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Makefile.in
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ddraw: Move clipper handling to ddraw.
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2011-12-13 18:58:37 +01:00 |
arb_program_shader.c
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wined3d: Get rid of the WINED3DFOGMODE typedef.
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2011-12-22 10:08:52 +01:00 |
ati_fragment_shader.c
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wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
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2011-12-20 10:11:47 +01:00 |
buffer.c
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context.c
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wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
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2011-12-20 10:11:47 +01:00 |
device.c
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wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
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2011-12-20 10:11:47 +01:00 |
directx.c
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wined3d: Recognize some more Intel GPUs.
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2012-01-03 12:37:29 +01:00 |
drawprim.c
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wined3d: Get rid of the WINED3DFOGMODE typedef.
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2011-12-22 10:08:52 +01:00 |
gl_compat.c
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glsl_shader.c
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nvidia_texture_shader.c
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wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
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2011-12-20 10:11:47 +01:00 |
palette.c
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query.c
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resource.c
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shader.c
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wined3d: Improve invalid TEXTURETRANSFORMFLAGS handling.
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2011-12-28 18:55:15 +01:00 |
shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Get rid of the WINED3DCULL typedef.
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2012-01-03 23:40:46 +01:00 |
stateblock.c
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wined3d: Get rid of the WINED3DCULL typedef.
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2012-01-03 23:40:46 +01:00 |
surface.c
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wined3d: Handle client storage in surface_remove_pbo().
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2011-12-21 10:14:44 +01:00 |
swapchain.c
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wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
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2011-12-20 10:11:47 +01:00 |
texture.c
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utils.c
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wined3d: Improve projection TEXTURETRANSFORMFLAGS handling in the ARB fragment ffp implementation.
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2011-12-28 18:55:18 +01:00 |
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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wined3d.spec
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ddraw: Move clipper handling to ddraw.
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2011-12-13 18:58:37 +01:00 |
wined3d_gl.h
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wined3d_main.c
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wined3d_private.h
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wined3d: Recognize some more Intel GPUs.
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2012-01-03 12:37:29 +01:00 |