Sweden-Number/dlls/wined3d
Matteo Bruni 2dd237e200 wined3d: Dirtify pixel shader on texture format change. 2014-11-04 21:15:57 +09:00
..
Makefile.in
arb_program_shader.c
ati_fragment_shader.c
buffer.c
context.c
cs.c wined3d: Dirtify pixel shader on texture format change. 2014-11-04 21:15:57 +09:00
device.c
directx.c wined3d: Calculate the SM4 output mapping in shader_sm4_init(). 2014-11-04 16:54:30 +09:00
drawprim.c
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Use the input signature to setup SM4 pixel shader input semantics. 2014-11-04 16:54:35 +09:00
shader_sm1.c
shader_sm4.c wined3d: Calculate the SM4 output mapping in shader_sm4_init(). 2014-11-04 16:54:30 +09:00
state.c
stateblock.c
surface.c
swapchain.c
texture.c
utils.c wined3d: Add ATI1N texture format support. 2014-11-04 21:15:56 +09:00
version.rc
vertexdeclaration.c
view.c
volume.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Dirtify pixel shader on texture format change. 2014-11-04 21:15:57 +09:00