Sweden-Number/dlls/ddraw
Stefan Dösinger d6917dee9d ddraw/tests: Don't print uninitialized l in test_compressed_surface_stretch.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:31:46 +01:00
..
tests ddraw/tests: Don't print uninitialized l in test_compressed_surface_stretch. 2020-03-16 21:31:46 +01:00
Makefile.in
clipper.c
ddraw.c wined3d: Pass a struct wined3d_adapter pointer to wined3d_get_device_caps(). 2020-03-16 21:30:58 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h wined3d: Refactor wined3d_enum_adapter_modes() to wined3d_output_get_mode(). 2020-03-05 19:49:33 +01:00
device.c wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_format(). 2020-03-11 15:55:13 +01:00
executebuffer.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
light.c
main.c wined3d: Refactor wined3d_get_adapter_identifier() to wined3d_adapter_get_identifier(). 2020-03-11 15:55:05 +01:00
material.c
palette.c
surface.c wined3d: Pass a struct wined3d_adapter pointer to wined3d_calculate_format_pitch(). 2020-03-11 15:55:16 +01:00
utils.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
version.rc
vertexbuffer.c ddraw: Set the primary stateblock when executing draw calls. 2020-02-27 23:34:51 +01:00
viewport.c ddraw: Stop setting the device state when setting transforms. 2020-02-28 16:39:01 +01:00