Sweden-Number/dlls/kernel32/tests/console.c

2565 lines
105 KiB
C

/*
* Unit tests for console API
*
* Copyright (c) 2003,2004 Eric Pouech
* Copyright (c) 2007 Kirill K. Smirnov
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/test.h"
#include <windows.h>
#include <stdio.h>
static BOOL (WINAPI *pGetConsoleInputExeNameA)(DWORD, LPSTR);
static DWORD (WINAPI *pGetConsoleProcessList)(LPDWORD, DWORD);
static HANDLE (WINAPI *pOpenConsoleW)(LPCWSTR,DWORD,BOOL,DWORD);
static BOOL (WINAPI *pSetConsoleInputExeNameA)(LPCSTR);
static BOOL (WINAPI *pVerifyConsoleIoHandle)(HANDLE handle);
/* DEFAULT_ATTRIB is used for all initial filling of the console.
* all modifications are made with TEST_ATTRIB so that we could check
* what has to be modified or not
*/
#define TEST_ATTRIB (BACKGROUND_BLUE | FOREGROUND_GREEN)
#define DEFAULT_ATTRIB (FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED)
/* when filling the screen with non-blank chars, this macro defines
* what character should be at position 'c'
*/
#define CONTENT(c) ('A' + (((c).Y * 17 + (c).X) % 23))
#define okCURSOR(hCon, c) do { \
CONSOLE_SCREEN_BUFFER_INFO __sbi; \
BOOL expect = GetConsoleScreenBufferInfo((hCon), &__sbi) && \
__sbi.dwCursorPosition.X == (c).X && __sbi.dwCursorPosition.Y == (c).Y; \
ok(expect, "Expected cursor at (%d,%d), got (%d,%d)\n", \
(c).X, (c).Y, __sbi.dwCursorPosition.X, __sbi.dwCursorPosition.Y); \
} while (0)
#define okCHAR(hCon, c, ch, attr) do { \
char __ch; WORD __attr; DWORD __len; BOOL expect; \
expect = ReadConsoleOutputCharacter((hCon), &__ch, 1, (c), &__len) == 1 && __len == 1 && __ch == (ch); \
ok(expect, "At (%d,%d): expecting char '%c'/%02x got '%c'/%02x\n", (c).X, (c).Y, (ch), (ch), __ch, __ch); \
expect = ReadConsoleOutputAttribute((hCon), &__attr, 1, (c), &__len) == 1 && __len == 1 && __attr == (attr); \
ok(expect, "At (%d,%d): expecting attr %04x got %04x\n", (c).X, (c).Y, (attr), __attr); \
} while (0)
static void init_function_pointers(void)
{
HMODULE hKernel32;
#define KERNEL32_GET_PROC(func) \
p##func = (void *)GetProcAddress(hKernel32, #func); \
if(!p##func) trace("GetProcAddress(hKernel32, '%s') failed\n", #func);
hKernel32 = GetModuleHandleA("kernel32.dll");
KERNEL32_GET_PROC(GetConsoleInputExeNameA);
KERNEL32_GET_PROC(GetConsoleProcessList);
KERNEL32_GET_PROC(OpenConsoleW);
KERNEL32_GET_PROC(SetConsoleInputExeNameA);
KERNEL32_GET_PROC(VerifyConsoleIoHandle);
#undef KERNEL32_GET_PROC
}
/* FIXME: this could be optimized on a speed point of view */
static void resetContent(HANDLE hCon, COORD sbSize, BOOL content)
{
COORD c;
WORD attr = DEFAULT_ATTRIB;
char ch;
DWORD len;
for (c.X = 0; c.X < sbSize.X; c.X++)
{
for (c.Y = 0; c.Y < sbSize.Y; c.Y++)
{
ch = (content) ? CONTENT(c) : ' ';
WriteConsoleOutputAttribute(hCon, &attr, 1, c, &len);
WriteConsoleOutputCharacterA(hCon, &ch, 1, c, &len);
}
}
}
static void testCursor(HANDLE hCon, COORD sbSize)
{
COORD c;
c.X = c.Y = 0;
ok(SetConsoleCursorPosition(0, c) == 0, "No handle\n");
ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n",
ERROR_INVALID_HANDLE, GetLastError());
c.X = c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left\n");
okCURSOR(hCon, c);
c.X = sbSize.X - 1;
c.Y = sbSize.Y - 1;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in lower-right\n");
okCURSOR(hCon, c);
c.X = sbSize.X;
c.Y = sbSize.Y - 1;
ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %u\n",
ERROR_INVALID_PARAMETER, GetLastError());
c.X = sbSize.X - 1;
c.Y = sbSize.Y;
ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %u\n",
ERROR_INVALID_PARAMETER, GetLastError());
c.X = -1;
c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %u\n",
ERROR_INVALID_PARAMETER, GetLastError());
c.X = 0;
c.Y = -1;
ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %u\n",
ERROR_INVALID_PARAMETER, GetLastError());
}
static void testCursorInfo(HANDLE hCon)
{
BOOL ret;
CONSOLE_CURSOR_INFO info;
SetLastError(0xdeadbeef);
ret = GetConsoleCursorInfo(NULL, NULL);
ok(!ret, "Expected failure\n");
ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n",
ERROR_INVALID_HANDLE, GetLastError());
SetLastError(0xdeadbeef);
info.dwSize = -1;
ret = GetConsoleCursorInfo(NULL, &info);
ok(!ret, "Expected failure\n");
ok(info.dwSize == -1, "Expected no change for dwSize\n");
ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n",
ERROR_INVALID_HANDLE, GetLastError());
/* Test the correct call first to distinguish between win9x and the rest */
SetLastError(0xdeadbeef);
ret = GetConsoleCursorInfo(hCon, &info);
ok(ret, "Expected success\n");
ok(info.dwSize == 25 ||
info.dwSize == 12 /* win9x */,
"Expected 12 or 25, got %d\n", info.dwSize);
ok(info.bVisible, "Expected the cursor to be visible\n");
ok(GetLastError() == 0xdeadbeef, "GetLastError: expecting %u got %u\n",
0xdeadbeef, GetLastError());
/* Don't test NULL CONSOLE_CURSOR_INFO, it crashes on win9x and win7 */
}
static void testEmptyWrite(HANDLE hCon)
{
static const char emptybuf[16];
COORD c;
DWORD len;
c.X = c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left\n");
len = -1;
ok(WriteConsole(hCon, NULL, 0, &len, NULL) != 0 && len == 0, "WriteConsole\n");
okCURSOR(hCon, c);
/* Passing a NULL lpBuffer with sufficiently large non-zero length succeeds
* on native Windows and result in memory-like contents being written to
* the console. Calling WriteConsoleW like this will crash on Wine. */
if (0)
{
len = -1;
ok(!WriteConsole(hCon, NULL, 16, &len, NULL) && len == -1, "WriteConsole\n");
okCURSOR(hCon, c);
/* Cursor advances for this call. */
len = -1;
ok(WriteConsole(hCon, NULL, 128, &len, NULL) != 0 && len == 128, "WriteConsole\n");
}
len = -1;
ok(WriteConsole(hCon, emptybuf, 0, &len, NULL) != 0 && len == 0, "WriteConsole\n");
okCURSOR(hCon, c);
/* WriteConsole does not halt on a null terminator and is happy to write
* memory contents beyond the actual size of the buffer. */
len = -1;
ok(WriteConsole(hCon, emptybuf, 16, &len, NULL) != 0 && len == 16, "WriteConsole\n");
c.X += 16;
okCURSOR(hCon, c);
}
static void testWriteSimple(HANDLE hCon)
{
COORD c;
DWORD len;
const char* mytest = "abcdefg";
const int mylen = strlen(mytest);
/* single line write */
c.X = c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left\n");
ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n");
c.Y = 0;
for (c.X = 0; c.X < mylen; c.X++)
{
okCHAR(hCon, c, mytest[c.X], TEST_ATTRIB);
}
okCURSOR(hCon, c);
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
}
static void testWriteNotWrappedNotProcessed(HANDLE hCon, COORD sbSize)
{
COORD c;
DWORD len, mode;
const char* mytest = "123";
const int mylen = strlen(mytest);
int ret;
int p;
ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon, mode & ~(ENABLE_PROCESSED_OUTPUT|ENABLE_WRAP_AT_EOL_OUTPUT)),
"clearing wrap at EOL & processed output\n");
/* write line, wrapping disabled, buffer exceeds sb width */
c.X = sbSize.X - 3; c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n");
ret = WriteConsole(hCon, mytest, mylen, &len, NULL);
ok(ret != 0 && len == mylen, "Couldn't write, ret = %d, len = %d\n", ret, len);
c.Y = 0;
for (p = mylen - 3; p < mylen; p++)
{
c.X = sbSize.X - 3 + p % 3;
okCHAR(hCon, c, mytest[p], TEST_ATTRIB);
}
c.X = 0; c.Y = 1;
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
p = sbSize.X - 3 + mylen % 3;
c.X = p; c.Y = 0;
/* write line, wrapping disabled, strings end on end of line */
c.X = sbSize.X - mylen; c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n");
ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n");
}
static void testWriteNotWrappedProcessed(HANDLE hCon, COORD sbSize)
{
COORD c;
DWORD len, mode;
const char* mytest = "abcd\nf\tg";
const int mylen = strlen(mytest);
const int mylen2 = strchr(mytest, '\n') - mytest;
int p;
WORD attr;
ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon, (mode | ENABLE_PROCESSED_OUTPUT) & ~ENABLE_WRAP_AT_EOL_OUTPUT),
"clearing wrap at EOL & setting processed output\n");
/* write line, wrapping disabled, buffer exceeds sb width */
c.X = sbSize.X - 5; c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-5\n");
ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n");
c.Y = 0;
for (c.X = sbSize.X - 5; c.X < sbSize.X - 1; c.X++)
{
okCHAR(hCon, c, mytest[c.X - sbSize.X + 5], TEST_ATTRIB);
}
ReadConsoleOutputAttribute(hCon, &attr, 1, c, &len);
/* Win9x and WinMe change the attribs for '\n' up to 'f' */
if (attr == TEST_ATTRIB)
{
win_skip("Win9x/WinMe don't respect ~ENABLE_WRAP_AT_EOL_OUTPUT\n");
return;
}
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
c.X = 0; c.Y++;
okCHAR(hCon, c, mytest[5], TEST_ATTRIB);
for (c.X = 1; c.X < 8; c.X++)
okCHAR(hCon, c, ' ', TEST_ATTRIB);
okCHAR(hCon, c, mytest[7], TEST_ATTRIB);
c.X++;
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
okCURSOR(hCon, c);
/* write line, wrapping disabled, strings end on end of line */
c.X = sbSize.X - 4; c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-4\n");
ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n");
c.Y = 0;
for (c.X = sbSize.X - 4; c.X < sbSize.X; c.X++)
{
okCHAR(hCon, c, mytest[c.X - sbSize.X + 4], TEST_ATTRIB);
}
c.X = 0; c.Y++;
okCHAR(hCon, c, mytest[5], TEST_ATTRIB);
for (c.X = 1; c.X < 8; c.X++)
okCHAR(hCon, c, ' ', TEST_ATTRIB);
okCHAR(hCon, c, mytest[7], TEST_ATTRIB);
c.X++;
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
okCURSOR(hCon, c);
/* write line, wrapping disabled, strings end after end of line */
c.X = sbSize.X - 3; c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-4\n");
ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n");
c.Y = 0;
for (p = mylen2 - 3; p < mylen2; p++)
{
c.X = sbSize.X - 3 + p % 3;
okCHAR(hCon, c, mytest[p], TEST_ATTRIB);
}
c.X = 0; c.Y = 1;
okCHAR(hCon, c, mytest[5], TEST_ATTRIB);
for (c.X = 1; c.X < 8; c.X++)
okCHAR(hCon, c, ' ', TEST_ATTRIB);
okCHAR(hCon, c, mytest[7], TEST_ATTRIB);
c.X++;
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
okCURSOR(hCon, c);
}
static void testWriteWrappedNotProcessed(HANDLE hCon, COORD sbSize)
{
COORD c;
DWORD len, mode;
const char* mytest = "abcd\nf\tg";
const int mylen = strlen(mytest);
int p;
ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon,(mode | ENABLE_WRAP_AT_EOL_OUTPUT) & ~(ENABLE_PROCESSED_OUTPUT)),
"setting wrap at EOL & clearing processed output\n");
/* write line, wrapping enabled, buffer doesn't exceed sb width */
c.X = sbSize.X - 9; c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-9\n");
ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n");
c.Y = 0;
for (p = 0; p < mylen; p++)
{
c.X = sbSize.X - 9 + p;
okCHAR(hCon, c, mytest[p], TEST_ATTRIB);
}
c.X = sbSize.X - 9 + mylen;
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
c.X = 0; c.Y = 1;
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
/* write line, wrapping enabled, buffer does exceed sb width */
c.X = sbSize.X - 3; c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n");
c.Y = 1;
c.X = mylen - 3;
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
}
static void testWriteWrappedProcessed(HANDLE hCon, COORD sbSize)
{
COORD c;
DWORD len, mode;
const char* mytest = "abcd\nf\tg";
const int mylen = strlen(mytest);
int p;
WORD attr;
ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon, mode | (ENABLE_WRAP_AT_EOL_OUTPUT|ENABLE_PROCESSED_OUTPUT)),
"setting wrap at EOL & processed output\n");
/* write line, wrapping enabled, buffer doesn't exceed sb width */
c.X = sbSize.X - 9; c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-9\n");
ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n");
for (p = 0; p < 4; p++)
{
c.X = sbSize.X - 9 + p;
okCHAR(hCon, c, mytest[p], TEST_ATTRIB);
}
c.X = sbSize.X - 9 + p;
ReadConsoleOutputAttribute(hCon, &attr, 1, c, &len);
if (attr == TEST_ATTRIB)
win_skip("Win9x/WinMe changes attribs for '\\n' up to 'f'\n");
else
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
c.X = 0; c.Y++;
okCHAR(hCon, c, mytest[5], TEST_ATTRIB);
for (c.X = 1; c.X < 8; c.X++)
okCHAR(hCon, c, ' ', TEST_ATTRIB);
okCHAR(hCon, c, mytest[7], TEST_ATTRIB);
c.X++;
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
okCURSOR(hCon, c);
/* write line, wrapping enabled, buffer does exceed sb width */
c.X = sbSize.X - 3; c.Y = 2;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n");
ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n");
for (p = 0; p < 3; p++)
{
c.X = sbSize.X - 3 + p;
okCHAR(hCon, c, mytest[p], TEST_ATTRIB);
}
c.X = 0; c.Y++;
okCHAR(hCon, c, mytest[3], TEST_ATTRIB);
c.X++;
ReadConsoleOutputAttribute(hCon, &attr, 1, c, &len);
if (attr == TEST_ATTRIB)
win_skip("Win9x/WinMe changes attribs for '\\n' up to 'f'\n");
else
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
c.X = 0; c.Y++;
okCHAR(hCon, c, mytest[5], TEST_ATTRIB);
for (c.X = 1; c.X < 8; c.X++)
okCHAR(hCon, c, ' ', TEST_ATTRIB);
okCHAR(hCon, c, mytest[7], TEST_ATTRIB);
c.X++;
okCHAR(hCon, c, ' ', DEFAULT_ATTRIB);
okCURSOR(hCon, c);
}
static void testWrite(HANDLE hCon, COORD sbSize)
{
/* FIXME: should in fact insure that the sb is at least 10 character wide */
ok(SetConsoleTextAttribute(hCon, TEST_ATTRIB), "Setting default text color\n");
resetContent(hCon, sbSize, FALSE);
testEmptyWrite(hCon);
resetContent(hCon, sbSize, FALSE);
testWriteSimple(hCon);
resetContent(hCon, sbSize, FALSE);
testWriteNotWrappedNotProcessed(hCon, sbSize);
resetContent(hCon, sbSize, FALSE);
testWriteNotWrappedProcessed(hCon, sbSize);
resetContent(hCon, sbSize, FALSE);
testWriteWrappedNotProcessed(hCon, sbSize);
resetContent(hCon, sbSize, FALSE);
testWriteWrappedProcessed(hCon, sbSize);
}
static void testScroll(HANDLE hCon, COORD sbSize)
{
SMALL_RECT scroll, clip;
COORD dst, c, tc;
CHAR_INFO ci;
BOOL ret;
#define W 11
#define H 7
#define IN_SRECT(r,c) ((r).Left <= (c).X && (c).X <= (r).Right && (r).Top <= (c).Y && (c).Y <= (r).Bottom)
#define IN_SRECT2(r,d,c) ((d).X <= (c).X && (c).X <= (d).X + (r).Right - (r).Left && (d).Y <= (c).Y && (c).Y <= (d).Y + (r).Bottom - (r).Top)
/* no clipping, src & dst rect don't overlap */
resetContent(hCon, sbSize, TRUE);
scroll.Left = 0;
scroll.Right = W - 1;
scroll.Top = 0;
scroll.Bottom = H - 1;
dst.X = W + 3;
dst.Y = H + 3;
ci.Char.UnicodeChar = '#';
ci.Attributes = TEST_ATTRIB;
clip.Left = 0;
clip.Right = sbSize.X - 1;
clip.Top = 0;
clip.Bottom = sbSize.Y - 1;
ok(ScrollConsoleScreenBuffer(hCon, &scroll, NULL, dst, &ci), "Scrolling SB\n");
for (c.Y = 0; c.Y < sbSize.Y; c.Y++)
{
for (c.X = 0; c.X < sbSize.X; c.X++)
{
if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c))
{
tc.X = c.X - dst.X;
tc.Y = c.Y - dst.Y;
okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB);
}
else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c))
okCHAR(hCon, c, '#', TEST_ATTRIB);
else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB);
}
}
/* no clipping, src & dst rect do overlap */
resetContent(hCon, sbSize, TRUE);
scroll.Left = 0;
scroll.Right = W - 1;
scroll.Top = 0;
scroll.Bottom = H - 1;
dst.X = W /2;
dst.Y = H / 2;
ci.Char.UnicodeChar = '#';
ci.Attributes = TEST_ATTRIB;
clip.Left = 0;
clip.Right = sbSize.X - 1;
clip.Top = 0;
clip.Bottom = sbSize.Y - 1;
ok(ScrollConsoleScreenBuffer(hCon, &scroll, NULL, dst, &ci), "Scrolling SB\n");
for (c.Y = 0; c.Y < sbSize.Y; c.Y++)
{
for (c.X = 0; c.X < sbSize.X; c.X++)
{
if (dst.X <= c.X && c.X < dst.X + W && dst.Y <= c.Y && c.Y < dst.Y + H)
{
tc.X = c.X - dst.X;
tc.Y = c.Y - dst.Y;
okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB);
}
else if (c.X < W && c.Y < H) okCHAR(hCon, c, '#', TEST_ATTRIB);
else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB);
}
}
/* clipping, src & dst rect don't overlap */
resetContent(hCon, sbSize, TRUE);
scroll.Left = 0;
scroll.Right = W - 1;
scroll.Top = 0;
scroll.Bottom = H - 1;
dst.X = W + 3;
dst.Y = H + 3;
ci.Char.UnicodeChar = '#';
ci.Attributes = TEST_ATTRIB;
clip.Left = W / 2;
clip.Right = min(W + W / 2, sbSize.X - 1);
clip.Top = H / 2;
clip.Bottom = min(H + H / 2, sbSize.Y - 1);
SetLastError(0xdeadbeef);
ret = ScrollConsoleScreenBuffer(hCon, &scroll, &clip, dst, &ci);
if (ret)
{
for (c.Y = 0; c.Y < sbSize.Y; c.Y++)
{
for (c.X = 0; c.X < sbSize.X; c.X++)
{
if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c))
{
tc.X = c.X - dst.X;
tc.Y = c.Y - dst.Y;
okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB);
}
else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c))
okCHAR(hCon, c, '#', TEST_ATTRIB);
else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB);
}
}
}
else
{
/* Win9x will fail, Only accept ERROR_NOT_ENOUGH_MEMORY */
ok(GetLastError() == ERROR_NOT_ENOUGH_MEMORY,
"Expected ERROR_NOT_ENOUGH_MEMORY, got %u\n", GetLastError());
}
/* clipping, src & dst rect do overlap */
resetContent(hCon, sbSize, TRUE);
scroll.Left = 0;
scroll.Right = W - 1;
scroll.Top = 0;
scroll.Bottom = H - 1;
dst.X = W / 2 - 3;
dst.Y = H / 2 - 3;
ci.Char.UnicodeChar = '#';
ci.Attributes = TEST_ATTRIB;
clip.Left = W / 2;
clip.Right = min(W + W / 2, sbSize.X - 1);
clip.Top = H / 2;
clip.Bottom = min(H + H / 2, sbSize.Y - 1);
ok(ScrollConsoleScreenBuffer(hCon, &scroll, &clip, dst, &ci), "Scrolling SB\n");
for (c.Y = 0; c.Y < sbSize.Y; c.Y++)
{
for (c.X = 0; c.X < sbSize.X; c.X++)
{
if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c))
{
tc.X = c.X - dst.X;
tc.Y = c.Y - dst.Y;
okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB);
}
else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c))
okCHAR(hCon, c, '#', TEST_ATTRIB);
else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB);
}
}
}
static int mch_count;
/* we need the event as Wine console event generation isn't synchronous
* (ie GenerateConsoleCtrlEvent returns before all ctrl-handlers in all
* processes have been called).
*/
static HANDLE mch_event;
static BOOL WINAPI mch(DWORD event)
{
mch_count++;
SetEvent(mch_event);
return TRUE;
}
static void testCtrlHandler(void)
{
ok(!SetConsoleCtrlHandler(mch, FALSE), "Shouldn't succeed\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER, "Bad error %u\n", GetLastError());
ok(SetConsoleCtrlHandler(mch, TRUE), "Couldn't set handler\n");
/* wine requires the event for the test, as we cannot insure, so far, that event
* are processed synchronously in GenerateConsoleCtrlEvent()
*/
mch_event = CreateEventA(NULL, TRUE, FALSE, NULL);
mch_count = 0;
ok(GenerateConsoleCtrlEvent(CTRL_C_EVENT, 0), "Couldn't send ctrl-c event\n");
/* FIXME: it isn't synchronous on wine but it can still happen before we test */
if (0) ok(mch_count == 1, "Event isn't synchronous\n");
ok(WaitForSingleObject(mch_event, 3000) == WAIT_OBJECT_0, "event sending didn't work\n");
CloseHandle(mch_event);
/* Turning off ctrl-c handling doesn't work on win9x such way ... */
ok(SetConsoleCtrlHandler(NULL, TRUE), "Couldn't turn off ctrl-c handling\n");
mch_event = CreateEventA(NULL, TRUE, FALSE, NULL);
mch_count = 0;
if(!(GetVersion() & 0x80000000))
/* ... and next line leads to an unhandled exception on 9x. Avoid it on 9x. */
ok(GenerateConsoleCtrlEvent(CTRL_C_EVENT, 0), "Couldn't send ctrl-c event\n");
ok(WaitForSingleObject(mch_event, 3000) == WAIT_TIMEOUT && mch_count == 0, "Event shouldn't have been sent\n");
CloseHandle(mch_event);
ok(SetConsoleCtrlHandler(mch, FALSE), "Couldn't remove handler\n");
ok(!SetConsoleCtrlHandler(mch, FALSE), "Shouldn't succeed\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER, "Bad error %u\n", GetLastError());
}
/*
* Test console screen buffer:
* 1) Try to set invalid handle.
* 2) Try to set non-console handles.
* 3) Use CONOUT$ file as active SB.
* 4) Test cursor.
* 5) Test output codepage to show it is not a property of SB.
* 6) Test switching to old SB if we close all handles to current SB - works
* in Windows, TODO in wine.
*
* What is not tested but should be:
* 1) ScreenBufferInfo
*/
static void testScreenBuffer(HANDLE hConOut)
{
HANDLE hConOutRW, hConOutRO, hConOutWT;
HANDLE hFileOutRW, hFileOutRO, hFileOutWT;
HANDLE hConOutNew;
char test_str1[] = "Test for SB1";
char test_str2[] = "Test for SB2";
char test_cp866[] = {0xe2, 0xa5, 0xe1, 0xe2, 0};
char test_cp1251[] = {0xf2, 0xe5, 0xf1, 0xf2, 0};
WCHAR test_unicode[] = {0x0442, 0x0435, 0x0441, 0x0442, 0};
WCHAR str_wbuf[20];
char str_buf[20];
DWORD len;
COORD c;
BOOL ret;
DWORD oldcp;
if (!IsValidCodePage(866))
{
skip("Codepage 866 not available\n");
return;
}
/* In the beginning set output codepage to 866 */
oldcp = GetConsoleOutputCP();
SetLastError(0xdeadbeef);
ret = SetConsoleOutputCP(866);
if (!ret && GetLastError() == ERROR_CALL_NOT_IMPLEMENTED)
{
win_skip("SetConsoleOutputCP is not implemented\n");
return;
}
ok(ret, "Cannot set output codepage to 866\n");
hConOutRW = CreateConsoleScreenBuffer(GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
CONSOLE_TEXTMODE_BUFFER, NULL);
ok(hConOutRW != INVALID_HANDLE_VALUE,
"Cannot create a new screen buffer for ReadWrite\n");
hConOutRO = CreateConsoleScreenBuffer(GENERIC_READ,
FILE_SHARE_READ, NULL,
CONSOLE_TEXTMODE_BUFFER, NULL);
ok(hConOutRO != INVALID_HANDLE_VALUE,
"Cannot create a new screen buffer for ReadOnly\n");
hConOutWT = CreateConsoleScreenBuffer(GENERIC_WRITE,
FILE_SHARE_WRITE, NULL,
CONSOLE_TEXTMODE_BUFFER, NULL);
ok(hConOutWT != INVALID_HANDLE_VALUE,
"Cannot create a new screen buffer for WriteOnly\n");
hFileOutRW = CreateFileA("NUL", GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
OPEN_EXISTING, 0, NULL);
ok(hFileOutRW != INVALID_HANDLE_VALUE, "Cannot open NUL for ReadWrite\n");
hFileOutRO = CreateFileA("NUL", GENERIC_READ, FILE_SHARE_READ,
NULL, OPEN_EXISTING, 0, NULL);
ok(hFileOutRO != INVALID_HANDLE_VALUE, "Cannot open NUL for ReadOnly\n");
hFileOutWT = CreateFileA("NUL", GENERIC_WRITE, FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, 0, NULL);
ok(hFileOutWT != INVALID_HANDLE_VALUE, "Cannot open NUL for WriteOnly\n");
/* Trying to set invalid handle */
SetLastError(0);
ok(!SetConsoleActiveScreenBuffer(INVALID_HANDLE_VALUE),
"Shouldn't succeed\n");
ok(GetLastError() == ERROR_INVALID_HANDLE,
"GetLastError: expecting %u got %u\n",
ERROR_INVALID_HANDLE, GetLastError());
/* Trying to set non-console handles */
SetLastError(0);
ok(!SetConsoleActiveScreenBuffer(hFileOutRW), "Shouldn't succeed\n");
ok(GetLastError() == ERROR_INVALID_HANDLE,
"GetLastError: expecting %u got %u\n",
ERROR_INVALID_HANDLE, GetLastError());
SetLastError(0);
ok(!SetConsoleActiveScreenBuffer(hFileOutRO), "Shouldn't succeed\n");
ok(GetLastError() == ERROR_INVALID_HANDLE,
"GetLastError: expecting %u got %u\n",
ERROR_INVALID_HANDLE, GetLastError());
SetLastError(0);
ok(!SetConsoleActiveScreenBuffer(hFileOutWT), "Shouldn't succeed\n");
ok(GetLastError() == ERROR_INVALID_HANDLE,
"GetLastError: expecting %u got %u\n",
ERROR_INVALID_HANDLE, GetLastError());
CloseHandle(hFileOutRW);
CloseHandle(hFileOutRO);
CloseHandle(hFileOutWT);
/* Trying to set SB handles with various access modes */
SetLastError(0);
ok(!SetConsoleActiveScreenBuffer(hConOutRO), "Shouldn't succeed\n");
ok(GetLastError() == ERROR_INVALID_HANDLE,
"GetLastError: expecting %u got %u\n",
ERROR_INVALID_HANDLE, GetLastError());
ok(SetConsoleActiveScreenBuffer(hConOutWT), "Couldn't set new WriteOnly SB\n");
ok(SetConsoleActiveScreenBuffer(hConOutRW), "Couldn't set new ReadWrite SB\n");
CloseHandle(hConOutWT);
CloseHandle(hConOutRO);
/* Now we have two ReadWrite SB, active must be hConOutRW */
/* Open current SB via CONOUT$ */
hConOutNew = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0,
NULL, OPEN_EXISTING, 0, 0);
ok(hConOutNew != INVALID_HANDLE_VALUE, "CONOUT$ is not opened\n");
/* test cursor */
c.X = c.Y = 10;
SetConsoleCursorPosition(hConOut, c);
c.X = c.Y = 5;
SetConsoleCursorPosition(hConOutRW, c);
okCURSOR(hConOutNew, c);
c.X = c.Y = 10;
okCURSOR(hConOut, c);
c.X = c.Y = 0;
/* Write using hConOutNew... */
SetConsoleCursorPosition(hConOutNew, c);
ret = WriteConsoleA(hConOutNew, test_str2, lstrlenA(test_str2), &len, NULL);
ok (ret && len == lstrlenA(test_str2), "WriteConsoleA failed\n");
/* ... and read it back via hConOutRW */
ret = ReadConsoleOutputCharacterA(hConOutRW, str_buf, lstrlenA(test_str2), c, &len);
ok(ret && len == lstrlenA(test_str2), "ReadConsoleOutputCharacterA failed\n");
str_buf[lstrlenA(test_str2)] = 0;
ok(!lstrcmpA(str_buf, test_str2), "got '%s' expected '%s'\n", str_buf, test_str2);
/* Now test output codepage handling. Current is 866 as we set earlier. */
SetConsoleCursorPosition(hConOutRW, c);
ret = WriteConsoleA(hConOutRW, test_cp866, lstrlenA(test_cp866), &len, NULL);
ok(ret && len == lstrlenA(test_cp866), "WriteConsoleA failed\n");
ret = ReadConsoleOutputCharacterW(hConOutRW, str_wbuf, lstrlenA(test_cp866), c, &len);
ok(ret && len == lstrlenA(test_cp866), "ReadConsoleOutputCharacterW failed\n");
str_wbuf[lstrlenA(test_cp866)] = 0;
ok(!lstrcmpW(str_wbuf, test_unicode), "string does not match the pattern\n");
/*
* cp866 is OK, let's switch to cp1251.
* We expect that this codepage will be used in every SB - active and not.
*/
ok(SetConsoleOutputCP(1251), "Cannot set output cp to 1251\n");
SetConsoleCursorPosition(hConOutRW, c);
ret = WriteConsoleA(hConOutRW, test_cp1251, lstrlenA(test_cp1251), &len, NULL);
ok(ret && len == lstrlenA(test_cp1251), "WriteConsoleA failed\n");
ret = ReadConsoleOutputCharacterW(hConOutRW, str_wbuf, lstrlenA(test_cp1251), c, &len);
ok(ret && len == lstrlenA(test_cp1251), "ReadConsoleOutputCharacterW failed\n");
str_wbuf[lstrlenA(test_cp1251)] = 0;
ok(!lstrcmpW(str_wbuf, test_unicode), "string does not match the pattern\n");
/* Check what has happened to hConOut. */
SetConsoleCursorPosition(hConOut, c);
ret = WriteConsoleA(hConOut, test_cp1251, lstrlenA(test_cp1251), &len, NULL);
ok(ret && len == lstrlenA(test_cp1251), "WriteConsoleA failed\n");
ret = ReadConsoleOutputCharacterW(hConOut, str_wbuf, lstrlenA(test_cp1251), c, &len);
ok(ret && len == lstrlenA(test_cp1251), "ReadConsoleOutputCharacterW failed\n");
str_wbuf[lstrlenA(test_cp1251)] = 0;
ok(!lstrcmpW(str_wbuf, test_unicode), "string does not match the pattern\n");
/* Close all handles of current console SB */
CloseHandle(hConOutNew);
CloseHandle(hConOutRW);
/* Now active SB should be hConOut */
hConOutNew = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0,
NULL, OPEN_EXISTING, 0, 0);
ok(hConOutNew != INVALID_HANDLE_VALUE, "CONOUT$ is not opened\n");
/* Write using hConOutNew... */
SetConsoleCursorPosition(hConOutNew, c);
ret = WriteConsoleA(hConOutNew, test_str1, lstrlenA(test_str1), &len, NULL);
ok (ret && len == lstrlenA(test_str1), "WriteConsoleA failed\n");
/* ... and read it back via hConOut */
ret = ReadConsoleOutputCharacterA(hConOut, str_buf, lstrlenA(test_str1), c, &len);
ok(ret && len == lstrlenA(test_str1), "ReadConsoleOutputCharacterA failed\n");
str_buf[lstrlenA(test_str1)] = 0;
todo_wine ok(!lstrcmpA(str_buf, test_str1), "got '%s' expected '%s'\n", str_buf, test_str1);
CloseHandle(hConOutNew);
/* This is not really needed under Windows */
SetConsoleActiveScreenBuffer(hConOut);
/* restore codepage */
SetConsoleOutputCP(oldcp);
}
static void test_GetSetConsoleInputExeName(void)
{
BOOL ret;
DWORD error;
char buffer[MAX_PATH], module[MAX_PATH], *p;
static char input_exe[MAX_PATH] = "winetest.exe";
SetLastError(0xdeadbeef);
ret = pGetConsoleInputExeNameA(0, NULL);
error = GetLastError();
ok(ret, "GetConsoleInputExeNameA failed\n");
ok(error == ERROR_BUFFER_OVERFLOW, "got %u expected ERROR_BUFFER_OVERFLOW\n", error);
SetLastError(0xdeadbeef);
ret = pGetConsoleInputExeNameA(0, buffer);
error = GetLastError();
ok(ret, "GetConsoleInputExeNameA failed\n");
ok(error == ERROR_BUFFER_OVERFLOW, "got %u expected ERROR_BUFFER_OVERFLOW\n", error);
GetModuleFileNameA(GetModuleHandle(NULL), module, sizeof(module));
p = strrchr(module, '\\') + 1;
ret = pGetConsoleInputExeNameA(sizeof(buffer)/sizeof(buffer[0]), buffer);
ok(ret, "GetConsoleInputExeNameA failed\n");
todo_wine ok(!lstrcmpA(buffer, p), "got %s expected %s\n", buffer, p);
SetLastError(0xdeadbeef);
ret = pSetConsoleInputExeNameA(NULL);
error = GetLastError();
ok(!ret, "SetConsoleInputExeNameA failed\n");
ok(error == ERROR_INVALID_PARAMETER, "got %u expected ERROR_INVALID_PARAMETER\n", error);
SetLastError(0xdeadbeef);
ret = pSetConsoleInputExeNameA("");
error = GetLastError();
ok(!ret, "SetConsoleInputExeNameA failed\n");
ok(error == ERROR_INVALID_PARAMETER, "got %u expected ERROR_INVALID_PARAMETER\n", error);
ret = pSetConsoleInputExeNameA(input_exe);
ok(ret, "SetConsoleInputExeNameA failed\n");
ret = pGetConsoleInputExeNameA(sizeof(buffer)/sizeof(buffer[0]), buffer);
ok(ret, "GetConsoleInputExeNameA failed\n");
ok(!lstrcmpA(buffer, input_exe), "got %s expected %s\n", buffer, input_exe);
}
static void test_GetConsoleProcessList(void)
{
DWORD ret, *list = NULL;
if (!pGetConsoleProcessList)
{
win_skip("GetConsoleProcessList is not available\n");
return;
}
SetLastError(0xdeadbeef);
ret = pGetConsoleProcessList(NULL, 0);
ok(ret == 0, "Expected failure\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER,
"Expected ERROR_INVALID_PARAMETER, got %d\n",
GetLastError());
SetLastError(0xdeadbeef);
ret = pGetConsoleProcessList(NULL, 1);
ok(ret == 0, "Expected failure\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER,
"Expected ERROR_INVALID_PARAMETER, got %d\n",
GetLastError());
/* We should only have 1 process but only for these specific unit tests as
* we created our own console. An AttachConsole(ATTACH_PARENT_PROCESS) would
* give us two processes for example.
*/
list = HeapAlloc(GetProcessHeap(), 0, sizeof(DWORD));
SetLastError(0xdeadbeef);
ret = pGetConsoleProcessList(list, 0);
ok(ret == 0, "Expected failure\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER,
"Expected ERROR_INVALID_PARAMETER, got %d\n",
GetLastError());
SetLastError(0xdeadbeef);
ret = pGetConsoleProcessList(list, 1);
todo_wine
ok(ret == 1, "Expected 1, got %d\n", ret);
HeapFree(GetProcessHeap(), 0, list);
list = HeapAlloc(GetProcessHeap(), 0, ret * sizeof(DWORD));
SetLastError(0xdeadbeef);
ret = pGetConsoleProcessList(list, ret);
todo_wine
ok(ret == 1, "Expected 1, got %d\n", ret);
if (ret == 1)
{
DWORD pid = GetCurrentProcessId();
ok(list[0] == pid, "Expected %d, got %d\n", pid, list[0]);
}
HeapFree(GetProcessHeap(), 0, list);
}
static void test_OpenCON(void)
{
static const WCHAR conW[] = {'C','O','N',0};
static const DWORD accesses[] = {CREATE_NEW, CREATE_ALWAYS, OPEN_EXISTING,
OPEN_ALWAYS, TRUNCATE_EXISTING};
unsigned i;
HANDLE h;
for (i = 0; i < sizeof(accesses) / sizeof(accesses[0]); i++)
{
h = CreateFileW(conW, GENERIC_WRITE, 0, NULL, accesses[i], 0, NULL);
ok(h != INVALID_HANDLE_VALUE, "Expected to open the CON device on write (%x)\n", accesses[i]);
CloseHandle(h);
h = CreateFileW(conW, GENERIC_READ, 0, NULL, accesses[i], 0, NULL);
/* Windows versions differ here:
* MSDN states in CreateFile that TRUNCATE_EXISTING requires GENERIC_WRITE
* NT, XP, Vista comply, but Win7 doesn't and allows to open CON with TRUNCATE_EXISTING
* So don't test when disposition is TRUNCATE_EXISTING
*/
if (accesses[i] != TRUNCATE_EXISTING)
{
ok(h != INVALID_HANDLE_VALUE, "Expected to open the CON device on read (%x)\n", accesses[i]);
}
CloseHandle(h);
h = CreateFileW(conW, GENERIC_READ|GENERIC_WRITE, 0, NULL, accesses[i], 0, NULL);
ok(h == INVALID_HANDLE_VALUE, "Expected not to open the CON device on read-write (%x)\n", accesses[i]);
ok(GetLastError() == ERROR_FILE_NOT_FOUND, "Unexpected error %x\n", GetLastError());
}
}
static void test_OpenConsoleW(void)
{
static const WCHAR coninW[] = {'C','O','N','I','N','$',0};
static const WCHAR conoutW[] = {'C','O','N','O','U','T','$',0};
static const WCHAR emptyW[] = {0};
static const WCHAR invalidW[] = {'I','N','V','A','L','I','D',0};
static const struct
{
LPCWSTR name;
DWORD access;
BOOL inherit;
DWORD creation;
DWORD gle;
} invalid_table[] = {
{NULL, 0, FALSE, 0, ERROR_INVALID_PARAMETER},
{NULL, 0xdeadbeef, 0xdeadbeef, 0xdeadbeef, ERROR_INVALID_PARAMETER},
{NULL, 0, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER},
{NULL, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_INVALID_PARAMETER},
{NULL, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER},
{NULL, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_EXISTING, ERROR_INVALID_PARAMETER},
{emptyW, 0, FALSE, 0, ERROR_INVALID_PARAMETER},
{emptyW, 0xdeadbeef, 0xdeadbeef, 0xdeadbeef, ERROR_INVALID_PARAMETER},
{emptyW, 0, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER},
{emptyW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_INVALID_PARAMETER},
{emptyW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER},
{emptyW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_EXISTING, ERROR_INVALID_PARAMETER},
{invalidW, 0, FALSE, 0, ERROR_INVALID_PARAMETER},
{invalidW, 0xdeadbeef, 0xdeadbeef, 0xdeadbeef, ERROR_INVALID_PARAMETER},
{invalidW, 0, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER},
{invalidW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_INVALID_PARAMETER},
{invalidW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER},
{invalidW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_EXISTING, ERROR_INVALID_PARAMETER},
{coninW, 0, FALSE, 0, ERROR_SHARING_VIOLATION},
{coninW, 0xdeadbeef, 0xdeadbeef, 0xdeadbeef, ERROR_INVALID_PARAMETER},
{coninW, 0, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER},
{coninW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_SHARING_VIOLATION},
{coninW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_NEW, ERROR_SHARING_VIOLATION},
{coninW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_ALWAYS, ERROR_SHARING_VIOLATION},
{coninW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER},
{coninW, GENERIC_READ | GENERIC_WRITE, FALSE, TRUNCATE_EXISTING, ERROR_INVALID_PARAMETER},
{conoutW, 0, FALSE, 0, ERROR_SHARING_VIOLATION},
{conoutW, 0xdeadbeef, 0xdeadbeef, 0xdeadbeef, ERROR_INVALID_PARAMETER},
{conoutW, 0, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER},
{conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_SHARING_VIOLATION},
{conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_NEW, ERROR_SHARING_VIOLATION},
{conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_ALWAYS, ERROR_SHARING_VIOLATION},
{conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER},
{conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, TRUNCATE_EXISTING, ERROR_INVALID_PARAMETER},
};
int index;
HANDLE ret;
if (!pOpenConsoleW)
{
win_skip("OpenConsoleW is not available\n");
return;
}
for (index = 0; index < sizeof(invalid_table)/sizeof(invalid_table[0]); index++)
{
SetLastError(0xdeadbeef);
ret = pOpenConsoleW(invalid_table[index].name, invalid_table[index].access,
invalid_table[index].inherit, invalid_table[index].creation);
ok(ret == INVALID_HANDLE_VALUE,
"Expected OpenConsoleW to return INVALID_HANDLE_VALUE for index %d, got %p\n",
index, ret);
ok(GetLastError() == invalid_table[index].gle,
"Expected GetLastError() to return %u for index %d, got %u\n",
invalid_table[index].gle, index, GetLastError());
}
/* OpenConsoleW should not touch the last error on success. */
SetLastError(0xdeadbeef);
ret = pOpenConsoleW(coninW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_EXISTING);
ok(ret != INVALID_HANDLE_VALUE,
"Expected OpenConsoleW to return a valid handle\n");
ok(GetLastError() == 0xdeadbeef,
"Expected the last error to be untouched, got %u\n", GetLastError());
if (ret != INVALID_HANDLE_VALUE)
CloseHandle(ret);
SetLastError(0xdeadbeef);
ret = pOpenConsoleW(conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_EXISTING);
ok(ret != INVALID_HANDLE_VALUE,
"Expected OpenConsoleW to return a valid handle\n");
ok(GetLastError() == 0xdeadbeef,
"Expected the last error to be untouched, got %u\n", GetLastError());
if (ret != INVALID_HANDLE_VALUE)
CloseHandle(ret);
}
static void test_VerifyConsoleIoHandle( HANDLE handle )
{
BOOL ret;
DWORD error;
if (!pVerifyConsoleIoHandle)
{
win_skip("VerifyConsoleIoHandle is not available\n");
return;
}
/* invalid handle */
SetLastError(0xdeadbeef);
ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee0);
error = GetLastError();
ok(!ret, "expected VerifyConsoleIoHandle to fail\n");
ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
/* invalid handle + 1 */
SetLastError(0xdeadbeef);
ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee1);
error = GetLastError();
ok(!ret, "expected VerifyConsoleIoHandle to fail\n");
ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
/* invalid handle + 2 */
SetLastError(0xdeadbeef);
ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee2);
error = GetLastError();
ok(!ret, "expected VerifyConsoleIoHandle to fail\n");
ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
/* invalid handle + 3 */
SetLastError(0xdeadbeef);
ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee3);
error = GetLastError();
ok(!ret, "expected VerifyConsoleIoHandle to fail\n");
ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
/* valid handle */
SetLastError(0xdeadbeef);
ret = pVerifyConsoleIoHandle(handle);
error = GetLastError();
ok(ret, "expected VerifyConsoleIoHandle to succeed\n");
ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
}
static void test_GetSetStdHandle(void)
{
HANDLE handle;
DWORD error;
BOOL ret;
/* get invalid std handle */
SetLastError(0xdeadbeef);
handle = GetStdHandle(42);
error = GetLastError();
ok(error == ERROR_INVALID_HANDLE || broken(error == ERROR_INVALID_FUNCTION)/* Win9x */,
"wrong GetLastError() %d\n", error);
ok(handle == INVALID_HANDLE_VALUE, "expected INVALID_HANDLE_VALUE\n");
/* get valid */
SetLastError(0xdeadbeef);
handle = GetStdHandle(STD_INPUT_HANDLE);
error = GetLastError();
ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
/* set invalid std handle */
SetLastError(0xdeadbeef);
ret = SetStdHandle(42, handle);
error = GetLastError();
ok(!ret, "expected SetStdHandle to fail\n");
ok(error == ERROR_INVALID_HANDLE || broken(error == ERROR_INVALID_FUNCTION)/* Win9x */,
"wrong GetLastError() %d\n", error);
/* set valid (restore old value) */
SetLastError(0xdeadbeef);
ret = SetStdHandle(STD_INPUT_HANDLE, handle);
error = GetLastError();
ok(ret, "expected SetStdHandle to succeed\n");
ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
}
static void test_GetNumberOfConsoleInputEvents(HANDLE input_handle)
{
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE handle;
LPDWORD nrofevents;
DWORD last_error;
} invalid_table[] =
{
{NULL, NULL, ERROR_INVALID_HANDLE},
{NULL, &count, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &count, ERROR_INVALID_HANDLE},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
SetLastError(0xdeadbeef);
if (invalid_table[i].nrofevents) count = 0xdeadbeef;
ret = GetNumberOfConsoleInputEvents(invalid_table[i].handle,
invalid_table[i].nrofevents);
ok(!ret, "[%d] Expected GetNumberOfConsoleInputEvents to return FALSE, got %d\n", i, ret);
if (invalid_table[i].nrofevents)
{
ok(count == 0xdeadbeef,
"[%d] Expected output count to be unmodified, got %u\n", i, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
/* Test crashes on Windows 7. */
if (0)
{
SetLastError(0xdeadbeef);
ret = GetNumberOfConsoleInputEvents(input_handle, NULL);
ok(!ret, "Expected GetNumberOfConsoleInputEvents to return FALSE, got %d\n", ret);
ok(GetLastError() == ERROR_INVALID_ACCESS,
"Expected last error to be ERROR_INVALID_ACCESS, got %u\n",
GetLastError());
}
count = 0xdeadbeef;
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count != 0xdeadbeef, "Expected output count to initialized\n");
}
static void test_WriteConsoleInputA(HANDLE input_handle)
{
INPUT_RECORD event;
INPUT_RECORD event_list[5];
MOUSE_EVENT_RECORD mouse_event = { {0, 0}, 0, 0, MOUSE_MOVED };
KEY_EVENT_RECORD key_event;
DWORD count, console_mode;
BOOL ret;
int i;
const struct
{
HANDLE handle;
const INPUT_RECORD *buffer;
DWORD count;
LPDWORD written;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
{NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
{NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
{INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
{INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
{input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
{input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
{input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
/* Suppress external sources of input events for the duration of the test. */
ret = GetConsoleMode(input_handle, &console_mode);
ok(ret == TRUE, "Expected GetConsoleMode to return TRUE, got %d\n", ret);
if (!ret)
{
skip("GetConsoleMode failed with last error %u\n", GetLastError());
return;
}
ret = SetConsoleMode(input_handle, console_mode & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT));
ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret);
if (!ret)
{
skip("SetConsoleMode failed with last error %u\n", GetLastError());
return;
}
/* Discard any events queued before the tests. */
ret = FlushConsoleInputBuffer(input_handle);
ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
event.EventType = MOUSE_EVENT;
event.Event.MouseEvent = mouse_event;
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].written) count = 0xdeadbeef;
ret = WriteConsoleInputA(invalid_table[i].handle,
invalid_table[i].buffer,
invalid_table[i].count,
invalid_table[i].written);
ok(!ret, "[%d] Expected WriteConsoleInputA to return FALSE, got %d\n", i, ret);
if (invalid_table[i].written)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected output count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = WriteConsoleInputA(input_handle, NULL, 0, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleInputA(input_handle, &event, 0, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleInputA(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = FlushConsoleInputBuffer(input_handle);
ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
/* Writing a single mouse event doesn't seem to affect the count if an adjacent mouse event is already queued. */
event.EventType = MOUSE_EVENT;
event.Event.MouseEvent = mouse_event;
ret = WriteConsoleInputA(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = WriteConsoleInputA(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
todo_wine
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = FlushConsoleInputBuffer(input_handle);
ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
for (i = 0; i < sizeof(event_list)/sizeof(event_list[0]); i++)
{
event_list[i].EventType = MOUSE_EVENT;
event_list[i].Event.MouseEvent = mouse_event;
}
/* Writing consecutive chunks of mouse events appears to work. */
ret = WriteConsoleInputA(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == sizeof(event_list)/sizeof(event_list[0]),
"Expected count to be event list length, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == sizeof(event_list)/sizeof(event_list[0]),
"Expected count to be event list length, got %u\n", count);
ret = WriteConsoleInputA(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == sizeof(event_list)/sizeof(event_list[0]),
"Expected count to be event list length, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 2*sizeof(event_list)/sizeof(event_list[0]),
"Expected count to be twice event list length, got %u\n", count);
/* Again, writing a single mouse event with adjacent mouse events queued doesn't appear to affect the count. */
ret = WriteConsoleInputA(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
todo_wine
ok(count == 2*sizeof(event_list)/sizeof(event_list[0]),
"Expected count to be twice event list length, got %u\n", count);
ret = FlushConsoleInputBuffer(input_handle);
ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
key_event.bKeyDown = FALSE;
key_event.wRepeatCount = 0;
key_event.wVirtualKeyCode = VK_SPACE;
key_event.wVirtualScanCode = VK_SPACE;
key_event.uChar.AsciiChar = ' ';
key_event.dwControlKeyState = 0;
event.EventType = KEY_EVENT;
event.Event.KeyEvent = key_event;
/* Key events don't exhibit the same behavior as mouse events. */
ret = WriteConsoleInputA(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = WriteConsoleInputA(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 2, "Expected count to be 2, got %u\n", count);
ret = FlushConsoleInputBuffer(input_handle);
ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
/* Try interleaving mouse and key events. */
event.EventType = MOUSE_EVENT;
event.Event.MouseEvent = mouse_event;
ret = WriteConsoleInputA(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
event.EventType = KEY_EVENT;
event.Event.KeyEvent = key_event;
ret = WriteConsoleInputA(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 2, "Expected count to be 2, got %u\n", count);
event.EventType = MOUSE_EVENT;
event.Event.MouseEvent = mouse_event;
ret = WriteConsoleInputA(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 3, "Expected count to be 3, got %u\n", count);
/* Restore the old console mode. */
ret = SetConsoleMode(input_handle, console_mode);
ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret);
}
static void test_WriteConsoleInputW(HANDLE input_handle)
{
INPUT_RECORD event;
INPUT_RECORD event_list[5];
MOUSE_EVENT_RECORD mouse_event = { {0, 0}, 0, 0, MOUSE_MOVED };
KEY_EVENT_RECORD key_event;
DWORD count, console_mode;
BOOL ret;
int i;
const struct
{
HANDLE handle;
const INPUT_RECORD *buffer;
DWORD count;
LPDWORD written;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
{NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
{NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
{INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
{INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
{input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
{input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
{input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
/* Suppress external sources of input events for the duration of the test. */
ret = GetConsoleMode(input_handle, &console_mode);
ok(ret == TRUE, "Expected GetConsoleMode to return TRUE, got %d\n", ret);
if (!ret)
{
skip("GetConsoleMode failed with last error %u\n", GetLastError());
return;
}
ret = SetConsoleMode(input_handle, console_mode & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT));
ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret);
if (!ret)
{
skip("SetConsoleMode failed with last error %u\n", GetLastError());
return;
}
/* Discard any events queued before the tests. */
ret = FlushConsoleInputBuffer(input_handle);
ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
event.EventType = MOUSE_EVENT;
event.Event.MouseEvent = mouse_event;
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].written) count = 0xdeadbeef;
ret = WriteConsoleInputW(invalid_table[i].handle,
invalid_table[i].buffer,
invalid_table[i].count,
invalid_table[i].written);
ok(!ret, "[%d] Expected WriteConsoleInputW to return FALSE, got %d\n", i, ret);
if (invalid_table[i].written)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected output count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = WriteConsoleInputW(input_handle, NULL, 0, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleInputW(input_handle, &event, 0, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleInputW(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = FlushConsoleInputBuffer(input_handle);
ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
/* Writing a single mouse event doesn't seem to affect the count if an adjacent mouse event is already queued. */
event.EventType = MOUSE_EVENT;
event.Event.MouseEvent = mouse_event;
ret = WriteConsoleInputW(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = WriteConsoleInputW(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
todo_wine
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = FlushConsoleInputBuffer(input_handle);
ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
for (i = 0; i < sizeof(event_list)/sizeof(event_list[0]); i++)
{
event_list[i].EventType = MOUSE_EVENT;
event_list[i].Event.MouseEvent = mouse_event;
}
/* Writing consecutive chunks of mouse events appears to work. */
ret = WriteConsoleInputW(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == sizeof(event_list)/sizeof(event_list[0]),
"Expected count to be event list length, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == sizeof(event_list)/sizeof(event_list[0]),
"Expected count to be event list length, got %u\n", count);
ret = WriteConsoleInputW(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == sizeof(event_list)/sizeof(event_list[0]),
"Expected count to be event list length, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 2*sizeof(event_list)/sizeof(event_list[0]),
"Expected count to be twice event list length, got %u\n", count);
/* Again, writing a single mouse event with adjacent mouse events queued doesn't appear to affect the count. */
ret = WriteConsoleInputW(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
todo_wine
ok(count == 2*sizeof(event_list)/sizeof(event_list[0]),
"Expected count to be twice event list length, got %u\n", count);
ret = FlushConsoleInputBuffer(input_handle);
ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
key_event.bKeyDown = FALSE;
key_event.wRepeatCount = 0;
key_event.wVirtualKeyCode = VK_SPACE;
key_event.wVirtualScanCode = VK_SPACE;
key_event.uChar.UnicodeChar = ' ';
key_event.dwControlKeyState = 0;
event.EventType = KEY_EVENT;
event.Event.KeyEvent = key_event;
/* Key events don't exhibit the same behavior as mouse events. */
ret = WriteConsoleInputW(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = WriteConsoleInputW(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 2, "Expected count to be 2, got %u\n", count);
ret = FlushConsoleInputBuffer(input_handle);
ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
/* Try interleaving mouse and key events. */
event.EventType = MOUSE_EVENT;
event.Event.MouseEvent = mouse_event;
ret = WriteConsoleInputW(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
event.EventType = KEY_EVENT;
event.Event.KeyEvent = key_event;
ret = WriteConsoleInputW(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 2, "Expected count to be 2, got %u\n", count);
event.EventType = MOUSE_EVENT;
event.Event.MouseEvent = mouse_event;
ret = WriteConsoleInputW(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
ret = GetNumberOfConsoleInputEvents(input_handle, &count);
ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
ok(count == 3, "Expected count to be 3, got %u\n", count);
/* Restore the old console mode. */
ret = SetConsoleMode(input_handle, console_mode);
ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret);
}
static void test_WriteConsoleOutputCharacterA(HANDLE output_handle)
{
static const char output[] = {'a', 0};
COORD origin = {0, 0};
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE hConsoleOutput;
LPCSTR str;
DWORD length;
COORD coord;
LPDWORD lpNumCharsWritten;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, output, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, output, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, output, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, output, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef;
ret = WriteConsoleOutputCharacterA(invalid_table[i].hConsoleOutput,
invalid_table[i].str,
invalid_table[i].length,
invalid_table[i].coord,
invalid_table[i].lpNumCharsWritten);
ok(!ret, "[%d] Expected WriteConsoleOutputCharacterA to return FALSE, got %d\n", i, ret);
if (invalid_table[i].lpNumCharsWritten)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = WriteConsoleOutputCharacterA(output_handle, NULL, 0, origin, &count);
ok(ret == TRUE, "Expected WriteConsoleOutputCharacterA to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleOutputCharacterA(output_handle, output, 0, origin, &count);
ok(ret == TRUE, "Expected WriteConsoleOutputCharacterA to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleOutputCharacterA(output_handle, output, 1, origin, &count);
ok(ret == TRUE, "Expected WriteConsoleOutputCharacterA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
}
static void test_WriteConsoleOutputCharacterW(HANDLE output_handle)
{
static const WCHAR outputW[] = {'a',0};
COORD origin = {0, 0};
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE hConsoleOutput;
LPCWSTR str;
DWORD length;
COORD coord;
LPDWORD lpNumCharsWritten;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, outputW, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, outputW, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, outputW, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, outputW, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef;
ret = WriteConsoleOutputCharacterW(invalid_table[i].hConsoleOutput,
invalid_table[i].str,
invalid_table[i].length,
invalid_table[i].coord,
invalid_table[i].lpNumCharsWritten);
ok(!ret, "[%d] Expected WriteConsoleOutputCharacterW to return FALSE, got %d\n", i, ret);
if (invalid_table[i].lpNumCharsWritten)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = WriteConsoleOutputCharacterW(output_handle, NULL, 0, origin, &count);
ok(ret == TRUE, "Expected WriteConsoleOutputCharacterW to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleOutputCharacterW(output_handle, outputW, 0, origin, &count);
ok(ret == TRUE, "Expected WriteConsoleOutputCharacterW to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleOutputCharacterW(output_handle, outputW, 1, origin, &count);
ok(ret == TRUE, "Expected WriteConsoleOutputCharacterW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
}
static void test_WriteConsoleOutputAttribute(HANDLE output_handle)
{
WORD attr = FOREGROUND_BLUE;
COORD origin = {0, 0};
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE hConsoleOutput;
CONST WORD *attr;
DWORD length;
COORD coord;
LPDWORD lpNumAttrsWritten;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].lpNumAttrsWritten) count = 0xdeadbeef;
ret = WriteConsoleOutputAttribute(invalid_table[i].hConsoleOutput,
invalid_table[i].attr,
invalid_table[i].length,
invalid_table[i].coord,
invalid_table[i].lpNumAttrsWritten);
ok(!ret, "[%d] Expected WriteConsoleOutputAttribute to return FALSE, got %d\n", i, ret);
if (invalid_table[i].lpNumAttrsWritten)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = WriteConsoleOutputAttribute(output_handle, NULL, 0, origin, &count);
ok(ret == TRUE, "Expected WriteConsoleOutputAttribute to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleOutputAttribute(output_handle, &attr, 0, origin, &count);
ok(ret == TRUE, "Expected WriteConsoleOutputAttribute to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleOutputAttribute(output_handle, &attr, 1, origin, &count);
ok(ret == TRUE, "Expected WriteConsoleOutputAttribute to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
}
static void test_FillConsoleOutputCharacterA(HANDLE output_handle)
{
COORD origin = {0, 0};
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE hConsoleOutput;
CHAR ch;
DWORD length;
COORD coord;
LPDWORD lpNumCharsWritten;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef;
ret = FillConsoleOutputCharacterA(invalid_table[i].hConsoleOutput,
invalid_table[i].ch,
invalid_table[i].length,
invalid_table[i].coord,
invalid_table[i].lpNumCharsWritten);
ok(!ret, "[%d] Expected FillConsoleOutputCharacterA to return FALSE, got %d\n", i, ret);
if (invalid_table[i].lpNumCharsWritten)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = FillConsoleOutputCharacterA(output_handle, 'a', 0, origin, &count);
ok(ret == TRUE, "Expected FillConsoleOutputCharacterA to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = FillConsoleOutputCharacterA(output_handle, 'a', 1, origin, &count);
ok(ret == TRUE, "Expected FillConsoleOutputCharacterA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
}
static void test_FillConsoleOutputCharacterW(HANDLE output_handle)
{
COORD origin = {0, 0};
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE hConsoleOutput;
WCHAR ch;
DWORD length;
COORD coord;
LPDWORD lpNumCharsWritten;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef;
ret = FillConsoleOutputCharacterW(invalid_table[i].hConsoleOutput,
invalid_table[i].ch,
invalid_table[i].length,
invalid_table[i].coord,
invalid_table[i].lpNumCharsWritten);
ok(!ret, "[%d] Expected FillConsoleOutputCharacterW to return FALSE, got %d\n", i, ret);
if (invalid_table[i].lpNumCharsWritten)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = FillConsoleOutputCharacterW(output_handle, 'a', 0, origin, &count);
ok(ret == TRUE, "Expected FillConsoleOutputCharacterW to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = FillConsoleOutputCharacterW(output_handle, 'a', 1, origin, &count);
ok(ret == TRUE, "Expected FillConsoleOutputCharacterW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
}
static void test_FillConsoleOutputAttribute(HANDLE output_handle)
{
COORD origin = {0, 0};
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE hConsoleOutput;
WORD attr;
DWORD length;
COORD coord;
LPDWORD lpNumAttrsWritten;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, FOREGROUND_BLUE, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, FOREGROUND_BLUE, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].lpNumAttrsWritten) count = 0xdeadbeef;
ret = FillConsoleOutputAttribute(invalid_table[i].hConsoleOutput,
invalid_table[i].attr,
invalid_table[i].length,
invalid_table[i].coord,
invalid_table[i].lpNumAttrsWritten);
ok(!ret, "[%d] Expected FillConsoleOutputAttribute to return FALSE, got %d\n", i, ret);
if (invalid_table[i].lpNumAttrsWritten)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = FillConsoleOutputAttribute(output_handle, FOREGROUND_BLUE, 0, origin, &count);
ok(ret == TRUE, "Expected FillConsoleOutputAttribute to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = FillConsoleOutputAttribute(output_handle, FOREGROUND_BLUE, 1, origin, &count);
ok(ret == TRUE, "Expected FillConsoleOutputAttribute to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
count = 0xdeadbeef;
ret = FillConsoleOutputAttribute(output_handle, ~0, 1, origin, &count);
ok(ret == TRUE, "Expected FillConsoleOutputAttribute to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
}
static void test_ReadConsoleOutputCharacterA(HANDLE output_handle)
{
CHAR read;
COORD origin = {0, 0};
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE hConsoleOutput;
LPSTR lpstr;
DWORD length;
COORD coord;
LPDWORD read_count;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{NULL, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{INVALID_HANDLE_VALUE, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 10, {0, 0}, &count, 10, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].read_count) count = 0xdeadbeef;
ret = ReadConsoleOutputCharacterA(invalid_table[i].hConsoleOutput,
invalid_table[i].lpstr,
invalid_table[i].length,
invalid_table[i].coord,
invalid_table[i].read_count);
ok(!ret, "[%d] Expected ReadConsoleOutputCharacterA to return FALSE, got %d\n", i, ret);
if (invalid_table[i].read_count)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = ReadConsoleOutputCharacterA(output_handle, NULL, 0, origin, &count);
ok(ret == TRUE, "Expected ReadConsoleOutputCharacterA to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = ReadConsoleOutputCharacterA(output_handle, &read, 0, origin, &count);
ok(ret == TRUE, "Expected ReadConsoleOutputCharacterA to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = ReadConsoleOutputCharacterA(output_handle, &read, 1, origin, &count);
ok(ret == TRUE, "Expected ReadConsoleOutputCharacterA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
}
static void test_ReadConsoleOutputCharacterW(HANDLE output_handle)
{
WCHAR read;
COORD origin = {0, 0};
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE hConsoleOutput;
LPWSTR buffer;
DWORD length;
COORD coord;
LPDWORD read_count;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{NULL, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{INVALID_HANDLE_VALUE, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 10, {0, 0}, &count, 10, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].read_count) count = 0xdeadbeef;
ret = ReadConsoleOutputCharacterW(invalid_table[i].hConsoleOutput,
invalid_table[i].buffer,
invalid_table[i].length,
invalid_table[i].coord,
invalid_table[i].read_count);
ok(!ret, "[%d] Expected ReadConsoleOutputCharacterW to return FALSE, got %d\n", i, ret);
if (invalid_table[i].read_count)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = ReadConsoleOutputCharacterW(output_handle, NULL, 0, origin, &count);
ok(ret == TRUE, "Expected ReadConsoleOutputCharacterW to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = ReadConsoleOutputCharacterW(output_handle, &read, 0, origin, &count);
ok(ret == TRUE, "Expected ReadConsoleOutputCharacterW to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = ReadConsoleOutputCharacterW(output_handle, &read, 1, origin, &count);
ok(ret == TRUE, "Expected ReadConsoleOutputCharacterW to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
}
static void test_ReadConsoleOutputAttribute(HANDLE output_handle)
{
WORD attr;
COORD origin = {0, 0};
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE hConsoleOutput;
LPWORD lpAttribute;
DWORD length;
COORD coord;
LPDWORD read_count;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{NULL, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].read_count) count = 0xdeadbeef;
ret = ReadConsoleOutputAttribute(invalid_table[i].hConsoleOutput,
invalid_table[i].lpAttribute,
invalid_table[i].length,
invalid_table[i].coord,
invalid_table[i].read_count);
ok(!ret, "[%d] Expected ReadConsoleOutputAttribute to return FALSE, got %d\n", i, ret);
if (invalid_table[i].read_count)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = ReadConsoleOutputAttribute(output_handle, NULL, 0, origin, &count);
ok(ret == TRUE, "Expected ReadConsoleOutputAttribute to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = ReadConsoleOutputAttribute(output_handle, &attr, 0, origin, &count);
ok(ret == TRUE, "Expected ReadConsoleOutputAttribute to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = ReadConsoleOutputAttribute(output_handle, &attr, 1, origin, &count);
ok(ret == TRUE, "Expected ReadConsoleOutputAttribute to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
}
START_TEST(console)
{
static const char font_name[] = "Lucida Console";
HANDLE hConIn, hConOut;
BOOL ret;
CONSOLE_SCREEN_BUFFER_INFO sbi;
LONG err;
HKEY console_key;
char old_font[LF_FACESIZE];
BOOL delete = FALSE;
DWORD size;
init_function_pointers();
/* be sure we have a clean console (and that's our own)
* FIXME: this will make the test fail (currently) if we don't run
* under X11
* Another solution would be to rerun the test under wineconsole with
* the curses backend
*/
/* ReadConsoleOutputW doesn't retrieve characters from the output buffer
* correctly for characters that don't have a glyph in the console font. So,
* we first set the console font to Lucida Console (which has a wider
* selection of glyphs available than the default raster fonts). We want
* to be able to restore the original font afterwards, so don't change
* if we can't read the original font.
*/
err = RegOpenKeyExA(HKEY_CURRENT_USER, "Console", 0,
KEY_QUERY_VALUE | KEY_SET_VALUE, &console_key);
if (err == ERROR_SUCCESS)
{
size = sizeof(old_font);
err = RegQueryValueExA(console_key, "FaceName", NULL, NULL,
(LPBYTE) old_font, &size);
if (err == ERROR_SUCCESS || err == ERROR_FILE_NOT_FOUND)
{
delete = (err == ERROR_FILE_NOT_FOUND);
err = RegSetValueExA(console_key, "FaceName", 0, REG_SZ,
(const BYTE *) font_name, sizeof(font_name));
if (err != ERROR_SUCCESS)
trace("Unable to change default console font, error %d\n", err);
}
else
{
trace("Unable to query default console font, error %d\n", err);
RegCloseKey(console_key);
console_key = NULL;
}
}
else
{
trace("Unable to open HKCU\\Console, error %d\n", err);
console_key = NULL;
}
/* Now detach and open a fresh console to play with */
FreeConsole();
ok(AllocConsole(), "Couldn't alloc console\n");
/* Restore default console font if needed */
if (console_key != NULL)
{
if (delete)
err = RegDeleteValueA(console_key, "FaceName");
else
err = RegSetValueExA(console_key, "FaceName", 0, REG_SZ,
(const BYTE *) old_font, strlen(old_font) + 1);
ok(err == ERROR_SUCCESS, "Unable to restore default console font, error %d\n", err);
}
hConIn = CreateFileA("CONIN$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0);
hConOut = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0);
/* now verify everything's ok */
ok(hConIn != INVALID_HANDLE_VALUE, "Opening ConIn\n");
ok(hConOut != INVALID_HANDLE_VALUE, "Opening ConOut\n");
ret = GetConsoleScreenBufferInfo(hConOut, &sbi);
ok(ret, "Getting sb info\n");
if (!ret) return;
/* Non interactive tests */
testCursor(hConOut, sbi.dwSize);
/* test parameters (FIXME: test functionality) */
testCursorInfo(hConOut);
/* will test wrapped (on/off) & processed (on/off) strings output */
testWrite(hConOut, sbi.dwSize);
/* will test line scrolling at the bottom of the screen */
/* testBottomScroll(); */
/* will test all the scrolling operations */
testScroll(hConOut, sbi.dwSize);
/* will test sb creation / modification / codepage handling */
testScreenBuffer(hConOut);
testCtrlHandler();
/* still to be done: access rights & access on objects */
if (!pGetConsoleInputExeNameA || !pSetConsoleInputExeNameA)
win_skip("GetConsoleInputExeNameA and/or SetConsoleInputExeNameA is not available\n");
else
test_GetSetConsoleInputExeName();
test_GetConsoleProcessList();
test_OpenConsoleW();
test_OpenCON();
test_VerifyConsoleIoHandle(hConOut);
test_GetSetStdHandle();
test_GetNumberOfConsoleInputEvents(hConIn);
test_WriteConsoleInputA(hConIn);
test_WriteConsoleInputW(hConIn);
test_WriteConsoleOutputCharacterA(hConOut);
test_WriteConsoleOutputCharacterW(hConOut);
test_WriteConsoleOutputAttribute(hConOut);
test_FillConsoleOutputCharacterA(hConOut);
test_FillConsoleOutputCharacterW(hConOut);
test_FillConsoleOutputAttribute(hConOut);
test_ReadConsoleOutputCharacterA(hConOut);
test_ReadConsoleOutputCharacterW(hConOut);
test_ReadConsoleOutputAttribute(hConOut);
}