9ef5c9c009
Otherwise, async_waiting() returns 0, leading the socket object to believe that the previous async request has not yet been acknowledged. This results in I/O hang for subsequent reads (until shutdown). Also, async_destroy() calls async_reselect() only after removing the async request from the queue. Make async_set_result() consistent with this behaviour. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52332 Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
tests | ||
Makefile.in | ||
async.c | ||
hosts | ||
networks | ||
protocol | ||
protocol.c | ||
services | ||
socket.c | ||
unixlib.c | ||
version.rc | ||
ws2_32.spec | ||
ws2_32_private.h |