439 lines
23 KiB
Plaintext
439 lines
23 KiB
Plaintext
The Wine development release 3.4 is now available.
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What's new in this release (see below for details):
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- More Vulkan support, including integration with the X11 driver.
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- Better handling of privileged instructions on x86-64.
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- Hex edit dialog improvements in RegEdit.
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- Assortment of patches merged from wine-staging.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/3.x/wine-3.4.tar.xz
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http://mirrors.ibiblio.org/wine/source/3.x/wine-3.4.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 3.4 (total 45):
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10744 Robot Arena main menu is extremely slow
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24436 the ping command with a wine cmd does nothing
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25138 Black and White 2 demo crashes on startup (ID3DXEffect interface changes between d3dx9_xx versions)
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29774 Texture filtering doesn't work in nGlide
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32104 KwMusic: crashes during installing
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32699 Add StartupWMClass to .desktop files.
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35910 TuneUp Utilities 2014 installer crashes (API signature mismatch for NtAllocateUuids)
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37809 C runtime dlls can't link with uclibc (bessel functions missing)
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38352 Multiple games need d3dx9_36.dll.D3DXComputeNormalMap (Foresight, Gamestudio Venice, GOG King Arthur Collection)
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38626 Word 2010 image text mode wrapping menu hides after a few seconds
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38919 HyperStudio 5 (.NET 4.0 app) hangs at splash screen ('PngDecoder_Frame_GetMetadataQueryReader' is a stub)
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39209 Smart Diary Suite 4 crashes when updating options ('CLSID_AudioCompressorCategory', '{33D9A761-90C8-11d0-BD43-00A0C911CE86}' must be treated as special category)
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40539 Fail to start HPDiagnosticCoreUI.exe
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40943 System Shock demo (DX 11): loads to a white screen then switches to a black screen
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41096 ResEdit Resources treeview has rendered wrongly positioned first branch
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41911 Multiple Microsoft applications need kernel32.FindNLSStringEx (Studio One 3, Microsoft Office 2016, PowerShell 6)
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42768 Ys: The Ark of Napishtim (Ys 6) silently crashes playing in-game videos
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43357 Stars in Shadow crashes on startup
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43656 64-bit World of Warcraft client reports 'Game Initialization Failed!' or crashes on startup with stack overflow due to improper mapping of exception code
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43828 The Witcher 3: some monsters have distorted surfaces sticking out
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44053 MobilePASS application quits with an error, needs unimplemented function bcrypt.dll.BCryptImportKey
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44071 SPFLite Editor crashes on nullpointer
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44482 x64dbg crashes during exit on unimplemented function msvcp120.dll.??0_Runtime_object@details@Concurrency@@QEAA@XZ
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44499 BattlEye 'BEDaisy' kernel service crashes on unimplemented function ntoskrnl.exe.PsSetCreateProcessNotifyRoutineEx
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44515 assert from wxpython
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44550 ReactOS ftp.exe: enters endless loop on CTRL-Z
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44565 Forgotten Realms: Demon Stone has rendering issue
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44570 explorer.exe crashes when opening relative paths
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44616 Multiple Blizzard games need 'ntdll.NtCreateThreadEx' implementation (Diablo III v2. 6. 1. 49286+, World of Warcraft, Overwatch)
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44617 Multiple Blizzard games need Win7+ 'user32.GetWindowDisplayAffinity' and 'user32.SetWindowDisplayAffinity' stubs (Diablo III v2. 6. 1. 49286+)
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44619 Multiple 64-bit applications need various Win7+ user-mode scheduling (UMS) API stubs (x64dbg, ACDSee Pro 9.0)
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44626 AvP Classic 2000 (Steam) launcher crashes when attempting to start the game
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44641 Sentinel HASP 'hardlock.sys' kernel driver crashes on unimplemented function ntoskrnl.exe.RtlCreateRegistryKey
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44643 akai midimix editor application crashes on start
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44647 Smart Diary Suite 4 just segfaults
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44654 EDIdEv Framework EDI Runtime installer fails due to 'sfc.SfcGetNextProtectedFile' not setting last-error code
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44657 Wine-3.3 no longer compiles when configured without kerberos (--without-krb5)
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44659 TeamViewer crashes on start
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44668 Intel Asteroids DirectX 12 Sample requires NInput.dll
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44676 Two Worlds crashes (hangs) when saving the game (anti-aliasing enabled)
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44701 xinput console spam with steam
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44707 Sigcheck v2.60 crashes on unimplemented function CRYPT32.dll.CryptSIPRetrieveSubjectGuidForCatalogFile
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44717 Bermuda (Steam, Indie game) crashes due to 'msscript.ocx' 'ScriptControl_put_AllowUI' being a stub
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44736 incorrect module loading order
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44749 Sentinel HASP 'hardlock.sys' kernel driver expects ntdll.RtlCheckRegistryKey to return STATUS_SUCCESS on empty path
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----------------------------------------------------------------
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Changes since 3.3:
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Akihiro Sagawa (3):
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user32: Add more ex-style trace messages.
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ucrtbase: Add a test that shows asctime() uses space-padding for day of month.
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ucrtbase: Asctime() uses space-padding for day of month as seen in C89.
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Alex Henrie (2):
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msvcrt: Compile but show an error if Bessel functions aren't available.
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imm32: Fix capitalization of ImmDisableLegacyIME in its comment.
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Alexander Morozov (1):
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ntoskrnl.exe: Add stub for ObReferenceObjectByPointer.
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Alexandre Julliard (11):
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makefiles: Fix typo in documentation rules generation.
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makefiles: Generate the crosstest disabled rule from makedep.
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makefiles: Generate the winetest resource list from makedep.
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makefiles: Generate the tools dependencies from makedep.
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makefiles: Generate dummy dependencies for header files.
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makefiles: Treat all directories the same way in configure.
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ntdll: Handle LOAD_LIBRARY_AS_IMAGE_RESOURCE modules when loading resources.
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configure; Also disable gssapi when krb5 is disabled.
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wininet/tests: Update the winehq.org certificate data.
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ntdll: Avoid pushl %esp instruction in RtlUnwind prolog.
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ntdll: Fix extra comma in x86_64 relay traces.
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Alistair Leslie-Hughes (17):
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include: Add some missing NTSTATUS defines.
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include: Add UMS typedef's.
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kernel32: Add CreateUmsCompletionList stub.
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kernel32: Add CreateUmsThreadContext stub.
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kernel32: Add DeleteUmsCompletionList stub.
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kernel32: Add DeleteUmsThreadContext stub.
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kernel32: Add DequeueUmsCompletionListItems stub.
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kernel32: Add EnterUmsSchedulingMode stub.
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kernel32: Add ExecuteUmsThread stub.
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kernel32: Add GetCurrentUmsThread stub.
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kernel32: Add GetNextUmsListItem stub.
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kernel32: Add GetUmsCompletionListEvent stub.
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kernel32: Add QueryUmsThreadInformation stub.
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kernel32: Add SetUmsThreadInformation stub.
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kernel32: Add UmsThreadYield stub.
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crypt32: Add CryptSIPRetrieveSubjectGuidForCatalogFile stub.
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msscript: Implement IScriptControl get/set AllowUI.
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Andrew Eikum (1):
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winepulse: Wake all threads when operations are completed.
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Andrew Wesie (4):
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ntdll: Implement NtCreateThreadEx.
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ntdll/tests: Test exception codes on x86-64.
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ntdll: Handle interrupt 0x2c on x86-64.
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ntdll: Handle icebp on x86-64.
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Andrey Gusev (23):
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ninput: Add stub dll.
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api-ms-win-core-largeinteger-l1-1-0: Add dll.
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api-ms-win-gdi-dpiinfo-l1-1-0: Add dll.
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api-ms-win-rtcore-ntuser-window-l1-1-0: Add dll.
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api-ms-win-rtcore-ntuser-winevent-l1-1-0: Add dll.
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api-ms-win-rtcore-ntuser-wmpointer-l1-1-0: Add dll.
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api-ms-win-rtcore-ntuser-wmpointer-l1-1-3: Add dll.
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ext-ms-win-ntuser-draw-l1-1-0: Add dll.
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ext-ms-win-ntuser-mouse-l1-1-0: Add dll.
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ext-ms-win-oleacc-l1-1-0: Add dll.
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ext-ms-win-rtcore-gdi-devcaps-l1-1-0: Add dll.
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api-ms-win-rtcore-ntuser-private-l1-1-4: Add dll.
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ext-ms-win-rtcore-ntuser-syscolors-l1-1-0: Add dll.
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ext-ms-win-rtcore-ntuser-cursor-l1-1-0: Add dll.
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ext-ms-win-ntuser-gui-l1-3-0: Add dll.
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ext-ms-win-ntuser-keyboard-l1-3-0: Add dll.
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ext-ms-win-ntuser-misc-l1-5-1: Add dll.
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ext-ms-win-dwmapi-ext-l1-1-0: Add dll.
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ext-ms-win-ntuser-private-l1-3-1: Add dll.
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ext-ms-win-ntuser-window-l1-1-4: Add dll.
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ext-ms-win-rtcore-ntuser-dpi-l1-2-0: Add dll.
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ext-ms-win-rtcore-ntuser-rawinput-l1-1-0: Add dll.
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dmime: Fix misplaced parenthesis.
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Anton Romanov (5):
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wmp: Add semistub IWMPSettings invokeURLs, enableErrorDialogs and autoStart properties implementation.
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wmp: Add IWMPMedia stub.
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wmp: Add IWMPNetwork stub.
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wmp: Implement IWMPPlayer_get_URL and IWMPMedia_get_sourceURL.
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wmp: Handle allocation failure in IWMPMedia_get_sourceURL.
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Austin English (1):
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ntoskrnl.exe: Add PsSetCreateProcessNotifyRoutineEx stub.
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Christian Costa (2):
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wined3d: Recognize GTX 560M card with NVIDIA driver.
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ntoskrnl.exe: Fix IoReleaseCancelSpinLock argument.
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David Adam (1):
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d3dx9: Improve vertices computation in D3DXCreatePolygon().
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Dmitry Timoshkov (9):
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taskschd: Implement IExecAction::put_WorkingDirectory.
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taskschd: Implement IExecAction::get_WorkingDirectory.
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taskschd: Implement IExecAction::put_Arguments.
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taskschd: Implement IExecAction::get_Arguments.
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taskschd/tests: Add more tests for actions.
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windowscodecs: Fix stride calculation in JPEG decoder.
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mstask: Make each source file self-contained.
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mstask: Reimplement SetTargetComputer/GetTargetComputer using ITaskService methods.
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mstask: Reimplement ITask constructor using ITaskFolder methods.
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Fabian Maurer (1):
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ole32: Better logging for apartment_getclassobject, on failure log dll path.
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François Gouget (4):
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kernelbase/tests: Fix a couple of typos in skip messages.
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wmp/tests: Add a trailing '\n' to an ok() call.
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winevulkan: Fix some typos in comments.
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wbemprox: Tweak a comment.
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Gijs Vermeulen (2):
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msscript: Implement IScriptControl_[get|put]_UseSafeSubset.
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msscript: Implement IScriptControl_[get|put]_State.
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Hans Leidekker (2):
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kernel32: Return a non-empty username from GetNamedPipeHandleState.
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kernel32: Don't return an error from TransactNamedPipe if an overlapped pointer is passed.
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Henri Verbeet (49):
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wined3d: Explicitly calculate the sub-resource level in texture2d_create_dc().
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wined3d: Explicitly calculate the sub-resource level in wined3d_texture_update_overlay().
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wined3d: Pass a texture to surface_translate_drawable_coords().
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wined3d: Pass a texture and sub-resource index to wined3d_surface_upload_data().
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usp10: Use heap_calloc() in ScriptPlace().
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wined3d: Store the EXT_fbo "renderbuffers" list in the texture instead of the surface.
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wined3d: Merge surface_load_location() into texture2d_load_location().
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wined3d: Pass a texture and sub-resource index to surface_load_sysmem().
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wined3d: Pass a texture and sub-resource index to surface_load_drawable().
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usp10: Use heap_calloc() in ScriptShape().
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wined3d: Pass a texture and sub-resource index to surface_load_renderbuffer().
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wined3d: Pass a texture and sub-resource index to surface_load_texture().
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wined3d: Pass boxes instead of rectangles to wined3d_surface_blt().
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wined3d: Pass a texture and sub-resource index to surface_depth_blt_fbo().
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usp10: Use heap_calloc() in ScriptShapeOpenType().
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usp10: Use heap_calloc() in ScriptStringAnalyse().
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wined3d: Pass a texture and sub-resource index to surface_blt_fbo().
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wined3d: Pass a texture and sub-resource index to surface_download_data().
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wined3d: Pass a texture and sub-resource index to surface_upload_from_surface().
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wined3d: Pass a texture and sub-resource index to read_from_framebuffer().
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wined3d: Pass a texture and sub-resource index to surface_load_fb_texture().
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wined3d: Pass a texture and sub-resource index to fb_copy_to_texture_direct().
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wined3d: Pass a texture and sub-resource index to fb_copy_to_texture_hwstretch().
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wined3d: Pass a texture and sub-resource index to surface_blt_special().
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usp10: Use heap_calloc() in requires_fallback().
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wined3d: Recognise AMD RC410 and RV380.
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wined3d: Pass a texture and sub-resource index to context_restore().
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wined3d: Pass the depth/stencil view as wined3d_rendertarget_info structure to context_apply_fbo_state().
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wined3d: Pass a texture and sub-resource index to context_apply_fbo_state_blit().
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usp10: Use heap_calloc() in _ItemizeInternal().
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usp10: Use heap_calloc() in SHAPE_does_GSUB_feature_apply_to_chars().
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wined3d: Pass a texture and sub-resource index to wined3d_blitter_ops.blitter_blit().
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wined3d: Pass a texture and sub-resource index to wined3d_surface_blt().
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wined3d: Pass a texture and sub-resource index to texture2d_create_dc().
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wined3d: Pass a texture and sub-resource index to texture2d_destroy_dc().
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wined3d: Pass a texture to context_surface_update().
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wined3d: Pass a resource to context_generate_rt_mask_no_fbo().
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wined3d: Get rid of the "container" field from struct wined3d_surface.
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wined3d: Get rid of the unused context_get_rt_surface().
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usp10: Use usp10_array_reserve() in GSUB_initialize_script_cache().
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wined3d: Store the destination as texture + sub-resource index in struct wined3d_overlay_info.
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wined3d: Rename struct wined3d_surface to struct wined3d_dc_info.
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wined3d: Only store dc_info for textures that require it.
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wined3d: Reject managed/scratch textures with dynamic usage in texture_init().
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usp10: Simplify GPOS_expand_script_cache().
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wined3d: Merge the surface_created() and volume_created() wined3d_device_parent_ops callbacks.
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wined3d: Merge volumetexture_init() and texture_init().
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wined3d: Merge wined3d_texture_init() into texture_init().
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winex11: Restore the X11DRV_FLUSH_GL_DRAWABLE XFlush() for setups without OML_sync_control.
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Jacek Caban (3):
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mshtml: Use nsIDOMEvent directly to prevent default event handling in dispatch_event_object.
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mshtml/tests: Added more IDOMEvent::preventDefault tests.
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msctf: Added semi-stub support for ITfKeyTraceEventSink event sink.
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James Woodcock (1):
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msvcrt: Gets() should handle EOF on stdin gracefully.
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Johann Frei (1):
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dinput: Implement X/Y axis granularity and add test.
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Julian Rüger (1):
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po: Update German translation.
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Józef Kucia (11):
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wined3d: Allow blits from drawable location when loading renderbuffer locations.
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d3d9/tests: Add test for readback from multisample front buffer.
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wined3d: Remove PresentationIntervals from WINED3DCAPS.
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wined3d: Replace presentation interval flags with enum.
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d3d8: Validate presentation interval.
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d3d9: Validate presentation interval.
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d3d8/tests: Add test for presentation intervals.
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d3d9/tests: Add test for presentation intervals.
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winevulkan: Simplify wine_vkEnumeratePhysicalDevices().
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winevulkan: Fix vkEnumerateInstanceExtensionProperties().
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winevulkan: Remove unnecessary cast from wine_vk_device_alloc_queues().
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Kai Krakow (2):
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wined3d: Recognize GTX 1050 Ti card with NVIDIA driver.
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winebus.sys: Map more SDL Xbox controllers.
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Louis Lenders (2):
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ntdll: Match NtAllocateUuids signature to Windows 2000 instead of NT4.
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xinput1_3: Quiet a noisy fixme.
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Matteo Bruni (22):
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wined3d: Pass a wined3d_context structure to texture2d_download_data().
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wined3d: Only copy the source/destination rectangles when needed in texture2d_blt_fbo().
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wined3d: Restore the correct sub resource in texture2d_load_fb_texture().
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d3d9: Create single-level textures if the format doesn't support AUTOGENMIPMAP.
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d3d9/tests: Add a visual test for D3DUSAGE_AUTOGENMIPMAP with unsupported format.
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include: Add d3d9 enum values and defines for dual source blending.
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include: Update d3d9 headers.
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include: Add a couple of missing d3d8 cap flags.
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d3d8: Filter device caps.
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wined3d: Pass a wined3d_context structure to texture2d_depth_blt_fbo().
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wined3d: Do not apply fixed-function state in context_apply_blit_state().
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d3dx9/tests: Disable a test crashing on Win10.
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d3dx9/tests: Fix checking for D3DUSAGE_AUTOGENMIPMAP support.
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d3dx9/tests: Add a few missing surface Release() calls.
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tools: Add d3dx11_xx to make_specfiles.
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d3dx11_42: Update spec file.
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d3dx9: Skip AddRef + Release if SetValue is called with the old texture.
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d3dx9: Cleanup D3DXVec3Unproject() implementation a bit.
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d3dx9/tests: Cleanup test_createtext() a bit.
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d3d8/tests: Add a test for device caps.
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d3d9/tests: Add a test for device caps.
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d3d9/tests: Add a d3d9ex test for device caps.
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Michael Müller (8):
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ntdll: Implement ProcessImageFileNameWin32 in NtQueryInformationProcess.
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sfc_os: Set an error code in SfcGetNextProtectedFile stub.
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user32: Add stubs for GetWindowDisplayAffinity and SetWindowDisplayAffinity.
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mpr: Return correct error code for non network paths and REMOTE_NAME_INFO_LEVEL in WNetGetUniversalName.
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api-ms-win-shcore-obsolete-l1-1-0: Add dll.
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api-ms-win-shcore-thread-l1-1-0: Add dll.
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api-ms-win-shcore-stream-l1-1-0: Add dll.
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api-ms-win-rtcore-ntuser-draw-l1-1-0: Add dll.
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Michael Stefaniuc (15):
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dmusic/tests: Check forms 'DMAP' and 'DMTG' in ParseDescriptor too.
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dmloader/tests: Add IDirectMusicObject::ParseDescriptor() tests.
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dmstyle/tests: Avoid a clang warning.
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secur32: Remove comment referencing an old macro.
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dmime: Add a generic ParseDescriptor helper and use it for DMSegment.
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dmime: Reimplement ParseDescriptor for DMAudioPathConfig.
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dmime: Reimplement ParseDescriptor for DMGraph.
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dmime/tests: Add ParseDescriptor NULL pointer tests.
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dmime: Use ParseDescriptor() instead of reimplementing it.
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dmime: Stop pretending to Load() the 'WAVE' form.
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dmime/tests: Fix an IStream use after free and a leak.
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dmime/tests: Add an invalid stream test.
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dmime: Reimplement IPersistStream_Load() for DMSegment.
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dmime: The descriptor is already parsed for the segment form.
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dmime: Reimplement the segment form parser.
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Nikolay Sivov (7):
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d3dx9: Improve argument validation in CloneEffect().
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ntdll: Allow explicitly specified asm.v2 namespace for "trustInfo".
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comctl32/listview: Do not try to invalidate for invalid item indices.
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wincodecs/tests: Move gif decoder test to appropriate file.
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wincodecs/tests: Test headers written by BMP encoder.
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wincodecs: Use bottom-up orientation in BMP encoder.
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comdlg32/tests: Remove a macro.
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Piotr Caban (6):
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comctl32: Update all items rects in TREEVIEW_RecalculateVisibleOrder.
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comctl32/tests: Add out of visible area item expand test.
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msvcp100: Add _Runtime_object class implementation.
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concrt140: Add _Runtime_object exports.
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ntdll: Change module load order so it matches InLoadOrderModuleList.
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wininet: Fix https connections over proxy.
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Roderick Colenbrander (28):
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winevulkan: Implement vkEnumeratePhysicalDevices.
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winevulkan: Implement vkEnumerateDeviceExtensionProperties.
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winevulkan: Implement physical device core functions.
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winevulkan: Load device functions from vkGetInstanceProcAddr.
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winevulkan: Implement vkCreateDevice.
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|
winevulkan: Implement vkGetDeviceProcAddr.
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|
winevulkan: Implement vkDestroyDevice.
|
|
winevulkan/winex11: Add Vulkan WSI stubs (VK_KHR_surface / VK_KHR_swapchain).
|
|
winevulkan: Sanitize VkInstanceCreateInfo before passing to driver.
|
|
winex11: Enable surface support for instances.
|
|
winex11: Add initial vkCreateWin32SurfaceKHR implementation.
|
|
winex11: Implement vkGetPhysicalDeviceWin32PresentationSupportKHR.
|
|
winex11: Implement vkDestroySurfaceKHR.
|
|
winex11: Implement support for vkGetPhysicalDeviceSurface*KHR APIs.
|
|
winevulkan: Implement device extension enumeration.
|
|
winex11: Implement Vulkan swapchain support.
|
|
winevulkan: Implement vkGetDeviceQueue.
|
|
winevulkan: Implement various device functions.
|
|
winevulkan: Implement vkAllocate/FreeCommandBuffers.
|
|
winevulkan: Implement vkCmdExecuteCommands.
|
|
winevulkan: Implement remaining vkCommandBuffer functions.
|
|
winevulkan: Implement vkQueueSubmit.
|
|
winevulkan: Implement vkQueuePresentInfoKHR.
|
|
winevulkan: Implement vkQueueBindSparse and vkQueueWaitIdle.
|
|
winevulkan: Filter graphics driver reported instance extensions.
|
|
winevulkan: Implement VK_KHR_get_physical_device_properties2.
|
|
winevulkan: Support various device extensions.
|
|
winevulkan: Allow vkGetDeviceProcAddr to load instance functions for broken games.
|
|
|
|
Sebastian Lackner (2):
|
|
ntdll: Correctly handle privileged instructions on x86-64.
|
|
d3dx9: Adjust ID3DXEffect interface based on DLL version.
|
|
|
|
Sergio Gómez Del Real (1):
|
|
kernel32: Implement FindNLSStringEx.
|
|
|
|
Stefan Leichter (3):
|
|
ntdll: Fix RtlCheckRegistryKey when called with empty path.
|
|
ntdll: Implement RtlCreateRegistryKey.
|
|
ntdll/tests: Add tests for RtlCreateRegistryKey.
|
|
|
|
Vincent Povirk (2):
|
|
gdiplus: Transform region rects as rects when possible.
|
|
gdiplus: Optimize clip region transforms.
|
|
|
|
Zebediah Figura (26):
|
|
quartz/tests: Clean up test_legacy_filter_registration().
|
|
quartz/tests: Test that IFilterMapper enums filters registered with IFilterMapper2.
|
|
ntdll/tests: Simplify ProcessImageFileName test.
|
|
ntdll/tests: Add a test for ProcessImageFileNameWin32.
|
|
shell32/tests: Clean up and expand tests for IShellFolder_ParseDisplayName().
|
|
explorer: Pass the full path to ParseDisplayName().
|
|
devenum/tests: Test all registered categories.
|
|
devenum/tests: Test registering DirectShow filters.
|
|
devenum: More correctly handle device types.
|
|
devenum: Allow parsing display name without class ID.
|
|
devenum: Correctly implement IMoniker::GetDisplayName().
|
|
devenum: Create the key in IPropertyBag::Write() instead of ParseDisplayName().
|
|
quartz/tests: Remove a debug trace.
|
|
devenum: Always scan for devices in CreateClassEnumerator().
|
|
devenum: Use version 2 of REGFILTER2 to register legacy filters.
|
|
quartz: Don't fail if the filter CLSID doesn't exist.
|
|
kernel32/tests: Fix permission check.
|
|
regedit: Use monospace font for hex edit dialog.
|
|
regedit: Also display the byte offset in the hex edit dialog.
|
|
regedit: Make hexedit dialog a little larger.
|
|
regedit: Fix updating the scrollbar in the hex edit dialog.
|
|
devenum: Register legacy AM filters as devenum codecs, not through FilterMapper2.
|
|
devenum: Register DirectSound devices as codec devices.
|
|
ntdll: Fix exception parameters on x86-64.
|
|
d3dx9: Add stub for D3DXComputeNormalMap.
|
|
ieframe: Clean up InternetExplorerManager server process.
|
|
|
|
Zhiyi Zhang (2):
|
|
kernel32: Fix handling lines with only values in GetPrivateProfileSection.
|
|
msvcr120: Add __free_locale.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|