Sweden-Number/dlls/ddraw
Matteo Bruni 0cc7daebd8 ddraw/tests: Add a ddraw2 specular lighting test. 2015-05-05 18:51:08 +09:00
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tests ddraw/tests: Add a ddraw2 specular lighting test. 2015-05-05 18:51:08 +09:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
clipper.c ddraw: Don't leak the window DC. 2012-02-08 17:20:22 -06:00
ddraw.c ddraw: Check if the ddraw object still exists in d3d_device_inner_Release() (Valgrind). 2015-04-30 16:17:51 +09:00
ddraw.spec ddraw: Implement and test DirectDrawEnumerateExW. 2009-10-09 11:50:28 +02:00
ddraw_classes.idl makefiles: Add makedep pragmas for registration idl files. 2013-11-05 20:38:18 +01:00
ddraw_private.h wined3d: Introduce D3D7+ normal matrix computation. 2015-04-24 19:07:52 +09:00
device.c ddraw: D3DRENDERSTATE_LOCALVIEWER doesn't exist before d3d7. 2015-05-01 15:44:40 +09:00
executebuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
light.c wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp. 2015-05-01 15:45:00 +09:00
main.c wined3d: Introduce D3D7+ normal matrix computation. 2015-04-24 19:07:52 +09:00
material.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
palette.c wined3d: Set palettes on the swapchain. 2014-06-30 22:04:53 +02:00
surface.c ddraw: Release the surface clipper (if any) in ddraw_surface_wined3d_object_destroyed() (Valgrind). 2015-04-30 16:17:49 +09:00
utils.c ddraw: Remove support for V16U16. 2015-03-11 22:09:29 +09:00
version.rc resources: Define a generic mechanism for adding extra values to the common version block. 2010-12-03 14:53:59 +01:00
vertexbuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
viewport.c ddraw: Make sure AddLight properly activates lights. 2015-03-31 18:49:29 +09:00