72 lines
1.7 KiB
C
72 lines
1.7 KiB
C
/*
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* Server-side change notification management
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*
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* Copyright (C) 1998 Alexandre Julliard
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "winerror.h"
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#include "winnt.h"
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#include "server/thread.h"
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struct change
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{
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struct object obj; /* object header */
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int subtree; /* watch all the subtree */
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int filter; /* notification filter */
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};
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static void change_dump( struct object *obj, int verbose );
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static int change_signaled( struct object *obj, struct thread *thread );
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static void change_destroy( struct object *obj );
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static const struct object_ops change_ops =
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{
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change_dump,
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add_queue,
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remove_queue,
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change_signaled,
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no_satisfied,
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no_read_fd,
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no_write_fd,
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no_flush,
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no_get_file_info,
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change_destroy
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};
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struct object *create_change_notification( int subtree, int filter )
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{
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struct change *change;
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if (!(change = mem_alloc( sizeof(*change) ))) return NULL;
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init_object( &change->obj, &change_ops, NULL );
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change->subtree = subtree;
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change->filter = filter;
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return &change->obj;
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}
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static void change_dump( struct object *obj, int verbose )
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{
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struct change *change = (struct change *)obj;
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assert( obj->ops == &change_ops );
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fprintf( stderr, "Change notification sub=%d filter=%08x\n",
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change->subtree, change->filter );
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}
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static int change_signaled( struct object *obj, struct thread *thread )
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{
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/* struct change *change = (struct change *)obj;*/
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assert( obj->ops == &change_ops );
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return 0; /* never signaled for now */
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}
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static void change_destroy( struct object *obj )
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{
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struct change *change = (struct change *)obj;
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assert( obj->ops == &change_ops );
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free( change );
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}
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