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.cvsignore
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We are no longer generating .dbg.c files.
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2005-09-29 10:35:58 +00:00 |
Makefile.in
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basetexture.c
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cubetexture.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
d3d9.spec
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Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now.
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2005-08-23 09:34:57 +00:00 |
d3d9_main.c
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Documentation tweaks to make winapi_check happy.
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2005-09-26 09:52:56 +00:00 |
d3d9_private.h
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Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now.
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2005-08-23 09:34:57 +00:00 |
device.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
directx.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
indexbuffer.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
pixelshader.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
query.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
resource.c
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stateblock.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
surface.c
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Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now.
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2005-08-23 09:34:57 +00:00 |
swapchain.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
texture.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
version.rc
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vertexbuffer.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
vertexdeclaration.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
vertexshader.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
volume.c
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Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now.
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2005-08-23 09:34:57 +00:00 |
volumetexture.c
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Remove the setting of the result pointer to NULL in creates, tests
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2005-11-14 11:21:46 +00:00 |
vshaderdeclaration.c
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