Sweden-Number/dlls/ddraw/direct3d/main.c

298 lines
8.4 KiB
C

/*
* Copyright 2000 Marcus Meissner
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <assert.h>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#include <fcntl.h>
#include <string.h>
#include <stdio.h>
#include "winerror.h"
#include "ddraw.h"
#include "d3d.h"
#include "wine/debug.h"
#include "d3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
static ICOM_VTABLE(IDirect3D) d3dvt;
static ICOM_VTABLE(IDirect3D2) d3d2vt;
/*******************************************************************************
* IDirect3D
*/
HRESULT WINAPI IDirect3DImpl_QueryInterface(
LPDIRECT3D iface,REFIID refiid,LPVOID *obj
) {
ICOM_THIS(IDirect3DImpl,iface);
/* FIXME: Not sure if this is correct */
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
if (( IsEqualGUID( &IID_IDirectDraw, refiid ) ) ||
( IsEqualGUID (&IID_IDirectDraw2, refiid ) ) ||
( IsEqualGUID( &IID_IDirectDraw4, refiid ) )
) {
*obj = This->ddraw;
IDirect3D_AddRef(iface);
TRACE(" Creating IDirectDrawX interface (%p)\n", *obj);
return S_OK;
}
if (( IsEqualGUID( &IID_IDirect3D, refiid ) ) ||
( IsEqualGUID( &IID_IUnknown, refiid ) ) ) {
*obj = This;
IDirect3D_AddRef(iface);
TRACE(" Creating IDirect3D interface (%p)\n", *obj);
return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3D2, refiid ) ) {
IDirect3D2Impl* d3d;
d3d = HeapAlloc(GetProcessHeap(),0,sizeof(*d3d));
d3d->ref = 1;
d3d->ddraw = This->ddraw;
IDirect3D_AddRef(iface);
ICOM_VTBL(d3d) = &d3d2vt;
*obj = d3d;
TRACE(" Creating IDirect3D2 interface (%p)\n", *obj);
return S_OK;
}
FIXME("(%p):interface for IID %s NOT found!\n",This,debugstr_guid(refiid));
return OLE_E_ENUM_NOMORE;
}
ULONG WINAPI IDirect3DImpl_AddRef(LPDIRECT3D iface) {
ICOM_THIS(IDirect3DImpl,iface);
TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
return ++(This->ref);
}
ULONG WINAPI IDirect3DImpl_Release(LPDIRECT3D iface)
{
ICOM_THIS(IDirect3DImpl,iface);
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
if (!--(This->ref)) {
IDirectDraw2_Release((IDirectDraw2*)This->ddraw);
HeapFree(GetProcessHeap(),0,This);
return S_OK;
}
return This->ref;
}
HRESULT WINAPI IDirect3DImpl_Initialize(LPDIRECT3D iface,REFIID refiid) {
ICOM_THIS(IDirect3DImpl,iface);
/* FIXME: Not sure if this is correct */
FIXME("(%p)->(%s):stub.\n",This,debugstr_guid(refiid));
return DDERR_ALREADYINITIALIZED;
}
HRESULT WINAPI IDirect3DImpl_EnumDevices(
LPDIRECT3D iface, LPD3DENUMDEVICESCALLBACK cb, LPVOID context
) {
ICOM_THIS(IDirect3DImpl,iface);
FIXME("(%p)->(%p,%p),stub!\n",This,cb,context);
return DD_OK;
}
HRESULT WINAPI IDirect3DImpl_CreateLight(
LPDIRECT3D iface, LPDIRECT3DLIGHT *lplight, IUnknown *lpunk
) {
ICOM_THIS(IDirect3DImpl,iface);
FIXME("(%p)->(%p,%p): stub\n", This, lplight, lpunk);
return E_FAIL;
}
HRESULT WINAPI IDirect3DImpl_CreateMaterial(
LPDIRECT3D iface, LPDIRECT3DMATERIAL *lpmaterial, IUnknown *lpunk
) {
ICOM_THIS(IDirect3DImpl,iface);
FIXME("(%p)->(%p,%p): stub\n", This, lpmaterial, lpunk);
return E_FAIL;
}
HRESULT WINAPI IDirect3DImpl_CreateViewport(
LPDIRECT3D iface, LPDIRECT3DVIEWPORT *lpviewport, IUnknown *lpunk
) {
ICOM_THIS(IDirect3DImpl,iface);
FIXME("(%p)->(%p,%p): stub\n", This, lpviewport, lpunk);
return E_FAIL;
}
HRESULT WINAPI IDirect3DImpl_FindDevice(
LPDIRECT3D iface, LPD3DFINDDEVICESEARCH lpfinddevsrc,
LPD3DFINDDEVICERESULT lpfinddevrst)
{
ICOM_THIS(IDirect3DImpl,iface);
FIXME("(%p)->(%p,%p): stub\n", This, lpfinddevsrc, lpfinddevrst);
return DD_OK;
}
/* This is for checking the correctness of the prototypes/functions.
* Do not remove.
*/
static ICOM_VTABLE(IDirect3D) WINE_UNUSED d3dvt = {
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
IDirect3DImpl_QueryInterface,
IDirect3DImpl_AddRef,
IDirect3DImpl_Release,
IDirect3DImpl_Initialize,
IDirect3DImpl_EnumDevices,
IDirect3DImpl_CreateLight,
IDirect3DImpl_CreateMaterial,
IDirect3DImpl_CreateViewport,
IDirect3DImpl_FindDevice
};
/*******************************************************************************
* IDirect3D2
*/
HRESULT WINAPI IDirect3D2Impl_QueryInterface(
LPDIRECT3D2 iface,REFIID refiid,LPVOID *obj) {
ICOM_THIS(IDirect3D2Impl,iface);
/* FIXME: Not sure if this is correct */
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
if ( ( IsEqualGUID( &IID_IDirectDraw, refiid ) ) ||
( IsEqualGUID( &IID_IDirectDraw2, refiid ) ) ||
( IsEqualGUID( &IID_IDirectDraw4, refiid ) ) ) {
*obj = This->ddraw;
IDirect3D2_AddRef(iface);
TRACE(" Creating IDirectDrawX interface (%p)\n", *obj);
return S_OK;
}
if ( ( IsEqualGUID( &IID_IDirect3D2, refiid ) ) ||
( IsEqualGUID( &IID_IUnknown, refiid ) ) ) {
*obj = This;
IDirect3D2_AddRef(iface);
TRACE(" Creating IDirect3D2 interface (%p)\n", *obj);
return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3D, refiid ) ) {
IDirect3DImpl* d3d;
d3d = HeapAlloc(GetProcessHeap(),0,sizeof(*d3d));
d3d->ref = 1;
d3d->ddraw = This->ddraw;
IDirect3D2_AddRef(iface);
ICOM_VTBL(d3d) = &d3dvt;
*obj = d3d;
TRACE(" Creating IDirect3D interface (%p)\n", *obj);
return S_OK;
}
FIXME("(%p):interface for IID %s NOT found!\n",This,debugstr_guid(refiid));
return OLE_E_ENUM_NOMORE;
}
ULONG WINAPI IDirect3D2Impl_AddRef(LPDIRECT3D2 iface) {
ICOM_THIS(IDirect3D2Impl,iface);
TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
return ++(This->ref);
}
ULONG WINAPI IDirect3D2Impl_Release(LPDIRECT3D2 iface) {
ICOM_THIS(IDirect3D2Impl,iface);
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
if (!--(This->ref)) {
IDirectDraw2_Release((IDirectDraw2*)This->ddraw);
HeapFree(GetProcessHeap(),0,This);
return S_OK;
}
return This->ref;
}
HRESULT WINAPI IDirect3D2Impl_EnumDevices(
LPDIRECT3D2 iface,LPD3DENUMDEVICESCALLBACK cb, LPVOID context
) {
ICOM_THIS(IDirect3D2Impl,iface);
FIXME("(%p)->(%p,%p),stub!\n",This,cb,context);
return DD_OK;
}
HRESULT WINAPI IDirect3D2Impl_CreateLight(
LPDIRECT3D2 iface, LPDIRECT3DLIGHT *lplight, IUnknown *lpunk
) {
ICOM_THIS(IDirect3D2Impl,iface);
FIXME("(%p)->(%p,%p): stub\n", This, lplight, lpunk);
return E_FAIL;
}
HRESULT WINAPI IDirect3D2Impl_CreateMaterial(
LPDIRECT3D2 iface, LPDIRECT3DMATERIAL2 *lpmaterial, IUnknown *lpunk
) {
ICOM_THIS(IDirect3D2Impl,iface);
FIXME("(%p)->(%p,%p): stub\n", This, lpmaterial, lpunk);
return E_FAIL;
}
HRESULT WINAPI IDirect3D2Impl_CreateViewport(
LPDIRECT3D2 iface, LPDIRECT3DVIEWPORT2 *lpviewport, IUnknown *lpunk
) {
ICOM_THIS(IDirect3D2Impl,iface);
FIXME("(%p)->(%p,%p): stub\n", This, lpviewport, lpunk);
return E_FAIL;
}
HRESULT WINAPI IDirect3D2Impl_FindDevice(
LPDIRECT3D2 iface, LPD3DFINDDEVICESEARCH lpfinddevsrc,
LPD3DFINDDEVICERESULT lpfinddevrst)
{
ICOM_THIS(IDirect3D2Impl,iface);
FIXME("(%p)->(%p,%p): stub\n", This, lpfinddevsrc, lpfinddevrst);
return DD_OK;
}
HRESULT WINAPI IDirect3D2Impl_CreateDevice(
LPDIRECT3D2 iface, REFCLSID rguid, LPDIRECTDRAWSURFACE surface,
LPDIRECT3DDEVICE2 *device)
{
ICOM_THIS(IDirect3D2Impl,iface);
FIXME("(%p)->(%s,%p,%p): stub\n",This,debugstr_guid(rguid),surface,device);
return DDERR_INVALIDPARAMS;
}
/* This is for checking the correctness of the prototypes/functions.
* Do not remove.
*/
static ICOM_VTABLE(IDirect3D2) WINE_UNUSED d3d2vt =
{
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
IDirect3D2Impl_QueryInterface,
IDirect3D2Impl_AddRef,
IDirect3D2Impl_Release,
IDirect3D2Impl_EnumDevices,
IDirect3D2Impl_CreateLight,
IDirect3D2Impl_CreateMaterial,
IDirect3D2Impl_CreateViewport,
IDirect3D2Impl_FindDevice,
IDirect3D2Impl_CreateDevice
};