Sweden-Number/dlls/win32u
Francisco Casas 379333e3c7 gdi32: Do not sign extend 64-bit gdi handles.
Testing on Windows shows typically handles are not sign extended,
however sometimes they are. It's not clear what triggers the change
in behaviour.

Signed-off-by: Francisco Casas <fcasas@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-27 22:40:50 +02:00
..
dibdrv win32u: Don't use CDECL for OSMesa functions. 2021-10-18 16:00:39 +02:00
tests win32u/tests: Add NtUserCloseWindowStation test. 2021-10-12 18:29:22 +02:00
Makefile.in win32u: Move NtUserCloseWindowStation from user32. 2021-10-12 18:29:22 +02:00
bitblt.c
bitmap.c
brush.c
clipping.c
dc.c
dib.c
driver.c
emfdrv.c
font.c win32u: Move winstation initialization from user32. 2021-10-14 18:59:54 +02:00
freetype.c win32u: Don't use CDECL for font backend functions. 2021-10-18 16:00:35 +02:00
gdiobj.c gdi32: Do not sign extend 64-bit gdi handles. 2021-10-27 22:40:50 +02:00
main.c
mapping.c
ntgdi_private.h win32u: Don't use CDECL for font backend functions. 2021-10-18 16:00:35 +02:00
opentype.c
painting.c
palette.c
path.c
pen.c
printdrv.c win32u: Don't call abort proc in NtGdiStartDoc. 2021-10-18 16:00:44 +02:00
region.c
syscall.c win32u: Use syscall interface for some D3DKMT functions. 2021-10-18 16:00:28 +02:00
vertical.c
vulkan.c
win32u.spec win32u: Use syscall interface for some D3DKMT functions. 2021-10-18 16:00:28 +02:00
win32u_private.h win32u: Use syscall interface for some D3DKMT functions. 2021-10-18 16:00:28 +02:00
winstation.c win32u: Move winstation initialization from user32. 2021-10-14 18:59:54 +02:00
wrappers.c win32u: Use syscall interface for some D3DKMT functions. 2021-10-18 16:00:28 +02:00