Sweden-Number/include/wine
Stefan Dösinger 54fa712981 wined3d: Initialize output texcoord .w to 1.0 if needed.
The GL_ARB_vertex_program extension does not define a standard value for
output texture coordinates. This makes problems when using vertex
shaders with fixed function fragment processing because fffp divides the
texture coords by its .w component. This means that gl shaders have to
write to the .w component of texture coords. Direct3D shaders however
do not.
2007-12-07 14:54:22 +01:00
..
debug.h include/wine/debug.h: Fix compilation warning in 64-bit mode. 2007-05-21 15:55:46 +02:00
exception.h include: Move Wine-specific EH_* defines from winnt.h to include/wine/exception.h. 2007-12-03 11:54:10 +01:00
irot.idl ole32: Add cross-process running-object table support. 2007-09-11 13:55:08 +02:00
itss.idl
library.h
list.h list.h: Add macros for reverse iteration. 2007-06-06 12:12:27 +02:00
mmsystem16.h
mscvpdb.h
port.h configure: Add check for presence of _strdup() and strdup(). 2007-10-16 09:37:19 +02:00
pthread.h
rpcfc.h
rpcss_shared.h
server.h
server_protocol.h server: Partial implementation of NtQueryDirectoryObject. 2007-12-05 16:57:41 +01:00
test.h include/wine/test.h: Use appropriate type. 2007-08-22 12:18:59 +02:00
unicode.h include: Only use DECLSPEC_IMPORT for Windows compilers in unicode.h. 2007-11-07 12:30:51 +01:00
wgl.h wgl: Add WGL_NV_float_buffer and WGL_NV_texture_rectangle support. 2007-07-30 12:51:03 +02:00
winaspi.h
winbase16.h
windef16.h
wine_common_ver.rc
wined3d_caps.h
wined3d_gl.h wined3d: Initialize output texcoord .w to 1.0 if needed. 2007-12-07 14:54:22 +01:00
wined3d_interface.h wined3d: Do not call PreLoad in surface_download_data. 2007-11-16 13:23:02 +01:00
wined3d_types.h wined3d: Tidy up the vbo removal from the strided data. 2007-08-30 11:57:18 +02:00
wingdi16.h gdi32: Make SetDCHook 64-bit safe. 2007-05-30 11:51:26 +02:00
winnet16.h
winsock16.h
winuser16.h
wpp.h