (format)
{
case DXGI_FORMAT_R16G16B16A16_FLOAT:
case DXGI_FORMAT_R10G10B10A2_UNORM:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_B8G8R8A8_UNORM:
return TRUE;
default:
WARN("Invalid swapchain format %#x for flip presentation model.\n", format);
return FALSE;
}
}
BOOL dxgi_validate_swapchain_desc(const DXGI_SWAP_CHAIN_DESC1 *desc)
{
unsigned int min_buffer_count;
switch (desc->SwapEffect)
{
case DXGI_SWAP_EFFECT_DISCARD:
case DXGI_SWAP_EFFECT_SEQUENTIAL:
min_buffer_count = 1;
break;
case DXGI_SWAP_EFFECT_FLIP_DISCARD:
case DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL:
min_buffer_count = 2;
if (desc->Format && !dxgi_validate_flip_swap_effect_format(desc->Format))
return FALSE;
if (desc->SampleDesc.Count != 1 || desc->SampleDesc.Quality)
{
WARN("Invalid sample desc %u, %u for swap effect %#x.\n",
desc->SampleDesc.Count, desc->SampleDesc.Quality, desc->SwapEffect);
return FALSE;
}
break;
default:
WARN("Invalid swap effect %u used.\n", desc->SwapEffect);
return FALSE;
}
if (desc->BufferCount < min_buffer_count || desc->BufferCount > DXGI_MAX_SWAP_CHAIN_BUFFERS)
{
WARN("BufferCount is %u.\n", desc->BufferCount);
return FALSE;
}
return TRUE;
}
HRESULT dxgi_get_output_from_window(IDXGIFactory *factory, HWND window, IDXGIOutput **dxgi_output)
{
unsigned int adapter_idx, output_idx;
DXGI_OUTPUT_DESC desc;
IDXGIAdapter *adapter;
IDXGIOutput *output;
HMONITOR monitor;
HRESULT hr;
if (!(monitor = MonitorFromWindow(window, MONITOR_DEFAULTTONEAREST)))
{
WARN("Failed to get monitor from window.\n");
return DXGI_ERROR_INVALID_CALL;
}
for (adapter_idx = 0; SUCCEEDED(hr = IDXGIFactory_EnumAdapters(factory, adapter_idx, &adapter));
++adapter_idx)
{
for (output_idx = 0; SUCCEEDED(hr = IDXGIAdapter_EnumOutputs(adapter, output_idx,
&output)); ++output_idx)
{
if (FAILED(hr = IDXGIOutput_GetDesc(output, &desc)))
{
WARN("Adapter %u output %u: Failed to get output desc, hr %#x.\n", adapter_idx,
output_idx, hr);
IDXGIOutput_Release(output);
continue;
}
if (desc.Monitor == monitor)
{
*dxgi_output = output;
IDXGIAdapter_Release(adapter);
return S_OK;
}
IDXGIOutput_Release(output);
}
IDXGIAdapter_Release(adapter);
}
if (hr != DXGI_ERROR_NOT_FOUND)
WARN("Failed to enumerate outputs, hr %#x.\n", hr);
WARN("Output could not be found.\n");
return DXGI_ERROR_NOT_FOUND;
}
static HRESULT dxgi_swapchain_resize_target(struct wined3d_swapchain_state *state,
const DXGI_MODE_DESC *target_mode_desc)
{
struct wined3d_display_mode mode;
if (!target_mode_desc)
{
WARN("Invalid pointer.\n");
return DXGI_ERROR_INVALID_CALL;
}
TRACE("Mode: %s.\n", debug_dxgi_mode(target_mode_desc));
if (target_mode_desc->Scaling)
FIXME("Ignoring scaling %#x.\n", target_mode_desc->Scaling);
wined3d_display_mode_from_dxgi(&mode, target_mode_desc);
return wined3d_swapchain_state_resize_target(state, &mode);
}
static HWND d3d11_swapchain_get_hwnd(struct d3d11_swapchain *swapchain)
{
struct wined3d_swapchain_desc wined3d_desc;
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
wined3d_mutex_unlock();
return wined3d_desc.device_window;
}
static inline struct d3d11_swapchain *d3d11_swapchain_from_IDXGISwapChain1(IDXGISwapChain1 *iface)
{
return CONTAINING_RECORD(iface, struct d3d11_swapchain, IDXGISwapChain1_iface);
}
/* IUnknown methods */
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_QueryInterface(IDXGISwapChain1 *iface, REFIID riid, void **object)
{
TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDXGIObject)
|| IsEqualGUID(riid, &IID_IDXGIDeviceSubObject)
|| IsEqualGUID(riid, &IID_IDXGISwapChain)
|| IsEqualGUID(riid, &IID_IDXGISwapChain1))
{
IUnknown_AddRef(iface);
*object = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
*object = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d3d11_swapchain_AddRef(IDXGISwapChain1 *iface)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
ULONG refcount = InterlockedIncrement(&swapchain->refcount);
TRACE("%p increasing refcount to %u.\n", swapchain, refcount);
if (refcount == 1)
wined3d_swapchain_incref(swapchain->wined3d_swapchain);
return refcount;
}
static ULONG STDMETHODCALLTYPE d3d11_swapchain_Release(IDXGISwapChain1 *iface)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
ULONG refcount = InterlockedDecrement(&swapchain->refcount);
TRACE("%p decreasing refcount to %u.\n", swapchain, refcount);
if (!refcount)
{
IWineDXGIDevice *device = swapchain->device;
if (swapchain->target)
{
WARN("Releasing fullscreen swapchain.\n");
IDXGIOutput_Release(swapchain->target);
}
if (swapchain->factory)
IDXGIFactory_Release(swapchain->factory);
wined3d_swapchain_decref(swapchain->wined3d_swapchain);
if (device)
IWineDXGIDevice_Release(device);
}
return refcount;
}
/* IDXGIObject methods */
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetPrivateData(IDXGISwapChain1 *iface,
REFGUID guid, UINT data_size, const void *data)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_set_private_data(&swapchain->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetPrivateDataInterface(IDXGISwapChain1 *iface,
REFGUID guid, const IUnknown *object)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, guid %s, object %p.\n", iface, debugstr_guid(guid), object);
return dxgi_set_private_data_interface(&swapchain->private_store, guid, object);
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetPrivateData(IDXGISwapChain1 *iface,
REFGUID guid, UINT *data_size, void *data)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_get_private_data(&swapchain->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetParent(IDXGISwapChain1 *iface, REFIID riid, void **parent)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, riid %s, parent %p.\n", iface, debugstr_guid(riid), parent);
if (!swapchain->factory)
{
ERR("Implicit swapchain does not store reference to parent.\n");
*parent = NULL;
return E_NOINTERFACE;
}
return IDXGIFactory_QueryInterface(swapchain->factory, riid, parent);
}
/* IDXGIDeviceSubObject methods */
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetDevice(IDXGISwapChain1 *iface, REFIID riid, void **device)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device);
if (!swapchain->device)
{
ERR("Implicit swapchain does not store reference to device.\n");
*device = NULL;
return E_NOINTERFACE;
}
return IWineDXGIDevice_QueryInterface(swapchain->device, riid, device);
}
/* IDXGISwapChain1 methods */
static HRESULT d3d11_swapchain_present(struct d3d11_swapchain *swapchain,
unsigned int sync_interval, unsigned int flags)
{
if (sync_interval > 4)
{
WARN("Invalid sync interval %u.\n", sync_interval);
return DXGI_ERROR_INVALID_CALL;
}
if (IsIconic(d3d11_swapchain_get_hwnd(swapchain)))
return DXGI_STATUS_OCCLUDED;
if (flags & ~DXGI_PRESENT_TEST)
FIXME("Unimplemented flags %#x.\n", flags);
if (flags & DXGI_PRESENT_TEST)
{
WARN("Returning S_OK for DXGI_PRESENT_TEST.\n");
return S_OK;
}
return wined3d_swapchain_present(swapchain->wined3d_swapchain, NULL, NULL, NULL, sync_interval, 0);
}
static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d11_swapchain_Present(IDXGISwapChain1 *iface, UINT sync_interval, UINT flags)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, sync_interval %u, flags %#x.\n", iface, sync_interval, flags);
return d3d11_swapchain_present(swapchain, sync_interval, flags);
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetBuffer(IDXGISwapChain1 *iface,
UINT buffer_idx, REFIID riid, void **surface)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_texture *texture;
IUnknown *parent;
HRESULT hr;
TRACE("iface %p, buffer_idx %u, riid %s, surface %p\n",
iface, buffer_idx, debugstr_guid(riid), surface);
wined3d_mutex_lock();
if (!(texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, buffer_idx)))
{
wined3d_mutex_unlock();
return DXGI_ERROR_INVALID_CALL;
}
parent = wined3d_texture_get_parent(texture);
hr = IUnknown_QueryInterface(parent, riid, surface);
wined3d_mutex_unlock();
return hr;
}
static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d11_swapchain_SetFullscreenState(IDXGISwapChain1 *iface,
BOOL fullscreen, IDXGIOutput *target)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc swapchain_desc;
struct wined3d_swapchain_state *state;
struct dxgi_output *dxgi_output;
HRESULT hr;
TRACE("iface %p, fullscreen %#x, target %p.\n", iface, fullscreen, target);
if (!fullscreen && target)
{
WARN("Invalid call.\n");
return DXGI_ERROR_INVALID_CALL;
}
if (target)
{
IDXGIOutput_AddRef(target);
}
else if (FAILED(hr = IDXGISwapChain1_GetContainingOutput(iface, &target)))
{
WARN("Failed to get target output for swapchain, hr %#x.\n", hr);
return hr;
}
dxgi_output = unsafe_impl_from_IDXGIOutput(target);
wined3d_mutex_lock();
state = wined3d_swapchain_get_state(swapchain->wined3d_swapchain);
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &swapchain_desc);
swapchain_desc.output = dxgi_output->wined3d_output;
swapchain_desc.windowed = !fullscreen;
hr = wined3d_swapchain_state_set_fullscreen(state, &swapchain_desc, NULL);
wined3d_mutex_unlock();
if (FAILED(hr))
{
IDXGIOutput_Release(target);
return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
}
if (!fullscreen)
{
IDXGIOutput_Release(target);
target = NULL;
}
if (swapchain->target)
IDXGIOutput_Release(swapchain->target);
swapchain->target = target;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetFullscreenState(IDXGISwapChain1 *iface,
BOOL *fullscreen, IDXGIOutput **target)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc swapchain_desc;
HRESULT hr;
TRACE("iface %p, fullscreen %p, target %p.\n", iface, fullscreen, target);
if (fullscreen || target)
{
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &swapchain_desc);
wined3d_mutex_unlock();
}
if (fullscreen)
*fullscreen = !swapchain_desc.windowed;
if (target)
{
if (!swapchain_desc.windowed)
{
if (!swapchain->target && FAILED(hr = IDXGISwapChain1_GetContainingOutput(iface, &swapchain->target)))
return hr;
*target = swapchain->target;
IDXGIOutput_AddRef(*target);
}
else
{
*target = NULL;
}
}
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetDesc(IDXGISwapChain1 *iface, DXGI_SWAP_CHAIN_DESC *desc)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
wined3d_mutex_unlock();
FIXME("Ignoring ScanlineOrdering and Scaling.\n");
desc->BufferDesc.Width = wined3d_desc.backbuffer_width;
desc->BufferDesc.Height = wined3d_desc.backbuffer_height;
desc->BufferDesc.RefreshRate.Numerator = wined3d_desc.refresh_rate;
desc->BufferDesc.RefreshRate.Denominator = 1;
desc->BufferDesc.Format = dxgi_format_from_wined3dformat(wined3d_desc.backbuffer_format);
desc->BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
desc->BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
dxgi_sample_desc_from_wined3d(&desc->SampleDesc,
wined3d_desc.multisample_type, wined3d_desc.multisample_quality);
desc->BufferUsage = dxgi_usage_from_wined3d_bind_flags(wined3d_desc.backbuffer_bind_flags);
desc->BufferCount = wined3d_desc.backbuffer_count;
desc->OutputWindow = wined3d_desc.device_window;
desc->Windowed = wined3d_desc.windowed;
desc->SwapEffect = dxgi_swap_effect_from_wined3d(wined3d_desc.swap_effect);
desc->Flags = dxgi_swapchain_flags_from_wined3d(wined3d_desc.flags);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_ResizeBuffers(IDXGISwapChain1 *iface,
UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc wined3d_desc;
struct wined3d_texture *texture;
IUnknown *parent;
unsigned int i;
HRESULT hr;
TRACE("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x.\n",
iface, buffer_count, width, height, debug_dxgi_format(format), flags);
if (flags)
FIXME("Ignoring flags %#x.\n", flags);
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
for (i = 0; i < wined3d_desc.backbuffer_count; ++i)
{
texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, i);
parent = wined3d_texture_get_parent(texture);
IUnknown_AddRef(parent);
if (IUnknown_Release(parent))
{
wined3d_mutex_unlock();
return DXGI_ERROR_INVALID_CALL;
}
}
if (format != DXGI_FORMAT_UNKNOWN)
wined3d_desc.backbuffer_format = wined3dformat_from_dxgi_format(format);
hr = wined3d_swapchain_resize_buffers(swapchain->wined3d_swapchain, buffer_count, width, height,
wined3d_desc.backbuffer_format, wined3d_desc.multisample_type, wined3d_desc.multisample_quality);
wined3d_mutex_unlock();
return hr;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_ResizeTarget(IDXGISwapChain1 *iface,
const DXGI_MODE_DESC *target_mode_desc)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_state *state;
TRACE("iface %p, target_mode_desc %p.\n", iface, target_mode_desc);
state = wined3d_swapchain_get_state(swapchain->wined3d_swapchain);
return dxgi_swapchain_resize_target(state, target_mode_desc);
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetContainingOutput(IDXGISwapChain1 *iface, IDXGIOutput **output)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
HWND window;
TRACE("iface %p, output %p.\n", iface, output);
if (swapchain->target)
{
IDXGIOutput_AddRef(*output = swapchain->target);
return S_OK;
}
if (!swapchain->factory)
{
ERR("Implicit swapchain does not store a reference to factory.\n");
return E_NOINTERFACE;
}
window = d3d11_swapchain_get_hwnd(swapchain);
return dxgi_get_output_from_window(swapchain->factory, window, output);
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetFrameStatistics(IDXGISwapChain1 *iface,
DXGI_FRAME_STATISTICS *stats)
{
FIXME("iface %p, stats %p stub!\n", iface, stats);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetLastPresentCount(IDXGISwapChain1 *iface,
UINT *last_present_count)
{
FIXME("iface %p, last_present_count %p stub!\n", iface, last_present_count);
return E_NOTIMPL;
}
/* IDXGISwapChain1 methods */
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetDesc1(IDXGISwapChain1 *iface, DXGI_SWAP_CHAIN_DESC1 *desc)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
wined3d_mutex_unlock();
FIXME("Ignoring Stereo, Scaling and AlphaMode.\n");
desc->Width = wined3d_desc.backbuffer_width;
desc->Height = wined3d_desc.backbuffer_height;
desc->Format = dxgi_format_from_wined3dformat(wined3d_desc.backbuffer_format);
desc->Stereo = FALSE;
dxgi_sample_desc_from_wined3d(&desc->SampleDesc,
wined3d_desc.multisample_type, wined3d_desc.multisample_quality);
desc->BufferUsage = dxgi_usage_from_wined3d_bind_flags(wined3d_desc.backbuffer_bind_flags);
desc->BufferCount = wined3d_desc.backbuffer_count;
desc->Scaling = DXGI_SCALING_STRETCH;
desc->SwapEffect = dxgi_swap_effect_from_wined3d(wined3d_desc.swap_effect);
desc->AlphaMode = DXGI_ALPHA_MODE_IGNORE;
desc->Flags = dxgi_swapchain_flags_from_wined3d(wined3d_desc.flags);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetFullscreenDesc(IDXGISwapChain1 *iface,
DXGI_SWAP_CHAIN_FULLSCREEN_DESC *desc)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
wined3d_mutex_unlock();
FIXME("Ignoring ScanlineOrdering and Scaling.\n");
desc->RefreshRate.Numerator = wined3d_desc.refresh_rate;
desc->RefreshRate.Denominator = 1;
desc->ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
desc->Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
desc->Windowed = wined3d_desc.windowed;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetHwnd(IDXGISwapChain1 *iface, HWND *hwnd)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, hwnd %p.\n", iface, hwnd);
if (!hwnd)
{
WARN("Invalid pointer.\n");
return DXGI_ERROR_INVALID_CALL;
}
*hwnd = d3d11_swapchain_get_hwnd(swapchain);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetCoreWindow(IDXGISwapChain1 *iface,
REFIID iid, void **core_window)
{
FIXME("iface %p, iid %s, core_window %p stub!\n", iface, debugstr_guid(iid), core_window);
if (core_window)
*core_window = NULL;
return DXGI_ERROR_INVALID_CALL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_Present1(IDXGISwapChain1 *iface,
UINT sync_interval, UINT flags, const DXGI_PRESENT_PARAMETERS *present_parameters)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, sync_interval %u, flags %#x, present_parameters %p.\n",
iface, sync_interval, flags, present_parameters);
if (present_parameters)
FIXME("Ignored present parameters %p.\n", present_parameters);
return d3d11_swapchain_present(swapchain, sync_interval, flags);
}
static BOOL STDMETHODCALLTYPE d3d11_swapchain_IsTemporaryMonoSupported(IDXGISwapChain1 *iface)
{
FIXME("iface %p stub!\n", iface);
return FALSE;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetRestrictToOutput(IDXGISwapChain1 *iface, IDXGIOutput **output)
{
FIXME("iface %p, output %p stub!\n", iface, output);
if (!output)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
*output = NULL;
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetBackgroundColor(IDXGISwapChain1 *iface, const DXGI_RGBA *color)
{
FIXME("iface %p, color %p stub!\n", iface, color);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetBackgroundColor(IDXGISwapChain1 *iface, DXGI_RGBA *color)
{
FIXME("iface %p, color %p stub!\n", iface, color);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetRotation(IDXGISwapChain1 *iface, DXGI_MODE_ROTATION rotation)
{
FIXME("iface %p, rotation %#x stub!\n", iface, rotation);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetRotation(IDXGISwapChain1 *iface, DXGI_MODE_ROTATION *rotation)
{
FIXME("iface %p, rotation %p stub!\n", iface, rotation);
return E_NOTIMPL;
}
static const struct IDXGISwapChain1Vtbl d3d11_swapchain_vtbl =
{
/* IUnknown methods */
d3d11_swapchain_QueryInterface,
d3d11_swapchain_AddRef,
d3d11_swapchain_Release,
/* IDXGIObject methods */
d3d11_swapchain_SetPrivateData,
d3d11_swapchain_SetPrivateDataInterface,
d3d11_swapchain_GetPrivateData,
d3d11_swapchain_GetParent,
/* IDXGIDeviceSubObject methods */
d3d11_swapchain_GetDevice,
/* IDXGISwapChain methods */
d3d11_swapchain_Present,
d3d11_swapchain_GetBuffer,
d3d11_swapchain_SetFullscreenState,
d3d11_swapchain_GetFullscreenState,
d3d11_swapchain_GetDesc,
d3d11_swapchain_ResizeBuffers,
d3d11_swapchain_ResizeTarget,
d3d11_swapchain_GetContainingOutput,
d3d11_swapchain_GetFrameStatistics,
d3d11_swapchain_GetLastPresentCount,
/* IDXGISwapChain1 methods */
d3d11_swapchain_GetDesc1,
d3d11_swapchain_GetFullscreenDesc,
d3d11_swapchain_GetHwnd,
d3d11_swapchain_GetCoreWindow,
d3d11_swapchain_Present1,
d3d11_swapchain_IsTemporaryMonoSupported,
d3d11_swapchain_GetRestrictToOutput,
d3d11_swapchain_SetBackgroundColor,
d3d11_swapchain_GetBackgroundColor,
d3d11_swapchain_SetRotation,
d3d11_swapchain_GetRotation,
};
static void STDMETHODCALLTYPE d3d11_swapchain_wined3d_object_released(void *parent)
{
struct d3d11_swapchain *swapchain = parent;
wined3d_private_store_cleanup(&swapchain->private_store);
heap_free(parent);
}
static const struct wined3d_parent_ops d3d11_swapchain_wined3d_parent_ops =
{
d3d11_swapchain_wined3d_object_released,
};
HRESULT d3d11_swapchain_init(struct d3d11_swapchain *swapchain, struct dxgi_device *device,
struct wined3d_swapchain_desc *desc)
{
BOOL fullscreen;
HRESULT hr;
/* A reference to the implicit swapchain is held by the wined3d device. In
* order to avoid circular references we do not keep a reference to the
* device in the implicit swapchain. */
if (!(desc->flags & WINED3D_SWAPCHAIN_IMPLICIT))
{
if (desc->backbuffer_format == WINED3DFMT_UNKNOWN)
return E_INVALIDARG;
if (FAILED(hr = IWineDXGIAdapter_GetParent(device->adapter, &IID_IDXGIFactory,
(void **)&swapchain->factory)))
{
WARN("Failed to get adapter parent, hr %#x.\n", hr);
return hr;
}
IWineDXGIDevice_AddRef(swapchain->device = &device->IWineDXGIDevice_iface);
}
else
{
swapchain->device = NULL;
swapchain->factory = NULL;
}
swapchain->IDXGISwapChain1_iface.lpVtbl = &d3d11_swapchain_vtbl;
swapchain->refcount = 1;
wined3d_mutex_lock();
wined3d_private_store_init(&swapchain->private_store);
if (!desc->windowed && (!desc->backbuffer_width || !desc->backbuffer_height))
FIXME("Fullscreen swapchain with back buffer width/height equal to 0 not supported properly.\n");
fullscreen = !desc->windowed;
desc->windowed = TRUE;
if (FAILED(hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
&d3d11_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain)))
{
WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
goto cleanup;
}
swapchain->target = NULL;
if (fullscreen)
{
struct wined3d_swapchain_state *state;
desc->windowed = FALSE;
state = wined3d_swapchain_get_state(swapchain->wined3d_swapchain);
if (FAILED(hr = IDXGISwapChain1_GetContainingOutput(&swapchain->IDXGISwapChain1_iface,
&swapchain->target)))
{
WARN("Failed to get target output for fullscreen swapchain, hr %#x.\n", hr);
wined3d_swapchain_decref(swapchain->wined3d_swapchain);
goto cleanup;
}
if (FAILED(hr = wined3d_swapchain_state_set_fullscreen(state, desc, NULL)))
{
WARN("Failed to set fullscreen state, hr %#x.\n", hr);
IDXGIOutput_Release(swapchain->target);
wined3d_swapchain_decref(swapchain->wined3d_swapchain);
goto cleanup;
}
}
wined3d_mutex_unlock();
return S_OK;
cleanup:
wined3d_private_store_cleanup(&swapchain->private_store);
wined3d_mutex_unlock();
if (swapchain->factory)
IDXGIFactory_Release(swapchain->factory);
if (swapchain->device)
IWineDXGIDevice_Release(swapchain->device);
return hr;
}
#ifdef SONAME_LIBVKD3D
#ifdef USE_WIN32_VULKAN
static void *load_library(const char *name)
{
return LoadLibraryA(name);
}
static void *get_library_proc(void *handle, const char *name)
{
return (void *)GetProcAddress(handle, name);
}
static void close_library(void *handle)
{
if (handle)
FreeLibrary(handle);
}
static PFN_vkGetInstanceProcAddr load_vulkan(void **vulkan_handle)
{
*vulkan_handle = LoadLibraryA("vulkan-1.dll");
return (void *)GetProcAddress(*vulkan_handle, "vkGetInstanceProcAddr");
}
#else
static void *load_library(const char *name)
{
return dlopen(name, RTLD_NOW);
}
static void *get_library_proc(void *handle, const char *name)
{
return dlsym(handle, name);
}
static void close_library(void *handle)
{
if (handle)
dlclose(handle);
}
static PFN_vkGetInstanceProcAddr load_vulkan(void **vulkan_handle)
{
const struct vulkan_funcs *vk_funcs;
HDC hdc;
*vulkan_handle = NULL;
hdc = GetDC(0);
vk_funcs = __wine_get_vulkan_driver(hdc, WINE_VULKAN_DRIVER_VERSION);
ReleaseDC(0, hdc);
if (vk_funcs)
return (PFN_vkGetInstanceProcAddr)vk_funcs->p_vkGetInstanceProcAddr;
return NULL;
}
#endif /* USE_WIN32_VULKAN */
static PFN_vkd3d_acquire_vk_queue vkd3d_acquire_vk_queue;
static PFN_vkd3d_create_image_resource vkd3d_create_image_resource;
static PFN_vkd3d_get_device_parent vkd3d_get_device_parent;
static PFN_vkd3d_get_vk_device vkd3d_get_vk_device;
static PFN_vkd3d_get_vk_format vkd3d_get_vk_format;
static PFN_vkd3d_get_vk_physical_device vkd3d_get_vk_physical_device;
static PFN_vkd3d_get_vk_queue_family_index vkd3d_get_vk_queue_family_index;
static PFN_vkd3d_instance_from_device vkd3d_instance_from_device;
static PFN_vkd3d_instance_get_vk_instance vkd3d_instance_get_vk_instance;
static PFN_vkd3d_release_vk_queue vkd3d_release_vk_queue;
static PFN_vkd3d_resource_decref vkd3d_resource_decref;
static PFN_vkd3d_resource_incref vkd3d_resource_incref;
struct dxgi_vk_funcs
{
PFN_vkAcquireNextImageKHR p_vkAcquireNextImageKHR;
PFN_vkAllocateCommandBuffers p_vkAllocateCommandBuffers;
PFN_vkAllocateMemory p_vkAllocateMemory;
PFN_vkBeginCommandBuffer p_vkBeginCommandBuffer;
PFN_vkBindImageMemory p_vkBindImageMemory;
PFN_vkCmdBlitImage p_vkCmdBlitImage;
PFN_vkCmdPipelineBarrier p_vkCmdPipelineBarrier;
PFN_vkCreateCommandPool p_vkCreateCommandPool;
PFN_vkCreateFence p_vkCreateFence;
PFN_vkCreateImage p_vkCreateImage;
PFN_vkCreateSemaphore p_vkCreateSemaphore;
PFN_vkCreateSwapchainKHR p_vkCreateSwapchainKHR;
PFN_vkCreateWin32SurfaceKHR p_vkCreateWin32SurfaceKHR;
PFN_vkDestroyCommandPool p_vkDestroyCommandPool;
PFN_vkDestroyFence p_vkDestroyFence;
PFN_vkDestroyImage p_vkDestroyImage;
PFN_vkDestroySemaphore p_vkDestroySemaphore;
PFN_vkDestroySurfaceKHR p_vkDestroySurfaceKHR;
PFN_vkResetCommandBuffer p_vkResetCommandBuffer;
PFN_vkDestroySwapchainKHR p_vkDestroySwapchainKHR;
PFN_vkEndCommandBuffer p_vkEndCommandBuffer;
PFN_vkFreeMemory p_vkFreeMemory;
PFN_vkGetImageMemoryRequirements p_vkGetImageMemoryRequirements;
PFN_vkGetInstanceProcAddr p_vkGetInstanceProcAddr;
PFN_vkGetPhysicalDeviceMemoryProperties p_vkGetPhysicalDeviceMemoryProperties;
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR p_vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR p_vkGetPhysicalDeviceSurfaceFormatsKHR;
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR p_vkGetPhysicalDeviceSurfacePresentModesKHR;
PFN_vkGetPhysicalDeviceSurfaceSupportKHR p_vkGetPhysicalDeviceSurfaceSupportKHR;
PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR p_vkGetPhysicalDeviceWin32PresentationSupportKHR;
PFN_vkGetSwapchainImagesKHR p_vkGetSwapchainImagesKHR;
PFN_vkQueuePresentKHR p_vkQueuePresentKHR;
PFN_vkQueueSubmit p_vkQueueSubmit;
PFN_vkQueueWaitIdle p_vkQueueWaitIdle;
PFN_vkResetFences p_vkResetFences;
PFN_vkWaitForFences p_vkWaitForFences;
void *vulkan_module;
};
static HRESULT hresult_from_vk_result(VkResult vr)
{
switch (vr)
{
case VK_SUCCESS:
return S_OK;
case VK_ERROR_OUT_OF_HOST_MEMORY:
case VK_ERROR_OUT_OF_DEVICE_MEMORY:
return E_OUTOFMEMORY;
default:
FIXME("Unhandled VkResult %d.\n", vr);
return E_FAIL;
}
}
#define INVALID_VK_IMAGE_INDEX (~(uint32_t)0)
struct d3d12_swapchain
{
IDXGISwapChain4 IDXGISwapChain4_iface;
LONG refcount;
struct wined3d_private_store private_store;
struct wined3d_swapchain_state *state;
VkSwapchainKHR vk_swapchain;
VkSurfaceKHR vk_surface;
VkFence vk_fence;
VkInstance vk_instance;
VkDevice vk_device;
VkPhysicalDevice vk_physical_device;
VkDeviceMemory vk_memory;
VkCommandPool vk_cmd_pool;
VkImage vk_images[DXGI_MAX_SWAP_CHAIN_BUFFERS];
VkImage vk_swapchain_images[DXGI_MAX_SWAP_CHAIN_BUFFERS];
VkCommandBuffer vk_cmd_buffers[DXGI_MAX_SWAP_CHAIN_BUFFERS];
VkSemaphore vk_semaphores[DXGI_MAX_SWAP_CHAIN_BUFFERS];
ID3D12Resource *buffers[DXGI_MAX_SWAP_CHAIN_BUFFERS];
unsigned int buffer_count;
unsigned int vk_swapchain_width;
unsigned int vk_swapchain_height;
VkPresentModeKHR present_mode;
uint32_t vk_image_index;
unsigned int current_buffer_index;
struct dxgi_vk_funcs vk_funcs;
ID3D12CommandQueue *command_queue;
ID3D12Device *device;
IWineDXGIFactory *factory;
HWND window;
IDXGIOutput *target;
DXGI_SWAP_CHAIN_DESC1 desc;
DXGI_SWAP_CHAIN_FULLSCREEN_DESC fullscreen_desc;
ID3D12Fence *frame_latency_fence;
HANDLE frame_latency_event;
uint64_t frame_number;
uint32_t frame_latency;
};
static DXGI_FORMAT dxgi_format_from_vk_format(VkFormat vk_format)
{
switch (vk_format)
{
case VK_FORMAT_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
case VK_FORMAT_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM;
case VK_FORMAT_A2B10G10R10_UNORM_PACK32: return DXGI_FORMAT_R10G10B10A2_UNORM;
case VK_FORMAT_R16G16B16A16_SFLOAT: return DXGI_FORMAT_R16G16B16A16_FLOAT;
default:
WARN("Unhandled format %#x.\n", vk_format);
return DXGI_FORMAT_UNKNOWN;
}
}
static VkFormat get_swapchain_fallback_format(VkFormat vk_format)
{
switch (vk_format)
{
case VK_FORMAT_R8G8B8A8_UNORM:
case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
case VK_FORMAT_R16G16B16A16_SFLOAT:
return VK_FORMAT_B8G8R8A8_UNORM;
default:
WARN("Unhandled format %#x.\n", vk_format);
return VK_FORMAT_UNDEFINED;
}
}
static HRESULT select_vk_format(const struct dxgi_vk_funcs *vk_funcs,
VkPhysicalDevice vk_physical_device, VkSurfaceKHR vk_surface,
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, VkFormat *vk_format)
{
VkSurfaceFormatKHR *formats;
uint32_t format_count;
VkFormat format;
unsigned int i;
VkResult vr;
*vk_format = VK_FORMAT_UNDEFINED;
format = vkd3d_get_vk_format(swapchain_desc->Format);
vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device, vk_surface, &format_count, NULL);
if (vr < 0 || !format_count)
{
WARN("Failed to get supported surface formats, vr %d.\n", vr);
return DXGI_ERROR_INVALID_CALL;
}
if (!(formats = heap_calloc(format_count, sizeof(*formats))))
return E_OUTOFMEMORY;
if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device,
vk_surface, &format_count, formats)) < 0)
{
WARN("Failed to enumerate supported surface formats, vr %d.\n", vr);
heap_free(formats);
return hresult_from_vk_result(vr);
}
for (i = 0; i < format_count; ++i)
{
if (formats[i].format == format && formats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
break;
}
if (i == format_count)
{
/* Try to create a swapchain with format conversion. */
format = get_swapchain_fallback_format(format);
WARN("Failed to find Vulkan swapchain format for %s.\n", debug_dxgi_format(swapchain_desc->Format));
for (i = 0; i < format_count; ++i)
{
if (formats[i].format == format && formats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
format = formats[i].format;
break;
}
}
}
heap_free(formats);
if (i == format_count)
{
FIXME("Failed to find Vulkan swapchain format for %s.\n", debug_dxgi_format(swapchain_desc->Format));
return DXGI_ERROR_UNSUPPORTED;
}
TRACE("Using Vulkan swapchain format %#x.\n", format);
*vk_format = format;
return S_OK;
}
static HRESULT vk_select_memory_type(const struct dxgi_vk_funcs *vk_funcs,
VkPhysicalDevice vk_physical_device, uint32_t memory_type_mask,
VkMemoryPropertyFlags flags, uint32_t *memory_type_index)
{
VkPhysicalDeviceMemoryProperties memory_properties;
unsigned int i;
vk_funcs->p_vkGetPhysicalDeviceMemoryProperties(vk_physical_device, &memory_properties);
for (i = 0; i < memory_properties.memoryTypeCount; ++i)
{
if (!(memory_type_mask & (1u << i)))
continue;
if ((memory_properties.memoryTypes[i].propertyFlags & flags) == flags)
{
*memory_type_index = i;
return S_OK;
}
}
FIXME("Failed to find memory type (allowed types %#x).\n", memory_type_mask);
return E_FAIL;
}
static BOOL d3d12_swapchain_is_present_mode_supported(struct d3d12_swapchain *swapchain,
VkPresentModeKHR present_mode)
{
VkPhysicalDevice vk_physical_device = swapchain->vk_physical_device;
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkPresentModeKHR *modes;
uint32_t count, i;
BOOL supported;
VkResult vr;
if (present_mode == VK_PRESENT_MODE_FIFO_KHR)
return TRUE;
if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfacePresentModesKHR(vk_physical_device,
swapchain->vk_surface, &count, NULL)) < 0)
{
WARN("Failed to get count of available present modes, vr %d.\n", vr);
return FALSE;
}
supported = FALSE;
if (!(modes = heap_calloc(count, sizeof(*modes))))
return FALSE;
if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfacePresentModesKHR(vk_physical_device,
swapchain->vk_surface, &count, modes)) >= 0)
{
for (i = 0; i < count; ++i)
{
if (modes[i] == present_mode)
{
supported = TRUE;
break;
}
}
}
else
{
WARN("Failed to get available present modes, vr %d.\n", vr);
}
heap_free(modes);
return supported;
}
static BOOL d3d12_swapchain_has_user_images(struct d3d12_swapchain *swapchain)
{
return !!swapchain->vk_images[0];
}
static HRESULT d3d12_swapchain_create_user_buffers(struct d3d12_swapchain *swapchain, VkFormat vk_format)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkDeviceSize image_offset[DXGI_MAX_SWAP_CHAIN_BUFFERS];
VkDevice vk_device = swapchain->vk_device;
VkMemoryAllocateInfo allocate_info;
VkMemoryRequirements requirements;
VkImageCreateInfo image_info;
uint32_t memory_type_mask;
VkDeviceSize memory_size;
unsigned int i;
VkResult vr;
HRESULT hr;
if (d3d12_swapchain_has_user_images(swapchain))
return S_OK;
memset(&image_info, 0, sizeof(image_info));
image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
image_info.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
image_info.imageType = VK_IMAGE_TYPE_2D;
image_info.format = vk_format;
image_info.extent.width = swapchain->desc.Width;
image_info.extent.height = swapchain->desc.Height;
image_info.extent.depth = 1;
image_info.mipLevels = 1;
image_info.arrayLayers = 1;
image_info.samples = VK_SAMPLE_COUNT_1_BIT;
image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
image_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT
| VK_IMAGE_USAGE_TRANSFER_DST_BIT
| VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
image_info.queueFamilyIndexCount = 0;
image_info.pQueueFamilyIndices = NULL;
image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
for (i = 0; i < swapchain->desc.BufferCount; ++i)
{
assert(swapchain->vk_images[i] == VK_NULL_HANDLE);
if ((vr = vk_funcs->p_vkCreateImage(vk_device, &image_info, NULL, &swapchain->vk_images[i])) < 0)
{
WARN("Failed to create Vulkan image, vr %d.\n", vr);
swapchain->vk_images[i] = VK_NULL_HANDLE;
return hresult_from_vk_result(vr);
}
}
memory_size = 0;
memory_type_mask = ~0u;
for (i = 0; i < swapchain->desc.BufferCount; ++i)
{
vk_funcs->p_vkGetImageMemoryRequirements(vk_device, swapchain->vk_images[i], &requirements);
TRACE("Size %s, alignment %s, memory types %#x.\n",
wine_dbgstr_longlong(requirements.size), wine_dbgstr_longlong(requirements.alignment),
requirements.memoryTypeBits);
image_offset[i] = (memory_size + (requirements.alignment - 1)) & ~(requirements.alignment - 1);
memory_size = image_offset[i] + requirements.size;
memory_type_mask &= requirements.memoryTypeBits;
}
TRACE("Allocating %s bytes for user images.\n", wine_dbgstr_longlong(memory_size));
allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocate_info.pNext = NULL;
allocate_info.allocationSize = memory_size;
if (FAILED(hr = vk_select_memory_type(vk_funcs, swapchain->vk_physical_device,
memory_type_mask, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &allocate_info.memoryTypeIndex)))
return hr;
assert(swapchain->vk_memory == VK_NULL_HANDLE);
if ((vr = vk_funcs->p_vkAllocateMemory(vk_device, &allocate_info, NULL, &swapchain->vk_memory)) < 0)
{
WARN("Failed to allocate device memory, vr %d.\n", vr);
swapchain->vk_memory = VK_NULL_HANDLE;
return hresult_from_vk_result(vr);
}
for (i = 0; i < swapchain->desc.BufferCount; ++i)
{
if ((vr = vk_funcs->p_vkBindImageMemory(vk_device, swapchain->vk_images[i],
swapchain->vk_memory, image_offset[i])) < 0)
{
WARN("Failed to bind image memory, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
}
return S_OK;
}
static void vk_cmd_image_barrier(const struct dxgi_vk_funcs *vk_funcs, VkCommandBuffer cmd_buffer,
VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
VkAccessFlags src_access_mask, VkAccessFlags dst_access_mask,
VkImageLayout old_layout, VkImageLayout new_layout, VkImage image)
{
VkImageMemoryBarrier barrier;
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.pNext = NULL;
barrier.srcAccessMask = src_access_mask;
barrier.dstAccessMask = dst_access_mask;
barrier.oldLayout = old_layout;
barrier.newLayout = new_layout;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = image;
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.baseMipLevel = 0;
barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
vk_funcs->p_vkCmdPipelineBarrier(cmd_buffer,
src_stage_mask, dst_stage_mask, 0, 0, NULL, 0, NULL, 1, &barrier);
}
static VkResult d3d12_swapchain_record_swapchain_blit(struct d3d12_swapchain *swapchain,
VkCommandBuffer vk_cmd_buffer, VkImage vk_dst_image, VkImage vk_src_image)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkCommandBufferBeginInfo begin_info;
VkImageBlit blit;
VkFilter filter;
VkResult vr;
if (swapchain->desc.Width != swapchain->vk_swapchain_width
|| swapchain->desc.Height != swapchain->vk_swapchain_height)
filter = VK_FILTER_LINEAR;
else
filter = VK_FILTER_NEAREST;
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
begin_info.pNext = NULL;
begin_info.flags = 0;
begin_info.pInheritanceInfo = NULL;
if ((vr = vk_funcs->p_vkBeginCommandBuffer(vk_cmd_buffer, &begin_info)) < 0)
{
WARN("Failed to begin command buffer, vr %d.\n", vr);
return vr;
}
vk_cmd_image_barrier(vk_funcs, vk_cmd_buffer,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
0, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, vk_dst_image);
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blit.srcSubresource.mipLevel = 0;
blit.srcSubresource.baseArrayLayer = 0;
blit.srcSubresource.layerCount = 1;
blit.srcOffsets[0].x = 0;
blit.srcOffsets[0].y = 0;
blit.srcOffsets[0].z = 0;
blit.srcOffsets[1].x = swapchain->desc.Width;
blit.srcOffsets[1].y = swapchain->desc.Height;
blit.srcOffsets[1].z = 1;
blit.dstSubresource = blit.srcSubresource;
blit.dstOffsets[0].x = 0;
blit.dstOffsets[0].y = 0;
blit.dstOffsets[0].z = 0;
if (swapchain->desc.Scaling == DXGI_SCALING_NONE)
{
blit.srcOffsets[1].x = min(swapchain->vk_swapchain_width, blit.srcOffsets[1].x);
blit.srcOffsets[1].y = min(swapchain->vk_swapchain_height, blit.srcOffsets[1].y);
blit.dstOffsets[1].x = blit.srcOffsets[1].x;
blit.dstOffsets[1].y = blit.srcOffsets[1].y;
}
else
{
/* FIXME: handle DXGI_SCALING_ASPECT_RATIO_STRETCH. */
blit.dstOffsets[1].x = swapchain->vk_swapchain_width;
blit.dstOffsets[1].y = swapchain->vk_swapchain_height;
}
blit.dstOffsets[1].z = 1;
vk_funcs->p_vkCmdBlitImage(vk_cmd_buffer,
vk_src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
vk_dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &blit, filter);
vk_cmd_image_barrier(vk_funcs, vk_cmd_buffer,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT, 0,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, vk_dst_image);
if ((vr = vk_funcs->p_vkEndCommandBuffer(vk_cmd_buffer)) < 0)
WARN("Failed to end command buffer, vr %d.\n", vr);
return vr;
}
static HRESULT d3d12_swapchain_prepare_command_buffers(struct d3d12_swapchain *swapchain,
uint32_t queue_family_index)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkDevice vk_device = swapchain->vk_device;
VkCommandBufferAllocateInfo allocate_info;
VkSemaphoreCreateInfo semaphore_info;
VkCommandPoolCreateInfo pool_info;
unsigned int i;
VkResult vr;
pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
pool_info.pNext = NULL;
pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
pool_info.queueFamilyIndex = queue_family_index;
assert(swapchain->vk_cmd_pool == VK_NULL_HANDLE);
if ((vr = vk_funcs->p_vkCreateCommandPool(vk_device, &pool_info,
NULL, &swapchain->vk_cmd_pool)) < 0)
{
WARN("Failed to create command pool, vr %d.\n", vr);
swapchain->vk_cmd_pool = VK_NULL_HANDLE;
return hresult_from_vk_result(vr);
}
allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocate_info.pNext = NULL;
allocate_info.commandPool = swapchain->vk_cmd_pool;
allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocate_info.commandBufferCount = swapchain->buffer_count;
if ((vr = vk_funcs->p_vkAllocateCommandBuffers(vk_device, &allocate_info,
swapchain->vk_cmd_buffers)) < 0)
{
WARN("Failed to allocate command buffers, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
for (i = 0; i < swapchain->buffer_count; ++i)
{
semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
semaphore_info.pNext = NULL;
semaphore_info.flags = 0;
assert(swapchain->vk_semaphores[i] == VK_NULL_HANDLE);
if ((vr = vk_funcs->p_vkCreateSemaphore(vk_device, &semaphore_info,
NULL, &swapchain->vk_semaphores[i])) < 0)
{
WARN("Failed to create semaphore, vr %d.\n", vr);
swapchain->vk_semaphores[i] = VK_NULL_HANDLE;
return hresult_from_vk_result(vr);
}
}
return S_OK;
}
static HRESULT d3d12_swapchain_create_buffers(struct d3d12_swapchain *swapchain,
VkFormat vk_swapchain_format, VkFormat vk_format)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
struct vkd3d_image_resource_create_info resource_info;
VkSwapchainKHR vk_swapchain = swapchain->vk_swapchain;
ID3D12CommandQueue *queue = swapchain->command_queue;
VkDevice vk_device = swapchain->vk_device;
ID3D12Device *device = swapchain->device;
uint32_t image_count, queue_family_index;
D3D12_COMMAND_QUEUE_DESC queue_desc;
unsigned int i;
VkResult vr;
HRESULT hr;
if ((vr = vk_funcs->p_vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, NULL)) < 0)
{
WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
if (image_count > ARRAY_SIZE(swapchain->vk_swapchain_images))
{
FIXME("Unsupported Vulkan swapchain image count %u.\n", image_count);
return E_FAIL;
}
swapchain->buffer_count = image_count;
if ((vr = vk_funcs->p_vkGetSwapchainImagesKHR(vk_device, vk_swapchain,
&image_count, swapchain->vk_swapchain_images)) < 0)
{
WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
resource_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO;
resource_info.next = NULL;
resource_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resource_info.desc.Alignment = 0;
resource_info.desc.Width = swapchain->desc.Width;
resource_info.desc.Height = swapchain->desc.Height;
resource_info.desc.DepthOrArraySize = 1;
resource_info.desc.MipLevels = 1;
resource_info.desc.Format = dxgi_format_from_vk_format(vk_format);
resource_info.desc.SampleDesc.Count = 1;
resource_info.desc.SampleDesc.Quality = 0;
resource_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
resource_info.desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
resource_info.flags = VKD3D_RESOURCE_INITIAL_STATE_TRANSITION | VKD3D_RESOURCE_PRESENT_STATE_TRANSITION;
queue_desc = ID3D12CommandQueue_GetDesc(queue);
if (queue_desc.Type != D3D12_COMMAND_LIST_TYPE_DIRECT)
{
/* vkCmdBlitImage() is only supported for graphics queues. */
FIXME("Swapchain blit not implemented for command queue type %#x.\n", queue_desc.Type);
if (vk_swapchain_format != vk_format)
return E_NOTIMPL;
if (image_count != swapchain->desc.BufferCount)
{
FIXME("Got %u swapchain images, expected %u.\n", image_count, swapchain->desc.BufferCount);
return E_NOTIMPL;
}
}
queue_family_index = vkd3d_get_vk_queue_family_index(queue);
if (queue_desc.Type == D3D12_COMMAND_LIST_TYPE_DIRECT)
{
TRACE("Creating user swapchain buffers.\n");
if (FAILED(hr = d3d12_swapchain_create_user_buffers(swapchain, vk_format)))
return hr;
if (FAILED(hr = d3d12_swapchain_prepare_command_buffers(swapchain, queue_family_index)))
return hr;
}
if (swapchain->buffers[0])
return S_OK;
for (i = 0; i < swapchain->desc.BufferCount; ++i)
{
if (swapchain->vk_images[i])
{
resource_info.vk_image = swapchain->vk_images[i];
resource_info.present_state = D3D12_RESOURCE_STATE_COPY_SOURCE;
}
else
{
resource_info.vk_image = swapchain->vk_swapchain_images[i];
resource_info.present_state = D3D12_RESOURCE_STATE_PRESENT;
}
if (FAILED(hr = vkd3d_create_image_resource(device, &resource_info, &swapchain->buffers[i])))
{
WARN("Failed to create vkd3d resource for Vulkan image %u, hr %#x.\n", i, hr);
return hr;
}
vkd3d_resource_incref(swapchain->buffers[i]);
ID3D12Resource_Release(swapchain->buffers[i]);
}
return S_OK;
}
static VkResult d3d12_swapchain_acquire_next_vulkan_image(struct d3d12_swapchain *swapchain)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkDevice vk_device = swapchain->vk_device;
VkFence vk_fence = swapchain->vk_fence;
VkResult vr;
swapchain->vk_image_index = INVALID_VK_IMAGE_INDEX;
if ((vr = vk_funcs->p_vkAcquireNextImageKHR(vk_device, swapchain->vk_swapchain, UINT64_MAX,
VK_NULL_HANDLE, vk_fence, &swapchain->vk_image_index)) < 0)
{
WARN("Failed to acquire next Vulkan image, vr %d.\n", vr);
return vr;
}
if ((vr = vk_funcs->p_vkWaitForFences(vk_device, 1, &vk_fence, VK_TRUE, UINT64_MAX)) != VK_SUCCESS)
{
ERR("Failed to wait for fence, vr %d.\n", vr);
return vr;
}
if ((vr = vk_funcs->p_vkResetFences(vk_device, 1, &vk_fence)) < 0)
ERR("Failed to reset fence, vr %d.\n", vr);
return vr;
}
static VkResult d3d12_swapchain_acquire_next_back_buffer(struct d3d12_swapchain *swapchain)
{
VkResult vr;
/* If we don't have user images, we need to acquire a Vulkan image in order
* to get the correct value for the current back buffer index. */
if (d3d12_swapchain_has_user_images(swapchain))
return VK_SUCCESS;
if ((vr = d3d12_swapchain_acquire_next_vulkan_image(swapchain)) >= 0)
swapchain->current_buffer_index = swapchain->vk_image_index;
else
ERR("Failed to acquire Vulkan image, vr %d.\n", vr);
return vr;
}
static void d3d12_swapchain_destroy_buffers(struct d3d12_swapchain *swapchain, BOOL destroy_user_buffers)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkQueue vk_queue;
unsigned int i;
if (swapchain->command_queue)
{
if ((vk_queue = vkd3d_acquire_vk_queue(swapchain->command_queue)))
{
vk_funcs->p_vkQueueWaitIdle(vk_queue);
vkd3d_release_vk_queue(swapchain->command_queue);
}
else
{
WARN("Failed to acquire Vulkan queue.\n");
}
}
for (i = 0; i < swapchain->desc.BufferCount; ++i)
{
if (swapchain->buffers[i] && (destroy_user_buffers || !d3d12_swapchain_has_user_images(swapchain)))
{
vkd3d_resource_decref(swapchain->buffers[i]);
swapchain->buffers[i] = NULL;
}
if (swapchain->vk_device && destroy_user_buffers)
{
vk_funcs->p_vkDestroyImage(swapchain->vk_device, swapchain->vk_images[i], NULL);
swapchain->vk_images[i] = VK_NULL_HANDLE;
}
}
if (swapchain->vk_device)
{
for (i = 0; i < swapchain->buffer_count; ++i)
{
vk_funcs->p_vkDestroySemaphore(swapchain->vk_device, swapchain->vk_semaphores[i], NULL);
swapchain->vk_semaphores[i] = VK_NULL_HANDLE;
}
if (destroy_user_buffers)
{
vk_funcs->p_vkFreeMemory(swapchain->vk_device, swapchain->vk_memory, NULL);
swapchain->vk_memory = VK_NULL_HANDLE;
}
vk_funcs->p_vkDestroyCommandPool(swapchain->vk_device, swapchain->vk_cmd_pool, NULL);
swapchain->vk_cmd_pool = VK_NULL_HANDLE;
}
}
static HRESULT d3d12_swapchain_create_vulkan_swapchain(struct d3d12_swapchain *swapchain)
{
VkPhysicalDevice vk_physical_device = swapchain->vk_physical_device;
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkSwapchainCreateInfoKHR vk_swapchain_desc;
VkDevice vk_device = swapchain->vk_device;
VkFormat vk_format, vk_swapchain_format;
unsigned int width, height, image_count;
VkSurfaceCapabilitiesKHR surface_caps;
VkSwapchainKHR vk_swapchain;
VkImageUsageFlags usage;
VkResult vr;
HRESULT hr;
if (!(vk_format = vkd3d_get_vk_format(swapchain->desc.Format)))
{
WARN("Invalid format %#x.\n", swapchain->desc.Format);
return DXGI_ERROR_INVALID_CALL;
}
if (FAILED(hr = select_vk_format(vk_funcs, vk_physical_device,
swapchain->vk_surface, &swapchain->desc, &vk_swapchain_format)))
return hr;
if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceCapabilitiesKHR(vk_physical_device,
swapchain->vk_surface, &surface_caps)) < 0)
{
WARN("Failed to get surface capabilities, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
image_count = swapchain->desc.BufferCount;
image_count = max(image_count, surface_caps.minImageCount);
if (surface_caps.maxImageCount)
image_count = min(image_count, surface_caps.maxImageCount);
if (image_count != swapchain->desc.BufferCount)
{
WARN("Buffer count %u is not supported (%u-%u).\n", swapchain->desc.BufferCount,
surface_caps.minImageCount, surface_caps.maxImageCount);
}
width = swapchain->desc.Width;
height = swapchain->desc.Height;
width = max(width, surface_caps.minImageExtent.width);
width = min(width, surface_caps.maxImageExtent.width);
height = max(height, surface_caps.minImageExtent.height);
height = min(height, surface_caps.maxImageExtent.height);
if (width != swapchain->desc.Width || height != swapchain->desc.Height)
{
WARN("Swapchain dimensions %ux%u are not supported (%u-%u x %u-%u).\n",
swapchain->desc.Width, swapchain->desc.Height,
surface_caps.minImageExtent.width, surface_caps.maxImageExtent.width,
surface_caps.minImageExtent.height, surface_caps.maxImageExtent.height);
}
TRACE("Vulkan swapchain extent %ux%u.\n", width, height);
if (!(surface_caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR))
{
FIXME("Unsupported alpha mode.\n");
return DXGI_ERROR_UNSUPPORTED;
}
usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
usage |= surface_caps.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
usage |= surface_caps.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_DST_BIT;
if (!(usage & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) || !(usage & VK_IMAGE_USAGE_TRANSFER_DST_BIT))
WARN("Transfer not supported for swapchain images.\n");
vk_swapchain_desc.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
vk_swapchain_desc.pNext = NULL;
vk_swapchain_desc.flags = 0;
vk_swapchain_desc.surface = swapchain->vk_surface;
vk_swapchain_desc.minImageCount = image_count;
vk_swapchain_desc.imageFormat = vk_swapchain_format;
vk_swapchain_desc.imageColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
vk_swapchain_desc.imageExtent.width = width;
vk_swapchain_desc.imageExtent.height = height;
vk_swapchain_desc.imageArrayLayers = 1;
vk_swapchain_desc.imageUsage = usage;
vk_swapchain_desc.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
vk_swapchain_desc.queueFamilyIndexCount = 0;
vk_swapchain_desc.pQueueFamilyIndices = NULL;
vk_swapchain_desc.preTransform = surface_caps.currentTransform;
vk_swapchain_desc.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
vk_swapchain_desc.presentMode = swapchain->present_mode;
vk_swapchain_desc.clipped = VK_TRUE;
vk_swapchain_desc.oldSwapchain = swapchain->vk_swapchain;
if ((vr = vk_funcs->p_vkCreateSwapchainKHR(vk_device, &vk_swapchain_desc, NULL, &vk_swapchain)) < 0)
{
WARN("Failed to create Vulkan swapchain, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
if (swapchain->vk_swapchain)
vk_funcs->p_vkDestroySwapchainKHR(swapchain->vk_device, swapchain->vk_swapchain, NULL);
swapchain->vk_swapchain = vk_swapchain;
swapchain->vk_swapchain_width = width;
swapchain->vk_swapchain_height = height;
swapchain->vk_image_index = INVALID_VK_IMAGE_INDEX;
return d3d12_swapchain_create_buffers(swapchain, vk_swapchain_format, vk_format);
}
static HRESULT d3d12_swapchain_recreate_vulkan_swapchain(struct d3d12_swapchain *swapchain)
{
VkResult vr;
HRESULT hr;
if (SUCCEEDED(hr = d3d12_swapchain_create_vulkan_swapchain(swapchain)))
{
vr = d3d12_swapchain_acquire_next_back_buffer(swapchain);
hr = hresult_from_vk_result(vr);
}
else
{
ERR("Failed to recreate Vulkan swapchain, hr %#x.\n", hr);
}
return hr;
}
static inline struct d3d12_swapchain *d3d12_swapchain_from_IDXGISwapChain4(IDXGISwapChain4 *iface)
{
return CONTAINING_RECORD(iface, struct d3d12_swapchain, IDXGISwapChain4_iface);
}
/* IUnknown methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_QueryInterface(IDXGISwapChain4 *iface, REFIID iid, void **object)
{
TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object);
if (IsEqualGUID(iid, &IID_IUnknown)
|| IsEqualGUID(iid, &IID_IDXGIObject)
|| IsEqualGUID(iid, &IID_IDXGIDeviceSubObject)
|| IsEqualGUID(iid, &IID_IDXGISwapChain)
|| IsEqualGUID(iid, &IID_IDXGISwapChain1)
|| IsEqualGUID(iid, &IID_IDXGISwapChain2)
|| IsEqualGUID(iid, &IID_IDXGISwapChain3)
|| IsEqualGUID(iid, &IID_IDXGISwapChain4))
{
IUnknown_AddRef(iface);
*object = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*object = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d3d12_swapchain_AddRef(IDXGISwapChain4 *iface)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
ULONG refcount = InterlockedIncrement(&swapchain->refcount);
TRACE("%p increasing refcount to %u.\n", swapchain, refcount);
return refcount;
}
static void d3d12_swapchain_destroy(struct d3d12_swapchain *swapchain)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
void *vulkan_module = vk_funcs->vulkan_module;
d3d12_swapchain_destroy_buffers(swapchain, TRUE);
if (swapchain->frame_latency_event)
CloseHandle(swapchain->frame_latency_event);
if (swapchain->frame_latency_fence)
ID3D12Fence_Release(swapchain->frame_latency_fence);
if (swapchain->command_queue)
ID3D12CommandQueue_Release(swapchain->command_queue);
wined3d_private_store_cleanup(&swapchain->private_store);
if (swapchain->vk_device)
{
vk_funcs->p_vkDestroyFence(swapchain->vk_device, swapchain->vk_fence, NULL);
vk_funcs->p_vkDestroySwapchainKHR(swapchain->vk_device, swapchain->vk_swapchain, NULL);
}
if (swapchain->vk_instance)
vk_funcs->p_vkDestroySurfaceKHR(swapchain->vk_instance, swapchain->vk_surface, NULL);
if (swapchain->target)
{
WARN("Destroying fullscreen swapchain.\n");
IDXGIOutput_Release(swapchain->target);
}
if (swapchain->device)
ID3D12Device_Release(swapchain->device);
if (swapchain->factory)
IWineDXGIFactory_Release(swapchain->factory);
close_library(vulkan_module);
wined3d_swapchain_state_destroy(swapchain->state);
}
static ULONG STDMETHODCALLTYPE d3d12_swapchain_Release(IDXGISwapChain4 *iface)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
ULONG refcount = InterlockedDecrement(&swapchain->refcount);
TRACE("%p decreasing refcount to %u.\n", swapchain, refcount);
if (!refcount)
{
d3d12_swapchain_destroy(swapchain);
heap_free(swapchain);
}
return refcount;
}
/* IDXGIObject methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetPrivateData(IDXGISwapChain4 *iface,
REFGUID guid, UINT data_size, const void *data)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_set_private_data(&swapchain->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetPrivateDataInterface(IDXGISwapChain4 *iface,
REFGUID guid, const IUnknown *object)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, guid %s, object %p.\n", iface, debugstr_guid(guid), object);
return dxgi_set_private_data_interface(&swapchain->private_store, guid, object);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetPrivateData(IDXGISwapChain4 *iface,
REFGUID guid, UINT *data_size, void *data)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_get_private_data(&swapchain->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetParent(IDXGISwapChain4 *iface, REFIID iid, void **parent)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, iid %s, parent %p.\n", iface, debugstr_guid(iid), parent);
return IWineDXGIFactory_QueryInterface(swapchain->factory, iid, parent);
}
/* IDXGIDeviceSubObject methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetDevice(IDXGISwapChain4 *iface, REFIID iid, void **device)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device);
return ID3D12Device_QueryInterface(swapchain->device, iid, device);
}
/* IDXGISwapChain methods */
static HRESULT d3d12_swapchain_set_sync_interval(struct d3d12_swapchain *swapchain,
unsigned int sync_interval)
{
VkPresentModeKHR present_mode;
switch (sync_interval)
{
case 0:
present_mode = VK_PRESENT_MODE_IMMEDIATE_KHR;
break;
default:
FIXME("Unsupported sync interval %u.\n", sync_interval);
case 1:
present_mode = VK_PRESENT_MODE_FIFO_KHR;
break;
}
if (swapchain->present_mode == present_mode)
return S_OK;
if (!d3d12_swapchain_has_user_images(swapchain))
{
FIXME("Cannot recreate swapchain without user images.\n");
return S_OK;
}
if (!d3d12_swapchain_is_present_mode_supported(swapchain, present_mode))
{
FIXME("Vulkan present mode %#x is not supported.\n", present_mode);
return S_OK;
}
d3d12_swapchain_destroy_buffers(swapchain, FALSE);
swapchain->present_mode = present_mode;
return d3d12_swapchain_recreate_vulkan_swapchain(swapchain);
}
static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain, VkQueue vk_queue)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkPresentInfoKHR present_info;
VkSubmitInfo submit_info;
VkResult vr;
if (swapchain->vk_image_index == INVALID_VK_IMAGE_INDEX)
{
if ((vr = d3d12_swapchain_acquire_next_vulkan_image(swapchain)) < 0)
return vr;
}
assert(swapchain->vk_image_index < swapchain->buffer_count);
present_info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
present_info.pNext = NULL;
present_info.waitSemaphoreCount = 0;
present_info.pWaitSemaphores = NULL;
present_info.swapchainCount = 1;
present_info.pSwapchains = &swapchain->vk_swapchain;
present_info.pImageIndices = &swapchain->vk_image_index;
present_info.pResults = NULL;
if (d3d12_swapchain_has_user_images(swapchain))
{
/* blit */
VkCommandBuffer vk_cmd_buffer = swapchain->vk_cmd_buffers[swapchain->vk_image_index];
VkImage vk_dst_image = swapchain->vk_swapchain_images[swapchain->vk_image_index];
VkImage vk_src_image = swapchain->vk_images[swapchain->current_buffer_index];
if ((vr = vk_funcs->p_vkResetCommandBuffer(vk_cmd_buffer, 0)) < 0)
{
ERR("Failed to reset command buffer, vr %d.\n", vr);
return vr;
}
if ((vr = d3d12_swapchain_record_swapchain_blit(swapchain,
vk_cmd_buffer, vk_dst_image, vk_src_image)) < 0 )
return vr;
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submit_info.pNext = NULL;
submit_info.waitSemaphoreCount = 0;
submit_info.pWaitSemaphores = NULL;
submit_info.pWaitDstStageMask = NULL;
submit_info.commandBufferCount = 1;
submit_info.pCommandBuffers = &vk_cmd_buffer;
submit_info.signalSemaphoreCount = 1;
submit_info.pSignalSemaphores = &swapchain->vk_semaphores[swapchain->vk_image_index];
if ((vr = vk_funcs->p_vkQueueSubmit(vk_queue, 1, &submit_info, VK_NULL_HANDLE)) < 0)
{
ERR("Failed to blit swapchain buffer, vr %d.\n", vr);
return vr;
}
present_info.waitSemaphoreCount = 1;
present_info.pWaitSemaphores = &swapchain->vk_semaphores[swapchain->vk_image_index];
}
if ((vr = vk_funcs->p_vkQueuePresentKHR(vk_queue, &present_info)) >= 0)
swapchain->vk_image_index = INVALID_VK_IMAGE_INDEX;
return vr;
}
static HRESULT d3d12_swapchain_present(struct d3d12_swapchain *swapchain,
unsigned int sync_interval, unsigned int flags)
{
HANDLE frame_latency_event;
VkQueue vk_queue;
VkResult vr;
HRESULT hr;
if (sync_interval > 4)
{
WARN("Invalid sync interval %u.\n", sync_interval);
return DXGI_ERROR_INVALID_CALL;
}
if (flags & ~DXGI_PRESENT_TEST)
FIXME("Unimplemented flags %#x.\n", flags);
if (flags & DXGI_PRESENT_TEST)
{
WARN("Returning S_OK for DXGI_PRESENT_TEST.\n");
return S_OK;
}
if (FAILED(hr = d3d12_swapchain_set_sync_interval(swapchain, sync_interval)))
return hr;
if (!(vk_queue = vkd3d_acquire_vk_queue(swapchain->command_queue)))
{
ERR("Failed to acquire Vulkan queue.\n");
return E_FAIL;
}
vr = d3d12_swapchain_queue_present(swapchain, vk_queue);
if (vr == VK_ERROR_OUT_OF_DATE_KHR)
{
vkd3d_release_vk_queue(swapchain->command_queue);
if (!d3d12_swapchain_has_user_images(swapchain))
{
FIXME("Cannot recreate swapchain without user images.\n");
return DXGI_STATUS_MODE_CHANGED;
}
TRACE("Recreating Vulkan swapchain.\n");
d3d12_swapchain_destroy_buffers(swapchain, FALSE);
if (FAILED(hr = d3d12_swapchain_recreate_vulkan_swapchain(swapchain)))
return hr;
if (!(vk_queue = vkd3d_acquire_vk_queue(swapchain->command_queue)))
{
ERR("Failed to acquire Vulkan queue.\n");
return E_FAIL;
}
if ((vr = d3d12_swapchain_queue_present(swapchain, vk_queue)) < 0)
ERR("Failed to present after recreating swapchain, vr %d.\n", vr);
}
vkd3d_release_vk_queue(swapchain->command_queue);
if (vr < 0)
{
ERR("Failed to queue present, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
if ((frame_latency_event = swapchain->frame_latency_event))
{
++swapchain->frame_number;
if (FAILED(hr = ID3D12CommandQueue_Signal(swapchain->command_queue,
swapchain->frame_latency_fence, swapchain->frame_number)))
{
ERR("Failed to signal frame latency fence, hr %#x.\n", hr);
return hr;
}
if (FAILED(hr = ID3D12Fence_SetEventOnCompletion(swapchain->frame_latency_fence,
swapchain->frame_number - swapchain->frame_latency, frame_latency_event)))
{
ERR("Failed to enqueue frame latency event, hr %#x.\n", hr);
return hr;
}
}
swapchain->current_buffer_index = (swapchain->current_buffer_index + 1) % swapchain->desc.BufferCount;
vr = d3d12_swapchain_acquire_next_back_buffer(swapchain);
if (vr == VK_ERROR_OUT_OF_DATE_KHR)
{
if (!d3d12_swapchain_has_user_images(swapchain))
{
FIXME("Cannot recreate swapchain without user images.\n");
return DXGI_STATUS_MODE_CHANGED;
}
TRACE("Recreating Vulkan swapchain.\n");
d3d12_swapchain_destroy_buffers(swapchain, FALSE);
return d3d12_swapchain_recreate_vulkan_swapchain(swapchain);
}
if (vr < 0)
ERR("Failed to acquire next Vulkan image, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_Present(IDXGISwapChain4 *iface, UINT sync_interval, UINT flags)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, sync_interval %u, flags %#x.\n", iface, sync_interval, flags);
return d3d12_swapchain_present(swapchain, sync_interval, flags);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetBuffer(IDXGISwapChain4 *iface,
UINT buffer_idx, REFIID iid, void **surface)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, buffer_idx %u, iid %s, surface %p.\n",
iface, buffer_idx, debugstr_guid(iid), surface);
if (buffer_idx >= swapchain->desc.BufferCount)
{
WARN("Invalid buffer index %u.\n", buffer_idx);
return DXGI_ERROR_INVALID_CALL;
}
assert(swapchain->buffers[buffer_idx]);
return ID3D12Resource_QueryInterface(swapchain->buffers[buffer_idx], iid, surface);
}
static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d12_swapchain_SetFullscreenState(IDXGISwapChain4 *iface,
BOOL fullscreen, IDXGIOutput *target)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc = &swapchain->fullscreen_desc;
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc = &swapchain->desc;
struct wined3d_swapchain_desc wined3d_desc;
HWND window = swapchain->window;
HRESULT hr;
TRACE("iface %p, fullscreen %#x, target %p.\n", iface, fullscreen, target);
if (!fullscreen && target)
{
WARN("Invalid call.\n");
return DXGI_ERROR_INVALID_CALL;
}
if (target)
{
IDXGIOutput_AddRef(target);
}
else if (FAILED(hr = IDXGISwapChain4_GetContainingOutput(iface, &target)))
{
WARN("Failed to get target output for swapchain, hr %#x.\n", hr);
return hr;
}
if (FAILED(hr = wined3d_swapchain_desc_from_dxgi(&wined3d_desc, target, window, swapchain_desc,
fullscreen_desc)))
goto fail;
wined3d_mutex_lock();
wined3d_desc.windowed = !fullscreen;
hr = wined3d_swapchain_state_set_fullscreen(swapchain->state, &wined3d_desc, NULL);
wined3d_mutex_unlock();
if (FAILED(hr))
goto fail;
fullscreen_desc->Windowed = wined3d_desc.windowed;
if (!fullscreen)
{
IDXGIOutput_Release(target);
target = NULL;
}
if (swapchain->target)
IDXGIOutput_Release(swapchain->target);
swapchain->target = target;
return S_OK;
fail:
IDXGIOutput_Release(target);
return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFullscreenState(IDXGISwapChain4 *iface,
BOOL *fullscreen, IDXGIOutput **target)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, fullscreen %p, target %p.\n", iface, fullscreen, target);
if (fullscreen)
*fullscreen = !swapchain->fullscreen_desc.Windowed;
if (target && (*target = swapchain->target))
IDXGIOutput_AddRef(*target);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetDesc(IDXGISwapChain4 *iface, DXGI_SWAP_CHAIN_DESC *desc)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc = &swapchain->fullscreen_desc;
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc = &swapchain->desc;
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
desc->BufferDesc.Width = swapchain_desc->Width;
desc->BufferDesc.Height = swapchain_desc->Height;
desc->BufferDesc.RefreshRate = fullscreen_desc->RefreshRate;
desc->BufferDesc.Format = swapchain_desc->Format;
desc->BufferDesc.ScanlineOrdering = fullscreen_desc->ScanlineOrdering;
desc->BufferDesc.Scaling = fullscreen_desc->Scaling;
desc->SampleDesc = swapchain_desc->SampleDesc;
desc->BufferUsage = swapchain_desc->BufferUsage;
desc->BufferCount = swapchain_desc->BufferCount;
desc->OutputWindow = swapchain->window;
desc->Windowed = fullscreen_desc->Windowed;
desc->SwapEffect = swapchain_desc->SwapEffect;
desc->Flags = swapchain_desc->Flags;
return S_OK;
}
static HRESULT d3d12_swapchain_resize_buffers(struct d3d12_swapchain *swapchain,
UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags)
{
DXGI_SWAP_CHAIN_DESC1 *desc, new_desc;
unsigned int i;
ULONG refcount;
if (flags)
FIXME("Ignoring flags %#x.\n", flags);
for (i = 0; i < swapchain->desc.BufferCount; ++i)
{
ID3D12Resource_AddRef(swapchain->buffers[i]);
if ((refcount = ID3D12Resource_Release(swapchain->buffers[i])))
{
WARN("Buffer %p has %u references left.\n", swapchain->buffers[i], refcount);
return DXGI_ERROR_INVALID_CALL;
}
}
desc = &swapchain->desc;
new_desc = swapchain->desc;
if (buffer_count)
new_desc.BufferCount = buffer_count;
if (!width || !height)
{
RECT client_rect;
if (!GetClientRect(swapchain->window, &client_rect))
{
WARN("Failed to get client rect, last error %#x.\n", GetLastError());
return DXGI_ERROR_INVALID_CALL;
}
if (!width)
width = client_rect.right;
if (!height)
height = client_rect.bottom;
}
new_desc.Width = width;
new_desc.Height = height;
if (format)
new_desc.Format = format;
if (!dxgi_validate_swapchain_desc(&new_desc))
return DXGI_ERROR_INVALID_CALL;
if (desc->Width == new_desc.Width && desc->Height == new_desc.Height
&& desc->Format == new_desc.Format && desc->BufferCount == new_desc.BufferCount)
return S_OK;
d3d12_swapchain_destroy_buffers(swapchain, TRUE);
swapchain->desc = new_desc;
return d3d12_swapchain_recreate_vulkan_swapchain(swapchain);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeBuffers(IDXGISwapChain4 *iface,
UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x.\n",
iface, buffer_count, width, height, debug_dxgi_format(format), flags);
return d3d12_swapchain_resize_buffers(swapchain, buffer_count, width, height, format, flags);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeTarget(IDXGISwapChain4 *iface,
const DXGI_MODE_DESC *target_mode_desc)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, target_mode_desc %p.\n", iface, target_mode_desc);
return dxgi_swapchain_resize_target(swapchain->state, target_mode_desc);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetContainingOutput(IDXGISwapChain4 *iface,
IDXGIOutput **output)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
IUnknown *device_parent;
IDXGIFactory *factory;
IDXGIAdapter *adapter;
HRESULT hr;
TRACE("iface %p, output %p.\n", iface, output);
if (swapchain->target)
{
IDXGIOutput_AddRef(*output = swapchain->target);
return S_OK;
}
device_parent = vkd3d_get_device_parent(swapchain->device);
if (FAILED(hr = IUnknown_QueryInterface(device_parent, &IID_IDXGIAdapter, (void **)&adapter)))
{
WARN("Failed to get adapter, hr %#x.\n", hr);
return hr;
}
if (FAILED(hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory)))
{
WARN("Failed to get factory, hr %#x.\n", hr);
IDXGIAdapter_Release(adapter);
return hr;
}
hr = dxgi_get_output_from_window(factory, swapchain->window, output);
IDXGIFactory_Release(factory);
IDXGIAdapter_Release(adapter);
return hr;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFrameStatistics(IDXGISwapChain4 *iface,
DXGI_FRAME_STATISTICS *stats)
{
FIXME("iface %p, stats %p stub!\n", iface, stats);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetLastPresentCount(IDXGISwapChain4 *iface,
UINT *last_present_count)
{
FIXME("iface %p, last_present_count %p stub!\n", iface, last_present_count);
return E_NOTIMPL;
}
/* IDXGISwapChain1 methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetDesc1(IDXGISwapChain4 *iface, DXGI_SWAP_CHAIN_DESC1 *desc)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
*desc = swapchain->desc;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFullscreenDesc(IDXGISwapChain4 *iface,
DXGI_SWAP_CHAIN_FULLSCREEN_DESC *desc)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
*desc = swapchain->fullscreen_desc;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetHwnd(IDXGISwapChain4 *iface, HWND *hwnd)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, hwnd %p.\n", iface, hwnd);
if (!hwnd)
{
WARN("Invalid pointer.\n");
return DXGI_ERROR_INVALID_CALL;
}
*hwnd = swapchain->window;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetCoreWindow(IDXGISwapChain4 *iface,
REFIID iid, void **core_window)
{
FIXME("iface %p, iid %s, core_window %p stub!\n", iface, debugstr_guid(iid), core_window);
if (core_window)
*core_window = NULL;
return DXGI_ERROR_INVALID_CALL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_Present1(IDXGISwapChain4 *iface,
UINT sync_interval, UINT flags, const DXGI_PRESENT_PARAMETERS *present_parameters)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, sync_interval %u, flags %#x, present_parameters %p.\n",
iface, sync_interval, flags, present_parameters);
if (present_parameters)
FIXME("Ignored present parameters %p.\n", present_parameters);
return d3d12_swapchain_present(swapchain, sync_interval, flags);
}
static BOOL STDMETHODCALLTYPE d3d12_swapchain_IsTemporaryMonoSupported(IDXGISwapChain4 *iface)
{
FIXME("iface %p stub!\n", iface);
return FALSE;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetRestrictToOutput(IDXGISwapChain4 *iface, IDXGIOutput **output)
{
FIXME("iface %p, output %p stub!\n", iface, output);
if (!output)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
*output = NULL;
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetBackgroundColor(IDXGISwapChain4 *iface, const DXGI_RGBA *color)
{
FIXME("iface %p, color %p stub!\n", iface, color);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetBackgroundColor(IDXGISwapChain4 *iface, DXGI_RGBA *color)
{
FIXME("iface %p, color %p stub!\n", iface, color);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetRotation(IDXGISwapChain4 *iface, DXGI_MODE_ROTATION rotation)
{
FIXME("iface %p, rotation %#x stub!\n", iface, rotation);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetRotation(IDXGISwapChain4 *iface, DXGI_MODE_ROTATION *rotation)
{
FIXME("iface %p, rotation %p stub!\n", iface, rotation);
return E_NOTIMPL;
}
/* IDXGISwapChain2 methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetSourceSize(IDXGISwapChain4 *iface, UINT width, UINT height)
{
FIXME("iface %p, width %u, height %u stub!\n", iface, width, height);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetSourceSize(IDXGISwapChain4 *iface, UINT *width, UINT *height)
{
FIXME("iface %p, width %p, height %p stub!\n", iface, width, height);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetMaximumFrameLatency(IDXGISwapChain4 *iface, UINT max_latency)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, max_latency %u.\n", iface, max_latency);
if (!(swapchain->desc.Flags & DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT))
{
WARN("DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT not set for swap chain %p.\n", iface);
return DXGI_ERROR_INVALID_CALL;
}
if (!max_latency)
{
WARN("Invalid maximum frame latency %u.\n", max_latency);
return DXGI_ERROR_INVALID_CALL;
}
swapchain->frame_latency = max_latency;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetMaximumFrameLatency(IDXGISwapChain4 *iface, UINT *max_latency)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p, max_latency %p.\n", iface, max_latency);
if (!(swapchain->desc.Flags & DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT))
{
WARN("DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT not set for swap chain %p.\n", iface);
return DXGI_ERROR_INVALID_CALL;
}
*max_latency = swapchain->frame_latency;
return S_OK;
}
static HANDLE STDMETHODCALLTYPE d3d12_swapchain_GetFrameLatencyWaitableObject(IDXGISwapChain4 *iface)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p.\n", iface);
return swapchain->frame_latency_event;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetMatrixTransform(IDXGISwapChain4 *iface,
const DXGI_MATRIX_3X2_F *matrix)
{
FIXME("iface %p, matrix %p stub!\n", iface, matrix);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetMatrixTransform(IDXGISwapChain4 *iface,
DXGI_MATRIX_3X2_F *matrix)
{
FIXME("iface %p, matrix %p stub!\n", iface, matrix);
return E_NOTIMPL;
}
/* IDXGISwapChain3 methods */
static UINT STDMETHODCALLTYPE d3d12_swapchain_GetCurrentBackBufferIndex(IDXGISwapChain4 *iface)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
TRACE("iface %p.\n", iface);
TRACE("Current back buffer index %u.\n", swapchain->current_buffer_index);
assert(swapchain->current_buffer_index < swapchain->desc.BufferCount);
return swapchain->current_buffer_index;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_CheckColorSpaceSupport(IDXGISwapChain4 *iface,
DXGI_COLOR_SPACE_TYPE colour_space, UINT *colour_space_support)
{
UINT support_flags = 0;
FIXME("iface %p, colour_space %#x, colour_space_support %p semi-stub!\n",
iface, colour_space, colour_space_support);
if (!colour_space_support)
return E_INVALIDARG;
if (colour_space == DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
support_flags |= DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT;
*colour_space_support = support_flags;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetColorSpace1(IDXGISwapChain4 *iface,
DXGI_COLOR_SPACE_TYPE colour_space)
{
FIXME("iface %p, colour_space %#x semi-stub!\n", iface, colour_space);
if (colour_space != DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
{
WARN("Colour space %u not supported.\n", colour_space);
return E_INVALIDARG;
}
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeBuffers1(IDXGISwapChain4 *iface,
UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags,
const UINT *node_mask, IUnknown * const *present_queue)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface);
size_t i, count;
TRACE("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x, "
"node_mask %p, present_queue %p.\n",
iface, buffer_count, width, height, debug_dxgi_format(format), flags, node_mask, present_queue);
if (!node_mask || !present_queue)
return DXGI_ERROR_INVALID_CALL;
count = buffer_count ? buffer_count : swapchain->desc.BufferCount;
for (i = 0; i < count; ++i)
{
if (node_mask[i] > 1 || !present_queue[i])
return DXGI_ERROR_INVALID_CALL;
if ((ID3D12CommandQueue*)present_queue[i] != swapchain->command_queue)
FIXME("Ignoring present queue %p.\n", present_queue[i]);
}
return d3d12_swapchain_resize_buffers(swapchain, buffer_count, width, height, format, flags);
}
/* IDXGISwapChain4 methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetHDRMetaData(IDXGISwapChain4 *iface,
DXGI_HDR_METADATA_TYPE type, UINT size, void *metadata)
{
FIXME("iface %p, type %#x, size %#x, metadata %p stub!\n", iface, type, size, metadata);
return E_NOTIMPL;
}
static const struct IDXGISwapChain4Vtbl d3d12_swapchain_vtbl =
{
/* IUnknown methods */
d3d12_swapchain_QueryInterface,
d3d12_swapchain_AddRef,
d3d12_swapchain_Release,
/* IDXGIObject methods */
d3d12_swapchain_SetPrivateData,
d3d12_swapchain_SetPrivateDataInterface,
d3d12_swapchain_GetPrivateData,
d3d12_swapchain_GetParent,
/* IDXGIDeviceSubObject methods */
d3d12_swapchain_GetDevice,
/* IDXGISwapChain methods */
d3d12_swapchain_Present,
d3d12_swapchain_GetBuffer,
d3d12_swapchain_SetFullscreenState,
d3d12_swapchain_GetFullscreenState,
d3d12_swapchain_GetDesc,
d3d12_swapchain_ResizeBuffers,
d3d12_swapchain_ResizeTarget,
d3d12_swapchain_GetContainingOutput,
d3d12_swapchain_GetFrameStatistics,
d3d12_swapchain_GetLastPresentCount,
/* IDXGISwapChain1 methods */
d3d12_swapchain_GetDesc1,
d3d12_swapchain_GetFullscreenDesc,
d3d12_swapchain_GetHwnd,
d3d12_swapchain_GetCoreWindow,
d3d12_swapchain_Present1,
d3d12_swapchain_IsTemporaryMonoSupported,
d3d12_swapchain_GetRestrictToOutput,
d3d12_swapchain_SetBackgroundColor,
d3d12_swapchain_GetBackgroundColor,
d3d12_swapchain_SetRotation,
d3d12_swapchain_GetRotation,
/* IDXGISwapChain2 methods */
d3d12_swapchain_SetSourceSize,
d3d12_swapchain_GetSourceSize,
d3d12_swapchain_SetMaximumFrameLatency,
d3d12_swapchain_GetMaximumFrameLatency,
d3d12_swapchain_GetFrameLatencyWaitableObject,
d3d12_swapchain_SetMatrixTransform,
d3d12_swapchain_GetMatrixTransform,
/* IDXGISwapChain3 methods */
d3d12_swapchain_GetCurrentBackBufferIndex,
d3d12_swapchain_CheckColorSpaceSupport,
d3d12_swapchain_SetColorSpace1,
d3d12_swapchain_ResizeBuffers1,
/* IDXGISwapChain4 methods */
d3d12_swapchain_SetHDRMetaData,
};
static BOOL load_vkd3d_functions(void *vkd3d_handle)
{
#define LOAD_FUNCPTR(f) if (!(f = get_library_proc(vkd3d_handle, #f))) return FALSE;
LOAD_FUNCPTR(vkd3d_acquire_vk_queue)
LOAD_FUNCPTR(vkd3d_create_image_resource)
LOAD_FUNCPTR(vkd3d_get_device_parent)
LOAD_FUNCPTR(vkd3d_get_vk_device)
LOAD_FUNCPTR(vkd3d_get_vk_format)
LOAD_FUNCPTR(vkd3d_get_vk_physical_device)
LOAD_FUNCPTR(vkd3d_get_vk_queue_family_index)
LOAD_FUNCPTR(vkd3d_instance_from_device)
LOAD_FUNCPTR(vkd3d_instance_get_vk_instance)
LOAD_FUNCPTR(vkd3d_release_vk_queue)
LOAD_FUNCPTR(vkd3d_resource_decref)
LOAD_FUNCPTR(vkd3d_resource_incref)
#undef LOAD_FUNCPTR
return TRUE;
}
static void *vkd3d_handle;
static BOOL WINAPI init_vkd3d_once(INIT_ONCE *once, void *param, void **context)
{
TRACE("Loading vkd3d %s.\n", SONAME_LIBVKD3D);
if (!(vkd3d_handle = load_library(SONAME_LIBVKD3D)))
return FALSE;
if (!load_vkd3d_functions(vkd3d_handle))
{
ERR("Failed to load vkd3d functions.\n");
close_library(vkd3d_handle);
vkd3d_handle = NULL;
return FALSE;
}
return TRUE;
}
static BOOL init_vkd3d(void)
{
static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT;
InitOnceExecuteOnce(&init_once, init_vkd3d_once, NULL, NULL);
return !!vkd3d_handle;
}
static BOOL init_vk_funcs(struct dxgi_vk_funcs *dxgi, VkInstance vk_instance, VkDevice vk_device)
{
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
dxgi->vulkan_module = NULL;
if (!(vkGetInstanceProcAddr = load_vulkan(&dxgi->vulkan_module)))
{
ERR_(winediag)("Failed to load Vulkan.\n");
return FALSE;
}
vkGetDeviceProcAddr = (void *)vkGetInstanceProcAddr(vk_instance, "vkGetDeviceProcAddr");
#define LOAD_INSTANCE_PFN(name) \
if (!(dxgi->p_##name = (void *)vkGetInstanceProcAddr(vk_instance, #name))) \
{ \
ERR("Failed to get instance proc "#name".\n"); \
close_library(dxgi->vulkan_module); \
return FALSE; \
}
LOAD_INSTANCE_PFN(vkCreateWin32SurfaceKHR)
LOAD_INSTANCE_PFN(vkDestroySurfaceKHR)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceMemoryProperties)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfaceCapabilitiesKHR)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfaceFormatsKHR)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfacePresentModesKHR)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfaceSupportKHR)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceWin32PresentationSupportKHR)
#undef LOAD_INSTANCE_PFN
#define LOAD_DEVICE_PFN(name) \
if (!(dxgi->p_##name = (void *)vkGetDeviceProcAddr(vk_device, #name))) \
{ \
ERR("Failed to get device proc "#name".\n"); \
close_library(dxgi->vulkan_module); \
return FALSE; \
}
LOAD_DEVICE_PFN(vkAcquireNextImageKHR)
LOAD_DEVICE_PFN(vkAllocateCommandBuffers)
LOAD_DEVICE_PFN(vkAllocateMemory)
LOAD_DEVICE_PFN(vkBeginCommandBuffer)
LOAD_DEVICE_PFN(vkBindImageMemory)
LOAD_DEVICE_PFN(vkCmdBlitImage)
LOAD_DEVICE_PFN(vkCmdPipelineBarrier)
LOAD_DEVICE_PFN(vkCreateCommandPool)
LOAD_DEVICE_PFN(vkCreateFence)
LOAD_DEVICE_PFN(vkCreateImage)
LOAD_DEVICE_PFN(vkCreateSemaphore)
LOAD_DEVICE_PFN(vkCreateSwapchainKHR)
LOAD_DEVICE_PFN(vkDestroyCommandPool)
LOAD_DEVICE_PFN(vkDestroyFence)
LOAD_DEVICE_PFN(vkDestroyImage)
LOAD_DEVICE_PFN(vkDestroySemaphore)
LOAD_DEVICE_PFN(vkDestroySwapchainKHR)
LOAD_DEVICE_PFN(vkEndCommandBuffer)
LOAD_DEVICE_PFN(vkFreeMemory)
LOAD_DEVICE_PFN(vkResetCommandBuffer)
LOAD_DEVICE_PFN(vkGetImageMemoryRequirements)
LOAD_DEVICE_PFN(vkGetSwapchainImagesKHR)
LOAD_DEVICE_PFN(vkQueuePresentKHR)
LOAD_DEVICE_PFN(vkQueueSubmit)
LOAD_DEVICE_PFN(vkQueueWaitIdle)
LOAD_DEVICE_PFN(vkResetFences)
LOAD_DEVICE_PFN(vkWaitForFences)
#undef LOAD_DEVICE_PFN
return TRUE;
}
static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGIFactory *factory,
ID3D12Device *device, ID3D12CommandQueue *queue, HWND window,
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
struct wined3d_swapchain_desc wined3d_desc;
VkWin32SurfaceCreateInfoKHR surface_desc;
VkPhysicalDevice vk_physical_device;
VkFenceCreateInfo fence_desc;
uint32_t queue_family_index;
VkSurfaceKHR vk_surface;
IUnknown *device_parent;
VkInstance vk_instance;
IDXGIAdapter *adapter;
IDXGIOutput *output;
VkBool32 supported;
VkDevice vk_device;
VkFence vk_fence;
VkResult vr;
HRESULT hr;
if (window == GetDesktopWindow())
{
WARN("D3D12 swapchain cannot be created on desktop window.\n");
return E_ACCESSDENIED;
}
swapchain->IDXGISwapChain4_iface.lpVtbl = &d3d12_swapchain_vtbl;
swapchain->refcount = 1;
swapchain->window = window;
swapchain->desc = *swapchain_desc;
swapchain->fullscreen_desc = *fullscreen_desc;
swapchain->present_mode = VK_PRESENT_MODE_FIFO_KHR;
switch (swapchain_desc->SwapEffect)
{
case DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL:
case DXGI_SWAP_EFFECT_FLIP_DISCARD:
FIXME("Ignoring swap effect %#x.\n", swapchain_desc->SwapEffect);
break;
default:
WARN("Invalid swap effect %#x.\n", swapchain_desc->SwapEffect);
return DXGI_ERROR_INVALID_CALL;
}
if (!init_vkd3d())
{
ERR_(winediag)("libvkd3d could not be loaded.\n");
return DXGI_ERROR_UNSUPPORTED;
}
device_parent = vkd3d_get_device_parent(device);
if (FAILED(hr = IUnknown_QueryInterface(device_parent, &IID_IDXGIAdapter, (void **)&adapter)))
return hr;
if (FAILED(hr = dxgi_get_output_from_window((IDXGIFactory *)factory, window, &output)))
{
WARN("Failed to get output from window %p, hr %#x.\n", window, hr);
/* FIXME: As wined3d only supports one output currently, even if a window is on a
* non-primary output, the swapchain will use the primary output. Keep this behaviour
* until all outputs are correctly enumerated. Otherwise it will create a regression
* for applications that specify a device window on a non-primary output */
if (FAILED(hr = IDXGIAdapter_EnumOutputs(adapter, 0, &output)))
{
IDXGIAdapter_Release(adapter);
return hr;
}
FIXME("Using the primary output for the device window that is on a non-primary output.\n");
}
IDXGIAdapter_Release(adapter);
hr = wined3d_swapchain_desc_from_dxgi(&wined3d_desc, output, window, swapchain_desc,
fullscreen_desc);
IDXGIOutput_Release(output);
if (FAILED(hr))
return hr;
if (FAILED(hr = wined3d_swapchain_state_create(&wined3d_desc, window, &swapchain->state)))
return hr;
if (swapchain_desc->BufferUsage && swapchain_desc->BufferUsage != DXGI_USAGE_RENDER_TARGET_OUTPUT)
FIXME("Ignoring buffer usage %#x.\n", swapchain_desc->BufferUsage);
if (swapchain_desc->Scaling != DXGI_SCALING_STRETCH && swapchain_desc->Scaling != DXGI_SCALING_NONE)
FIXME("Ignoring scaling %#x.\n", swapchain_desc->Scaling);
if (swapchain_desc->AlphaMode && swapchain_desc->AlphaMode != DXGI_ALPHA_MODE_IGNORE)
FIXME("Ignoring alpha mode %#x.\n", swapchain_desc->AlphaMode);
if (swapchain_desc->Flags & ~(DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT))
FIXME("Ignoring swapchain flags %#x.\n", swapchain_desc->Flags);
if (fullscreen_desc->RefreshRate.Numerator || fullscreen_desc->RefreshRate.Denominator)
FIXME("Ignoring refresh rate.\n");
if (fullscreen_desc->ScanlineOrdering)
FIXME("Unhandled scanline ordering %#x.\n", fullscreen_desc->ScanlineOrdering);
if (fullscreen_desc->Scaling)
FIXME("Unhandled mode scaling %#x.\n", fullscreen_desc->Scaling);
if (!fullscreen_desc->Windowed)
FIXME("Fullscreen not supported yet.\n");
vk_instance = vkd3d_instance_get_vk_instance(vkd3d_instance_from_device(device));
vk_physical_device = vkd3d_get_vk_physical_device(device);
vk_device = vkd3d_get_vk_device(device);
swapchain->vk_instance = vk_instance;
swapchain->vk_device = vk_device;
swapchain->vk_physical_device = vk_physical_device;
if (!init_vk_funcs(&swapchain->vk_funcs, vk_instance, vk_device))
{
wined3d_swapchain_state_destroy(swapchain->state);
return E_FAIL;
}
wined3d_private_store_init(&swapchain->private_store);
surface_desc.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
surface_desc.pNext = NULL;
surface_desc.flags = 0;
surface_desc.hinstance = GetModuleHandleA("dxgi.dll");
surface_desc.hwnd = window;
if ((vr = vk_funcs->p_vkCreateWin32SurfaceKHR(vk_instance, &surface_desc, NULL, &vk_surface)) < 0)
{
WARN("Failed to create Vulkan surface, vr %d.\n", vr);
d3d12_swapchain_destroy(swapchain);
return hresult_from_vk_result(vr);
}
swapchain->vk_surface = vk_surface;
queue_family_index = vkd3d_get_vk_queue_family_index(queue);
if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceSupportKHR(vk_physical_device,
queue_family_index, vk_surface, &supported)) < 0 || !supported)
{
FIXME("Queue family does not support presentation, vr %d.\n", vr);
d3d12_swapchain_destroy(swapchain);
return DXGI_ERROR_UNSUPPORTED;
}
ID3D12CommandQueue_AddRef(swapchain->command_queue = queue);
ID3D12Device_AddRef(swapchain->device = device);
if (FAILED(hr = d3d12_swapchain_create_vulkan_swapchain(swapchain)))
{
d3d12_swapchain_destroy(swapchain);
return hr;
}
fence_desc.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fence_desc.pNext = NULL;
fence_desc.flags = 0;
if ((vr = vk_funcs->p_vkCreateFence(vk_device, &fence_desc, NULL, &vk_fence)) < 0)
{
WARN("Failed to create Vulkan fence, vr %d.\n", vr);
d3d12_swapchain_destroy(swapchain);
return hresult_from_vk_result(vr);
}
swapchain->vk_fence = vk_fence;
swapchain->current_buffer_index = 0;
if ((vr = d3d12_swapchain_acquire_next_back_buffer(swapchain)) < 0)
{
d3d12_swapchain_destroy(swapchain);
return hresult_from_vk_result(vr);
}
if (swapchain_desc->Flags & DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT)
{
swapchain->frame_number = DXGI_MAX_SWAP_CHAIN_BUFFERS;
swapchain->frame_latency = 1;
if (FAILED(hr = ID3D12Device_CreateFence(device, DXGI_MAX_SWAP_CHAIN_BUFFERS,
0, &IID_ID3D12Fence, (void **)&swapchain->frame_latency_fence)))
{
WARN("Failed to create frame latency fence, hr %#x.\n", hr);
d3d12_swapchain_destroy(swapchain);
return hr;
}
if (!(swapchain->frame_latency_event = CreateEventW(NULL, FALSE, TRUE, NULL)))
{
hr = HRESULT_FROM_WIN32(GetLastError());
WARN("Failed to create frame latency event, hr %#x.\n", hr);
d3d12_swapchain_destroy(swapchain);
return hr;
}
}
IWineDXGIFactory_AddRef(swapchain->factory = factory);
return S_OK;
}
HRESULT d3d12_swapchain_create(IWineDXGIFactory *factory, ID3D12CommandQueue *queue, HWND window,
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc,
IDXGISwapChain1 **swapchain)
{
DXGI_SWAP_CHAIN_FULLSCREEN_DESC default_fullscreen_desc;
struct d3d12_swapchain *object;
ID3D12Device *device;
HRESULT hr;
if (swapchain_desc->Format == DXGI_FORMAT_UNKNOWN)
return DXGI_ERROR_INVALID_CALL;
if (!fullscreen_desc)
{
memset(&default_fullscreen_desc, 0, sizeof(default_fullscreen_desc));
default_fullscreen_desc.Windowed = TRUE;
fullscreen_desc = &default_fullscreen_desc;
}
if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = ID3D12CommandQueue_GetDevice(queue, &IID_ID3D12Device, (void **)&device)))
{
ERR("Failed to get D3D12 device, hr %#x.\n", hr);
heap_free(object);
return hr;
}
hr = d3d12_swapchain_init(object, factory, device, queue, window, swapchain_desc, fullscreen_desc);
ID3D12Device_Release(device);
if (FAILED(hr))
{
heap_free(object);
return hr;
}
TRACE("Created swapchain %p.\n", object);
*swapchain = (IDXGISwapChain1 *)&object->IDXGISwapChain4_iface;
return S_OK;
}
#else
HRESULT d3d12_swapchain_create(IWineDXGIFactory *factory, ID3D12CommandQueue *queue, HWND window,
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc,
IDXGISwapChain1 **swapchain)
{
ERR_(winediag)("Wine was built without Direct3D 12 support.\n");
return DXGI_ERROR_UNSUPPORTED;
}
#endif /* SONAME_LIBVKD3D */