Sweden-Number/dlls/dsound/tests/ds3d.c

1168 lines
46 KiB
C

/*
* Tests the panning and 3D functions of DirectSound
*
* Part of this test involves playing test tones. But this only makes
* sense if someone is going to carefully listen to it, and would only
* bother everyone else.
* So this is only done if the test is being run in interactive mode.
*
* Copyright (c) 2002-2004 Francois Gouget
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#define NONAMELESSSTRUCT
#define NONAMELESSUNION
#include <windows.h>
#include <math.h>
#include <stdlib.h>
#include "wine/test.h"
#include "windef.h"
#include "wingdi.h"
#include "dsound.h"
#include "dxerr8.h"
#include "dsound_test.h"
#define PI 3.14159265358979323846
char* wave_generate_la(WAVEFORMATEX* wfx, double duration, DWORD* size)
{
int i;
int nb_samples;
char* buf;
char* b;
nb_samples=(int)(duration*wfx->nSamplesPerSec);
*size=nb_samples*wfx->nBlockAlign;
b=buf=malloc(*size);
for (i=0;i<nb_samples;i++) {
double y=sin(440.0*2*PI*i/wfx->nSamplesPerSec);
if (wfx->wBitsPerSample==8) {
unsigned char sample=(unsigned char)((double)127.5*(y+1.0));
*b++=sample;
if (wfx->nChannels==2)
*b++=sample;
} else {
signed short sample=(signed short)((double)32767.5*y-0.5);
b[0]=sample & 0xff;
b[1]=sample >> 8;
b+=2;
if (wfx->nChannels==2) {
b[0]=sample & 0xff;
b[1]=sample >> 8;
b+=2;
}
}
}
return buf;
}
const char * getDSBCAPS(DWORD xmask) {
static struct {
DWORD mask;
char *name;
} flags[] = {
#define FE(x) { x, #x },
FE(DSBCAPS_PRIMARYBUFFER)
FE(DSBCAPS_STATIC)
FE(DSBCAPS_LOCHARDWARE)
FE(DSBCAPS_LOCSOFTWARE)
FE(DSBCAPS_CTRL3D)
FE(DSBCAPS_CTRLFREQUENCY)
FE(DSBCAPS_CTRLPAN)
FE(DSBCAPS_CTRLVOLUME)
FE(DSBCAPS_CTRLPOSITIONNOTIFY)
FE(DSBCAPS_STICKYFOCUS)
FE(DSBCAPS_GLOBALFOCUS)
FE(DSBCAPS_GETCURRENTPOSITION2)
FE(DSBCAPS_MUTE3DATMAXDISTANCE)
#undef FE
};
static char buffer[512];
int i;
BOOL first = TRUE;
buffer[0] = 0;
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++) {
if ((flags[i].mask & xmask) == flags[i].mask) {
if (first)
first = FALSE;
else
strcat(buffer, "|");
strcat(buffer, flags[i].name);
}
}
return buffer;
}
HWND get_hwnd()
{
HWND hwnd=GetForegroundWindow();
if (!hwnd)
hwnd=GetDesktopWindow();
return hwnd;
}
void init_format(WAVEFORMATEX* wfx, int format, int rate, int depth,
int channels)
{
wfx->wFormatTag=format;
wfx->nChannels=channels;
wfx->wBitsPerSample=depth;
wfx->nSamplesPerSec=rate;
wfx->nBlockAlign=wfx->nChannels*wfx->wBitsPerSample/8;
/* FIXME: Shouldn't this test be if (format!=WAVE_FORMAT_PCM) */
if (wfx->nBlockAlign==0)
{
/* align compressed formats to byte boundary */
wfx->nBlockAlign=1;
}
wfx->nAvgBytesPerSec=wfx->nSamplesPerSec*wfx->nBlockAlign;
wfx->cbSize=0;
}
typedef struct {
char* wave;
DWORD wave_len;
LPDIRECTSOUNDBUFFER dsbo;
LPWAVEFORMATEX wfx;
DWORD buffer_size;
DWORD written;
DWORD played;
DWORD offset;
} play_state_t;
static int buffer_refill(play_state_t* state, DWORD size)
{
LPVOID ptr1,ptr2;
DWORD len1,len2;
HRESULT rc;
if (size>state->wave_len-state->written)
size=state->wave_len-state->written;
rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size,
&ptr1,&len1,&ptr2,&len2,0);
ok(rc==DS_OK,"IDirectSoundBuffer_Lock() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK)
return -1;
memcpy(ptr1,state->wave+state->written,len1);
state->written+=len1;
if (ptr2!=NULL) {
memcpy(ptr2,state->wave+state->written,len2);
state->written+=len2;
}
state->offset=state->written % state->buffer_size;
rc=IDirectSoundBuffer_Unlock(state->dsbo,ptr1,len1,ptr2,len2);
ok(rc==DS_OK,"IDirectSoundBuffer_Unlock() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK)
return -1;
return size;
}
static int buffer_silence(play_state_t* state, DWORD size)
{
LPVOID ptr1,ptr2;
DWORD len1,len2;
HRESULT rc;
BYTE s;
rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size,
&ptr1,&len1,&ptr2,&len2,0);
ok(rc==DS_OK,"IDirectSoundBuffer_Lock() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK)
return -1;
s=(state->wfx->wBitsPerSample==8?0x80:0);
memset(ptr1,s,len1);
if (ptr2!=NULL) {
memset(ptr2,s,len2);
}
state->offset=(state->offset+size) % state->buffer_size;
rc=IDirectSoundBuffer_Unlock(state->dsbo,ptr1,len1,ptr2,len2);
ok(rc==DS_OK,"IDirectSoundBuffer_Unlock() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK)
return -1;
return size;
}
static int buffer_service(play_state_t* state)
{
DWORD last_play_pos,play_pos,buf_free;
HRESULT rc;
rc=IDirectSoundBuffer_GetCurrentPosition(state->dsbo,&play_pos,NULL);
ok(rc==DS_OK,"IDirectSoundBuffer_GetCurrentPosition() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK) {
goto STOP;
}
/* Update the amount played */
last_play_pos=state->played % state->buffer_size;
if (play_pos<last_play_pos)
state->played+=state->buffer_size-last_play_pos+play_pos;
else
state->played+=play_pos-last_play_pos;
if (winetest_debug > 1)
trace("buf size=%ld last_play_pos=%ld play_pos=%ld played=%ld / %ld\n",
state->buffer_size,last_play_pos,play_pos,state->played,
state->wave_len);
if (state->played>state->wave_len)
{
/* Everything has been played */
goto STOP;
}
/* Refill the buffer */
if (state->offset<=play_pos)
buf_free=play_pos-state->offset;
else
buf_free=state->buffer_size-state->offset+play_pos;
if (winetest_debug > 1)
trace("offset=%ld free=%ld written=%ld / %ld\n",
state->offset,buf_free,state->written,state->wave_len);
if (buf_free==0)
return 1;
if (state->written<state->wave_len)
{
int w=buffer_refill(state,buf_free);
if (w==-1)
goto STOP;
buf_free-=w;
if (state->written==state->wave_len && winetest_debug > 1)
trace("last sound byte at %ld\n",
(state->written % state->buffer_size));
}
if (buf_free>0) {
/* Fill with silence */
if (winetest_debug > 1)
trace("writing %ld bytes of silence\n",buf_free);
if (buffer_silence(state,buf_free)==-1)
goto STOP;
}
return 1;
STOP:
if (winetest_debug > 1)
trace("stopping playback\n");
rc=IDirectSoundBuffer_Stop(state->dsbo);
ok(rc==DS_OK,"IDirectSoundBuffer_Stop() failed: %s\n",
DXGetErrorString8(rc));
return 0;
}
void test_buffer(LPDIRECTSOUND dso, LPDIRECTSOUNDBUFFER dsbo,
BOOL is_primary, BOOL set_volume, LONG volume,
BOOL set_pan, LONG pan, BOOL play, double duration,
BOOL buffer3d, LPDIRECTSOUND3DLISTENER listener,
BOOL move_listener, BOOL move_sound)
{
HRESULT rc;
DSBCAPS dsbcaps;
WAVEFORMATEX wfx,wfx2;
DWORD size,status,freq;
int ref;
/* DSOUND: Error: Invalid caps pointer */
rc=IDirectSoundBuffer_GetCaps(dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetCaps() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
ZeroMemory(&dsbcaps, sizeof(dsbcaps));
/* DSOUND: Error: Invalid caps pointer */
rc=IDirectSoundBuffer_GetCaps(dsbo,&dsbcaps);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetCaps() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
dsbcaps.dwSize=sizeof(dsbcaps);
rc=IDirectSoundBuffer_GetCaps(dsbo,&dsbcaps);
ok(rc==DS_OK,"IDirectSoundBuffer_GetCaps() failed: %s\n",
DXGetErrorString8(rc));
if (rc==DS_OK && winetest_debug > 1) {
trace(" Caps: flags=0x%08lx size=%ld\n",dsbcaps.dwFlags,
dsbcaps.dwBufferBytes);
}
/* Query the format size. Note that it may not match sizeof(wfx) */
size=0;
rc=IDirectSoundBuffer_GetFormat(dsbo,NULL,0,&size);
ok(rc==DS_OK && size!=0,"IDirectSoundBuffer_GetFormat() should have "
"returned the needed size: rc=%s size=%ld\n",DXGetErrorString8(rc),size);
rc=IDirectSoundBuffer_GetFormat(dsbo,&wfx,sizeof(wfx),NULL);
ok(rc==DS_OK,"IDirectSoundBuffer_GetFormat() failed: %s\n",
DXGetErrorString8(rc));
if (rc==DS_OK && winetest_debug > 1) {
trace(" Format: %s tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n",
is_primary ? "Primary" : "Secondary",
wfx.wFormatTag,wfx.nSamplesPerSec,wfx.wBitsPerSample,
wfx.nChannels,wfx.nAvgBytesPerSec,wfx.nBlockAlign);
}
/* DSOUND: Error: Invalid frequency buffer */
rc=IDirectSoundBuffer_GetFrequency(dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetFrequency() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
/* DSOUND: Error: Primary buffers don't support CTRLFREQUENCY */
rc=IDirectSoundBuffer_GetFrequency(dsbo,&freq);
ok((rc==DS_OK && !is_primary) || (rc==DSERR_CONTROLUNAVAIL&&is_primary) ||
(rc==DSERR_CONTROLUNAVAIL&&!(dsbcaps.dwFlags&DSBCAPS_CTRLFREQUENCY)),
"IDirectSoundBuffer_GetFrequency() failed: %s\n",DXGetErrorString8(rc));
if (rc==DS_OK) {
ok(freq==wfx.nSamplesPerSec,"The frequency returned by GetFrequency "
"%ld does not match the format %ld\n",freq,wfx.nSamplesPerSec);
}
/* DSOUND: Error: Invalid status pointer */
rc=IDirectSoundBuffer_GetStatus(dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetStatus() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
rc=IDirectSoundBuffer_GetStatus(dsbo,&status);
ok(rc==DS_OK,"IDirectSoundBuffer_GetStatus() failed: %s\n",
DXGetErrorString8(rc));
ok(status==0,"status=0x%lx instead of 0\n",status);
if (is_primary) {
/* We must call SetCooperativeLevel to be allowed to call SetFormat */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_PRIORITY) failed: "
"%s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
return;
/* DSOUND: Error: Invalid format pointer */
rc=IDirectSoundBuffer_SetFormat(dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_SetFormat() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
init_format(&wfx2,WAVE_FORMAT_PCM,11025,16,2);
rc=IDirectSoundBuffer_SetFormat(dsbo,&wfx2);
ok(rc==DS_OK,"IDirectSoundBuffer_SetFormat() failed: %s\n",
DXGetErrorString8(rc));
/* There is no garantee that SetFormat will actually change the
* format to what we asked for. It depends on what the soundcard
* supports. So we must re-query the format.
*/
rc=IDirectSoundBuffer_GetFormat(dsbo,&wfx,sizeof(wfx),NULL);
ok(rc==DS_OK,"IDirectSoundBuffer_GetFormat() failed: %s\n",
DXGetErrorString8(rc));
if (rc==DS_OK &&
(wfx.wFormatTag!=wfx2.wFormatTag ||
wfx.nSamplesPerSec!=wfx2.nSamplesPerSec ||
wfx.wBitsPerSample!=wfx2.wBitsPerSample ||
wfx.nChannels!=wfx2.nChannels)) {
trace("Requested format tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n",
wfx2.wFormatTag,wfx2.nSamplesPerSec,wfx2.wBitsPerSample,
wfx2.nChannels,wfx2.nAvgBytesPerSec,wfx2.nBlockAlign);
trace("Got tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n",
wfx.wFormatTag,wfx.nSamplesPerSec,wfx.wBitsPerSample,
wfx.nChannels,wfx.nAvgBytesPerSec,wfx.nBlockAlign);
}
/* Set the CooperativeLevel back to normal */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_NORMAL) failed: "
"%s\n",DXGetErrorString8(rc));
}
if (play) {
play_state_t state;
DS3DLISTENER listener_param;
LPDIRECTSOUND3DBUFFER buffer=NULL;
DS3DBUFFER buffer_param;
DWORD start_time,now;
if (winetest_interactive) {
trace(" Playing %g second 440Hz tone at %ldx%dx%d\n", duration,
wfx.nSamplesPerSec, wfx.wBitsPerSample,wfx.nChannels);
}
if (is_primary) {
/* We must call SetCooperativeLevel to be allowed to call Lock */
/* DSOUND: Setting DirectSound cooperative level to
* DSSCL_WRITEPRIMARY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),
DSSCL_WRITEPRIMARY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_WRITEPRIMARY) "
"failed: %s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
return;
}
if (buffer3d) {
LPDIRECTSOUNDBUFFER temp_buffer;
rc=IDirectSoundBuffer_QueryInterface(dsbo,&IID_IDirectSound3DBuffer,
(LPVOID *)&buffer);
ok(rc==DS_OK,"IDirectSoundBuffer_QueryInterface() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK)
return;
/* check the COM interface */
rc=IDirectSoundBuffer_QueryInterface(dsbo, &IID_IDirectSoundBuffer,
(LPVOID *)&temp_buffer);
ok(rc==DS_OK && temp_buffer!=NULL,
"IDirectSoundBuffer_QueryInterface() failed: %s\n",
DXGetErrorString8(rc));
ok(temp_buffer==dsbo,"COM interface broken: 0x%08lx != 0x%08lx\n",
(DWORD)temp_buffer,(DWORD)dsbo);
ref=IDirectSoundBuffer_Release(temp_buffer);
ok(ref==1,"IDirectSoundBuffer_Release() has %d references, "
"should have 1\n",ref);
temp_buffer=NULL;
rc=IDirectSound3DBuffer_QueryInterface(dsbo,
&IID_IDirectSoundBuffer,
(LPVOID *)&temp_buffer);
ok(rc==DS_OK && temp_buffer!=NULL,
"IDirectSound3DBuffer_QueryInterface() failed: %s\n",
DXGetErrorString8(rc));
ok(temp_buffer==dsbo,"COM interface broken: 0x%08lx != 0x%08lx\n",
(DWORD)temp_buffer,(DWORD)dsbo);
ref=IDirectSoundBuffer_Release(temp_buffer);
ok(ref==1,"IDirectSoundBuffer_Release() has %d references, "
"should have 1\n",ref);
#if 0
/* FIXME: this works on windows */
ref=IDirectSoundBuffer_Release(dsbo);
ok(ref==0,"IDirectSoundBuffer_Release() has %d references, "
"should have 0\n",ref);
rc=IDirectSound3DBuffer_QueryInterface(buffer,
&IID_IDirectSoundBuffer,
(LPVOID *)&dsbo);
ok(rc==DS_OK && dsbo!=NULL,"IDirectSound3DBuffer_QueryInterface() "
"failed: %s\n",DXGetErrorString8(rc));
#endif
/* DSOUND: Error: Invalid buffer */
rc=IDirectSound3DBuffer_GetAllParameters(buffer,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSound3DBuffer_GetAllParameters() "
"failed: %s\n",DXGetErrorString8(rc));
ZeroMemory(&buffer_param, sizeof(buffer_param));
/* DSOUND: Error: Invalid buffer */
rc=IDirectSound3DBuffer_GetAllParameters(buffer,&buffer_param);
ok(rc==DSERR_INVALIDPARAM,"IDirectSound3DBuffer_GetAllParameters() "
"failed: %s\n",DXGetErrorString8(rc));
buffer_param.dwSize=sizeof(buffer_param);
rc=IDirectSound3DBuffer_GetAllParameters(buffer,&buffer_param);
ok(rc==DS_OK,"IDirectSound3DBuffer_GetAllParameters() failed: %s\n",
DXGetErrorString8(rc));
}
if (set_volume) {
if (dsbcaps.dwFlags & DSBCAPS_CTRLVOLUME) {
LONG val;
rc=IDirectSoundBuffer_GetVolume(dsbo,&val);
ok(rc==DS_OK,"IDirectSoundBuffer_GetVolume() failed: %s\n",
DXGetErrorString8(rc));
rc=IDirectSoundBuffer_SetVolume(dsbo,volume);
ok(rc==DS_OK,"IDirectSoundBuffer_SetVolume() failed: %s\n",
DXGetErrorString8(rc));
} else {
/* DSOUND: Error: Buffer does not have CTRLVOLUME */
rc=IDirectSoundBuffer_GetVolume(dsbo,&volume);
ok(rc==DSERR_CONTROLUNAVAIL,"IDirectSoundBuffer_GetVolume() "
"should have returned DSERR_CONTROLUNAVAIL, returned: %s\n",
DXGetErrorString8(rc));
}
}
if (set_pan) {
if (dsbcaps.dwFlags & DSBCAPS_CTRLPAN) {
LONG val;
rc=IDirectSoundBuffer_GetPan(dsbo,&val);
ok(rc==DS_OK,"IDirectSoundBuffer_GetPan() failed: %s\n",
DXGetErrorString8(rc));
rc=IDirectSoundBuffer_SetPan(dsbo,pan);
ok(rc==DS_OK,"IDirectSoundBuffer_SetPan() failed: %s\n",
DXGetErrorString8(rc));
} else {
/* DSOUND: Error: Buffer does not have CTRLPAN */
rc=IDirectSoundBuffer_GetPan(dsbo,&pan);
ok(rc==DSERR_CONTROLUNAVAIL,"IDirectSoundBuffer_GetPan() "
"should have returned DSERR_CONTROLUNAVAIL, returned: %s\n",
DXGetErrorString8(rc));
}
}
state.wave=wave_generate_la(&wfx,duration,&state.wave_len);
state.dsbo=dsbo;
state.wfx=&wfx;
state.buffer_size=dsbcaps.dwBufferBytes;
state.played=state.written=state.offset=0;
buffer_refill(&state,state.buffer_size);
rc=IDirectSoundBuffer_Play(dsbo,0,0,DSBPLAY_LOOPING);
ok(rc==DS_OK,"IDirectSoundBuffer_Play() failed: %s\n",
DXGetErrorString8(rc));
rc=IDirectSoundBuffer_GetStatus(dsbo,&status);
ok(rc==DS_OK,"IDirectSoundBuffer_GetStatus() failed: %s\n",
DXGetErrorString8(rc));
ok(status==(DSBSTATUS_PLAYING|DSBSTATUS_LOOPING),
"GetStatus: bad status: %lx\n",status);
if (listener) {
ZeroMemory(&listener_param,sizeof(listener_param));
listener_param.dwSize=sizeof(listener_param);
rc=IDirectSound3DListener_GetAllParameters(listener,
&listener_param);
ok(rc==DS_OK,"IDirectSound3dListener_GetAllParameters() "
"failed: %s\n",DXGetErrorString8(rc));
if (move_listener) {
listener_param.vPosition.x = -5.0;
listener_param.vVelocity.x = 10.0/duration;
}
rc=IDirectSound3DListener_SetAllParameters(listener,
&listener_param,
DS3D_IMMEDIATE);
ok(rc==DS_OK,"IDirectSound3dListener_SetPosition() failed: %s\n",
DXGetErrorString8(rc));
}
if (buffer3d) {
if (move_sound) {
buffer_param.vPosition.x = 100.0;
buffer_param.vVelocity.x = -200.0/duration;
}
buffer_param.flMinDistance = 10;
rc=IDirectSound3DBuffer_SetAllParameters(buffer,&buffer_param,
DS3D_IMMEDIATE);
ok(rc==DS_OK,"IDirectSound3dBuffer_SetPosition() failed: %s\n",
DXGetErrorString8(rc));
}
start_time=GetTickCount();
while (buffer_service(&state)) {
WaitForSingleObject(GetCurrentProcess(),TIME_SLICE);
now=GetTickCount();
if (listener && move_listener) {
listener_param.vPosition.x = -5.0+10.0*(now-start_time)/
1000/duration;
if (winetest_debug>2)
trace("listener position=%g\n",listener_param.vPosition.x);
rc=IDirectSound3DListener_SetPosition(listener,
listener_param.vPosition.x,listener_param.vPosition.y,
listener_param.vPosition.z,DS3D_IMMEDIATE);
ok(rc==DS_OK,"IDirectSound3dListener_SetPosition() failed: "
"%s\n",DXGetErrorString8(rc));
}
if (buffer3d && move_sound) {
buffer_param.vPosition.x = 100-200.0*(now-start_time)/
1000/duration;
if (winetest_debug>2)
trace("sound position=%g\n",buffer_param.vPosition.x);
rc=IDirectSound3DBuffer_SetPosition(buffer,
buffer_param.vPosition.x,buffer_param.vPosition.y,
buffer_param.vPosition.z,DS3D_IMMEDIATE);
ok(rc==DS_OK,"IDirectSound3dBuffer_SetPosition() failed: %s\n",
DXGetErrorString8(rc));
}
}
/* Check the sound duration was within 10% of the expected value */
now=GetTickCount();
ok(fabs(1000*duration-now+start_time)<=100*duration,
"The sound played for %ld ms instead of %g ms\n",
now-start_time,1000*duration);
free(state.wave);
if (is_primary) {
/* Set the CooperativeLevel back to normal */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_NORMAL) "
"failed: %s\n",DXGetErrorString8(rc));
}
if (buffer3d) {
ref=IDirectSound3DBuffer_Release(buffer);
ok(ref==0,"IDirectSound3DBuffer_Release() has %d references, "
"should have 0\n",ref);
}
}
}
static HRESULT test_secondary(LPGUID lpGuid, int play,
int has_3d, int has_3dbuffer,
int has_listener, int has_duplicate,
int move_listener, int move_sound)
{
HRESULT rc;
LPDIRECTSOUND dso=NULL;
LPDIRECTSOUNDBUFFER primary=NULL,secondary=NULL;
LPDIRECTSOUND3DLISTENER listener=NULL;
DSBUFFERDESC bufdesc;
WAVEFORMATEX wfx;
int ref;
/* Create the DirectSound object */
rc=DirectSoundCreate(lpGuid,&dso,NULL);
ok(rc==DS_OK,"DirectSoundCreate() failed: %s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
return rc;
/* We must call SetCooperativeLevel before creating primary buffer */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_PRIORITY) failed: "
"%s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
goto EXIT;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER;
if (has_3d)
bufdesc.dwFlags|=DSBCAPS_CTRL3D;
else
bufdesc.dwFlags|=(DSBCAPS_CTRLVOLUME|DSBCAPS_CTRLPAN);
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
ok(rc==DS_OK && primary!=NULL,"IDirectSound_CreateSoundBuffer() "
"failed to create a %sprimary buffer: %s\n",has_3d?"3D ":"",
DXGetErrorString8(rc));
if (rc==DS_OK && primary!=NULL) {
if (has_listener) {
rc=IDirectSoundBuffer_QueryInterface(primary,
&IID_IDirectSound3DListener,
(void **)&listener);
ok(rc==DS_OK && listener!=NULL,
"IDirectSoundBuffer_QueryInterface() failed to get a 3D "
"listener: %s\n",DXGetErrorString8(rc));
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
if (rc==DS_OK && listener!=NULL) {
DS3DLISTENER listener_param;
ZeroMemory(&listener_param,sizeof(listener_param));
/* DSOUND: Error: Invalid buffer */
rc=IDirectSound3DListener_GetAllParameters(listener,0);
ok(rc==DSERR_INVALIDPARAM,
"IDirectSound3dListener_GetAllParameters() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",
DXGetErrorString8(rc));
/* DSOUND: Error: Invalid buffer */
rc=IDirectSound3DListener_GetAllParameters(listener,
&listener_param);
ok(rc==DSERR_INVALIDPARAM,
"IDirectSound3dListener_GetAllParameters() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",
DXGetErrorString8(rc));
listener_param.dwSize=sizeof(listener_param);
rc=IDirectSound3DListener_GetAllParameters(listener,
&listener_param);
ok(rc==DS_OK,"IDirectSound3dListener_GetAllParameters() "
"failed: %s\n",DXGetErrorString8(rc));
}
else
goto EXIT;
}
init_format(&wfx,WAVE_FORMAT_PCM,22050,16,2);
secondary=NULL;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_GETCURRENTPOSITION2;
if (has_3d)
bufdesc.dwFlags|=DSBCAPS_CTRL3D;
else
bufdesc.dwFlags|=
(DSBCAPS_CTRLFREQUENCY|DSBCAPS_CTRLVOLUME|DSBCAPS_CTRLPAN);
bufdesc.dwBufferBytes=wfx.nAvgBytesPerSec*BUFFER_LEN/1000;
bufdesc.lpwfxFormat=&wfx;
if (winetest_interactive) {
trace(" Testing a %s%ssecondary buffer %s%s%s%sat %ldx%dx%d\n",
has_3dbuffer?"3D ":"",
has_duplicate?"duplicated ":"",
listener!=NULL||move_sound?"with ":"",
move_listener?"moving ":"",
listener!=NULL?"listener ":"",
listener&&move_sound?"and moving sound ":move_sound?
"moving sound ":"",
wfx.nSamplesPerSec,wfx.wBitsPerSample,wfx.nChannels);
}
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&secondary,NULL);
ok(rc==DS_OK && secondary!=NULL,"IDirectSound_CreateSoundBuffer() "
"failed to create a %s%ssecondary buffer %s%s%s%sat %ldx%dx%d (%s): %s\n",
has_3dbuffer?"3D ":"", has_duplicate?"duplicated ":"",
listener!=NULL||move_sound?"with ":"", move_listener?"moving ":"",
listener!=NULL?"listener ":"",
listener&&move_sound?"and moving sound ":move_sound?
"moving sound ":"",
wfx.nSamplesPerSec,wfx.wBitsPerSample,wfx.nChannels,
getDSBCAPS(bufdesc.dwFlags),DXGetErrorString8(rc));
if (rc==DS_OK && secondary!=NULL) {
if (!has_3d) {
DWORD refpan,pan;
LONG refvol,vol;
/* Check the initial secondary buffer's volume and pan */
rc=IDirectSoundBuffer_GetVolume(secondary,&vol);
ok(rc==DS_OK,"IDirectSoundBuffer_GetVolume(secondary) failed: "
"%s\n",DXGetErrorString8(rc));
ok(vol==0,"wrong volume for a new secondary buffer: %ld\n",vol);
rc=IDirectSoundBuffer_GetPan(secondary,&pan);
ok(rc==DS_OK,"IDirectSoundBuffer_GetPan(secondary) failed: "
"%s\n",DXGetErrorString8(rc));
ok(pan==0,"wrong pan for a new secondary buffer: %ld\n",pan);
/* Check that changing the secondary buffer's volume and pan
* does not impact the primary buffer's volume and pan
*/
rc=IDirectSoundBuffer_GetVolume(primary,&refvol);
ok(rc==DS_OK,"IDirectSoundBuffer_GetVolume(primary) failed: "
"%s\n",DXGetErrorString8(rc));
rc=IDirectSoundBuffer_GetPan(primary,&refpan);
ok(rc==DS_OK,"IDirectSoundBuffer_GetPan(primary) failed: %s\n",
DXGetErrorString8(rc));
rc=IDirectSoundBuffer_SetVolume(secondary,-1000);
ok(rc==DS_OK,"IDirectSoundBuffer_SetVolume(secondary) failed: "
"%s\n",DXGetErrorString8(rc));
rc=IDirectSoundBuffer_GetVolume(secondary,&vol);
ok(rc==DS_OK,"IDirectSoundBuffer_SetVolume(secondary) failed: "
"%s\n",DXGetErrorString8(rc));
ok(vol==-1000,"secondary: wrong volume %ld instead of -1000\n",
vol);
rc=IDirectSoundBuffer_SetPan(secondary,-1000);
ok(rc==DS_OK,"IDirectSoundBuffer_SetPan(secondary) failed: "
"%s\n",DXGetErrorString8(rc));
rc=IDirectSoundBuffer_GetPan(secondary,&pan);
ok(rc==DS_OK,"IDirectSoundBuffer_SetPan(secondary) failed: "
"%s\n",DXGetErrorString8(rc));
ok(pan==-1000,"secondary: wrong pan %ld instead of -1000\n",
pan);
rc=IDirectSoundBuffer_GetVolume(primary,&vol);
ok(rc==DS_OK,"IDirectSoundBuffer_GetVolume(primary) failed: "
"%s\n",DXGetErrorString8(rc));
ok(vol==refvol,"The primary volume changed from %ld to %ld\n",
refvol,vol);
rc=IDirectSoundBuffer_GetPan(primary,&pan);
ok(rc==DS_OK,"IDirectSoundBuffer_GetPan(primary) failed: %s\n",
DXGetErrorString8(rc));
ok(pan==refpan,"The primary pan changed from %ld to %ld\n",
refpan,pan);
rc=IDirectSoundBuffer_SetVolume(secondary,0);
ok(rc==DS_OK,"IDirectSoundBuffer_SetVolume(secondary) failed: "
"%s\n",DXGetErrorString8(rc));
rc=IDirectSoundBuffer_SetPan(secondary,0);
ok(rc==DS_OK,"IDirectSoundBuffer_SetPan(secondary) failed: "
"%s\n",DXGetErrorString8(rc));
}
if (has_duplicate) {
LPDIRECTSOUNDBUFFER duplicated=NULL;
/* DSOUND: Error: Invalid source buffer */
rc=IDirectSound_DuplicateSoundBuffer(dso,0,0);
ok(rc==DSERR_INVALIDPARAM,
"IDirectSound_DuplicateSoundBuffer() should have returned "
"DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
/* DSOUND: Error: Invalid dest buffer */
rc=IDirectSound_DuplicateSoundBuffer(dso,secondary,0);
ok(rc==DSERR_INVALIDPARAM,
"IDirectSound_DuplicateSoundBuffer() should have returned "
"DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
/* DSOUND: Error: Invalid source buffer */
rc=IDirectSound_DuplicateSoundBuffer(dso,0,&duplicated);
ok(rc==DSERR_INVALIDPARAM,
"IDirectSound_DuplicateSoundBuffer() should have returned "
"DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
duplicated=NULL;
rc=IDirectSound_DuplicateSoundBuffer(dso,secondary,
&duplicated);
ok(rc==DS_OK && duplicated!=NULL,
"IDirectSound_DuplicateSoundBuffer() failed to duplicate "
"a secondary buffer: %s\n",DXGetErrorString8(rc));
if (rc==DS_OK && duplicated!=NULL) {
ref=IDirectSoundBuffer_Release(secondary);
ok(ref==0,"IDirectSoundBuffer_Release() secondary has %d "
"references, should have 0\n",ref);
secondary=duplicated;
}
}
if (rc==DS_OK && secondary!=NULL) {
double duration;
duration=(move_listener || move_sound?4.0:1.0);
test_buffer(dso,secondary,0,FALSE,0,FALSE,0,
winetest_interactive,duration,has_3dbuffer,
listener,move_listener,move_sound);
ref=IDirectSoundBuffer_Release(secondary);
ok(ref==0,"IDirectSoundBuffer_Release() %s has %d references, "
"should have 0\n",has_duplicate?"duplicated":"secondary",
ref);
}
}
}
if (has_listener) {
ref=IDirectSound3DListener_Release(listener);
ok(ref==0,"IDirectSound3dListener_Release() listener has %d "
"references, should have 0\n",ref);
} else {
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
}
/* Set the CooperativeLevel back to normal */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_NORMAL) failed: %s\n",
DXGetErrorString8(rc));
EXIT:
ref=IDirectSound_Release(dso);
ok(ref==0,"IDirectSound_Release() has %d references, should have 0\n",ref);
if (ref!=0)
return DSERR_GENERIC;
return rc;
}
static HRESULT test_primary(LPGUID lpGuid)
{
HRESULT rc;
LPDIRECTSOUND dso=NULL;
LPDIRECTSOUNDBUFFER primary=NULL;
DSBUFFERDESC bufdesc;
DSCAPS dscaps;
int ref, i;
/* Create the DirectSound object */
rc=DirectSoundCreate(lpGuid,&dso,NULL);
ok(rc==DS_OK,"DirectSoundCreate() failed: %s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
return rc;
/* Get the device capabilities */
ZeroMemory(&dscaps, sizeof(dscaps));
dscaps.dwSize=sizeof(dscaps);
rc=IDirectSound_GetCaps(dso,&dscaps);
ok(rc==DS_OK,"IDirectSound_GetCaps() failed: %s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
goto EXIT;
/* We must call SetCooperativeLevel before calling CreateSoundBuffer */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_PRIORITY) failed: "
"%s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
goto EXIT;
/* Testing the primary buffer */
primary=NULL;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER|DSBCAPS_CTRLVOLUME|DSBCAPS_CTRLPAN;
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
ok(rc==DS_OK && primary!=NULL,"IDirectSound_CreateSoundBuffer() failed "
"to create a primary buffer: %s\n",DXGetErrorString8(rc));
if (rc==DS_OK && primary!=NULL) {
test_buffer(dso,primary,1,TRUE,0,TRUE,0,winetest_interactive &&
!(dscaps.dwFlags & DSCAPS_EMULDRIVER),1.0,0,NULL,0,0);
if (winetest_interactive) {
LONG volume,pan;
volume = DSBVOLUME_MAX;
for (i = 0; i < 6; i++) {
test_buffer(dso,primary,1,TRUE,volume,TRUE,0,
winetest_interactive &&
!(dscaps.dwFlags & DSCAPS_EMULDRIVER),
1.0,0,NULL,0,0);
volume -= ((DSBVOLUME_MAX-DSBVOLUME_MIN) / 40);
}
pan = DSBPAN_LEFT;
for (i = 0; i < 7; i++) {
test_buffer(dso,primary,1,TRUE,0,TRUE,pan,
winetest_interactive &&
!(dscaps.dwFlags & DSCAPS_EMULDRIVER),1.0,0,0,0,0);
pan += ((DSBPAN_RIGHT-DSBPAN_LEFT) / 6);
}
}
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
}
/* Set the CooperativeLevel back to normal */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_NORMAL) failed: %s\n",
DXGetErrorString8(rc));
EXIT:
ref=IDirectSound_Release(dso);
ok(ref==0,"IDirectSound_Release() has %d references, should have 0\n",ref);
if (ref!=0)
return DSERR_GENERIC;
return rc;
}
static HRESULT test_primary_3d(LPGUID lpGuid)
{
HRESULT rc;
LPDIRECTSOUND dso=NULL;
LPDIRECTSOUNDBUFFER primary=NULL;
DSBUFFERDESC bufdesc;
DSCAPS dscaps;
int ref;
/* Create the DirectSound object */
rc=DirectSoundCreate(lpGuid,&dso,NULL);
ok(rc==DS_OK,"DirectSoundCreate() failed: %s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
return rc;
/* Get the device capabilities */
ZeroMemory(&dscaps, sizeof(dscaps));
dscaps.dwSize=sizeof(dscaps);
rc=IDirectSound_GetCaps(dso,&dscaps);
ok(rc==DS_OK,"IDirectSound_GetCaps() failed: %s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
goto EXIT;
/* We must call SetCooperativeLevel before calling CreateSoundBuffer */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_PRIORITY) failed: "
"%s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
goto EXIT;
primary=NULL;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER;
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
ok(rc==DS_OK && primary!=NULL,"IDirectSound_CreateSoundBuffer() failed "
"to create a primary buffer: %s\n",DXGetErrorString8(rc));
if (rc==DS_OK && primary!=NULL) {
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
primary=NULL;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER|DSBCAPS_CTRL3D;
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
ok(rc==DS_OK && primary!=NULL,"IDirectSound_CreateSoundBuffer() "
"failed to create a 3D primary buffer: %s\n",DXGetErrorString8(rc));
if (rc==DS_OK && primary!=NULL) {
test_buffer(dso,primary,1,FALSE,0,FALSE,0,winetest_interactive &&
!(dscaps.dwFlags & DSCAPS_EMULDRIVER),1.0,0,0,0,0);
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
}
}
/* Set the CooperativeLevel back to normal */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_NORMAL) failed: %s\n",
DXGetErrorString8(rc));
EXIT:
ref=IDirectSound_Release(dso);
ok(ref==0,"IDirectSound_Release() has %d references, should have 0\n",ref);
if (ref!=0)
return DSERR_GENERIC;
return rc;
}
static HRESULT test_primary_3d_with_listener(LPGUID lpGuid)
{
HRESULT rc;
LPDIRECTSOUND dso=NULL;
LPDIRECTSOUNDBUFFER primary=NULL;
DSBUFFERDESC bufdesc;
DSCAPS dscaps;
int ref;
/* Create the DirectSound object */
rc=DirectSoundCreate(lpGuid,&dso,NULL);
ok(rc==DS_OK,"DirectSoundCreate() failed: %s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
return rc;
/* Get the device capabilities */
ZeroMemory(&dscaps, sizeof(dscaps));
dscaps.dwSize=sizeof(dscaps);
rc=IDirectSound_GetCaps(dso,&dscaps);
ok(rc==DS_OK,"IDirectSound_GetCaps() failed: %s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
goto EXIT;
/* We must call SetCooperativeLevel before calling CreateSoundBuffer */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_PRIORITY) failed: "
"%s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
goto EXIT;
primary=NULL;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER|DSBCAPS_CTRL3D;
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
ok(rc==DS_OK && primary!=NULL,"IDirectSound_CreateSoundBuffer() failed "
"to create a 3D primary buffer: %s\n",DXGetErrorString8(rc));
if (rc==DS_OK && primary!=NULL) {
LPDIRECTSOUND3DLISTENER listener=NULL;
rc=IDirectSoundBuffer_QueryInterface(primary,
&IID_IDirectSound3DListener,(void **)&listener);
ok(rc==DS_OK && listener!=NULL,"IDirectSoundBuffer_QueryInterface() "
"failed to get a 3D listener: %s\n",DXGetErrorString8(rc));
if (rc==DS_OK && listener!=NULL) {
LPDIRECTSOUNDBUFFER temp_buffer=NULL;
/* Checking the COM interface */
rc=IDirectSoundBuffer_QueryInterface(primary,
&IID_IDirectSoundBuffer,(LPVOID *)&temp_buffer);
ok(rc==DS_OK && temp_buffer!=NULL,
"IDirectSoundBuffer_QueryInterface() failed: %s\n",
DXGetErrorString8(rc));
ok(temp_buffer==primary,
"COM interface broken: 0x%08lx != 0x%08lx\n",
(DWORD)temp_buffer,(DWORD)primary);
if (rc==DS_OK && temp_buffer!=NULL) {
ref=IDirectSoundBuffer_Release(temp_buffer);
ok(ref==1,"IDirectSoundBuffer_Release() has %d references, "
"should have 1\n",ref);
temp_buffer=NULL;
rc=IDirectSound3DListener_QueryInterface(listener,
&IID_IDirectSoundBuffer,(LPVOID *)&temp_buffer);
ok(rc==DS_OK && temp_buffer!=NULL,
"IDirectSoundBuffer_QueryInterface() failed: %s\n",
DXGetErrorString8(rc));
ok(temp_buffer==primary,
"COM interface broken: 0x%08lx != 0x%08lx\n",
(DWORD)temp_buffer,(DWORD)primary);
ref=IDirectSoundBuffer_Release(temp_buffer);
ok(ref==1,"IDirectSoundBuffer_Release() has %d references, "
"should have 1\n",ref);
/* Testing the buffer */
test_buffer(dso,primary,1,FALSE,0,FALSE,0,
winetest_interactive &&
!(dscaps.dwFlags & DSCAPS_EMULDRIVER),1.0,0,
listener,0,0);
}
/* Testing the reference counting */
ref=IDirectSound3DListener_Release(listener);
ok(ref==0,"IDirectSound3DListener_Release() listener has %d "
"references, should have 0\n",ref);
}
/* Testing the reference counting */
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
}
EXIT:
ref=IDirectSound_Release(dso);
ok(ref==0,"IDirectSound_Release() has %d references, should have 0\n",ref);
if (ref!=0)
return DSERR_GENERIC;
return rc;
}
static BOOL WINAPI dsenum_callback(LPGUID lpGuid, LPCSTR lpcstrDescription,
LPCSTR lpcstrModule, LPVOID lpContext)
{
trace("*** Testing %s - %s ***\n",lpcstrDescription,lpcstrModule);
trace(" Testing the primary buffer\n");
test_primary(lpGuid);
trace(" Testing 3D primary buffer\n");
test_primary_3d(lpGuid);
trace(" Testing 3D primary buffer with listener\n");
test_primary_3d_with_listener(lpGuid);
/* Testing secondary buffers */
test_secondary(lpGuid,winetest_interactive,0,0,0,0,0,0);
test_secondary(lpGuid,winetest_interactive,0,0,0,1,0,0);
/* Testing 3D secondary buffers */
test_secondary(lpGuid,winetest_interactive,1,0,0,0,0,0);
test_secondary(lpGuid,winetest_interactive,1,1,0,0,0,0);
test_secondary(lpGuid,winetest_interactive,1,1,0,1,0,0);
test_secondary(lpGuid,winetest_interactive,1,0,1,0,0,0);
test_secondary(lpGuid,winetest_interactive,1,0,1,1,0,0);
test_secondary(lpGuid,winetest_interactive,1,1,1,0,0,0);
test_secondary(lpGuid,winetest_interactive,1,1,1,1,0,0);
test_secondary(lpGuid,winetest_interactive,1,1,1,0,1,0);
test_secondary(lpGuid,winetest_interactive,1,1,1,0,0,1);
test_secondary(lpGuid,winetest_interactive,1,1,1,0,1,1);
return 1;
}
static void ds3d_tests()
{
HRESULT rc;
rc=DirectSoundEnumerateA(&dsenum_callback,NULL);
ok(rc==DS_OK,"DirectSoundEnumerateA() failed: %s\n",DXGetErrorString8(rc));
}
START_TEST(ds3d)
{
ds3d_tests();
}