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Makefile.in
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arb_program_shader.c
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wined3d: Don't compare const_num against -1.
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2009-03-09 14:39:39 +01:00 |
ati_fragment_shader.c
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wined3d: Don't compare texUnitMap entries to -1.
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2009-03-09 14:39:34 +01:00 |
baseshader.c
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wined3d: Get rid of a few stack buffers.
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2009-03-10 12:07:02 +01:00 |
basetexture.c
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buffer.c
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wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
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2009-03-06 15:35:58 +01:00 |
clipper.c
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context.c
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wined3d: Handle error conditions better in RemoveContextFromArray().
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2009-03-09 14:44:02 +01:00 |
cubetexture.c
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wined3d: Set the correct texture names on cube surfaces.
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2009-03-11 13:03:32 +01:00 |
device.c
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wined3d: Don't compare texUnitMap entries to -1.
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2009-03-09 14:39:34 +01:00 |
directx.c
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wined3d: Don't leak WineD3DAdapter.cfgs.
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2009-03-11 13:03:32 +01:00 |
drawprim.c
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wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
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2009-03-06 15:35:58 +01:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Get rid of a few stack buffers.
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2009-03-10 12:07:02 +01:00 |
nvidia_texture_shader.c
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wined3d: Don't compare texUnitMap entries to -1.
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2009-03-09 14:39:34 +01:00 |
palette.c
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pixelshader.c
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query.c
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resource.c
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state.c
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wined3d: Don't compare texUnitMap entries to -1.
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2009-03-09 14:39:34 +01:00 |
stateblock.c
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wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
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2009-03-06 15:35:58 +01:00 |
surface.c
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surface_base.c
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surface_gdi.c
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swapchain.c
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swapchain_base.c
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swapchain_gdi.c
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texture.c
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utils.c
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wined3d: Don't compare texUnitMap entries to -1.
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2009-03-09 14:39:34 +01:00 |
vertexdeclaration.c
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vertexshader.c
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view.c
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volume.c
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volumetexture.c
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wined3d.spec
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wined3d_gl.h
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wined3d: The adapters array should be owned by IWineD3DImpl.
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2009-03-11 13:03:32 +01:00 |
wined3d_main.c
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wined3d: The adapters array should be owned by IWineD3DImpl.
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2009-03-11 13:03:32 +01:00 |
wined3d_private.h
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wined3d: The adapters array should be owned by IWineD3DImpl.
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2009-03-11 13:03:32 +01:00 |
wined3d_private_types.h
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