Sweden-Number/dlls/d2d1
Nikolay Sivov bdd3f7b1ee d2d1: Implement CreateBitmapFromDxgiSurface().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-19 17:22:09 +02:00
..
tests d2d1: Update to ID2D1BitmapBrush1. 2018-09-18 20:59:38 +02:00
Makefile.in d2d1: Add ID2D1Device stub. 2018-05-21 10:51:17 +02:00
bitmap.c d2d1: Implement GetSurface() for bitmaps. 2018-09-17 15:38:28 +02:00
bitmap_render_target.c d2d1: Properly aggregate render target implementations. 2018-09-12 23:15:24 +02:00
brush.c d2d1: Implement newer CreateBitmapBrush() variant. 2018-09-18 20:59:38 +02:00
d2d1.spec d2d1: Implement matrix inversion functions. 2018-08-27 17:34:37 +02:00
d2d1_private.h d2d1: Implement newer CreateBitmapBrush() variant. 2018-09-18 20:59:38 +02:00
dc_render_target.c d2d1: Properly aggregate render target implementations. 2018-09-12 23:15:24 +02:00
device.c d2d1: Implement CreateBitmapFromDxgiSurface(). 2018-09-19 17:22:09 +02:00
factory.c d2d1: Update to ID2D1DrawingStateBlock1. 2018-09-14 19:09:42 +02:00
geometry.c
hwnd_render_target.c d2d1: Properly aggregate render target implementations. 2018-09-12 23:15:24 +02:00
layer.c
mesh.c
state_block.c d2d1: Update to ID2D1DrawingStateBlock1. 2018-09-14 19:09:42 +02:00
stroke.c
version.rc
wic_render_target.c d2d1: Simplify the WIC render target implementation. 2018-09-12 23:15:26 +02:00