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enhmetafiledrv
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Moved SystemHeap allocations to the process heap.
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2000-02-16 22:47:24 +00:00 |
metafiledrv
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Moved SystemHeap allocations to the process heap.
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2000-02-16 22:47:24 +00:00 |
psdrv
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Check for NULL ptr in PSDRV_GetDeviceCapabilities.
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2000-02-20 13:35:54 +00:00 |
ttydrv
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Removed extra includes from ole.h and wingdi.h.
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2000-02-10 19:39:48 +00:00 |
win16drv
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Moved SystemHeap allocations to the process heap.
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2000-02-16 22:47:24 +00:00 |
x11drv
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Store config file contents in the registry so we only have to load it
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2000-02-19 20:50:00 +00:00 |
.cvsignore
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Initial revision
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1998-10-04 18:02:24 +00:00 |
Makefile.in
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Moved various DLLs to dlls/
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1999-08-04 09:49:49 +00:00 |
bitblt.c
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Make use of the DEFAULT_DEBUG_CHANNEL where appropriate.
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1999-12-08 03:56:23 +00:00 |
cache.c
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Removed extra includes from ole.h and wingdi.h.
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2000-02-10 19:39:48 +00:00 |
d3d_private.h
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Generalized the use of the new ICOM_VFIELD and ICOM_VTBL macros.
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1999-10-31 01:59:23 +00:00 |
d3dcommon.c
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Converted to the new debug interface, using script written by Patrik
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1999-06-26 19:09:08 +00:00 |
d3ddevices.c
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Added debugstr_guid function and used it to replace
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2000-01-18 05:09:49 +00:00 |
d3dexecutebuffer.c
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Added debugstr_guid function and used it to replace
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2000-01-18 05:09:49 +00:00 |
d3dlight.c
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Replaced fprintfs by proper debug macros and fixed some compilation warnings.
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2000-02-12 13:20:20 +00:00 |
d3dmaterial.c
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Replaced fprintfs by proper debug macros and fixed some compilation warnings.
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2000-02-12 13:20:20 +00:00 |
d3dtexture.c
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Replaced fprintfs by proper debug macros and fixed some compilation warnings.
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2000-02-12 13:20:20 +00:00 |
d3dviewport.c
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Added debugstr_guid function and used it to replace
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2000-01-18 05:09:49 +00:00 |
ddraw.c
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Optimized debugging API to reduce code size.
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2000-02-10 22:15:21 +00:00 |
ddraw_private.h
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Adds resolution / depth switching with DGA 2.0.
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1999-12-20 03:45:54 +00:00 |
dispdib.c
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Converted to the new debug interface, using script written by Patrik
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1999-06-26 19:09:08 +00:00 |
driver.c
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Moved SystemHeap allocations to the process heap.
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2000-02-16 22:47:24 +00:00 |
env.c
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Converted to the new debug interface, using script written by Patrik
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1999-06-26 19:09:08 +00:00 |
escape.c
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Removed extra includes from ole.h and wingdi.h.
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2000-02-10 19:39:48 +00:00 |
fontengine.c
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Stub for EngineRealizeFontExt (used by the win98 pscript driver).
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1999-10-31 01:46:21 +00:00 |
mapping.c
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Converted to the new debug interface, using script written by Patrik
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1999-06-26 19:09:08 +00:00 |
painting.c
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Removed #include of wingdi.h and windef.h from winuser.h (and resolved
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2000-02-10 19:03:02 +00:00 |
path.c
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Move Bezier code out of x11drv into commmon GDI code; if any driver
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1999-12-20 04:14:48 +00:00 |
vga.c
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Added alphanumeric mode to the VGA emulation.
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2000-02-03 00:46:29 +00:00 |