717 lines
19 KiB
C
717 lines
19 KiB
C
/* This contains the implementation of the interface Service
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* Providers require to communicate with Direct Play
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*
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* Copyright 2000 Peter Hunnisett
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <string.h>
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#include "winerror.h"
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#include "wine/debug.h"
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#include "wine/dplaysp.h"
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#include "dplay_global.h"
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#include "name_server.h"
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#include "dplayx_messages.h"
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#include "dplayx_global.h" /* FIXME: For global hack */
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/* FIXME: Need to add interface locking inside procedures */
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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typedef struct IDirectPlaySPImpl
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{
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IDirectPlaySP IDirectPlaySP_iface;
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LONG ref;
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void *remote_data;
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DWORD remote_data_size;
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void *local_data;
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DWORD local_data_size;
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IDirectPlayImpl *dplay; /* FIXME: This should perhaps be iface not impl */
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} IDirectPlaySPImpl;
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/* This structure is passed to the DP object for safe keeping */
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typedef struct tagDP_SPPLAYERDATA
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{
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LPVOID lpPlayerLocalData;
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DWORD dwPlayerLocalDataSize;
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LPVOID lpPlayerRemoteData;
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DWORD dwPlayerRemoteDataSize;
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} DP_SPPLAYERDATA, *LPDP_SPPLAYERDATA;
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static inline IDirectPlaySPImpl *impl_from_IDirectPlaySP( IDirectPlaySP *iface )
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{
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return CONTAINING_RECORD( iface, IDirectPlaySPImpl, IDirectPlaySP_iface );
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}
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static HRESULT WINAPI IDirectPlaySPImpl_QueryInterface( IDirectPlaySP *iface, REFIID riid,
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void **ppv )
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{
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TRACE("(%p)->(%s,%p)\n", iface, debugstr_guid( riid ), ppv );
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if ( IsEqualGUID( &IID_IUnknown, riid ) || IsEqualGUID( &IID_IDirectPlaySP, riid ) )
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{
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*ppv = iface;
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IDirectPlaySP_AddRef( iface );
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return S_OK;
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}
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FIXME( "Unsupported interface %s\n", debugstr_guid( riid ) );
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*ppv = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirectPlaySPImpl_AddRef( IDirectPlaySP *iface )
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{
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IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
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ULONG ref = InterlockedIncrement( &This->ref );
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TRACE( "(%p) ref=%d\n", This, ref );
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return ref;
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}
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static ULONG WINAPI IDirectPlaySPImpl_Release( IDirectPlaySP *iface )
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{
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IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
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ULONG ref = InterlockedDecrement( &This->ref );
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TRACE( "(%p) ref=%d\n", This, ref );
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if( !ref )
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{
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HeapFree( GetProcessHeap(), 0, This->remote_data );
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HeapFree( GetProcessHeap(), 0, This->local_data );
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HeapFree( GetProcessHeap(), 0, This );
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}
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return ref;
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}
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static HRESULT WINAPI IDirectPlaySPImpl_AddMRUEntry( IDirectPlaySP *iface, LPCWSTR lpSection,
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LPCWSTR lpKey, const void *lpData, DWORD dwDataSize, DWORD dwMaxEntries )
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{
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IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
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/* Should be able to call the comctl32 undocumented MRU routines.
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I suspect that the interface works appropriately */
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FIXME( "(%p)->(%p,%p%p,0x%08x,0x%08x): stub\n",
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This, lpSection, lpKey, lpData, dwDataSize, dwMaxEntries );
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return DP_OK;
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}
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static HRESULT WINAPI IDirectPlaySPImpl_CreateAddress( IDirectPlaySP *iface, REFGUID guidSP,
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REFGUID guidDataType, const void *lpData, DWORD dwDataSize, void *lpAddress,
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DWORD *lpdwAddressSize )
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{
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IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
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FIXME( "(%p)->(%s,%s,%p,0x%08x,%p,%p): stub\n",
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This, debugstr_guid(guidSP), debugstr_guid(guidDataType),
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lpData, dwDataSize, lpAddress, lpdwAddressSize );
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return DP_OK;
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}
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static HRESULT WINAPI IDirectPlaySPImpl_EnumAddress( IDirectPlaySP *iface,
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LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, const void *lpAddress, DWORD dwAddressSize,
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void *lpContext )
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{
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IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
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TRACE( "(%p)->(%p,%p,0x%08x,%p)\n",
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This, lpEnumAddressCallback, lpAddress, dwAddressSize, lpContext );
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DPL_EnumAddress( lpEnumAddressCallback, lpAddress, dwAddressSize, lpContext );
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return DP_OK;
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}
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static HRESULT WINAPI IDirectPlaySPImpl_EnumMRUEntries( IDirectPlaySP *iface, LPCWSTR lpSection,
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LPCWSTR lpKey, LPENUMMRUCALLBACK lpEnumMRUCallback, void *lpContext )
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{
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IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
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/* Should be able to call the comctl32 undocumented MRU routines.
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I suspect that the interface works appropriately */
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FIXME( "(%p)->(%p,%p,%p,%p,): stub\n",
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This, lpSection, lpKey, lpEnumMRUCallback, lpContext );
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return DP_OK;
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}
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static HRESULT WINAPI IDirectPlaySPImpl_GetPlayerFlags( IDirectPlaySP *iface, DPID idPlayer,
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DWORD *lpdwPlayerFlags )
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{
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IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
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FIXME( "(%p)->(0x%08x,%p): stub\n",
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This, idPlayer, lpdwPlayerFlags );
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return DP_OK;
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}
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static HRESULT WINAPI IDirectPlaySPImpl_GetSPPlayerData( IDirectPlaySP *iface, DPID idPlayer,
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void **lplpData, DWORD *lpdwDataSize, DWORD dwFlags )
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{
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IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
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HRESULT hr;
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LPDP_SPPLAYERDATA lpPlayerData;
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TRACE( "(%p)->(0x%08x,%p,%p,0x%08x)\n",
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This, idPlayer, lplpData, lpdwDataSize, dwFlags );
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hr = DP_GetSPPlayerData( This->dplay, idPlayer, (void**)&lpPlayerData );
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if( FAILED(hr) )
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{
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TRACE( "Couldn't get player data: %s\n", DPLAYX_HresultToString(hr) );
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return DPERR_INVALIDPLAYER;
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}
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/* What to do in the case where there is nothing set yet? */
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if( dwFlags == DPSET_LOCAL )
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{
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*lplpData = lpPlayerData->lpPlayerLocalData;
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*lpdwDataSize = lpPlayerData->dwPlayerLocalDataSize;
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}
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else if( dwFlags == DPSET_REMOTE )
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{
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*lplpData = lpPlayerData->lpPlayerRemoteData;
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*lpdwDataSize = lpPlayerData->dwPlayerRemoteDataSize;
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}
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if( *lplpData == NULL )
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{
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hr = DPERR_GENERIC;
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}
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return hr;
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}
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static HRESULT WINAPI IDirectPlaySPImpl_HandleMessage( IDirectPlaySP *iface, void *lpMessageBody,
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DWORD dwMessageBodySize, void *lpMessageHeader )
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{
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IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
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LPDPMSG_SENDENVELOPE lpMsg = lpMessageBody;
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HRESULT hr = DPERR_GENERIC;
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WORD wCommandId;
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WORD wVersion;
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DPSP_REPLYDATA data;
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FIXME( "(%p)->(%p,0x%08x,%p): mostly stub\n",
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This, lpMessageBody, dwMessageBodySize, lpMessageHeader );
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wCommandId = lpMsg->wCommandId;
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wVersion = lpMsg->wVersion;
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TRACE( "Incoming message has envelope of 0x%08x, %u, %u\n",
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lpMsg->dwMagic, wCommandId, wVersion );
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if( lpMsg->dwMagic != DPMSGMAGIC_DPLAYMSG )
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{
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ERR( "Unknown magic 0x%08x!\n", lpMsg->dwMagic );
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return DPERR_GENERIC;
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}
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#if 0
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{
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const LPDWORD lpcHeader = lpMessageHeader;
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TRACE( "lpMessageHeader = [0x%08lx] [0x%08lx] [0x%08lx] [0x%08lx] [0x%08lx]\n",
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lpcHeader[0], lpcHeader[1], lpcHeader[2], lpcHeader[3], lpcHeader[4] );
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}
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#endif
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/* Pass everything else to Direct Play */
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data.lpMessage = NULL;
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data.dwMessageSize = 0;
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/* Pass this message to the dplay interface to handle */
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hr = DP_HandleMessage( This->dplay, lpMessageBody, dwMessageBodySize, lpMessageHeader,
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wCommandId, wVersion, &data.lpMessage, &data.dwMessageSize );
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if( FAILED(hr) )
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{
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ERR( "Command processing failed %s\n", DPLAYX_HresultToString(hr) );
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}
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/* Do we want a reply? */
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if( data.lpMessage != NULL )
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{
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data.lpSPMessageHeader = lpMessageHeader;
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data.idNameServer = 0;
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data.lpISP = iface;
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hr = This->dplay->dp2->spData.lpCB->Reply( &data );
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if( FAILED(hr) )
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{
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ERR( "Reply failed %s\n", DPLAYX_HresultToString(hr) );
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}
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}
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return hr;
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#if 0
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HRESULT hr = DP_OK;
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HANDLE hReceiveEvent = 0;
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/* FIXME: Acquire some sort of interface lock */
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/* FIXME: Need some sort of context for this callback. Need to determine
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* how this is actually done with the SP
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*/
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/* FIXME: Who needs to delete the message when done? */
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switch( lpMsg->dwType )
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{
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case DPSYS_CREATEPLAYERORGROUP:
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{
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LPDPMSG_CREATEPLAYERORGROUP msg = lpMsg;
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if( msg->dwPlayerType == DPPLAYERTYPE_PLAYER )
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{
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hr = DP_IF_CreatePlayer( This, lpMessageHeader, msg->dpId,
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&msg->dpnName, 0, msg->lpData,
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msg->dwDataSize, msg->dwFlags, ... );
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}
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else if( msg->dwPlayerType == DPPLAYERTYPE_GROUP )
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{
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/* Group in group situation? */
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if( msg->dpIdParent == DPID_NOPARENT_GROUP )
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{
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hr = DP_IF_CreateGroup( This, lpMessageHeader, msg->dpId,
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&msg->dpnName, 0, msg->lpData,
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msg->dwDataSize, msg->dwFlags, ... );
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}
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else /* Group in Group */
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{
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hr = DP_IF_CreateGroupInGroup( This, lpMessageHeader, msg->dpIdParent,
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&msg->dpnName, 0, msg->lpData,
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msg->dwDataSize, msg->dwFlags, ... );
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}
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}
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else /* Hmmm? */
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{
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ERR( "Corrupt msg->dwPlayerType for DPSYS_CREATEPLAYERORGROUP\n" );
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return;
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}
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break;
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}
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case DPSYS_DESTROYPLAYERORGROUP:
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{
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LPDPMSG_DESTROYPLAYERORGROUP msg = lpMsg;
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if( msg->dwPlayerType == DPPLAYERTYPE_PLAYER )
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{
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hr = DP_IF_DestroyPlayer( This, msg->dpId, ... );
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}
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else if( msg->dwPlayerType == DPPLAYERTYPE_GROUP )
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{
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hr = DP_IF_DestroyGroup( This, msg->dpId, ... );
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}
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else /* Hmmm? */
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{
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ERR( "Corrupt msg->dwPlayerType for DPSYS_DESTROYPLAYERORGROUP\n" );
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return;
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}
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break;
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}
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case DPSYS_ADDPLAYERTOGROUP:
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{
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LPDPMSG_ADDPLAYERTOGROUP msg = lpMsg;
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hr = DP_IF_AddPlayerToGroup( This, msg->dpIdGroup, msg->dpIdPlayer, ... );
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break;
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}
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case DPSYS_DELETEPLAYERFROMGROUP:
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{
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LPDPMSG_DELETEPLAYERFROMGROUP msg = lpMsg;
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hr = DP_IF_DeletePlayerFromGroup( This, msg->dpIdGroup, msg->dpIdPlayer,
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... );
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break;
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}
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case DPSYS_SESSIONLOST:
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{
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LPDPMSG_SESSIONLOST msg = lpMsg;
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FIXME( "DPSYS_SESSIONLOST not handled\n" );
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break;
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}
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case DPSYS_HOST:
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{
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LPDPMSG_HOST msg = lpMsg;
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FIXME( "DPSYS_HOST not handled\n" );
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break;
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}
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case DPSYS_SETPLAYERORGROUPDATA:
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{
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LPDPMSG_SETPLAYERORGROUPDATA msg = lpMsg;
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if( msg->dwPlayerType == DPPLAYERTYPE_PLAYER )
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{
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hr = DP_IF_SetPlayerData( This, msg->dpId, msg->lpData, msg->dwDataSize, DPSET_REMOTE, ... );
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}
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else if( msg->dwPlayerType == DPPLAYERTYPE_GROUP )
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{
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hr = DP_IF_SetGroupData( This, msg->dpId, msg->lpData, msg->dwDataSize,
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DPSET_REMOTE, ... );
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}
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else /* Hmmm? */
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{
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ERR( "Corrupt msg->dwPlayerType for LPDPMSG_SETPLAYERORGROUPDATA\n" );
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return;
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}
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break;
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}
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case DPSYS_SETPLAYERORGROUPNAME:
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{
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LPDPMSG_SETPLAYERORGROUPNAME msg = lpMsg;
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if( msg->dwPlayerType == DPPLAYERTYPE_PLAYER )
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{
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hr = DP_IF_SetPlayerName( This, msg->dpId, msg->dpnName, ... );
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}
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else if( msg->dwPlayerType == DPPLAYERTYPE_GROUP )
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{
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hr = DP_IF_SetGroupName( This, msg->dpId, msg->dpnName, ... );
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}
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else /* Hmmm? */
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{
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ERR( "Corrupt msg->dwPlayerType for LPDPMSG_SETPLAYERORGROUPDATA\n" );
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return;
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}
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break;
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}
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case DPSYS_SETSESSIONDESC;
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{
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LPDPMSG_SETSESSIONDESC msg = lpMsg;
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hr = DP_IF_SetSessionDesc( This, &msg->dpDesc );
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break;
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}
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case DPSYS_ADDGROUPTOGROUP:
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{
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LPDPMSG_ADDGROUPTOGROUP msg = lpMsg;
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hr = DP_IF_AddGroupToGroup( This, msg->dpIdParentGroup, msg->dpIdGroup,
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... );
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break;
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}
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case DPSYS_DELETEGROUPFROMGROUP:
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{
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LPDPMSG_DELETEGROUPFROMGROUP msg = lpMsg;
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hr = DP_IF_DeleteGroupFromGroup( This, msg->dpIdParentGroup,
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msg->dpIdGroup, ... );
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break;
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}
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case DPSYS_SECUREMESSAGE:
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{
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LPDPMSG_SECUREMESSAGE msg = lpMsg;
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FIXME( "DPSYS_SECUREMESSAGE not implemented\n" );
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break;
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}
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case DPSYS_STARTSESSION:
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{
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LPDPMSG_STARTSESSION msg = lpMsg;
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FIXME( "DPSYS_STARTSESSION not implemented\n" );
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break;
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}
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case DPSYS_CHAT:
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{
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LPDPMSG_CHAT msg = lpMsg;
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FIXME( "DPSYS_CHAT not implemeneted\n" );
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break;
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}
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case DPSYS_SETGROUPOWNER:
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{
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LPDPMSG_SETGROUPOWNER msg = lpMsg;
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FIXME( "DPSYS_SETGROUPOWNER not implemented\n" );
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break;
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}
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case DPSYS_SENDCOMPLETE:
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{
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LPDPMSG_SENDCOMPLETE msg = lpMsg;
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FIXME( "DPSYS_SENDCOMPLETE not implemented\n" );
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break;
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}
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default:
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{
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/* NOTE: This should be a user defined type. There is nothing that we
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* need to do with it except queue it.
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*/
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TRACE( "Received user message type(?) 0x%08lx through SP.\n",
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lpMsg->dwType );
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break;
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}
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}
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FIXME( "Queue message in the receive queue. Need some context data!\n" );
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if( FAILED(hr) )
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{
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ERR( "Unable to perform action for msg type 0x%08lx\n", lpMsg->dwType );
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}
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/* If a receive event was registered for this player, invoke it */
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if( hReceiveEvent )
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{
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SetEvent( hReceiveEvent );
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}
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#endif
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}
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static HRESULT WINAPI IDirectPlaySPImpl_SetSPPlayerData( IDirectPlaySP *iface, DPID idPlayer,
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void *lpData, DWORD dwDataSize, DWORD dwFlags )
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{
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IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
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HRESULT hr;
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LPDP_SPPLAYERDATA lpPlayerEntry;
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LPVOID lpPlayerData;
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TRACE( "(%p)->(0x%08x,%p,0x%08x,0x%08x)\n", This, idPlayer, lpData, dwDataSize, dwFlags );
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hr = DP_GetSPPlayerData( This->dplay, idPlayer, (void**)&lpPlayerEntry );
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if( FAILED(hr) )
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{
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/* Player must not exist */
|
|
return DPERR_INVALIDPLAYER;
|
|
}
|
|
|
|
lpPlayerData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwDataSize );
|
|
CopyMemory( lpPlayerData, lpData, dwDataSize );
|
|
|
|
if( dwFlags == DPSET_LOCAL )
|
|
{
|
|
lpPlayerEntry->lpPlayerLocalData = lpPlayerData;
|
|
lpPlayerEntry->dwPlayerLocalDataSize = dwDataSize;
|
|
}
|
|
else if( dwFlags == DPSET_REMOTE )
|
|
{
|
|
lpPlayerEntry->lpPlayerRemoteData = lpPlayerData;
|
|
lpPlayerEntry->dwPlayerRemoteDataSize = dwDataSize;
|
|
}
|
|
|
|
hr = DP_SetSPPlayerData( This->dplay, idPlayer, lpPlayerEntry );
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectPlaySPImpl_CreateCompoundAddress( IDirectPlaySP *iface,
|
|
const DPCOMPOUNDADDRESSELEMENT *lpElements, DWORD dwElementCount, void *lpAddress,
|
|
DWORD *lpdwAddressSize )
|
|
{
|
|
IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
|
|
|
|
FIXME( "(%p)->(%p,0x%08x,%p,%p): stub\n",
|
|
This, lpElements, dwElementCount, lpAddress, lpdwAddressSize );
|
|
|
|
return DP_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectPlaySPImpl_GetSPData( IDirectPlaySP *iface, void **lplpData,
|
|
DWORD *lpdwDataSize, DWORD dwFlags )
|
|
{
|
|
IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
|
|
HRESULT hr = DP_OK;
|
|
|
|
TRACE( "(%p)->(%p,%p,0x%08x)\n", This, lplpData, lpdwDataSize, dwFlags );
|
|
|
|
#if 0
|
|
/* This is what the documentation says... */
|
|
if( dwFlags != DPSET_REMOTE )
|
|
{
|
|
return DPERR_INVALIDPARAMS;
|
|
}
|
|
#else
|
|
/* ... but most service providers call this with 1 */
|
|
/* Guess that this is using a DPSET_LOCAL or DPSET_REMOTE type of
|
|
* thing?
|
|
*/
|
|
if( dwFlags != DPSET_REMOTE )
|
|
{
|
|
TRACE( "Undocumented dwFlags 0x%08x used\n", dwFlags );
|
|
}
|
|
#endif
|
|
|
|
/* FIXME: What to do in the case where this isn't initialized yet? */
|
|
|
|
/* Yes, we're supposed to return a pointer to the memory we have stored! */
|
|
if( dwFlags == DPSET_REMOTE )
|
|
{
|
|
*lpdwDataSize = This->remote_data_size;
|
|
*lplpData = This->remote_data;
|
|
|
|
if( !This->remote_data )
|
|
hr = DPERR_GENERIC;
|
|
}
|
|
else if( dwFlags == DPSET_LOCAL )
|
|
{
|
|
*lpdwDataSize = This->local_data_size;
|
|
*lplpData = This->local_data;
|
|
|
|
if( !This->local_data )
|
|
hr = DPERR_GENERIC;
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectPlaySPImpl_SetSPData( IDirectPlaySP *iface, void *lpData,
|
|
DWORD dwDataSize, DWORD dwFlags )
|
|
{
|
|
IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
|
|
LPVOID lpSpData;
|
|
|
|
TRACE( "(%p)->(%p,0x%08x,0x%08x)\n", This, lpData, dwDataSize, dwFlags );
|
|
|
|
#if 0
|
|
/* This is what the documentation says... */
|
|
if( dwFlags != DPSET_REMOTE )
|
|
{
|
|
return DPERR_INVALIDPARAMS;
|
|
}
|
|
#else
|
|
/* ... but most service providers call this with 1 */
|
|
/* Guess that this is using a DPSET_LOCAL or DPSET_REMOTE type of
|
|
* thing?
|
|
*/
|
|
if( dwFlags != DPSET_REMOTE )
|
|
{
|
|
TRACE( "Undocumented dwFlags 0x%08x used\n", dwFlags );
|
|
}
|
|
#endif
|
|
|
|
lpSpData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwDataSize );
|
|
CopyMemory( lpSpData, lpData, dwDataSize );
|
|
|
|
/* If we have data already allocated, free it and replace it */
|
|
if( dwFlags == DPSET_REMOTE )
|
|
{
|
|
HeapFree( GetProcessHeap(), 0, This->remote_data );
|
|
This->remote_data_size = dwDataSize;
|
|
This->remote_data = lpSpData;
|
|
}
|
|
else if ( dwFlags == DPSET_LOCAL )
|
|
{
|
|
HeapFree( GetProcessHeap(), 0, This->local_data );
|
|
This->local_data = lpSpData;
|
|
This->local_data_size = dwDataSize;
|
|
}
|
|
|
|
return DP_OK;
|
|
}
|
|
|
|
static void WINAPI IDirectPlaySPImpl_SendComplete( IDirectPlaySP *iface, void *unknownA,
|
|
DWORD unknownB )
|
|
{
|
|
IDirectPlaySPImpl *This = impl_from_IDirectPlaySP( iface );
|
|
|
|
FIXME( "(%p)->(%p,0x%08x): stub\n",
|
|
This, unknownA, unknownB );
|
|
}
|
|
|
|
static const IDirectPlaySPVtbl directPlaySPVT =
|
|
{
|
|
IDirectPlaySPImpl_QueryInterface,
|
|
IDirectPlaySPImpl_AddRef,
|
|
IDirectPlaySPImpl_Release,
|
|
IDirectPlaySPImpl_AddMRUEntry,
|
|
IDirectPlaySPImpl_CreateAddress,
|
|
IDirectPlaySPImpl_EnumAddress,
|
|
IDirectPlaySPImpl_EnumMRUEntries,
|
|
IDirectPlaySPImpl_GetPlayerFlags,
|
|
IDirectPlaySPImpl_GetSPPlayerData,
|
|
IDirectPlaySPImpl_HandleMessage,
|
|
IDirectPlaySPImpl_SetSPPlayerData,
|
|
IDirectPlaySPImpl_CreateCompoundAddress,
|
|
IDirectPlaySPImpl_GetSPData,
|
|
IDirectPlaySPImpl_SetSPData,
|
|
IDirectPlaySPImpl_SendComplete
|
|
};
|
|
|
|
HRESULT dplaysp_create( REFIID riid, void **ppv, IDirectPlayImpl *dp )
|
|
{
|
|
IDirectPlaySPImpl *obj;
|
|
HRESULT hr;
|
|
|
|
TRACE( "(%s, %p)\n", debugstr_guid( riid ), ppv );
|
|
|
|
*ppv = NULL;
|
|
obj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *obj ) );
|
|
if ( !obj )
|
|
return DPERR_OUTOFMEMORY;
|
|
|
|
obj->IDirectPlaySP_iface.lpVtbl = &directPlaySPVT;
|
|
obj->ref = 1;
|
|
obj->dplay = dp;
|
|
|
|
hr = IDirectPlaySP_QueryInterface( &obj->IDirectPlaySP_iface, riid, ppv );
|
|
IDirectPlaySP_Release( &obj->IDirectPlaySP_iface );
|
|
|
|
return hr;
|
|
}
|
|
|
|
/* DP external interfaces to call into DPSP interface */
|
|
|
|
/* Allocate the structure */
|
|
LPVOID DPSP_CreateSPPlayerData(void)
|
|
{
|
|
TRACE( "Creating SPPlayer data struct\n" );
|
|
return HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
|
|
sizeof( DP_SPPLAYERDATA ) );
|
|
}
|