Sweden-Number/include/dplay.h

762 lines
38 KiB
C

/* Header for Direct Play and Direct Play Lobby */
#ifndef __WINE_DPLAY_H
#define __WINE_DPLAY_H
#include "unknwn.h"
#pragma pack(1)
/* Return Values for Direct Play */
#define _FACDP 0x877
#define MAKE_DPHRESULT( code ) MAKE_HRESULT( 1, _FACDP, code )
#define DP_OK S_OK
#define DPERR_ALREADYINITIALIZED MAKE_DPHRESULT( 5 )
#define DPERR_ACCESSDENIED MAKE_DPHRESULT( 10 )
#define DPERR_ACTIVEPLAYERS MAKE_DPHRESULT( 20 )
#define DPERR_BUFFERTOOSMALL MAKE_DPHRESULT( 30 )
#define DPERR_CANTADDPLAYER MAKE_DPHRESULT( 40 )
#define DPERR_CANTCREATEGROUP MAKE_DPHRESULT( 50 )
#define DPERR_CANTCREATEPLAYER MAKE_DPHRESULT( 60 )
#define DPERR_CANTCREATESESSION MAKE_DPHRESULT( 70 )
#define DPERR_CAPSNOTAVAILABLEYET MAKE_DPHRESULT( 80 )
#define DPERR_EXCEPTION MAKE_DPHRESULT( 90 )
#define DPERR_GENERIC E_FAIL
#define DPERR_INVALIDFLAGS MAKE_DPHRESULT( 120 )
#define DPERR_INVALIDOBJECT MAKE_DPHRESULT( 130 )
#define DPERR_INVALIDPARAM E_INVALIDARG
#define DPERR_INVALIDPARAMS DPERR_INVALIDPARAM
#define DPERR_INVALIDPLAYER MAKE_DPHRESULT( 150 )
#define DPERR_INVALIDGROUP MAKE_DPHRESULT( 155 )
#define DPERR_NOCAPS MAKE_DPHRESULT( 160 )
#define DPERR_NOCONNECTION MAKE_DPHRESULT( 170 )
#define DPERR_NOMEMORY E_OUTOFMEMORY
#define DPERR_OUTOFMEMORY DPERR_NOMEMORY
#define DPERR_NOMESSAGES MAKE_DPHRESULT( 190 )
#define DPERR_NONAMESERVERFOUND MAKE_DPHRESULT( 200 )
#define DPERR_NOPLAYERS MAKE_DPHRESULT( 210 )
#define DPERR_NOSESSIONS MAKE_DPHRESULT( 220 )
#define DPERR_PENDING E_PENDING
#define DPERR_SENDTOOBIG MAKE_DPHRESULT( 230 )
#define DPERR_TIMEOUT MAKE_DPHRESULT( 240 )
#define DPERR_UNAVAILABLE MAKE_DPHRESULT( 250 )
#define DPERR_UNSUPPORTED E_NOTIMPL
#define DPERR_BUSY MAKE_DPHRESULT( 270 )
#define DPERR_USERCANCEL MAKE_DPHRESULT( 280 )
#define DPERR_NOINTERFACE E_NOINTERFACE
#define DPERR_CANNOTCREATESERVER MAKE_DPHRESULT( 290 )
#define DPERR_PLAYERLOST MAKE_DPHRESULT( 300 )
#define DPERR_SESSIONLOST MAKE_DPHRESULT( 310 )
#define DPERR_UNINITIALIZED MAKE_DPHRESULT( 320 )
#define DPERR_NONEWPLAYERS MAKE_DPHRESULT( 330 )
#define DPERR_INVALIDPASSWORD MAKE_DPHRESULT( 340 )
#define DPERR_CONNECTING MAKE_DPHRESULT( 350 )
#define DPERR_BUFFERTOOLARGE MAKE_DPHRESULT( 1000 )
#define DPERR_CANTCREATEPROCESS MAKE_DPHRESULT( 1010 )
#define DPERR_APPNOTSTARTED MAKE_DPHRESULT( 1020 )
#define DPERR_INVALIDINTERFACE MAKE_DPHRESULT( 1030 )
#define DPERR_NOSERVICEPROVIDER MAKE_DPHRESULT( 1040 )
#define DPERR_UNKNOWNAPPLICATION MAKE_DPHRESULT( 1050 )
#define DPERR_NOTLOBBIED MAKE_DPHRESULT( 1070 )
#define DPERR_SERVICEPROVIDERLOADED MAKE_DPHRESULT( 1080 )
#define DPERR_ALREADYREGISTERED MAKE_DPHRESULT( 1090 )
#define DPERR_NOTREGISTERED MAKE_DPHRESULT( 1100 )
#define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 )
#define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 )
#define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 )
#define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 )
#define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 )
#define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 )
#define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 )
#define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 )
#define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 )
DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
/* {D1EB6D20-8923-11d0-9D97-00A0C90A43CB} */
DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
/* {AF465C71-9588-11cf-A020-00AA006157AC} */
DEFINE_GUID(IID_IDirectPlayLobby, 0xaf465c71, 0x9588, 0x11cf, 0xa0, 0x20, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
/* {26C66A70-B367-11cf-A024-00AA006157AC} */
DEFINE_GUID(IID_IDirectPlayLobbyA, 0x26c66a70, 0xb367, 0x11cf, 0xa0, 0x24, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
/* {0194C220-A303-11d0-9C4F-00A0C905425E} */
DEFINE_GUID(IID_IDirectPlayLobby2, 0x194c220, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/* {1BB4AF80-A303-11d0-9C4F-00A0C905425E} */
DEFINE_GUID(IID_IDirectPlayLobby2A, 0x1bb4af80, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/* {2FE8F810-B2A5-11d0-A787-0000F803ABFC} */
DEFINE_GUID(CLSID_DirectPlayLobby, 0x2fe8f810, 0xb2a5, 0x11d0, 0xa7, 0x87, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
/*
* GUIDS used by Service Providers shipped with DirectPlay
* Use these to identify Service Provider returned by EnumConnections
*/
/* GUID for IPX service provider {685BC400-9D2C-11cf-A9CD-00AA006886E3} */
DEFINE_GUID(DPSPGUID_IPX, 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
/* GUID for TCP/IP service provider 36E95EE0-8577-11cf-960C-0080C7534E82 */
DEFINE_GUID(DPSPGUID_TCPIP, 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
/* GUID for Serial service provider {0F1D6860-88D9-11cf-9C4E-00A0C905425E} */
DEFINE_GUID(DPSPGUID_SERIAL, 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/* GUID for Modem service provider {44EAA760-CB68-11cf-9C4E-00A0C905425E} */
DEFINE_GUID(DPSPGUID_MODEM, 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
typedef struct IDirectPlay IDirectPlay, *LPDIRECTPLAY;
/* Direct Play 2 */
typedef struct IDirectPlay2 IDirectPlay2, *LPDIRECTPLAY2;
typedef struct IDirectPlay2 IDirectPlay2A, *LPDIRECTPLAY2A;
/* Direct Play 3 */
typedef struct IDirectPlay3 IDirectPlay3, *LPDIRECTPLAY3;
typedef struct IDirectPlay3 IDirectPlay3A, *LPDIRECTPLAY3A;
/* DPID - DirectPlay player and group ID */
typedef DWORD DPID, *LPDPID;
/* DPID from whence originate messages - just an ID */
#define DPID_SYSMSG 0 /* DPID of system */
#define DPID_ALLPLAYERS 0 /* DPID of all players */
#define DPID_SERVERPLAYER 1 /* DPID of the server player */
#define DPID_UNKNOWN 0xFFFFFFFF /* Player ID is unknown */
/* DPCAPS - Used to obtain the capabilities of a DirectPlay object */
typedef struct tagDPCAPS
{
DWORD dwSize; /* Size of structure in bytes */
DWORD dwFlags;
DWORD dwMaxBufferSize;
DWORD dwMaxQueueSize; /* Obsolete. */
DWORD dwMaxPlayers; /* Maximum players/groups (local + remote) */
DWORD dwHundredBaud; /* Bandwidth in 100 bits per second units;
* i.e. 24 is 2400, 96 is 9600, etc.
*/
DWORD dwLatency; /* Estimated latency; 0 = unknown */
DWORD dwMaxLocalPlayers; /* Maximum # of locally created players */
DWORD dwHeaderLength; /* Maximum header length in bytes */
DWORD dwTimeout; /* Service provider's suggested timeout value
* This is how long DirectPlay will wait for
* responses to system messages
*/
} DPCAPS, *LPDPCAPS;
typedef struct tagDPNAME
{
DWORD dwSize;
DWORD dwFlags; /* Not used must be 0 */
union /*playerShortName */ /* Player's Handle? */
{
LPWSTR lpszShortName;
LPSTR lpszShortNameA;
}psn;
union /*playerLongName */ /* Player's formal/real name */
{
LPWSTR lpszLongName;
LPSTR lpszLongNameA;
}pln;
} DPNAME, *LPDPNAME;
#define DPLONGNAMELEN 52
#define DPSHORTNAMELEN 20
#define DPSESSIONNAMELEN 32
#define DPPASSWORDLEN 16
#define DPUSERRESERVED 16
typedef struct tagDPSESSIONDESC
{
DWORD dwSize;
GUID guidSession;
DWORD dwSession;
DWORD dwMaxPlayers;
DWORD dwCurrentPlayers;
DWORD dwFlags;
char szSessionName[ DPSESSIONNAMELEN ];
char szUserField[ DPUSERRESERVED ];
DWORD dwReserved1;
char szPassword[ DPPASSWORDLEN ];
DWORD dwReserved2;
DWORD dwUser1;
DWORD dwUser2;
DWORD dwUser3;
DWORD dwUser4;
} DPSESSIONDESC, *LPDPSESSIONDESC;
typedef struct tagDPSESSIONDESC2
{
DWORD dwSize;
DWORD dwFlags;
GUID guidInstance;
GUID guidApplication; /* GUID of the DP application, GUID_NULL if
* all applications! */
DWORD dwMaxPlayers;
DWORD dwCurrentPlayers; /* (read only value) */
union /* Session name */
{
LPWSTR lpszSessionName;
LPSTR lpszSessionNameA;
}sess;
union /* Optional password */
{
LPWSTR lpszPassword;
LPSTR lpszPasswordA;
}pass;
DWORD dwReserved1;
DWORD dwReserved2;
DWORD dwUser1; /* For use by the application */
DWORD dwUser2;
DWORD dwUser3;
DWORD dwUser4;
} DPSESSIONDESC2, *LPDPSESSIONDESC2;
typedef const DPSESSIONDESC2* LPCDPSESSIONDESC2;
#define DPOPEN_JOIN 0x00000001
#define DPOPEN_CREATE 0x00000002
#define DPOPEN_RETURNSTATUS DPENUMSESSIONS_RETURNSTATUS
#define DPSESSION_NEWPLAYERSDISABLED 0x00000001
#define DPSESSION_MIGRATEHOST 0x00000004
#define DPSESSION_NOMESSAGEID 0x00000008
#define DPSESSION_JOINDISABLED 0x00000020
#define DPSESSION_KEEPALIVE 0x00000040
#define DPSESSION_NODATAMESSAGES 0x00000080
#define DPSESSION_SECURESERVER 0x00000100
#define DPSESSION_PRIVATE 0x00000200
#define DPSESSION_PASSWORDREQUIRED 0x00000400
#define DPSESSION_MULTICASTSERVER 0x00000800
#define DPSESSION_CLIENTSERVER 0x00001000
typedef struct tagDPLCONNECTION
{
DWORD dwSize;
DWORD dwFlags;
LPDPSESSIONDESC2 lpSessionDesc; /* Ptr to session desc to use for connect */
LPDPNAME lpPlayerName; /* Ptr to player name structure */
GUID guidSP; /* GUID of Service Provider to use */
LPVOID lpAddress; /* Ptr to Address of Service Provider to use */
DWORD dwAddressSize; /* Size of address data */
} DPLCONNECTION, *LPDPLCONNECTION;
/* DPLCONNECTION flags (for dwFlags) */
#define DPLCONNECTION_CREATESESSION DPOPEN_CREATE
#define DPLCONNECTION_JOINSESSION DPOPEN_JOIN
typedef struct tagDPLAPPINFO
{
DWORD dwSize;
GUID guidApplication;
union appName
{
LPSTR lpszAppNameA;
LPWSTR lpszAppName;
};
} DPLAPPINFO, *LPDPLAPPINFO;
typedef const DPLAPPINFO *LPCDPLAPPINFO;
typedef struct DPCOMPOUNDADDRESSELEMENT
{
GUID guidDataType;
DWORD dwDataSize;
LPVOID lpData;
} DPCOMPOUNDADDRESSELEMENT, *LPDPCOMPOUNDADDRESSELEMENT;
typedef const DPCOMPOUNDADDRESSELEMENT *LPCDPCOMPOUNDADDRESSELEMENT;
typedef struct tagDPCHAT
{
DWORD dwSize;
DWORD dwFlags;
union
{ /* Message string */
LPWSTR lpszMessage; /* Unicode */
LPSTR lpszMessageA; /* ANSI */
}msgstr;
} DPCHAT, *LPDPCHAT;
typedef struct tagDPSECURITYDESC
{
DWORD dwSize; /* Size of structure */
DWORD dwFlags; /* Not used. Must be zero. */
union
{ /* SSPI provider name */
LPWSTR lpszSSPIProvider; /* Unicode */
LPSTR lpszSSPIProviderA; /* ANSI */
}sspi;
union
{ /* CAPI provider name */
LPWSTR lpszCAPIProvider; /* Unicode */
LPSTR lpszCAPIProviderA; /* ANSI */
}capi;
DWORD dwCAPIProviderType; /* Crypto Service Provider type */
DWORD dwEncryptionAlgorithm; /* Encryption Algorithm type */
} DPSECURITYDESC, *LPDPSECURITYDESC;
typedef const DPSECURITYDESC *LPCDPSECURITYDESC;
typedef struct tagDPCREDENTIALS
{
DWORD dwSize; /* Size of structure */
DWORD dwFlags; /* Not used. Must be zero. */
union
{ /* User name of the account */
LPWSTR lpszUsername; /* Unicode */
LPSTR lpszUsernameA; /* ANSI */
}name;
union
{ /* Password of the account */
LPWSTR lpszPassword; /* Unicode */
LPSTR lpszPasswordA; /* ANSI */
}pass;
union
{ /* Domain name of the account */
LPWSTR lpszDomain; /* Unicode */
LPSTR lpszDomainA; /* ANSI */
}domain;
} DPCREDENTIALS, *LPDPCREDENTIALS;
typedef const DPCREDENTIALS *LPCDPCREDENTIALS;
typedef BOOL32 (CALLBACK* LPDPENUMDPCALLBACKW)(
LPGUID lpguidSP,
LPWSTR lpSPName,
DWORD dwMajorVersion,
DWORD dwMinorVersion,
LPVOID lpContext);
typedef BOOL32 (CALLBACK* LPDPENUMDPCALLBACKA)(
LPGUID lpguidSP,
LPSTR lpSPName, /* ptr to str w/ driver description */
DWORD dwMajorVersion, /* Major # of driver spec in lpguidSP */
DWORD dwMinorVersion, /* Minor # of driver spec in lpguidSP */
LPVOID lpContext); /* User given */
typedef const GUID *LPCGUID;
typedef const DPNAME *LPCDPNAME;
typedef BOOL32 (CALLBACK* LPDPENUMCONNECTIONSCALLBACK)(
LPCGUID lpguidSP,
LPVOID lpConnection,
DWORD dwConnectionSize,
LPCDPNAME lpName,
DWORD dwFlags,
LPVOID lpContext);
typedef BOOL32 (CALLBACK* LPDPENUMSESSIONSCALLBACK)(
LPDPSESSIONDESC lpDPSessionDesc,
LPVOID lpContext,
LPDWORD lpdwTimeOut,
DWORD dwFlags);
extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID );
extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW, LPVOID );
extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY2 *lplpDP, IUnknown *pUnk);
/* Direct Play Lobby 1 */
typedef struct IDirectPlayLobby IDirectPlayLobby, *LPDIRECTPLAYLOBBY;
typedef struct IDirectPlayLobby IDirectPlayLobbyA, *LPDIRECTPLAYLOBBYA;
/* Direct Play Lobby 2 */
typedef struct IDirectPlayLobby2 IDirectPlayLobby2, *LPDIRECTPLAYLOBBY2;
typedef struct IDirectPlayLobby2 IDirectPlayLobby2A, *LPDIRECTPLAYLOBBY2A;
extern HRESULT WINAPI DirectPlayLobbyCreateW(LPGUID, LPDIRECTPLAYLOBBY *, IUnknown *, LPVOID, DWORD );
extern HRESULT WINAPI DirectPlayLobbyCreateA(LPGUID, LPDIRECTPLAYLOBBYA *, IUnknown *, LPVOID, DWORD );
typedef BOOL32 (CALLBACK* LPDPENUMADDRESSCALLBACK)(
REFGUID guidDataType,
DWORD dwDataSize,
LPCVOID lpData,
LPVOID lpContext );
typedef BOOL32 (CALLBACK* LPDPLENUMADDRESSTYPESCALLBACK)(
REFGUID guidDataType,
LPVOID lpContext,
DWORD dwFlags );
typedef BOOL32 (CALLBACK* LPDPLENUMLOCALAPPLICATIONSCALLBACK)(
LPCDPLAPPINFO lpAppInfo,
LPVOID lpContext,
DWORD dwFlags );
typedef BOOL32 (CALLBACK* LPDPENUMPLAYERSCALLBACK2)(
DPID dpId,
DWORD dwPlayerType,
LPCDPNAME lpName,
DWORD dwFlags,
LPVOID lpContext );
typedef BOOL32 (CALLBACK* LPDPENUMSESSIONSCALLBACK2)(
LPCDPSESSIONDESC2 lpThisSD,
LPDWORD lpdwTimeOut,
DWORD dwFlags,
LPVOID lpContext );
#define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn)
#define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn)
#define PURE
#define FAR
#define THIS_ THIS,
#define THIS LPDIRECTPLAY2 this
typedef struct tagLPDIRECTPLAY2_VTABLE
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectPlay2 methods ***/
STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE;
STDMETHOD(Close) (THIS) PURE;
STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE32,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
STDMETHOD(DestroyGroup) (THIS_ DPID) PURE;
STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE;
STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE;
STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE;
STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE;
STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE;
STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
} DIRECTPLAY2_VTABLE, *LPDIRECTPLAY2_VTABLE;
#undef THIS
#define THIS LPDIRECTPLAY3 this
typedef struct tagLPDIRECTPLAY3_VTABLE
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectPlay2 methods ***/
STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE;
STDMETHOD(Close) (THIS) PURE;
STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE32,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
STDMETHOD(DestroyGroup) (THIS_ DPID) PURE;
STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE;
STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE;
STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE;
STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE;
STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE;
STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
/*** IDirectPlay3 methods ***/
STDMETHOD(AddGroupToGroup) (THIS_ DPID, DPID) PURE;
STDMETHOD(CreateGroupInGroup) (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(DeleteGroupFromGroup) (THIS_ DPID,DPID) PURE;
STDMETHOD(EnumConnections) (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
STDMETHOD(EnumGroupsInGroup) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(GetGroupConnectionSettings) (THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
STDMETHOD(SecureOpen) (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
STDMETHOD(SendChatMessage) (THIS_ DPID,DPID,DWORD,LPDPCHAT);
STDMETHOD(SetGroupConnectionSettings) (THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
STDMETHOD(StartSession) (THIS_ DWORD,DPID);
STDMETHOD(GetGroupFlags) (THIS_ DPID,LPDWORD);
STDMETHOD(GetGroupParent) (THIS_ DPID,LPDPID);
STDMETHOD(GetPlayerAccount) (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(GetPlayerFlags) (THIS_ DPID,LPDWORD);
} DIRECTPLAY3_VTABLE, *LPDIRECTPLAY3_VTABLE;
#undef THIS
/**********************************************************************************
*
* Macros for a nicer interface to DirectPlay
*
**********************************************************************************/
/* COM Interface */
#define IDirectPlay_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b)
#define IDirectPlay_AddRef(p) (p)->lpVtbl->fnAddRef(p)
#define IDirectPlay_Release(p) (p)->lpVtbl->fnRelease(p)
#define IDirectPlay2_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b)
#define IDirectPlay2_AddRef(p) (p)->lpVtbl->fnAddRef(p)
#define IDirectPlay2_Release(p) (p)->lpVtbl->fnRelease(p)
#define IDirectPlay3_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b)
#define IDirectPlay3_AddRef(p) (p)->lpVtbl->fnAddRef(p)
#define IDirectPlay3_Release(p) (p)->lpVtbl->fnRelease(p)
/* Direct Play 1&2 Interface */
#define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->fnAddPlayerToGroup(p,a,b)
#define IDirectPlay_Close(p) (p)->lpVtbl->fnClose(p)
#define IDirectPlay_CreateGroup(p,a,b,c) (p)->lpVtbl->fnCreateGroup(p,a,b,c)
#define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->lpVtbl->fnCreatePlayer(p,a,b,c,d)
#define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->fnDeletePlayerFromGroup(p,a,b)
#define IDirectPlay_DestroyGroup(p,a) (p)->lpVtbl->fnDestroyGroup(p,a)
#define IDirectPlay_DestroyPlayer(p,a) (p)->lpVtbl->fnDestroyPlayer(p,a)
#define IDirectPlay_EnableNewPlayers(p,a) (p)->lpVtbl->fnEnableNewPlayers(p,a)
#define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->lpVtbl->fnEnumGroupPlayers(p,a,b,c,d)
#define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->lpVtbl->fnEnumGroups(p,a,b,c,d)
#define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->fnEnumPlayers(p,a,b,c,d)
#define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->fnEnumSessions(p,a,b,c,d,e)
#define IDirectPlay_GetCaps(p,a) (p)->lpVtbl->fnGetCaps(p,a)
#define IDirectPlay_GetMessageCount(p,a,b) (p)->lpVtbl->fnGetMessageCount(p,a,b)
#define IDirectPlay_GetPlayerCaps(p,a,b) (p)->lpVtbl->fnGetPlayerCaps(p,a,b)
#define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->lpVtbl->fnGetPlayerName(p,a,b,c,d,e)
#define IDirectPlay_Initialize(p,a) (p)->lpVtbl->fnInitialize(p,a)
#define IDirectPlay_Open(p,a) (p)->lpVtbl->fnOpen(p,a)
#define IDirectPlay_Receive(p,a,b,c,d,e) (p)->lpVtbl->fnReceive(p,a,b,c,d,e)
#define IDirectPlay_SaveSession(p,a) (p)->lpVtbl->fnSaveSession(p,a)
#define IDirectPlay_Send(p,a,b,c,d,e) (p)->lpVtbl->fnSend(p,a,b,c,d,e)
#define IDirectPlay_SetPlayerName(p,a,b,c) (p)->lpVtbl->fnSetPlayerName(p,a,b,c)
#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->fnAddPlayerToGroup(p,a,b)
#define IDirectPlay2_Close(p) (p)->lpVtbl->fnClose(p)
#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->fnCreateGroup(p,a,b,c,d,e)
#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->fnCreatePlayer(p,a,b,c,d,e,f)
#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->fnDeletePlayerFromGroup(p,a,b)
#define IDirectPlay2_DestroyGroup(p,a) (p)->lpVtbl->fnDestroyGroup(p,a)
#define IDirectPlay2_DestroyPlayer(p,a) (p)->lpVtbl->fnDestroyPlayer(p,a)
#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->fnEnumGroupPlayers(p,a,b,c,d,e)
#define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->lpVtbl->fnEnumGroups(p,a,b,c,d)
#define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->fnEnumPlayers(p,a,b,c,d)
#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->fnEnumSessions(p,a,b,c,d,e)
#define IDirectPlay2_GetCaps(p,a,b) (p)->lpVtbl->fnGetCaps(p,a,b)
#define IDirectPlay2_GetMessageCount(p,a,b) (p)->lpVtbl->fnGetMessageCount(p,a,b)
#define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->lpVtbl->fnGetGroupData(p,a,b,c,d)
#define IDirectPlay2_GetGroupName(p,a,b,c) (p)->lpVtbl->fnGetGroupName(p,a,b,c)
#define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->fnGetPlayerAddress(p,a,b,c)
#define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->fnGetPlayerCaps(p,a,b,c)
#define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->fnGetPlayerData(p,a,b,c,d)
#define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->lpVtbl->fnGetPlayerName(p,a,b,c)
#define IDirectPlay2_GetSessionDesc(p,a,b) (p)->lpVtbl->fnGetSessionDesc(p,a,b)
#define IDirectPlay2_Initialize(p,a) (p)->lpVtbl->fnInitialize(p,a)
#define IDirectPlay2_Open(p,a,b) (p)->lpVtbl->fnOpen(p,a,b)
#define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->lpVtbl->fnReceive(p,a,b,c,d,e)
#define IDirectPlay2_Send(p,a,b,c,d,e) (p)->lpVtbl->fnSend(p,a,b,c,d,e)
#define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->lpVtbl->fnSetGroupData(p,a,b,c,d)
#define IDirectPlay2_SetGroupName(p,a,b,c) (p)->lpVtbl->fnSetGroupName(p,a,b,c)
#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->fnSetPlayerData(p,a,b,c,d)
#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->lpVtbl->fnSetPlayerName(p,a,b,c)
#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->lpVtbl->fnSetSessionDesc(p,a,b)
#define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->fnAddPlayerToGroup(p,a,b)
#define IDirectPlay3_Close(p) (p)->lpVtbl->fnClose(p)
#define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->fnCreateGroup(p,a,b,c,d,e)
#define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->fnCreatePlayer(p,a,b,c,d,e,f)
#define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->fnDeletePlayerFromGroup(p,a,b)
#define IDirectPlay3_DestroyGroup(p,a) (p)->lpVtbl->fnDestroyGroup(p,a)
#define IDirectPlay3_DestroyPlayer(p,a) (p)->lpVtbl->fnDestroyPlayer(p,a)
#define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->fnEnumGroupPlayers(p,a,b,c,d,e)
#define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->lpVtbl->fnEnumGroups(p,a,b,c,d)
#define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->fnEnumPlayers(p,a,b,c,d)
#define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->fnEnumSessions(p,a,b,c,d,e)
#define IDirectPlay3_GetCaps(p,a,b) (p)->lpVtbl->fnGetCaps(p,a,b)
#define IDirectPlay3_GetMessageCount(p,a,b) (p)->lpVtbl->fnGetMessageCount(p,a,b)
#define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->lpVtbl->fnGetGroupData(p,a,b,c,d)
#define IDirectPlay3_GetGroupName(p,a,b,c) (p)->lpVtbl->fnGetGroupName(p,a,b,c)
#define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->fnGetPlayerAddress(p,a,b,c)
#define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->fnGetPlayerCaps(p,a,b,c)
#define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->fnGetPlayerData(p,a,b,c,d)
#define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->lpVtbl->fnGetPlayerName(p,a,b,c)
#define IDirectPlay3_GetSessionDesc(p,a,b) (p)->lpVtbl->fnGetSessionDesc(p,a,b)
#define IDirectPlay3_Initialize(p,a) (p)->lpVtbl->fnInitialize(p,a)
#define IDirectPlay3_Open(p,a,b) (p)->lpVtbl->fnOpen(p,a,b)
#define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->lpVtbl->fnReceive(p,a,b,c,d,e)
#define IDirectPlay3_Send(p,a,b,c,d,e) (p)->lpVtbl->fnSend(p,a,b,c,d,e)
#define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->lpVtbl->fnSetGroupData(p,a,b,c,d)
#define IDirectPlay3_SetGroupName(p,a,b,c) (p)->lpVtbl->fnSetGroupName(p,a,b,c)
#define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->fnSetPlayerData(p,a,b,c,d)
#define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->lpVtbl->fnSetPlayerName(p,a,b,c)
#define IDirectPlay3_SetSessionDesc(p,a,b) (p)->lpVtbl->fnSetSessionDesc(p,a,b)
/* Direct Play 3 Interface. */
#define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->lpVtbl->fnAddGroupToGroup(p,a,b)
#define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->fnCreateGroupInGroup(p,a,b,c,d,e,f)
#define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->fnDeleteGroupFromGroup(p,a,b)
#define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->lpVtbl->fnEnumConnections(p,a,b,c,d)
#define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->fnEnumGroupsInGroup(p,a,b,c,d,e)
#define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->fnGetGroupConnectionSettings(p,a,b,c,d)
#define IDirectPlay3_InitializeConnection(p,a,b) (p)->lpVtbl->fnInitializeConnection(p,a,b)
#define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->lpVtbl->fnSecureOpen(p,a,b,c,d)
#define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->fnSendChatMessage(p,a,b,c,d)
#define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->fnSetGroupConnectionSettings(p,a,b,c)
#define IDirectPlay3_StartSession(p,a,b) (p)->lpVtbl->fnStartSession(p,a,b)
#define IDirectPlay3_GetGroupFlags(p,a,b) (p)->lpVtbl->fnGetGroupFlags(p,a,b)
#define IDirectPlay3_GetGroupParent(p,a,b) (p)->lpVtbl->fnGetGroupParent(p,a,b)
#define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->fnGetPlayerAccount(p,a,b,c,d)
#define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->lpVtbl->fnGetPlayerFlags(p,a,b)
/****************************************************************************
*
* DIRECT PLAY LOBBY VIRTUAL TABLE DEFINITIONS
*
****************************************************************************/
#define THIS LPDIRECTPLAYLOBBY this
typedef struct tagLPDIRECTPLAYLOBBY_VTABLE
{
/* IUnknown Methods "Inherited Methods" */
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectPlayLobby Methods */
STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown *) PURE;
STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE32) PURE;
STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE32) PURE;
} DIRECTPLAYLOBBY_VTABLE, *LPDIRECTPLAYLOBBY_VTABLE;
#undef THIS
#define THIS LPDIRECTPLAYLOBBY2 this
typedef struct tagLPDIRECTPLAYLOBBY2_VTABLE
{
/* IUnknown Methods "Inherited Methods" */
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectPlayLobby Methods */
STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown *) PURE;
STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE32) PURE;
STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE32) PURE;
/* IDirectPlayLobby2 Methods */
STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT, DWORD, LPVOID, LPDWORD) PURE;
} DIRECTPLAYLOBBY2_VTABLE, *LPDIRECTPLAYLOBBY2_VTABLE;
#undef THIS
/**********************************************************************************
*
* Macros for a nicer interface to DirectPlayLobby
*
**********************************************************************************/
/* COM Interface */
#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b)
#define IDirectPlayLobby_AddRef(p) (p)->lpVtbl->fnAddRef(p)
#define IDirectPlayLobby_Release(p) (p)->lpVtbl->fnRelease(p)
#define IDirectPlayLobby2_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b)
#define IDirectPlayLobby2_AddRef(p) (p)->lpVtbl->fnAddRef(p)
#define IDirectPlayLobby2_Release(p) (p)->lpVtbl->fnRelease(p)
/* Direct Play Lobby 1 */
#define IDirectPlayLobby_Connect(p,a,b,c) (p)->lpVtbl->fnConnect(p,a,b,c)
#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->fnCreateAddress(p,a,b,c,d,e,f)
#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->lpVtbl->fnEnumAddress(p,a,b,c,d)
#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->fnEnumAddressTypes(p,a,b,c,d)
#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->fnEnumLocalApplications(p,a,b,c)
#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->fnGetConnectionSettings(p,a,b,c)
#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->fnReceiveLobbyMessage(p,a,b,c,d,e)
#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->lpVtbl->fnRunApplication(p,a,b,c,d)
#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->fnSendLobbyMessage(p,a,b,c,d)
#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->fnSetConnectionSettings(p,a,b,c)
#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->fnSetLobbyMessageEvent(p,a,b,c)
#define IDirectPlayLobby2_Connect(p,a,b,c) (p)->lpVtbl->fnConnect(p,a,b,c)
#define IDirectPlayLobby2_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->fnCreateAddress(p,a,b,c,d,e,f)
#define IDirectPlayLobby2_EnumAddress(p,a,b,c,d) (p)->lpVtbl->fnEnumAddress(p,a,b,c,d)
#define IDirectPlayLobby2_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->fnEnumAddressTypes(p,a,b,c,d)
#define IDirectPlayLobby2_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->fnEnumLocalApplications(p,a,b,c)
#define IDirectPlayLobby2_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->fnGetConnectionSettings(p,a,b,c)
#define IDirectPlayLobby2_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->fnReceiveLobbyMessage(p,a,b,c,d,e)
#define IDirectPlayLobby2_RunApplication(p,a,b,c,d) (p)->lpVtbl->fnRunApplication(p,a,b,c,d)
#define IDirectPlayLobby2_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->fnSendLobbyMessage(p,a,b,c,d)
#define IDirectPlayLobby2_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->fnSetConnectionSettings(p,a,b,c)
#define IDirectPlayLobby2_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->fnSetLobbyMessageEvent(p,a,b,c)
/* Direct Play Lobby 2 */
#define IDirectPlayLobby2_CreateCompoundAddress(p,a,b,c,d) (p)->lpVtbl->fnCreateCompoundAddress(p,a,b,c,d)
#pragma pack(4)
#undef STDMETHOD
#undef STDMETHOD_
#undef PURE
#undef FAR
#undef THIS_
#endif