Sweden-Number/dlls/wined3d
Henri Verbeet 808e926783 wined3d: Get rid of the WINED3DCULL typedef. 2012-01-03 23:40:46 +01:00
..
Makefile.in ddraw: Move clipper handling to ddraw. 2011-12-13 18:58:37 +01:00
arb_program_shader.c wined3d: Get rid of the WINED3DFOGMODE typedef. 2011-12-22 10:08:52 +01:00
ati_fragment_shader.c wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
buffer.c
context.c wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
device.c wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
directx.c wined3d: Recognize some more Intel GPUs. 2012-01-03 12:37:29 +01:00
drawprim.c wined3d: Get rid of the WINED3DFOGMODE typedef. 2011-12-22 10:08:52 +01:00
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
palette.c
query.c
resource.c
shader.c wined3d: Improve invalid TEXTURETRANSFORMFLAGS handling. 2011-12-28 18:55:15 +01:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Get rid of the WINED3DCULL typedef. 2012-01-03 23:40:46 +01:00
stateblock.c wined3d: Get rid of the WINED3DCULL typedef. 2012-01-03 23:40:46 +01:00
surface.c wined3d: Handle client storage in surface_remove_pbo(). 2011-12-21 10:14:44 +01:00
swapchain.c wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
texture.c
utils.c wined3d: Improve projection TEXTURETRANSFORMFLAGS handling in the ARB fragment ffp implementation. 2011-12-28 18:55:18 +01:00
version.rc
vertexdeclaration.c
view.c
volume.c
wined3d.spec ddraw: Move clipper handling to ddraw. 2011-12-13 18:58:37 +01:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Recognize some more Intel GPUs. 2012-01-03 12:37:29 +01:00