33 lines
771 B
C
33 lines
771 B
C
#define INITGUID
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/* FIXME: we include all the header files containing GUIDs
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* so that the corresponding variables get defined. But they
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* don't even all belong to the same DLL !!!
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*
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* Therefore, as the builtin DLL's get teased apart (e.g. for elf-dlls)
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* then this file will have to be partitioned into per dll files.
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*/
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#include "initguid.h"
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#if 0
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#include "shlguid.h"
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#include "docobj.h"
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#include "olectl.h"
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#include "oleidl.h"
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#include "oaidl.h"
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#include "ocidl.h"
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#include "objbase.h"
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#include "servprov.h"
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#include "ddraw.h"
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#include "d3d.h"
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#include "dinput.h"
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#include "dsound.h"
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#include "dplay.h"
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#include "dplobby.h"
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#include "vfw.h"
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#include "shlobj.h"
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#endif
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/* and now for the one assumed GUID... */
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DEFINE_GUID(GUID_NULL, 0,0,0,0,0,0,0,0,0,0,0);
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