1559 lines
50 KiB
C
1559 lines
50 KiB
C
/*
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* Direct Sound Audio Renderer
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*
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* Copyright 2004 Christian Costa
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "quartz_private.h"
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#include "pin.h"
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#include "uuids.h"
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#include "vfwmsgs.h"
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#include "windef.h"
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#include "winbase.h"
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#include "dshow.h"
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#include "evcode.h"
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#include "strmif.h"
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#include "dsound.h"
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#include "amaudio.h"
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#include "wine/unicode.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(quartz);
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/* NOTE: buffer can still be filled completely,
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* but we start waiting until only this amount is buffered
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*/
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static const REFERENCE_TIME DSoundRenderer_Max_Fill = 150 * 10000;
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static const WCHAR wcsInputPinName[] = {'i','n','p','u','t',' ','p','i','n',0};
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static const IBaseFilterVtbl DSoundRender_Vtbl;
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static const IPinVtbl DSoundRender_InputPin_Vtbl;
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static const IBasicAudioVtbl IBasicAudio_Vtbl;
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static const IReferenceClockVtbl IReferenceClock_Vtbl;
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static const IMediaSeekingVtbl IMediaSeeking_Vtbl;
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static const IAMDirectSoundVtbl IAMDirectSound_Vtbl;
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static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl;
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static const IQualityControlVtbl DSoundRender_QualityControl_Vtbl = {
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QualityControlImpl_QueryInterface,
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QualityControlImpl_AddRef,
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QualityControlImpl_Release,
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QualityControlImpl_Notify,
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QualityControlImpl_SetSink
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};
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typedef struct DSoundRenderImpl
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{
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BaseFilter filter;
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const IBasicAudioVtbl *IBasicAudio_vtbl;
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const IReferenceClockVtbl *IReferenceClock_vtbl;
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const IAMDirectSoundVtbl *IAMDirectSound_vtbl;
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const IAMFilterMiscFlagsVtbl *IAMFilterMiscFlags_vtbl;
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IUnknown *seekthru_unk;
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BaseInputPin * pInputPin;
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QualityControlImpl qcimpl;
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IDirectSound8 *dsound;
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LPDIRECTSOUNDBUFFER dsbuffer;
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DWORD buf_size;
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DWORD in_loop;
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DWORD last_playpos, writepos;
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REFERENCE_TIME play_time;
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HANDLE state_change, blocked;
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LONG volume;
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LONG pan;
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DWORD threadid;
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HANDLE advisethread, thread_wait;
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} DSoundRenderImpl;
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static REFERENCE_TIME time_from_pos(DSoundRenderImpl *This, DWORD pos) {
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WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->pInputPin->pin.mtCurrent.pbFormat;
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REFERENCE_TIME ret = 10000000;
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ret = ret * pos / wfx->nAvgBytesPerSec;
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return ret;
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}
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static DWORD pos_from_time(DSoundRenderImpl *This, REFERENCE_TIME time) {
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WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->pInputPin->pin.mtCurrent.pbFormat;
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REFERENCE_TIME ret = time;
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ret *= wfx->nSamplesPerSec;
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ret /= 10000000;
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ret *= wfx->nBlockAlign;
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return ret;
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}
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static void DSoundRender_UpdatePositions(DSoundRenderImpl *This, DWORD *seqwritepos, DWORD *minwritepos) {
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WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->pInputPin->pin.mtCurrent.pbFormat;
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BYTE *buf1, *buf2;
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DWORD size1, size2, playpos, writepos, old_writepos, old_playpos, adv;
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BOOL writepos_set = This->writepos < This->buf_size;
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/* Update position and zero */
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old_writepos = This->writepos;
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old_playpos = This->last_playpos;
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if (old_writepos <= old_playpos)
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old_writepos += This->buf_size;
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IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, &playpos, &writepos);
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if (old_playpos > playpos) {
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adv = This->buf_size + playpos - old_playpos;
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This->play_time += time_from_pos(This, This->buf_size);
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} else
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adv = playpos - old_playpos;
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This->last_playpos = playpos;
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if (adv) {
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TRACE("Moving from %u to %u: clearing %u bytes\n", old_playpos, playpos, adv);
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IDirectSoundBuffer_Lock(This->dsbuffer, old_playpos, adv, (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
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memset(buf1, wfx->wBitsPerSample == 8 ? 128 : 0, size1);
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memset(buf2, wfx->wBitsPerSample == 8 ? 128 : 0, size2);
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IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
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}
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*minwritepos = writepos;
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if (!writepos_set || old_writepos < writepos) {
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if (writepos_set) {
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This->writepos = This->buf_size;
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FIXME("Underrun of data occurred!\n");
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}
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*seqwritepos = writepos;
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} else
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*seqwritepos = This->writepos;
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}
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static HRESULT DSoundRender_GetWritePos(DSoundRenderImpl *This, DWORD *ret_writepos, REFERENCE_TIME write_at, DWORD *pfree, DWORD *skip)
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{
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WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->pInputPin->pin.mtCurrent.pbFormat;
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DWORD writepos, min_writepos, playpos;
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REFERENCE_TIME max_lag = 50 * 10000;
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REFERENCE_TIME min_lag = 25 * 10000;
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REFERENCE_TIME cur, writepos_t, delta_t;
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DSoundRender_UpdatePositions(This, &writepos, &min_writepos);
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playpos = This->last_playpos;
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if (This->filter.pClock == (IReferenceClock*)&This->IReferenceClock_vtbl) {
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max_lag = min_lag;
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cur = This->play_time + time_from_pos(This, playpos);
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cur -= This->filter.rtStreamStart;
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} else if (This->filter.pClock) {
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IReferenceClock_GetTime(This->filter.pClock, &cur);
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cur -= This->filter.rtStreamStart;
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} else
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write_at = -1;
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if (writepos == min_writepos)
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max_lag = 0;
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*skip = 0;
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if (write_at < 0) {
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*ret_writepos = writepos;
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goto end;
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}
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if (writepos >= playpos)
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writepos_t = cur + time_from_pos(This, writepos - playpos);
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else
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writepos_t = cur + time_from_pos(This, This->buf_size + writepos - playpos);
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/* write_at: Starting time of sample */
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/* cur: current time of play position */
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/* writepos_t: current time of our pointer play position */
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delta_t = write_at - writepos_t;
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if (delta_t >= -max_lag && delta_t <= max_lag) {
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TRACE("Continuing from old position\n");
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*ret_writepos = writepos;
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} else if (delta_t < 0) {
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REFERENCE_TIME past, min_writepos_t;
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WARN("Delta too big %i/%i, overwriting old data or even skipping\n", (int)delta_t / 10000, (int)max_lag / 10000);
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if (min_writepos >= playpos)
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min_writepos_t = cur + time_from_pos(This, min_writepos - playpos);
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else
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min_writepos_t = cur + time_from_pos(This, This->buf_size - playpos + min_writepos);
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past = min_writepos_t - write_at;
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if (past >= 0) {
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DWORD skipbytes = pos_from_time(This, past);
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WARN("Skipping %u bytes\n", skipbytes);
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*skip = skipbytes;
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*ret_writepos = min_writepos;
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} else {
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DWORD aheadbytes = pos_from_time(This, -past);
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WARN("Advancing %u bytes\n", aheadbytes);
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*ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
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}
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} else /* delta_t > 0 */ {
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DWORD aheadbytes;
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WARN("Delta too big %i/%i, too far ahead\n", (int)delta_t / 10000, (int)max_lag / 10000);
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aheadbytes = pos_from_time(This, delta_t);
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WARN("Advancing %u bytes\n", aheadbytes);
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if (delta_t >= DSoundRenderer_Max_Fill)
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return S_FALSE;
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*ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
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}
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end:
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if (playpos > *ret_writepos)
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*pfree = playpos - *ret_writepos;
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else if (playpos == *ret_writepos)
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*pfree = This->buf_size - wfx->nBlockAlign;
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else
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*pfree = This->buf_size + playpos - *ret_writepos;
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if (time_from_pos(This, This->buf_size - *pfree) >= DSoundRenderer_Max_Fill) {
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TRACE("Blocked: too full %i / %i\n", (int)(time_from_pos(This, This->buf_size - *pfree)/10000), (int)(DSoundRenderer_Max_Fill / 10000));
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return S_FALSE;
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}
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return S_OK;
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}
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static HRESULT DSoundRender_HandleEndOfStream(DSoundRenderImpl *This)
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{
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HRESULT hr;
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IMediaEventSink *pEventSink;
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while (1)
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{
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DWORD pos1, pos2;
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DSoundRender_UpdatePositions(This, &pos1, &pos2);
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if (pos1 == pos2)
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break;
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This->in_loop = 1;
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LeaveCriticalSection(&This->filter.csFilter);
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WaitForSingleObject(This->blocked, 10);
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EnterCriticalSection(&This->filter.csFilter);
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This->in_loop = 0;
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if (This->pInputPin->flushing ||
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This->filter.state != State_Running) {
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SetEvent(This->state_change);
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return S_FALSE;
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}
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}
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if (!This->filter.filterInfo.pGraph)
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return S_OK;
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hr = IFilterGraph_QueryInterface(This->filter.filterInfo.pGraph, &IID_IMediaEventSink, (LPVOID*)&pEventSink);
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if (SUCCEEDED(hr))
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{
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hr = IMediaEventSink_Notify(pEventSink, EC_COMPLETE, S_OK, (LONG_PTR)This);
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IMediaEventSink_Release(pEventSink);
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}
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return hr;
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}
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static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, REFERENCE_TIME tStart, REFERENCE_TIME tStop, const BYTE *data, DWORD size)
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{
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HRESULT hr;
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while (size && This->filter.state != State_Stopped) {
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DWORD writepos, skip = 0, free, size1, size2, ret;
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BYTE *buf1, *buf2;
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if (This->filter.state == State_Running)
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hr = DSoundRender_GetWritePos(This, &writepos, tStart, &free, &skip);
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else
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hr = S_FALSE;
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if (hr != S_OK) {
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This->in_loop = 1;
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LeaveCriticalSection(&This->filter.csFilter);
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ret = WaitForSingleObject(This->blocked, 10);
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EnterCriticalSection(&This->filter.csFilter);
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This->in_loop = 0;
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if (This->pInputPin->flushing ||
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This->filter.state == State_Stopped) {
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SetEvent(This->state_change);
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return This->filter.state == State_Paused ? S_OK : VFW_E_WRONG_STATE;
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}
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if (ret != WAIT_TIMEOUT)
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ERR("%x\n", ret);
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continue;
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}
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tStart = -1;
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if (skip)
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FIXME("Sample dropped %u of %u bytes\n", skip, size);
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if (skip >= size)
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return S_OK;
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data += skip;
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size -= skip;
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hr = IDirectSoundBuffer_Lock(This->dsbuffer, writepos, min(free, size), (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
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if (hr != DS_OK) {
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ERR("Unable to lock sound buffer! (%x)\n", hr);
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break;
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}
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memcpy(buf1, data, size1);
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if (size2)
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memcpy(buf2, data+size1, size2);
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IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
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This->writepos = (writepos + size1 + size2) % This->buf_size;
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TRACE("Wrote %u bytes at %u, next at %u - (%u/%u)\n", size1+size2, writepos, This->writepos, free, size);
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data += size1 + size2;
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size -= size1 + size2;
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}
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return S_OK;
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}
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static HRESULT WINAPI DSoundRender_Receive(BaseInputPin *pin, IMediaSample * pSample)
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{
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DSoundRenderImpl *This = (DSoundRenderImpl*)pin->pin.pinInfo.pFilter;
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LPBYTE pbSrcStream = NULL;
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LONG cbSrcStream = 0;
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REFERENCE_TIME tStart, tStop;
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HRESULT hr;
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AM_MEDIA_TYPE *amt;
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TRACE("%p %p\n", pin, pSample);
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/* Slightly incorrect, Pause completes when a frame is received so we should signal
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* pause completion here, but for sound playing a single frame doesn't make sense
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*/
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EnterCriticalSection(&This->filter.csFilter);
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if (This->pInputPin->end_of_stream || This->pInputPin->flushing)
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{
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LeaveCriticalSection(&This->filter.csFilter);
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return S_FALSE;
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}
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if (This->filter.state == State_Stopped)
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{
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LeaveCriticalSection(&This->filter.csFilter);
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return VFW_E_WRONG_STATE;
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}
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if (IMediaSample_GetMediaType(pSample, &amt) == S_OK)
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{
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AM_MEDIA_TYPE *orig = &This->pInputPin->pin.mtCurrent;
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WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat;
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WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat;
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if (origfmt->wFormatTag == newfmt->wFormatTag &&
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origfmt->nChannels == newfmt->nChannels &&
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origfmt->nBlockAlign == newfmt->nBlockAlign &&
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origfmt->wBitsPerSample == newfmt->wBitsPerSample &&
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origfmt->cbSize == newfmt->cbSize)
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{
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if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec)
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{
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hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer,
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newfmt->nSamplesPerSec);
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if (FAILED(hr))
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{
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LeaveCriticalSection(&This->filter.csFilter);
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return VFW_E_TYPE_NOT_ACCEPTED;
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}
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FreeMediaType(orig);
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CopyMediaType(orig, amt);
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IMediaSample_SetMediaType(pSample, NULL);
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}
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}
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else
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{
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LeaveCriticalSection(&This->filter.csFilter);
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return VFW_E_TYPE_NOT_ACCEPTED;
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}
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}
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hr = IMediaSample_GetPointer(pSample, &pbSrcStream);
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if (FAILED(hr))
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{
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ERR("Cannot get pointer to sample data (%x)\n", hr);
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LeaveCriticalSection(&This->filter.csFilter);
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return hr;
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}
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if (IMediaSample_GetMediaTime(pSample, &tStart, &tStop) == S_OK)
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RendererPosPassThru_RegisterMediaTime(This->seekthru_unk, tStart);
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hr = IMediaSample_GetTime(pSample, &tStart, &tStop);
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if (FAILED(hr)) {
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ERR("Cannot get sample time (%x)\n", hr);
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tStart = tStop = -1;
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}
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IMediaSample_IsDiscontinuity(pSample);
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if (IMediaSample_IsPreroll(pSample) == S_OK)
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{
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TRACE("Preroll!\n");
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LeaveCriticalSection(&This->filter.csFilter);
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return S_OK;
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}
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cbSrcStream = IMediaSample_GetActualDataLength(pSample);
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TRACE("Sample data ptr = %p, size = %d\n", pbSrcStream, cbSrcStream);
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SetEvent(This->state_change);
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hr = DSoundRender_SendSampleData(This, tStart, tStop, pbSrcStream, cbSrcStream);
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if (This->filter.state == State_Running && This->filter.pClock && tStart >= 0) {
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REFERENCE_TIME jitter, now = 0;
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Quality q;
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IReferenceClock_GetTime(This->filter.pClock, &now);
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jitter = now - This->filter.rtStreamStart - tStart;
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if (jitter <= -DSoundRenderer_Max_Fill)
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jitter += DSoundRenderer_Max_Fill;
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else if (jitter < 0)
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jitter = 0;
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q.Type = (jitter > 0 ? Famine : Flood);
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q.Proportion = 1.;
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q.Late = jitter;
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q.TimeStamp = tStart;
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IQualityControl_Notify((IQualityControl *)&This->qcimpl, (IBaseFilter*)This, q);
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}
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LeaveCriticalSection(&This->filter.csFilter);
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return hr;
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}
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static HRESULT WINAPI DSoundRender_CheckMediaType(BasePin *iface, const AM_MEDIA_TYPE * pmt)
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{
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WAVEFORMATEX* format;
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if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio))
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return S_FALSE;
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format = (WAVEFORMATEX*)pmt->pbFormat;
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TRACE("Format = %p\n", format);
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TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM);
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TRACE("nChannels = %d\n", format->nChannels);
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TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec);
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TRACE("nAvgBytesPerSec = %d\n", format->nAvgBytesPerSec);
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TRACE("nBlockAlign = %d\n", format->nBlockAlign);
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TRACE("wBitsPerSample = %d\n", format->wBitsPerSample);
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if (!IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM))
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return S_FALSE;
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return S_OK;
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}
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static IPin* WINAPI DSoundRender_GetPin(BaseFilter *iface, int pos)
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{
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DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
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if (pos >= 1 || pos < 0)
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return NULL;
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|
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IPin_AddRef((IPin*)This->pInputPin);
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return (IPin*)This->pInputPin;
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}
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static LONG WINAPI DSoundRender_GetPinCount(BaseFilter *iface)
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{
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/* Our pins are static */
|
|
return 1;
|
|
}
|
|
|
|
static const BaseFilterFuncTable BaseFuncTable = {
|
|
DSoundRender_GetPin,
|
|
DSoundRender_GetPinCount
|
|
};
|
|
|
|
static const BasePinFuncTable input_BaseFuncTable = {
|
|
DSoundRender_CheckMediaType,
|
|
NULL,
|
|
BasePinImpl_GetMediaTypeVersion,
|
|
BasePinImpl_GetMediaType
|
|
};
|
|
|
|
static const BaseInputPinFuncTable input_BaseInputFuncTable = {
|
|
DSoundRender_Receive
|
|
};
|
|
|
|
|
|
HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
|
|
{
|
|
HRESULT hr;
|
|
PIN_INFO piInput;
|
|
DSoundRenderImpl * pDSoundRender;
|
|
|
|
TRACE("(%p, %p)\n", pUnkOuter, ppv);
|
|
|
|
*ppv = NULL;
|
|
|
|
if (pUnkOuter)
|
|
return CLASS_E_NOAGGREGATION;
|
|
|
|
pDSoundRender = CoTaskMemAlloc(sizeof(DSoundRenderImpl));
|
|
if (!pDSoundRender)
|
|
return E_OUTOFMEMORY;
|
|
ZeroMemory(pDSoundRender, sizeof(DSoundRenderImpl));
|
|
|
|
BaseFilter_Init(&pDSoundRender->filter, &DSoundRender_Vtbl, &CLSID_DSoundRender, (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter"), &BaseFuncTable);
|
|
|
|
pDSoundRender->IBasicAudio_vtbl = &IBasicAudio_Vtbl;
|
|
pDSoundRender->IReferenceClock_vtbl = &IReferenceClock_Vtbl;
|
|
pDSoundRender->IAMDirectSound_vtbl = &IAMDirectSound_Vtbl;
|
|
pDSoundRender->IAMFilterMiscFlags_vtbl = &IAMFilterMiscFlags_Vtbl;
|
|
|
|
/* construct input pin */
|
|
piInput.dir = PINDIR_INPUT;
|
|
piInput.pFilter = (IBaseFilter *)pDSoundRender;
|
|
lstrcpynW(piInput.achName, wcsInputPinName, sizeof(piInput.achName) / sizeof(piInput.achName[0]));
|
|
hr = BaseInputPin_Construct(&DSoundRender_InputPin_Vtbl, &piInput, &input_BaseFuncTable, &input_BaseInputFuncTable, &pDSoundRender->filter.csFilter, NULL, (IPin **)&pDSoundRender->pInputPin);
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = DirectSoundCreate8(NULL, &pDSoundRender->dsound, NULL);
|
|
if (FAILED(hr))
|
|
ERR("Cannot create Direct Sound object (%x)\n", hr);
|
|
else
|
|
hr = IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY);
|
|
if (SUCCEEDED(hr)) {
|
|
IDirectSoundBuffer *buf;
|
|
DSBUFFERDESC buf_desc;
|
|
memset(&buf_desc,0,sizeof(DSBUFFERDESC));
|
|
buf_desc.dwSize = sizeof(DSBUFFERDESC);
|
|
buf_desc.dwFlags = DSBCAPS_PRIMARYBUFFER;
|
|
hr = IDirectSound_CreateSoundBuffer(pDSoundRender->dsound, &buf_desc, &buf, NULL);
|
|
if (SUCCEEDED(hr)) {
|
|
IDirectSoundBuffer_Play(buf, 0, 0, DSBPLAY_LOOPING);
|
|
IUnknown_Release(buf);
|
|
}
|
|
hr = S_OK;
|
|
}
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
pDSoundRender->state_change = CreateEventW(NULL, TRUE, TRUE, NULL);
|
|
pDSoundRender->blocked = CreateEventW(NULL, TRUE, TRUE, NULL);
|
|
|
|
hr = CreatePosPassThru((IUnknown*)pDSoundRender, TRUE, (IPin*)pDSoundRender->pInputPin, &pDSoundRender->seekthru_unk);
|
|
|
|
if (!pDSoundRender->state_change || !pDSoundRender->blocked || FAILED(hr))
|
|
{
|
|
IUnknown_Release((IUnknown *)pDSoundRender);
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
}
|
|
|
|
QualityControlImpl_init(&pDSoundRender->qcimpl, (IPin*)pDSoundRender->pInputPin, (IBaseFilter*)pDSoundRender);
|
|
pDSoundRender->qcimpl.lpVtbl = &DSoundRender_QualityControl_Vtbl;
|
|
*ppv = pDSoundRender;
|
|
}
|
|
else
|
|
{
|
|
if (pDSoundRender->pInputPin)
|
|
IPin_Release((IPin*)pDSoundRender->pInputPin);
|
|
BaseFilterImpl_Release((IBaseFilter*)pDSoundRender);
|
|
CoTaskMemFree(pDSoundRender);
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
|
|
{
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
|
|
|
|
*ppv = NULL;
|
|
|
|
if (IsEqualIID(riid, &IID_IUnknown))
|
|
*ppv = This;
|
|
else if (IsEqualIID(riid, &IID_IPersist))
|
|
*ppv = This;
|
|
else if (IsEqualIID(riid, &IID_IMediaFilter))
|
|
*ppv = This;
|
|
else if (IsEqualIID(riid, &IID_IBaseFilter))
|
|
*ppv = This;
|
|
else if (IsEqualIID(riid, &IID_IBasicAudio))
|
|
*ppv = &This->IBasicAudio_vtbl;
|
|
else if (IsEqualIID(riid, &IID_IReferenceClock))
|
|
*ppv = &This->IReferenceClock_vtbl;
|
|
else if (IsEqualIID(riid, &IID_IMediaSeeking))
|
|
return IUnknown_QueryInterface(This->seekthru_unk, riid, ppv);
|
|
else if (IsEqualIID(riid, &IID_IAMDirectSound))
|
|
*ppv = &This->IAMDirectSound_vtbl;
|
|
else if (IsEqualIID(riid, &IID_IAMFilterMiscFlags))
|
|
*ppv = &This->IAMFilterMiscFlags_vtbl;
|
|
else if (IsEqualIID(riid, &IID_IQualityControl))
|
|
*ppv = &This->qcimpl;
|
|
|
|
if (*ppv)
|
|
{
|
|
IUnknown_AddRef((IUnknown *)(*ppv));
|
|
return S_OK;
|
|
}
|
|
|
|
if (!IsEqualIID(riid, &IID_IPin) && !IsEqualIID(riid, &IID_IVideoWindow))
|
|
FIXME("No interface for %s!\n", qzdebugstr_guid(riid));
|
|
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
|
|
{
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
ULONG refCount = BaseFilterImpl_Release(iface);
|
|
|
|
TRACE("(%p)->() Release from %d\n", This, refCount + 1);
|
|
|
|
if (!refCount)
|
|
{
|
|
IPin *pConnectedTo;
|
|
|
|
if (This->threadid) {
|
|
PostThreadMessageW(This->threadid, WM_APP, 0, 0);
|
|
WaitForSingleObject(This->advisethread, INFINITE);
|
|
CloseHandle(This->advisethread);
|
|
}
|
|
|
|
if (This->dsbuffer)
|
|
IDirectSoundBuffer_Release(This->dsbuffer);
|
|
This->dsbuffer = NULL;
|
|
if (This->dsound)
|
|
IDirectSound_Release(This->dsound);
|
|
This->dsound = NULL;
|
|
if (SUCCEEDED(IPin_ConnectedTo((IPin *)This->pInputPin, &pConnectedTo)))
|
|
{
|
|
IPin_Disconnect(pConnectedTo);
|
|
IPin_Release(pConnectedTo);
|
|
}
|
|
IPin_Disconnect((IPin *)This->pInputPin);
|
|
|
|
IPin_Release((IPin *)This->pInputPin);
|
|
|
|
This->IBasicAudio_vtbl = NULL;
|
|
if (This->seekthru_unk)
|
|
IUnknown_Release(This->seekthru_unk);
|
|
|
|
CloseHandle(This->state_change);
|
|
CloseHandle(This->blocked);
|
|
|
|
TRACE("Destroying Audio Renderer\n");
|
|
CoTaskMemFree(This);
|
|
|
|
return 0;
|
|
}
|
|
else
|
|
return refCount;
|
|
}
|
|
|
|
/** IMediaFilter methods **/
|
|
|
|
static HRESULT WINAPI DSoundRender_Stop(IBaseFilter * iface)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
EnterCriticalSection(&This->filter.csFilter);
|
|
{
|
|
hr = IDirectSoundBuffer_Stop(This->dsbuffer);
|
|
if (SUCCEEDED(hr))
|
|
This->filter.state = State_Stopped;
|
|
|
|
/* Complete our transition */
|
|
This->writepos = This->buf_size;
|
|
SetEvent(This->state_change);
|
|
SetEvent(This->blocked);
|
|
RendererPosPassThru_ResetMediaTime(This->seekthru_unk);
|
|
}
|
|
LeaveCriticalSection(&This->filter.csFilter);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_Pause(IBaseFilter * iface)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
EnterCriticalSection(&This->filter.csFilter);
|
|
if (This->filter.state != State_Paused)
|
|
{
|
|
if (This->filter.state == State_Stopped)
|
|
{
|
|
This->pInputPin->end_of_stream = 0;
|
|
ResetEvent(This->state_change);
|
|
}
|
|
|
|
hr = IDirectSoundBuffer_Stop(This->dsbuffer);
|
|
if (SUCCEEDED(hr))
|
|
This->filter.state = State_Paused;
|
|
|
|
ResetEvent(This->blocked);
|
|
}
|
|
LeaveCriticalSection(&This->filter.csFilter);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_Run(IBaseFilter * iface, REFERENCE_TIME tStart)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->(%s)\n", This, iface, wine_dbgstr_longlong(tStart));
|
|
|
|
EnterCriticalSection(&This->filter.csFilter);
|
|
if (This->pInputPin->pin.pConnectedTo)
|
|
{
|
|
This->filter.rtStreamStart = tStart;
|
|
QualityControlRender_Start(&This->qcimpl, tStart);
|
|
if (This->filter.state == State_Paused)
|
|
{
|
|
/* Unblock our thread, state changing from paused to running doesn't need a reset for state change */
|
|
SetEvent(This->blocked);
|
|
}
|
|
else if (This->filter.state == State_Stopped)
|
|
{
|
|
ResetEvent(This->state_change);
|
|
This->pInputPin->end_of_stream = 0;
|
|
}
|
|
IDirectSoundBuffer_Play(This->dsbuffer, 0, 0, DSBPLAY_LOOPING);
|
|
ResetEvent(This->blocked);
|
|
} else if (This->filter.filterInfo.pGraph) {
|
|
IMediaEventSink *pEventSink;
|
|
hr = IFilterGraph_QueryInterface(This->filter.filterInfo.pGraph, &IID_IMediaEventSink, (LPVOID*)&pEventSink);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = IMediaEventSink_Notify(pEventSink, EC_COMPLETE, S_OK, (LONG_PTR)This);
|
|
IMediaEventSink_Release(pEventSink);
|
|
}
|
|
hr = S_OK;
|
|
}
|
|
if (SUCCEEDED(hr))
|
|
This->filter.state = State_Running;
|
|
LeaveCriticalSection(&This->filter.csFilter);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_GetState(IBaseFilter * iface, DWORD dwMilliSecsTimeout, FILTER_STATE *pState)
|
|
{
|
|
HRESULT hr;
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->(%d, %p)\n", This, iface, dwMilliSecsTimeout, pState);
|
|
|
|
if (WaitForSingleObject(This->state_change, dwMilliSecsTimeout) == WAIT_TIMEOUT)
|
|
hr = VFW_S_STATE_INTERMEDIATE;
|
|
else
|
|
hr = S_OK;
|
|
|
|
BaseFilterImpl_GetState(iface, dwMilliSecsTimeout, pState);
|
|
|
|
return hr;
|
|
}
|
|
|
|
/** IBaseFilter implementation **/
|
|
|
|
static HRESULT WINAPI DSoundRender_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin **ppPin)
|
|
{
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_w(Id), ppPin);
|
|
|
|
FIXME("DSoundRender::FindPin(...)\n");
|
|
|
|
/* FIXME: critical section */
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const IBaseFilterVtbl DSoundRender_Vtbl =
|
|
{
|
|
DSoundRender_QueryInterface,
|
|
BaseFilterImpl_AddRef,
|
|
DSoundRender_Release,
|
|
BaseFilterImpl_GetClassID,
|
|
DSoundRender_Stop,
|
|
DSoundRender_Pause,
|
|
DSoundRender_Run,
|
|
DSoundRender_GetState,
|
|
BaseFilterImpl_SetSyncSource,
|
|
BaseFilterImpl_GetSyncSource,
|
|
BaseFilterImpl_EnumPins,
|
|
DSoundRender_FindPin,
|
|
BaseFilterImpl_QueryFilterInfo,
|
|
BaseFilterImpl_JoinFilterGraph,
|
|
BaseFilterImpl_QueryVendorInfo
|
|
};
|
|
|
|
static HRESULT WINAPI DSoundRender_InputPin_ReceiveConnection(IPin * iface, IPin * pReceivePin, const AM_MEDIA_TYPE * pmt)
|
|
{
|
|
BaseInputPin *This = (BaseInputPin *)iface;
|
|
PIN_DIRECTION pindirReceive;
|
|
DSoundRenderImpl *DSImpl;
|
|
HRESULT hr = S_OK;
|
|
|
|
TRACE("(%p)->(%p, %p)\n", This, pReceivePin, pmt);
|
|
dump_AM_MEDIA_TYPE(pmt);
|
|
|
|
EnterCriticalSection(This->pin.pCritSec);
|
|
{
|
|
DSImpl = (DSoundRenderImpl*)This->pin.pinInfo.pFilter;
|
|
|
|
if (This->pin.pConnectedTo)
|
|
hr = VFW_E_ALREADY_CONNECTED;
|
|
|
|
if (SUCCEEDED(hr) && This->pin.pFuncsTable->pfnCheckMediaType((BasePin*)This, pmt) != S_OK)
|
|
hr = VFW_E_TYPE_NOT_ACCEPTED;
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
IPin_QueryDirection(pReceivePin, &pindirReceive);
|
|
|
|
if (pindirReceive != PINDIR_OUTPUT)
|
|
{
|
|
ERR("Can't connect from non-output pin\n");
|
|
hr = VFW_E_INVALID_DIRECTION;
|
|
}
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
WAVEFORMATEX *format;
|
|
DSBUFFERDESC buf_desc;
|
|
|
|
TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype));
|
|
TRACE("SubType %s\n", debugstr_guid(&pmt->subtype));
|
|
TRACE("Format %s\n", debugstr_guid(&pmt->formattype));
|
|
TRACE("Size %d\n", pmt->cbFormat);
|
|
|
|
format = (WAVEFORMATEX*)pmt->pbFormat;
|
|
|
|
DSImpl->buf_size = format->nAvgBytesPerSec;
|
|
|
|
memset(&buf_desc,0,sizeof(DSBUFFERDESC));
|
|
buf_desc.dwSize = sizeof(DSBUFFERDESC);
|
|
buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN |
|
|
DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS |
|
|
DSBCAPS_GETCURRENTPOSITION2;
|
|
buf_desc.dwBufferBytes = DSImpl->buf_size;
|
|
buf_desc.lpwfxFormat = format;
|
|
hr = IDirectSound_CreateSoundBuffer(DSImpl->dsound, &buf_desc, &DSImpl->dsbuffer, NULL);
|
|
DSImpl->writepos = DSImpl->buf_size;
|
|
if (FAILED(hr))
|
|
ERR("Can't create sound buffer (%x)\n", hr);
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = IDirectSoundBuffer_SetVolume(DSImpl->dsbuffer, DSImpl->volume);
|
|
if (FAILED(hr))
|
|
ERR("Can't set volume to %d (%x)\n", DSImpl->volume, hr);
|
|
|
|
hr = IDirectSoundBuffer_SetPan(DSImpl->dsbuffer, DSImpl->pan);
|
|
if (FAILED(hr))
|
|
ERR("Can't set pan to %d (%x)\n", DSImpl->pan, hr);
|
|
hr = S_OK;
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
CopyMediaType(&This->pin.mtCurrent, pmt);
|
|
This->pin.pConnectedTo = pReceivePin;
|
|
IPin_AddRef(pReceivePin);
|
|
}
|
|
else if (hr != VFW_E_ALREADY_CONNECTED)
|
|
{
|
|
if (DSImpl->dsbuffer)
|
|
IDirectSoundBuffer_Release(DSImpl->dsbuffer);
|
|
DSImpl->dsbuffer = NULL;
|
|
}
|
|
}
|
|
LeaveCriticalSection(This->pin.pCritSec);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_InputPin_Disconnect(IPin * iface)
|
|
{
|
|
BasePin *This = (BasePin*)iface;
|
|
DSoundRenderImpl *DSImpl;
|
|
|
|
TRACE("(%p)->()\n", iface);
|
|
|
|
DSImpl = (DSoundRenderImpl*)This->pinInfo.pFilter;
|
|
if (DSImpl->threadid) {
|
|
PostThreadMessageW(DSImpl->threadid, WM_APP, 0, 0);
|
|
WaitForSingleObject(DSImpl->advisethread, INFINITE);
|
|
CloseHandle(DSImpl->advisethread);
|
|
}
|
|
if (DSImpl->dsbuffer)
|
|
IDirectSoundBuffer_Release(DSImpl->dsbuffer);
|
|
DSImpl->dsbuffer = NULL;
|
|
|
|
return BasePinImpl_Disconnect(iface);
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_InputPin_EndOfStream(IPin * iface)
|
|
{
|
|
BaseInputPin* This = (BaseInputPin*)iface;
|
|
DSoundRenderImpl *me = (DSoundRenderImpl*)This->pin.pinInfo.pFilter;
|
|
HRESULT hr;
|
|
|
|
EnterCriticalSection(This->pin.pCritSec);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
hr = BaseInputPinImpl_EndOfStream(iface);
|
|
if (hr != S_OK)
|
|
{
|
|
ERR("%08x\n", hr);
|
|
LeaveCriticalSection(This->pin.pCritSec);
|
|
return hr;
|
|
}
|
|
|
|
hr = DSoundRender_HandleEndOfStream(me);
|
|
RendererPosPassThru_EOS(me->seekthru_unk);
|
|
SetEvent(me->state_change);
|
|
LeaveCriticalSection(This->pin.pCritSec);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_InputPin_BeginFlush(IPin * iface)
|
|
{
|
|
BaseInputPin *This = (BaseInputPin *)iface;
|
|
DSoundRenderImpl *pFilter = (DSoundRenderImpl *)This->pin.pinInfo.pFilter;
|
|
HRESULT hr;
|
|
|
|
TRACE("\n");
|
|
|
|
EnterCriticalSection(This->pin.pCritSec);
|
|
hr = BaseInputPinImpl_BeginFlush(iface);
|
|
SetEvent(pFilter->blocked);
|
|
LeaveCriticalSection(This->pin.pCritSec);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_InputPin_EndFlush(IPin * iface)
|
|
{
|
|
BaseInputPin *This = (BaseInputPin *)iface;
|
|
DSoundRenderImpl *pFilter = (DSoundRenderImpl *)This->pin.pinInfo.pFilter;
|
|
HRESULT hr;
|
|
|
|
TRACE("\n");
|
|
|
|
EnterCriticalSection(This->pin.pCritSec);
|
|
if (pFilter->in_loop) {
|
|
ResetEvent(pFilter->state_change);
|
|
LeaveCriticalSection(This->pin.pCritSec);
|
|
WaitForSingleObject(pFilter->state_change, -1);
|
|
EnterCriticalSection(This->pin.pCritSec);
|
|
}
|
|
if (pFilter->filter.state != State_Stopped)
|
|
ResetEvent(pFilter->blocked);
|
|
|
|
if (pFilter->dsbuffer)
|
|
{
|
|
LPBYTE buffer;
|
|
DWORD size;
|
|
|
|
/* Force a reset */
|
|
IDirectSoundBuffer_Lock(pFilter->dsbuffer, 0, 0, (LPVOID *)&buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
|
|
memset(buffer, 0, size);
|
|
IDirectSoundBuffer_Unlock(pFilter->dsbuffer, buffer, size, NULL, 0);
|
|
pFilter->writepos = pFilter->buf_size;
|
|
}
|
|
QualityControlRender_Start(&pFilter->qcimpl, pFilter->filter.rtStreamStart);
|
|
hr = BaseInputPinImpl_EndFlush(iface);
|
|
LeaveCriticalSection(This->pin.pCritSec);
|
|
RendererPosPassThru_ResetMediaTime(pFilter->seekthru_unk);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static const IPinVtbl DSoundRender_InputPin_Vtbl =
|
|
{
|
|
BaseInputPinImpl_QueryInterface,
|
|
BasePinImpl_AddRef,
|
|
BaseInputPinImpl_Release,
|
|
BaseInputPinImpl_Connect,
|
|
DSoundRender_InputPin_ReceiveConnection,
|
|
DSoundRender_InputPin_Disconnect,
|
|
BasePinImpl_ConnectedTo,
|
|
BasePinImpl_ConnectionMediaType,
|
|
BasePinImpl_QueryPinInfo,
|
|
BasePinImpl_QueryDirection,
|
|
BasePinImpl_QueryId,
|
|
BaseInputPinImpl_QueryAccept,
|
|
BasePinImpl_EnumMediaTypes,
|
|
BasePinImpl_QueryInternalConnections,
|
|
DSoundRender_InputPin_EndOfStream,
|
|
DSoundRender_InputPin_BeginFlush,
|
|
DSoundRender_InputPin_EndFlush,
|
|
BaseInputPinImpl_NewSegment
|
|
};
|
|
|
|
/*** IUnknown methods ***/
|
|
static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface,
|
|
REFIID riid,
|
|
LPVOID*ppvObj) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
|
|
|
|
return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj);
|
|
}
|
|
|
|
static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
return BaseFilterImpl_AddRef((IBaseFilter*)This);
|
|
}
|
|
|
|
static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
return DSoundRender_Release((IBaseFilter*)This);
|
|
}
|
|
|
|
/*** IDispatch methods ***/
|
|
static HRESULT WINAPI Basicaudio_GetTypeInfoCount(IBasicAudio *iface,
|
|
UINT*pctinfo) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%p): stub !!!\n", This, iface, pctinfo);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_GetTypeInfo(IBasicAudio *iface,
|
|
UINT iTInfo,
|
|
LCID lcid,
|
|
ITypeInfo**ppTInfo) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%d, %d, %p): stub !!!\n", This, iface, iTInfo, lcid, ppTInfo);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_GetIDsOfNames(IBasicAudio *iface,
|
|
REFIID riid,
|
|
LPOLESTR*rgszNames,
|
|
UINT cNames,
|
|
LCID lcid,
|
|
DISPID*rgDispId) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%s (%p), %p, %d, %d, %p): stub !!!\n", This, iface, debugstr_guid(riid), riid, rgszNames, cNames, lcid, rgDispId);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_Invoke(IBasicAudio *iface,
|
|
DISPID dispIdMember,
|
|
REFIID riid,
|
|
LCID lcid,
|
|
WORD wFlags,
|
|
DISPPARAMS*pDispParams,
|
|
VARIANT*pVarResult,
|
|
EXCEPINFO*pExepInfo,
|
|
UINT*puArgErr) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%d, %s (%p), %d, %04x, %p, %p, %p, %p): stub !!!\n", This, iface, dispIdMember, debugstr_guid(riid), riid, lcid, wFlags, pDispParams, pVarResult, pExepInfo, puArgErr);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/*** IBasicAudio methods ***/
|
|
static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface,
|
|
LONG lVolume) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%d)\n", This, iface, lVolume);
|
|
|
|
if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN)
|
|
return E_INVALIDARG;
|
|
|
|
if (This->dsbuffer) {
|
|
if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume)))
|
|
return E_FAIL;
|
|
}
|
|
|
|
This->volume = lVolume;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface,
|
|
LONG *plVolume) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, plVolume);
|
|
|
|
if (!plVolume)
|
|
return E_POINTER;
|
|
|
|
*plVolume = This->volume;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface,
|
|
LONG lBalance) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%d)\n", This, iface, lBalance);
|
|
|
|
if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT)
|
|
return E_INVALIDARG;
|
|
|
|
if (This->dsbuffer) {
|
|
if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance)))
|
|
return E_FAIL;
|
|
}
|
|
|
|
This->pan = lBalance;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface,
|
|
LONG *plBalance) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, plBalance);
|
|
|
|
if (!plBalance)
|
|
return E_POINTER;
|
|
|
|
*plBalance = This->pan;
|
|
return S_OK;
|
|
}
|
|
|
|
static const IBasicAudioVtbl IBasicAudio_Vtbl =
|
|
{
|
|
Basicaudio_QueryInterface,
|
|
Basicaudio_AddRef,
|
|
Basicaudio_Release,
|
|
Basicaudio_GetTypeInfoCount,
|
|
Basicaudio_GetTypeInfo,
|
|
Basicaudio_GetIDsOfNames,
|
|
Basicaudio_Invoke,
|
|
Basicaudio_put_Volume,
|
|
Basicaudio_get_Volume,
|
|
Basicaudio_put_Balance,
|
|
Basicaudio_get_Balance
|
|
};
|
|
|
|
struct dsoundrender_timer {
|
|
struct dsoundrender_timer *next;
|
|
REFERENCE_TIME start;
|
|
REFERENCE_TIME periodicity;
|
|
HANDLE handle;
|
|
DWORD cookie;
|
|
};
|
|
static LONG cookie_counter = 1;
|
|
|
|
static DWORD WINAPI DSoundAdviseThread(LPVOID lpParam) {
|
|
DSoundRenderImpl *This = lpParam;
|
|
struct dsoundrender_timer head = { };
|
|
MSG msg;
|
|
|
|
TRACE("(%p): Main Loop\n", This);
|
|
|
|
PeekMessageW(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
|
|
SetEvent(This->thread_wait);
|
|
|
|
while (1)
|
|
{
|
|
HRESULT hr;
|
|
REFERENCE_TIME curtime = 0;
|
|
BOOL ret;
|
|
struct dsoundrender_timer *prev = &head, *cur;
|
|
|
|
hr = IReferenceClock_GetTime((IReferenceClock*) &This->IReferenceClock_vtbl, &curtime);
|
|
if (FAILED(hr)) {
|
|
FIXME("Could not get time: %08x\n", hr);
|
|
continue;
|
|
}
|
|
TRACE("Time: %s\n", wine_dbgstr_longlong(curtime));
|
|
while (prev->next) {
|
|
cur = prev->next;
|
|
if (cur->start > curtime) {
|
|
TRACE("Skipping %p\n", cur);
|
|
prev = cur;
|
|
} else if (cur->periodicity) {
|
|
while (cur->start <= curtime) {
|
|
cur->start += cur->periodicity;
|
|
ReleaseSemaphore(cur->handle, 1, NULL);
|
|
}
|
|
prev = cur;
|
|
} else {
|
|
struct dsoundrender_timer *next = cur->next;
|
|
TRACE("Firing %p %s < %s\n", cur, wine_dbgstr_longlong(cur->start), wine_dbgstr_longlong(curtime));
|
|
SetEvent(cur->handle);
|
|
HeapFree(GetProcessHeap(), 0, cur);
|
|
prev->next = next;
|
|
}
|
|
}
|
|
if (!head.next)
|
|
ret = GetMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4);
|
|
else
|
|
ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
|
|
while (ret) {
|
|
switch (LOWORD(msg.message) - WM_APP) {
|
|
case 0: TRACE("Exiting\n"); return 0;
|
|
case 1:
|
|
case 2: {
|
|
struct dsoundrender_timer *t = (struct dsoundrender_timer *)msg.wParam;
|
|
if (LOWORD(msg.message) - WM_APP == 1)
|
|
TRACE("Adding one-shot timer %p\n", t);
|
|
else
|
|
TRACE("Adding periodic timer %p\n", t);
|
|
t->next = head.next;
|
|
head.next = t;
|
|
break;
|
|
}
|
|
case 3:
|
|
prev = &head;
|
|
while (prev->next) {
|
|
cur = prev->next;
|
|
if (cur->cookie == msg.wParam) {
|
|
struct dsoundrender_timer *next = cur->next;
|
|
HeapFree(GetProcessHeap(), 0, cur);
|
|
prev->next = next;
|
|
break;
|
|
}
|
|
prev = cur;
|
|
}
|
|
break;
|
|
}
|
|
ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
|
|
}
|
|
MsgWaitForMultipleObjects(0, NULL, 5, QS_POSTMESSAGE, 0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*** IUnknown methods ***/
|
|
static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface,
|
|
REFIID riid,
|
|
LPVOID*ppvObj)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
|
|
|
|
return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj);
|
|
}
|
|
|
|
static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
return BaseFilterImpl_AddRef((IBaseFilter*)This);
|
|
}
|
|
|
|
static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
return DSoundRender_Release((IBaseFilter*)This);
|
|
}
|
|
|
|
/*** IReferenceClock methods ***/
|
|
static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface,
|
|
REFERENCE_TIME *pTime)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
HRESULT hr = E_FAIL;
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, pTime);
|
|
if (!pTime)
|
|
return E_POINTER;
|
|
|
|
if (This->dsbuffer) {
|
|
DWORD writepos1, writepos2;
|
|
EnterCriticalSection(&This->filter.csFilter);
|
|
DSoundRender_UpdatePositions(This, &writepos1, &writepos2);
|
|
*pTime = This->play_time + time_from_pos(This, This->last_playpos);
|
|
LeaveCriticalSection(&This->filter.csFilter);
|
|
hr = S_OK;
|
|
}
|
|
if (FAILED(hr))
|
|
WARN("Could not get reference time (%x)!\n", hr);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface,
|
|
REFERENCE_TIME rtBaseTime,
|
|
REFERENCE_TIME rtStreamTime,
|
|
HEVENT hEvent,
|
|
DWORD_PTR *pdwAdviseCookie)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
REFERENCE_TIME when = rtBaseTime + rtStreamTime;
|
|
REFERENCE_TIME future;
|
|
TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie);
|
|
|
|
if (when <= 0)
|
|
return E_INVALIDARG;
|
|
|
|
if (!pdwAdviseCookie)
|
|
return E_POINTER;
|
|
|
|
EnterCriticalSection(&This->filter.csFilter);
|
|
future = when - This->play_time;
|
|
if (!This->threadid && This->dsbuffer) {
|
|
This->thread_wait = CreateEventW(0, 0, 0, 0);
|
|
This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
|
|
WaitForSingleObject(This->thread_wait, INFINITE);
|
|
CloseHandle(This->thread_wait);
|
|
}
|
|
LeaveCriticalSection(&This->filter.csFilter);
|
|
/* If it's in the past or the next millisecond, trigger immediately */
|
|
if (future <= 10000) {
|
|
SetEvent((HANDLE)hEvent);
|
|
*pdwAdviseCookie = 0;
|
|
} else {
|
|
struct dsoundrender_timer *t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
|
|
t->next = NULL;
|
|
t->start = when;
|
|
t->periodicity = 0;
|
|
t->handle = (HANDLE)hEvent;
|
|
t->cookie = InterlockedIncrement(&cookie_counter);
|
|
PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
|
|
*pdwAdviseCookie = t->cookie;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface,
|
|
REFERENCE_TIME rtStartTime,
|
|
REFERENCE_TIME rtPeriodTime,
|
|
HSEMAPHORE hSemaphore,
|
|
DWORD_PTR *pdwAdviseCookie)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
struct dsoundrender_timer *t;
|
|
|
|
TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtStartTime), wine_dbgstr_longlong(rtPeriodTime), (void*)hSemaphore, pdwAdviseCookie);
|
|
|
|
if (rtStartTime <= 0 || rtPeriodTime <= 0)
|
|
return E_INVALIDARG;
|
|
|
|
if (!pdwAdviseCookie)
|
|
return E_POINTER;
|
|
|
|
EnterCriticalSection(&This->filter.csFilter);
|
|
if (!This->threadid && This->dsbuffer) {
|
|
This->thread_wait = CreateEventW(0, 0, 0, 0);
|
|
This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
|
|
WaitForSingleObject(This->thread_wait, INFINITE);
|
|
CloseHandle(This->thread_wait);
|
|
}
|
|
LeaveCriticalSection(&This->filter.csFilter);
|
|
|
|
t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
|
|
t->next = NULL;
|
|
t->start = rtStartTime;
|
|
t->periodicity = rtPeriodTime;
|
|
t->handle = (HANDLE)hSemaphore;
|
|
t->cookie = InterlockedIncrement(&cookie_counter);
|
|
PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
|
|
*pdwAdviseCookie = t->cookie;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface,
|
|
DWORD_PTR dwAdviseCookie)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, (void*)dwAdviseCookie);
|
|
if (!This->advisethread || !dwAdviseCookie)
|
|
return S_FALSE;
|
|
PostThreadMessageW(This->threadid, WM_APP+3, dwAdviseCookie, 0);
|
|
return S_OK;
|
|
}
|
|
|
|
static const IReferenceClockVtbl IReferenceClock_Vtbl =
|
|
{
|
|
ReferenceClock_QueryInterface,
|
|
ReferenceClock_AddRef,
|
|
ReferenceClock_Release,
|
|
ReferenceClock_GetTime,
|
|
ReferenceClock_AdviseTime,
|
|
ReferenceClock_AdvisePeriodic,
|
|
ReferenceClock_Unadvise
|
|
};
|
|
|
|
/*** IUnknown methods ***/
|
|
static HRESULT WINAPI AMDirectSound_QueryInterface(IAMDirectSound *iface,
|
|
REFIID riid,
|
|
LPVOID*ppvObj)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
|
|
|
|
return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj);
|
|
}
|
|
|
|
static ULONG WINAPI AMDirectSound_AddRef(IAMDirectSound *iface)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
return BaseFilterImpl_AddRef((IBaseFilter*)This);
|
|
}
|
|
|
|
static ULONG WINAPI AMDirectSound_Release(IAMDirectSound *iface)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
return DSoundRender_Release((IBaseFilter*)This);
|
|
}
|
|
|
|
/*** IAMDirectSound methods ***/
|
|
static HRESULT WINAPI AMDirectSound_GetDirectSoundInterface(IAMDirectSound *iface, IDirectSound **ds)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound *iface, IDirectSound *ds)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI AMDirectSound_SetFocusWindow(IAMDirectSound *iface, HWND hwnd, BOOL bgsilent)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%d): stub\n", This, iface, hwnd, bgsilent);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI AMDirectSound_GetFocusWindow(IAMDirectSound *iface, HWND hwnd)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", This, iface, hwnd);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const IAMDirectSoundVtbl IAMDirectSound_Vtbl =
|
|
{
|
|
AMDirectSound_QueryInterface,
|
|
AMDirectSound_AddRef,
|
|
AMDirectSound_Release,
|
|
AMDirectSound_GetDirectSoundInterface,
|
|
AMDirectSound_GetPrimaryBufferInterface,
|
|
AMDirectSound_GetSecondaryBufferInterface,
|
|
AMDirectSound_ReleaseDirectSoundInterface,
|
|
AMDirectSound_ReleasePrimaryBufferInterface,
|
|
AMDirectSound_ReleaseSecondaryBufferInterface,
|
|
AMDirectSound_SetFocusWindow,
|
|
AMDirectSound_GetFocusWindow
|
|
};
|
|
|
|
static DSoundRenderImpl *from_IAMFilterMiscFlags(IAMFilterMiscFlags *iface) {
|
|
return (DSoundRenderImpl*)((char*)iface - offsetof(DSoundRenderImpl, IAMFilterMiscFlags_vtbl));
|
|
}
|
|
|
|
static HRESULT WINAPI AMFilterMiscFlags_QueryInterface(IAMFilterMiscFlags *iface, REFIID riid, void **ppv) {
|
|
DSoundRenderImpl *This = from_IAMFilterMiscFlags(iface);
|
|
return IUnknown_QueryInterface((IUnknown*)This, riid, ppv);
|
|
}
|
|
|
|
static ULONG WINAPI AMFilterMiscFlags_AddRef(IAMFilterMiscFlags *iface) {
|
|
DSoundRenderImpl *This = from_IAMFilterMiscFlags(iface);
|
|
return IUnknown_AddRef((IUnknown*)This);
|
|
}
|
|
|
|
static ULONG WINAPI AMFilterMiscFlags_Release(IAMFilterMiscFlags *iface) {
|
|
DSoundRenderImpl *This = from_IAMFilterMiscFlags(iface);
|
|
return IUnknown_Release((IUnknown*)This);
|
|
}
|
|
|
|
static ULONG WINAPI AMFilterMiscFlags_GetMiscFlags(IAMFilterMiscFlags *iface) {
|
|
return AM_FILTER_MISC_FLAGS_IS_RENDERER;
|
|
}
|
|
|
|
static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl = {
|
|
AMFilterMiscFlags_QueryInterface,
|
|
AMFilterMiscFlags_AddRef,
|
|
AMFilterMiscFlags_Release,
|
|
AMFilterMiscFlags_GetMiscFlags
|
|
};
|