Sweden-Number/dlls/dsound
Andrew Eikum dcaeb6b4fd dsound: Allow multiple buffers to capture from the same device. 2013-07-27 11:56:39 -05:00
..
tests dsound/tests: Fix copy&paste error in ok() message. 2013-07-02 10:04:15 +02:00
Makefile.in dsound: Reimplement rendering devices on mmdevapi. 2011-09-27 16:53:51 +02:00
buffer.c dsound: Indentation fix. 2012-12-17 11:47:38 +01:00
capture.c dsound: Allow multiple buffers to capture from the same device. 2013-07-27 11:56:39 -05:00
dsound.c dsound: Use a thread instead of a timer for greater precision. 2012-12-27 18:47:53 +01:00
dsound.spec
dsound_classes.idl
dsound_convert.c dsound: Resample to float, not device format. 2012-05-15 16:26:31 +02:00
dsound_main.c dsound: Don't bother to delete critical sections at process exit. 2013-05-16 12:56:04 +02:00
dsound_private.h dsound: Use a thread instead of a timer for greater precision. 2012-12-27 18:47:53 +01:00
duplex.c dsound: Move the QI implementation from IDirectSoundFullDuplex to IUnknown. 2012-08-16 11:40:01 +02:00
fir.h dsound: Added a windowed-sinc resampler. 2012-05-08 09:29:47 +02:00
mixer.c dsound: Use a thread instead of a timer for greater precision. 2012-12-27 18:47:53 +01:00
primary.c dsound: Copy SetFormat format more directly if we're not in PRIMARYWRITE mode. 2013-05-29 19:59:56 +02:00
propset.c dsound: Get rid of an unused macro. 2012-09-14 15:41:36 +02:00
sound3d.c dsound: Don't destroy primary buffer until device is released. 2012-05-09 17:49:33 +02:00
version.rc