Sweden-Number/include/wine/obj_base.h

820 lines
40 KiB
C

/*
* This file defines the macros and types necessary to define COM interfaces,
* and the three most basic COM interfaces: IUnknown, IMalloc and IClassFactory.
*/
#ifndef __WINE_WINE_OBJ_BASE_H
#define __WINE_WINE_OBJ_BASE_H
/*****************************************************************************
* Defines the basic types
*/
#include "wtypes.h"
/*****************************************************************************
* Macros to declare the GUIDs
*/
#ifdef INITGUID
#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
const GUID name = \
{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
#else
#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
extern const GUID name
#endif
#define DEFINE_OLEGUID(name, l, w1, w2) \
DEFINE_GUID(name, l, w1, w2, 0xC0,0,0,0,0,0,0,0x46)
#define DEFINE_SHLGUID(name, l, w1, w2) DEFINE_OLEGUID(name,l,w1,w2)
/*****************************************************************************
* GUID API
*/
HRESULT WINAPI StringFromCLSID16(REFCLSID id, LPOLESTR16*);
HRESULT WINAPI StringFromCLSID32(REFCLSID id, LPOLESTR32*);
#define StringFromCLSID WINELIB_NAME(StringFromCLSID)
HRESULT WINAPI CLSIDFromString16(LPCOLESTR16, CLSID *);
HRESULT WINAPI CLSIDFromString32(LPCOLESTR32, CLSID *);
#define CLSIDFromString WINELIB_NAME(CLSIDFromString)
HRESULT WINAPI CLSIDFromProgID16(LPCOLESTR16 progid, LPCLSID riid);
HRESULT WINAPI CLSIDFromProgID32(LPCOLESTR32 progid, LPCLSID riid);
#define CLSIDFromProgID WINELIB_NAME(CLSIDFromProgID)
INT32 WINAPI StringFromGUID2(REFGUID id, LPOLESTR32 str, INT32 cmax);
BOOL16 WINAPI IsEqualGUID16(GUID* g1,GUID* g2);
BOOL32 WINAPI IsEqualGUID32(REFGUID rguid1,REFGUID rguid2);
/*#define IsEqualGUID WINELIB_NAME(IsEqualGUID)*/
#define IsEqualGUID(rguid1, rguid2) (!memcmp(rguid1, rguid2, sizeof(GUID)))
#define IsEqualIID(riid1, riid2) IsEqualGUID(riid1, riid2)
#define IsEqualCLSID(rclsid1, rclsid2) IsEqualGUID(rclsid1, rclsid2)
/*****************************************************************************
* Macros to define a COM interface
*/
/*
* The goal of the following set of definitions is to provide a way to use the same
* header file definitions to provide both a C interface and a C++ object oriented
* interface to COM interfaces. The type of interface is selected automatically
* depending on the language but it is always possible to get the C interface in C++
* by defining CINTERFACE.
*
* It is based on the following assumptions:
* - all COM interfaces derive from IUnknown, this should not be a problem.
* - the header file only defines the interface, the actual fields are defined
* separately in the C file implementing the interface.
*
* The natural approach to this problem would be to make sure we get a C++ class and
* virtual methods in C++ and a structure with a table of pointer to functions in C.
* Unfortunately the layout of the virtual table is compiler specific, the layout of
* g++ virtual tables is not the same as that of an egcs virtual table which is not the
* same as that generated by Visual C+. There are workarounds to make the virtual tables
* compatible via padding but unfortunately the one which is imposed to the WINE emulator
* by the Windows binaries, i.e. the Visual C++ one, is the most compact of all.
*
* So the solution I finally adopted does not use virtual tables. Instead I use inline
* non virtual methods that dereference the method pointer themselves and perform the call.
*
* Let's take Direct3D as an example:
*
* #define ICOM_INTERFACE IDirect3D
* #define IDirect3D_METHODS \
* ICOM_METHOD1(HRESULT,Initialize, REFIID,); \
* ICOM_METHOD2(HRESULT,EnumDevices, LPD3DENUMDEVICESCALLBACK,, LPVOID,); \
* ICOM_METHOD2(HRESULT,CreateLight, LPDIRECT3DLIGHT*,, IUnknown*,); \
* ICOM_METHOD2(HRESULT,CreateMaterial,LPDIRECT3DMATERIAL*,, IUnknown*,); \
* ICOM_METHOD2(HRESULT,CreateViewport,LPDIRECT3DVIEWPORT*,, IUnknown*,); \
* ICOM_METHOD2(HRESULT,FindDevice, LPD3DFINDDEVICESEARCH,, LPD3DFINDDEVICERESULT,);
* #define IDirect3D_IMETHODS \
* ICOM_INHERITS(IDirect3D,IUnknown)
* ICOM_DEFINE(IDirect3D,IUnknown)
* #undef ICOM_INTERFACE
*
* #ifdef ICOM_CINTERFACE
* // *** IUnknown methods *** //
* #define IDirect3D_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
* #define IDirect3D_AddRef(p) ICOM_CALL (AddRef,p)
* #define IDirect3D_Release(p) ICOM_CALL (Release,p)
* // *** IDirect3D methods *** //
* #define IDirect3D_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
* #define IDirect3D_EnumDevices(p,a,b) ICOM_CALL2(EnumDevice,p,a,b)
* #define IDirect3D_CreateLight(p,a,b) ICOM_CALL2(CreateLight,p,a,b)
* #define IDirect3D_CreateMaterial(p,a,b) ICOM_CALL2(CreateMaterial,p,a,b)
* #define IDirect3D_CreateViewport(p,a,b) ICOM_CALL2(CreateViewport,p,a,b)
* #define IDirect3D_FindDevice(p,a,b) ICOM_CALL2(FindDevice,p,a,b)
* #endif
*
* Comments:
* - The ICOM_INTERFACE macro is used in the ICOM_METHOD macros to define the type of the 'this'
* pointer. Defining this macro here saves us the trouble of having to repeat the interface
* name everywhere. Note however that because of the way macros work, a macro like ICOM_METHOD1
* cannot use 'ICOM_INTERFACE##_VTABLE' because this would give 'ICOM_INTERFACE_VTABLE' and not
* 'IDirect3D_VTABLE'.
* - ICOM_METHODS defines the methods specific to this interface. It is then aggregated with the
* inherited methods to form ICOM_IMETHODS.
* - ICOM_INHERITS takes as its first parameter the name of the current interface and as its
* second parameter the name of the parent interface. The reason why you have to repeat the
* interface name is because that's the only way these macro can successfully output
* "IDirect3D_VTABLE'. Trying to use ICOM_INTERFACE would only yield 'ICOM_INTERFACE_VTABLE'.
* - The ICOM_DEFINE declares all the structures necessary for the interface. As with
* ICOM_INHERITS you have to explicitly state the name of the current interface and that of
* its parent.
* Inherited methods are inherited in both C and C++ by using the IDirect3D_METHODS macro and
* the parent's Xxx_IMETHODS macro.
* - In C++ the ICOM_METHOD macros generate a function prototype and a call to a function pointer
* method. This means using once 't1 p1, t2 p2, ...' and once 'p1, p2' without the types. The
* only way I found to handle this is to have one ICOM_METHOD macro per number of parameters and
* to have it take only the type information (with const if necessary) as parameters.
* The 'undef ICOM_INTERFACE' is here to remind you that using ICOM_INTERFACE in the following
* macros will not work. This time it's because the ICOM_CALL macro expansion is done only once
* the 'IDirect3D_Xxx' macro is expanded. And by that time ICOM_INTERFACE will be long gone
* anyway.
* - You may have noticed the double commas after each parameter type. This allows you to put the
* name of that parameter which I think is good for documentation. It is not required and since
* I did not know what to put there for this example (I could only find doc about IDirect3D2),
* I left them blank.
* - Finally the set of 'IDirect3D_Xxx' macros is a standard set of macros defined to ease access
* to the interface methods in C. Unfortunately I don't see any way to avoid having to duplicate
* the inherited method definitions there. This time I could have used a trick to use only one
* macro whatever the number of parameters but I prefered to have it work the same way as above.
* - You probably have noticed that we don't define the fields we need to actually implement this
* interface: reference count, pointer to other resources and miscellaneous fields. That's
* because these interfaces are just that: interfaces. They may be implemented more than once, in
* different contexts and sometimes not even in Wine. Thus it would not make sense to impose
* that the interface contains some specific fields.
*
*
* In C this gives:
* typedef struct IDirect3DVtbl IDirect3DVtbl;
* struct IDirect3D {
* IDirect3DVtbl* lpvtbl;
* };
* struct IDirect3DVtbl {
* HRESULT (*fnQueryInterface)(IDirect3D* me, REFIID riid, LPVOID* ppvObj);
* ULONG (*fnQueryInterface)(IDirect3D* me);
* ULONG (*fnQueryInterface)(IDirect3D* me);
* HRESULT (*fnInitialize)(IDirect3D* me, REFIID a);
* HRESULT (*fnEnumDevices)(IDirect3D* me, LPD3DENUMDEVICESCALLBACK a, LPVOID b);
* HRESULT (*fnCreateLight)(IDirect3D* me, LPDIRECT3DLIGHT* a, IUnknown* b);
* HRESULT (*fnCreateMaterial)(IDirect3D* me, LPDIRECT3DMATERIAL* a, IUnknown* b);
* HRESULT (*fnCreateViewport)(IDirect3D* me, LPDIRECT3DVIEWPORT* a, IUnknown* b);
* HRESULT (*fnFindDevice)(IDirect3D* me, LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b);
* };
*
* #ifdef ICOM_CINTERFACE
* // *** IUnknown methods *** //
* #define IDirect3D_QueryInterface(p,a,b) (p)->lpvtbl->fnQueryInterface(p,a,b)
* #define IDirect3D_AddRef(p) (p)->lpvtbl->fnAddRef(p)
* #define IDirect3D_Release(p) (p)->lpvtbl->fnRelease(p)
* // *** IDirect3D methods *** //
* #define IDirect3D_Initialize(p,a) (p)->lpvtbl->fnInitialize(p,a)
* #define IDirect3D_EnumDevices(p,a,b) (p)->lpvtbl->fnEnumDevice(p,a,b)
* #define IDirect3D_CreateLight(p,a,b) (p)->lpvtbl->fnCreateLight(p,a,b)
* #define IDirect3D_CreateMaterial(p,a,b) (p)->lpvtbl->fnCreateMaterial(p,a,b)
* #define IDirect3D_CreateViewport(p,a,b) (p)->lpvtbl->fnCreateViewport(p,a,b)
* #define IDirect3D_FindDevice(p,a,b) (p)->lpvtbl->fnFindDevice(p,a,b)
* #endif
*
* Comments:
* - IDirect3D only contains a pointer to the IDirect3D virtual/jump table. This is the only thing
* the user needs to know to use the interface. Of course the structure we will define to
* implement this interface will have more fields but the first one will match this pointer.
* - The code generated by ICOM_DEFINE defines both the structure representing the interface and
* the structure for the jump table. ICOM_DEFINE uses the parent's Xxx_IMETHODS macro to
* automatically repeat the prototypes of all the inherited methods and then uses IDirect3D_METHODS
* to define the IDirect3D methods.
* - Each method is declared as a pointer to function field in the jump table. The implementation
* will fill this jump table with appropriate values, probably using a static variable, and
* initialize the lpvtbl field to point to this variable.
* - The IDirect3D_Xxx macros then just derefence the lpvtbl pointer and use the function pointer
* corresponding to the macro name. This emulates the behavior of a virtual table and should be
* just as fast.
* - This C code should be quite compatible with the Windows headers both for code that uses COM
* interfaces and for code implementing a COM interface.
*
*
* And in C++ (with gcc's g++):
*
* typedef struct IDirect3D: public IUnknown {
* private: HRESULT (*fnInitialize)(IDirect3D* me, REFIID a);
* public: inline HRESULT Initialize(REFIID a) { return ((IDirect3D*)t.lpvtbl)->fnInitialize(this,a); };
* private: HRESULT (*fnEnumDevices)(IDirect3D* me, LPD3DENUMDEVICESCALLBACK a, LPVOID b);
* public: inline HRESULT EnumDevices(LPD3DENUMDEVICESCALLBACK a, LPVOID b)
* { return ((IDirect3D*)t.lpvtbl)->fnEnumDevices(this,a,b); };
* private: HRESULT (*fnCreateLight)(IDirect3D* me, LPDIRECT3DLIGHT* a, IUnknown* b);
* public: inline HRESULT CreateLight(LPDIRECT3DLIGHT* a, IUnknown* b)
* { return ((IDirect3D*)t.lpvtbl)->fnCreateLight(this,a,b); };
* private: HRESULT (*fnCreateMaterial)(IDirect3D* me, LPDIRECT3DMATERIAL* a, IUnknown* b);
* public: inline HRESULT CreateMaterial(LPDIRECT3DMATERIAL* a, IUnknown* b)
* { return ((IDirect3D*)t.lpvtbl)->fnCreateMaterial(this,a,b); };
* private: HRESULT (*fnCreateViewport)(IDirect3D* me, LPDIRECT3DVIEWPORT* a, IUnknown* b);
* public: inline HRESULT CreateViewport(LPDIRECT3DVIEWPORT* a, IUnknown* b)
* { return ((IDirect3D*)t.lpvtbl)->fnCreateViewport(this,a,b); };
* private: HRESULT (*fnFindDevice)(IDirect3D* me, LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b);
* public: inline HRESULT FindDevice(LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b)
* { return ((IDirect3D*)t.lpvtbl)->fnFindDevice(this,a,b); };
* };
*
* Comments:
* - In C++ IDirect3D does double duty as both the virtual/jump table and as the interface
* definition. The reason for this is to avoid having to duplicate the mehod definitions: once
* to have the function pointers in the jump table and once to have the methods in the interface
* class. Here one macro can generate both. This means though that the first pointer, t.lpvtbl
* defined in IUnknown, must be interpreted as the jump table pointer if we interpret the
* structure as the the interface class, and as the function pointer to the QueryInterface
* method, t.fnQueryInterface, if we interpret the structure as the jump table. Fortunately this
* gymnastic is entirely taken care of in the header of IUnknown.
* - Of course in C++ we use inheritance so that we don't have to duplicate the method definitions.
* - Since IDirect3D does double duty, each ICOM_METHOD macro defines both a function pointer and
* a non-vritual inline method which dereferences it and calls it. This way this method behaves
* just like a virtual method but does not create a true C++ virtual table which would break the
* structure layout. If you look at the implementation of these methods you'll notice that they
* would not work for void functions. We have to return something and fortunately this seems to
* be what all the COM methods do (otherwise we would need another set of macros).
* - Note how the ICOM_METHOD generates both function prototypes mixing types and formal parameter
* names and the method invocation using only the formal parameter name. This is the reason why
* we need different macros to handle different numbers of parameters.
* - Finally there is no IDirect3D_Xxx macro. These are not needed in C++ unless the CINTERFACE
* macro is defined in which case we would not be here.
* - This C++ code works well for code that just uses COM interfaces. But it will not work with
* C++ code implement a COM interface. That's because such code assumes the interface methods
* are declared as virtual C++ methods which is not the case here.
*
*
* Implementing a COM interface.
*
* This continues the above example. This example assumes that the implementation is in C.
*
* typedef struct _IDirect3D {
* void* lpvtbl;
* // ...
*
* } _IDirect3D;
*
* static ICOM_VTABLE(IDirect3D) d3dvt;
*
* // implement the IDirect3D methods here
*
* int IDirect3D_fnQueryInterface(IDirect3D* me)
* {
* ICOM_THIS(IDirect3D,me);
* // ...
* }
*
* // ...
*
* static ICOM_VTABLE(IDirect3D) d3dvt = {
* IDirect3D_fnQueryInterface,
* IDirect3D_fnAdd,
* IDirect3D_fnAdd2,
* IDirect3D_fnInitialize,
* IDirect3D_fnSetWidth
* };
*
* Comments:
* - We first define what the interface really contains. This is th e_IDirect3D structure. The
* first field must of course be the virtual table pointer. Everything else is free.
* - Then we predeclare our static virtual table variable, we will need its address in some
* methods to initialize the virtual table pointer of the returned interface objects.
* - Then we implement the interface methods. To match what has been declared in the header file
* they must take a pointer to a IDirect3D structure and we must cast it to an _IDirect3D so that
* we can manipulate the fields. This is performed by the ICOM_THIS macro.
* - Finally we initialize the virtual table.
*/
#define ICOM_VTABLE(iface) iface##Vtbl
#if !defined(__cplusplus) || defined(CINTERFACE)
#define ICOM_CINTERFACE 1
#endif
#ifndef ICOM_CINTERFACE
/* C++ interface */
/* FIXME: to be removed as soon as it's no longer used */
#define ICOM_BEGIN(iface,ibase) \
typedef struct iface: public ibase {
#define ICOM_METHOD(ret,xfn) \
private: ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me); \
public: inline ret (CALLBACK xfn)(void) { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this); };
#define ICOM_METHOD1(ret,xfn,ta,na) \
private: ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a); \
public: inline ret (CALLBACK xfn)(ta a) { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a); };
#define ICOM_METHOD2(ret,xfn,ta,na,tb,nb) \
private: ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b); \
public: inline ret (CALLBACK xfn)(ta a,tb b) { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b); };
#define ICOM_METHOD3(ret,xfn,ta,na,tb,nb,tc,nc) \
private: ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c) { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c); };
#define ICOM_METHOD4(ret,xfn,ta,na,tb,nb,tc,nc,td,nd) \
private: ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c,td d) { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d); };
#define ICOM_METHOD5(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
private: ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c,td d,te e) { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e); };
#define ICOM_METHOD6(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
private: ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f) { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f); };
#define ICOM_METHOD7(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
private: ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g) { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f,g); };
#define ICOM_METHOD8(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
private: ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h) { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f,g,h); };
#define ICOM_CMETHOD(ret,xfn) \
private: ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me); \
public: inline ret (CALLBACK xfn)(void) const { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this); };
#define ICOM_CMETHOD1(ret,xfn,ta,na) \
private: ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a); \
public: inline ret (CALLBACK xfn)(ta a) const { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a); };
#define ICOM_CMETHOD2(ret,xfn,ta,na,tb,nb) \
private: ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b); \
public: inline ret (CALLBACK xfn)(ta a,tb b) const { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b); };
#define ICOM_CMETHOD3(ret,xfn,ta,na,tb,nb,tc,nc) \
private: ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c) const { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c); };
#define ICOM_CMETHOD4(ret,xfn,ta,na,tb,nb,tc,nc,td,nd) \
private: ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c,td d) const { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d); };
#define ICOM_CMETHOD5(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
private: ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c,td d,te e) const { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e); };
#define ICOM_CMETHOD6(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
private: ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f) const { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f); };
#define ICOM_CMETHOD7(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
private: ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g) const { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f,g); };
#define ICOM_CMETHOD8(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
private: ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h); \
public: inline ret (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h) const { return ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f,g,h); };
#define ICOM_VMETHOD(xfn) \
private: void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me); \
public: inline void (CALLBACK xfn)(void) { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this); };
#define ICOM_VMETHOD1(xfn,ta,na) \
private: void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a); \
public: inline void (CALLBACK xfn)(ta a) { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a); };
#define ICOM_VMETHOD2(xfn,ta,na,tb,nb) \
private: void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b); \
public: inline void (CALLBACK xfn)(ta a,tb b) { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b); };
#define ICOM_VMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
private: void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c) { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c); };
#define ICOM_VMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
private: void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c,td d) { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d); };
#define ICOM_VMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
private: void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c,td d,te e) { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e); };
#define ICOM_VMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
private: void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f) { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f); };
#define ICOM_VMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
private: void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g) { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f,g); };
#define ICOM_VMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
private: void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h) { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f,g,h); };
#define ICOM_CVMETHOD(xfn) \
private: void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me); \
public: inline void (CALLBACK xfn)(void) const { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this); };
#define ICOM_CVMETHOD1(xfn,ta,na) \
private: void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a); \
public: inline void (CALLBACK xfn)(ta a) const { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a); };
#define ICOM_CVMETHOD2(xfn,ta,na,tb,nb) \
private: void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b); \
public: inline void (CALLBACK xfn)(ta a,tb b) const { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b); };
#define ICOM_CVMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
private: void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c) const { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c); };
#define ICOM_CVMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
private: void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c,td d) const { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d); };
#define ICOM_CVMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
private: void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c,td d,te e) const { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e); };
#define ICOM_CVMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
private: void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f) const { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f); };
#define ICOM_CVMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
private: void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g) const { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f,g); };
#define ICOM_CVMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
private: void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h); \
public: inline void (CALLBACK xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h) const { ((ICOM_INTERFACE*)t.lpvtbl)->fn##xfn(this,a,b,c,d,e,f,g,h); };
/* FIXME: to be removed as soon as it's no longer used */
#define ICOM_END(iface) \
};
#define ICOM_INHERITS(iface, ibase) this_is_a_syntax_error
#define ICOM_DEFINE(iface,ibase) \
typedef struct iface: public ibase { \
iface##_METHODS \
};
/* FIXME: to be removed as soon as they (ICOM_ICALL) are no longer used */
#define ICOM_ICALL(ibase, xfn, p) this_is_a_syntax_error
#define ICOM_ICALL1(ibase, xfn, p,a) this_is_a_syntax_error
#define ICOM_ICALL2(ibase, xfn, p,a,b) this_is_a_syntax_error
#define ICOM_ICALL3(ibase, xfn, p,a,b,c) this_is_a_syntax_error
#define ICOM_ICALL4(ibase, xfn, p,a,b,c,d) this_is_a_syntax_error
#define ICOM_ICALL5(ibase, xfn, p,a,b,c,d,e) this_is_a_syntax_error
#define ICOM_ICALL6(ibase, xfn, p,a,b,c,d,e,f) this_is_a_syntax_error
#define ICOM_ICALL7(ibase, xfn, p,a,b,c,d,e,f,g) this_is_a_syntax_error
#define ICOM_ICALL8(ibase, xfn, p,a,b,c,d,e,f,g,h) this_is_a_syntax_error
#define ICOM_CALL(xfn, p) this_is_a_syntax_error
#define ICOM_CALL1(xfn, p,a) this_is_a_syntax_error
#define ICOM_CALL2(xfn, p,a,b) this_is_a_syntax_error
#define ICOM_CALL3(xfn, p,a,b,c) this_is_a_syntax_error
#define ICOM_CALL4(xfn, p,a,b,c,d) this_is_a_syntax_error
#define ICOM_CALL5(xfn, p,a,b,c,d,e) this_is_a_syntax_error
#define ICOM_CALL6(xfn, p,a,b,c,d,e,f) this_is_a_syntax_error
#define ICOM_CALL7(xfn, p,a,b,c,d,e,f,g) this_is_a_syntax_error
#define ICOM_CALL8(xfn, p,a,b,c,d,e,f,g,h) this_is_a_syntax_error
#else
/* C interface */
/* FIXME: to be removed as soon as it's no longer used */
#define ICOM_BEGIN(iface,ibase) \
typedef struct ICOM_VTABLE(iface) ICOM_VTABLE(iface); \
struct iface { \
const ICOM_VTABLE(iface)* lpvtbl; \
}; \
struct ICOM_VTABLE(iface) { \
ICOM_VTABLE(ibase) bvt;
#define ICOM_METHOD(ret,xfn) \
ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me);
#define ICOM_METHOD1(ret,xfn,ta,na) \
ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a);
#define ICOM_METHOD2(ret,xfn,ta,na,tb,nb) \
ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b);
#define ICOM_METHOD3(ret,xfn,ta,na,tb,nb,tc,nc) \
ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c);
#define ICOM_METHOD4(ret,xfn,ta,na,tb,nb,tc,nc,td,nd) \
ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
#define ICOM_METHOD5(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
#define ICOM_METHOD6(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
#define ICOM_METHOD7(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
#define ICOM_METHOD8(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
ret (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
#define ICOM_CMETHOD(ret,xfn) \
ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me);
#define ICOM_CMETHOD1(ret,xfn,ta,na) \
ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a);
#define ICOM_CMETHOD2(ret,xfn,ta,na,tb,nb) \
ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b);
#define ICOM_CMETHOD3(ret,xfn,ta,na,tb,nb,tc,nc) \
ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c);
#define ICOM_CMETHOD4(ret,xfn,ta,na,tb,nb,tc,nc,td,nd) \
ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
#define ICOM_CMETHOD5(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
#define ICOM_CMETHOD6(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
#define ICOM_CMETHOD7(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
#define ICOM_CMETHOD8(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
ret (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
#define ICOM_VMETHOD(xfn) \
void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me);
#define ICOM_VMETHOD1(xfn,ta,na) \
void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a);
#define ICOM_VMETHOD2(xfn,ta,na,tb,nb) \
void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b);
#define ICOM_VMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c);
#define ICOM_VMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
#define ICOM_VMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
#define ICOM_VMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
#define ICOM_VMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
#define ICOM_VMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,nh) \
void (CALLBACK *fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
#define ICOM_CVMETHOD(xfn) \
void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me);
#define ICOM_CVMETHOD1(xfn,ta,na) \
void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a);
#define ICOM_CVMETHOD2(xfn,ta,na,tb,nb) \
void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b);
#define ICOM_CVMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c);
#define ICOM_CVMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
#define ICOM_CVMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
#define ICOM_CVMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
#define ICOM_CVMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
#define ICOM_CVMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
void (CALLBACK *fn##xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
/* FIXME: to be removed as soon as it's no longer used */
#define ICOM_END(iface) \
};
#define ICOM_INHERITS(iface, ibase) \
ibase##_IMETHODS \
iface##_METHODS
#define ICOM_DEFINE(iface,ibase) \
typedef struct ICOM_VTABLE(iface) ICOM_VTABLE(iface); \
struct iface { \
const ICOM_VTABLE(iface)* lpvtbl; \
}; \
struct ICOM_VTABLE(iface) { \
ibase##_IMETHODS \
iface##_METHODS \
};
/* FIXME: to be removed as soon as they (ICOM_ICALL) are no longer used */
#define ICOM_ICALL(ibase, xfn, p) ((ICOM_VTABLE(ibase)*)(p)->lpvtbl)->fn##xfn((ibase*)p)
#define ICOM_ICALL1(ibase, xfn, p,a) ((ICOM_VTABLE(ibase)*)(p)->lpvtbl)->fn##xfn((ibase*)p,a)
#define ICOM_ICALL2(ibase, xfn, p,a,b) ((ICOM_VTABLE(ibase)*)(p)->lpvtbl)->fn##xfn((ibase*)p,a,b)
#define ICOM_ICALL3(ibase, xfn, p,a,b,c) ((ICOM_VTABLE(ibase)*)(p)->lpvtbl)->fn##xfn((ibase*)p,a,b,c)
#define ICOM_ICALL4(ibase, xfn, p,a,b,c,d) ((ICOM_VTABLE(ibase)*)(p)->lpvtbl)->fn##xfn((ibase*)p,a,b,c,d)
#define ICOM_ICALL5(ibase, xfn, p,a,b,c,d,e) ((ICOM_VTABLE(ibase)*)(p)->lpvtbl)->fn##xfn((ibase*)p,a,b,c,d,e)
#define ICOM_ICALL6(ibase, xfn, p,a,b,c,d,e,f) ((ICOM_VTABLE(ibase)*)(p)->lpvtbl)->fn##xfn((ibase*)p,a,b,c,d,e,f)
#define ICOM_ICALL7(ibase, xfn, p,a,b,c,d,e,f,g) ((ICOM_VTABLE(ibase)*)(p)->lpvtbl)->fn##xfn((ibase*)p,a,b,c,d,e,f,g)
#define ICOM_ICALL8(ibase, xfn, p,a,b,c,d,e,f,g,h) ((ICOM_VTABLE(ibase)*)(p)->lpvtbl)->fn##xfn((ibase*)p,a,b,c,d,e,f,g,h)
#define ICOM_CALL(xfn, p) (p)->lpvtbl->fn##xfn(p)
#define ICOM_CALL1(xfn, p,a) (p)->lpvtbl->fn##xfn(p,a)
#define ICOM_CALL2(xfn, p,a,b) (p)->lpvtbl->fn##xfn(p,a,b)
#define ICOM_CALL3(xfn, p,a,b,c) (p)->lpvtbl->fn##xfn(p,a,b,c)
#define ICOM_CALL4(xfn, p,a,b,c,d) (p)->lpvtbl->fn##xfn(p,a,b,c,d)
#define ICOM_CALL5(xfn, p,a,b,c,d,e) (p)->lpvtbl->fn##xfn(p,a,b,c,d,e)
#define ICOM_CALL6(xfn, p,a,b,c,d,e,f) (p)->lpvtbl->fn##xfn(p,a,b,c,d,e,f)
#define ICOM_CALL7(xfn, p,a,b,c,d,e,f,g) (p)->lpvtbl->fn##xfn(p,a,b,c,d,e,f,g)
#define ICOM_CALL8(xfn, p,a,b,c,d,e,f,g,h) (p)->lpvtbl->fn##xfn(p,a,b,c,d,e,f,g,h)
#define ICOM_THIS(iface,me) struct _##iface* this=(struct _##iface*)me
#define ICOM_CTHIS(iface,me) const _##iface* this=(const _##iface*)me
#endif
/*****************************************************************************
* Predeclare the interfaces
*/
DEFINE_OLEGUID(IID_IClassFactory, 0x00000001L, 0, 0);
typedef struct IClassFactory IClassFactory, *LPCLASSFACTORY;
DEFINE_OLEGUID(IID_IMalloc, 0x00000002L, 0, 0);
typedef struct IMalloc16 IMalloc16,*LPMALLOC16;
typedef struct IMalloc32 IMalloc32,*LPMALLOC32;
DECL_WINELIB_TYPE(IMalloc)
DECL_WINELIB_TYPE(LPMALLOC)
DEFINE_OLEGUID(IID_IUnknown, 0x00000000L, 0, 0);
typedef struct IUnknown IUnknown, *LPUNKNOWN;
/*****************************************************************************
* IUnknown interface
*/
#define ICOM_INTERFACE IUnknown
#define IUnknown_IMETHODS \
ICOM_METHOD2(HRESULT,QueryInterface,REFIID,riid, LPVOID*,ppvObj); \
ICOM_METHOD (ULONG,AddRef); \
ICOM_METHOD (ULONG,Release);
#ifdef ICOM_CINTERFACE
typedef struct ICOM_VTABLE(IUnknown) ICOM_VTABLE(IUnknown);
struct IUnknown {
ICOM_VTABLE(IUnknown)* lpvtbl;
};
struct ICOM_VTABLE(IUnknown) {
ICOM_METHOD2(HRESULT,QueryInterface,REFIID,riid, LPVOID*,ppvObj);
#else
struct IUnknown {
union {
const void* lpvtbl;
HRESULT (CALLBACK *fnQueryInterface)(IUnknown* me, REFIID riid, LPVOID* ppvObj);
} t;
inline int QueryInterface(REFIID a, LPVOID* b) { return ((IUnknown*)t.lpvtbl)->t.fnQueryInterface(this,a,b); }
#endif
ICOM_METHOD (ULONG,AddRef);
ICOM_METHOD (ULONG,Release);
};
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
#define IUnknown_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IUnknown_AddRef(p) ICOM_CALL (AddRef,p)
#define IUnknown_Release(p) ICOM_CALL (Release,p)
#endif
/*****************************************************************************
* IClassFactory interface
*/
#define ICOM_INTERFACE IClassFactory
#define IClassFactory_METHODS \
ICOM_METHOD3(HRESULT,CreateInstance, LPUNKNOWN,pUnkOuter, REFIID,riid, LPVOID*,ppvObject); \
ICOM_METHOD1(HRESULT,LockServer, BOOL32,fLock);
#define IClassFactory_IMETHODS \
ICOM_INHERITS(IClassFactory,IUnknown)
ICOM_DEFINE(IClassFactory,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
#define IClassFactory_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IClassFactory_AddRef(p) ICOM_CALL (AddRef,p)
#define IClassFactory_Release(p) ICOM_CALL (Release,p)
/*** IClassFactory methods ***/
#define IClassFactory_CreateInstance(p,a,b,c) ICOM_CALL3(CreateInstance,p,a,b,c)
#define IClassFactory_LockServer(p,a) ICOM_CALL1(LockServer,p,a)
#endif
/*****************************************************************************
* IMalloc interface
*/
#define ICOM_INTERFACE IMalloc16
#define IMalloc16_METHODS \
ICOM_METHOD1 (LPVOID,Alloc, DWORD,cb); \
ICOM_METHOD2 (LPVOID,Realloc, LPVOID,pv, DWORD,cb); \
ICOM_VMETHOD1( Free, LPVOID,pv); \
ICOM_CMETHOD1(DWORD, GetSize, LPVOID,pv); \
ICOM_CMETHOD1(INT16, DidAlloc, LPVOID,pv); \
ICOM_METHOD (LPVOID,HeapMinimize);
#define IMalloc16_IMETHODS \
ICOM_INHERITS(IMalloc16,IUnknown)
ICOM_DEFINE(IMalloc16,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
#define IMalloc16_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IMalloc16_AddRef(p) ICOM_CALL (AddRef,p)
#define IMalloc16_Release(p) ICOM_CALL (Release,p)
/*** IMalloc16 methods ***/
#define IMalloc16_Alloc(p,a) ICOM_CALL1(Alloc,p,a)
#define IMalloc16_Realloc(p,a,b) ICOM_CALL2(Realloc,p,a,b)
#define IMalloc16_Free(p,a) ICOM_CALL1(Free,p,a)
#define IMalloc16_GetSize(p,a) ICOM_CALL1(GetSize,p,a)
#define IMalloc16_DidAlloc(p,a) ICOM_CALL1(DidAlloc,p,a)
#define IMalloc16_HeapMinimize(p) ICOM_CALL (HeapMinimize,p)
#endif
#define ICOM_INTERFACE IMalloc32
#define IMalloc32_METHODS \
ICOM_METHOD1 (LPVOID,Alloc, DWORD,cb); \
ICOM_METHOD2 (LPVOID,Realloc, LPVOID,pv, DWORD,cb); \
ICOM_VMETHOD1( Free, LPVOID,pv); \
ICOM_CMETHOD1(DWORD, GetSize, LPVOID,pv); \
ICOM_CMETHOD1(INT32, DidAlloc, LPVOID,pv); \
ICOM_METHOD (LPVOID,HeapMinimize);
#define IMalloc32_IMETHODS \
ICOM_INHERITS(IMalloc32,IUnknown)
ICOM_DEFINE(IMalloc32,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
#define IMalloc32_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IMalloc32_AddRef(p) ICOM_CALL (AddRef,p)
#define IMalloc32_Release(p) ICOM_CALL (Release,p)
/*** IMalloc32 methods ***/
#define IMalloc32_Alloc(p,a) ICOM_CALL1(Alloc,p,a)
#define IMalloc32_Realloc(p,a,b) ICOM_CALL2(Realloc,p,a,b)
#define IMalloc32_Free(p,a) ICOM_CALL1(Free,p,a)
#define IMalloc32_GetSize(p,a) ICOM_CALL1(GetSize,p,a)
#define IMalloc32_DidAlloc(p,a) ICOM_CALL1(DidAlloc,p,a)
#define IMalloc32_HeapMinimize(p) ICOM_CALL (HeapMinimize,p)
#ifndef __WINE__
/* Duplicated for WINELIB */
/*** IUnknown methods ***/
#define IMalloc_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IMalloc_AddRef(p) ICOM_CALL (AddRef,p)
#define IMalloc_Release(p) ICOM_CALL (Release,p)
/*** IMalloc methods ***/
#define IMalloc_Alloc(p,a) ICOM_CALL1(Alloc,p,a)
#define IMalloc_Realloc(p,a,b) ICOM_CALL2(Realloc,p,a,b)
#define IMalloc_Free(p,a) ICOM_CALL1(Free,p,a)
#define IMalloc_GetSize(p,a) ICOM_CALL1(GetSize,p,a)
#define IMalloc_DidAlloc(p,a) ICOM_CALL1(DidAlloc,p,a)
#define IMalloc_HeapMinimize(p) ICOM_CALL (HeapMinimize,p)
#endif
#endif
HRESULT WINAPI CoCreateStandardMalloc16(DWORD dwMemContext, LPMALLOC16* lpMalloc);
#define CoCreateStandardMalloc WINELIB_NAME(CoCreateStandardMalloc)
HRESULT WINAPI CoGetMalloc16(DWORD dwMemContext,LPMALLOC16* lpMalloc);
HRESULT WINAPI CoGetMalloc32(DWORD dwMemContext,LPMALLOC32* lpMalloc);
#define CoGetMalloc WINELIB_NAME(CoGetMalloc)
#endif /* __WINE_WINE_OBJ_BASE_H */